GEFORCE

NVIDIA GeForce GTX 660M

NVIDIA graphics card specifications and benchmark scores

2 GB
VRAM
950
MHz Boost
50W
TDP
128
Bus Width

NVIDIA GeForce GTX 660M Specifications

⚙️

GeForce GTX 660M GPU Core

Shader units and compute resources

The NVIDIA GeForce GTX 660M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
384
Shaders
384
TMUs
32
ROPs
16
⏱️

GTX 660M Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce GTX 660M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GTX 660M by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
835 MHz
Base Clock
835 MHz
Boost Clock
950 MHz
Boost Clock
950 MHz
Memory Clock
1250 MHz 5 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce GTX 660M Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GTX 660M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
2 GB
VRAM
2,048 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
80.00 GB/s
💾

GeForce GTX 660M by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the GTX 660M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per SMX)
L2 Cache
256 KB
📈

GTX 660M Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GTX 660M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
729.6 GFLOPS
FP64 (Double)
30.40 GFLOPS (1:24)
Pixel Rate
7.600 GPixel/s
Texture Rate
30.40 GTexel/s
🏗️

Kepler Architecture & Process

Manufacturing and design details

The NVIDIA GeForce GTX 660M is built on NVIDIA's Kepler architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GTX 660M will perform in GPU benchmarks compared to previous generations.

Architecture
Kepler
GPU Name
GK107
Process Node
28 nm
Foundry
TSMC
Transistors
1,270 million
Die Size
118 mm²
Density
10.8M / mm²
🔌

NVIDIA's GeForce GTX 660M Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce GTX 660M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GTX 660M to maintain boost clocks without throttling.

TDP
50 W
TDP
50W
Power Connectors
None
📐

GeForce GTX 660M by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce GTX 660M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
MXM Module
Bus Interface
MXM-B (3.0)
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
🎮

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce GTX 660M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (11_0)
DirectX
12 (11_0)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.2.175
Vulkan
1.2.175
OpenCL
3.0
CUDA
3.0
Shader Model
6.5 (5.1)
📦

GeForce GTX 660M Product Information

Release and pricing details

The NVIDIA GeForce GTX 660M is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GTX 660M by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Mar 2012
Production
End-of-life
Predecessor
GeForce 500M
Successor
GeForce 700M

GeForce GTX 660M Benchmark Scores

geekbench_metalSource

Geekbench Metal tests GPU compute using Apple's Metal API. This shows how NVIDIA GeForce GTX 660M performs in macOS and iOS applications that leverage GPU acceleration. Metal provides low-overhead access to Apple silicon GPUs.

geekbench_metal #133 of 147
2,076
1%
Max: 222,653

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce GTX 660M handles parallel computing tasks like video encoding and scientific simulations.

geekbench_opencl #481 of 582
4,046
1%
Max: 380,114
Compare with other GPUs

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA GeForce GTX 660M performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL.

geekbench_vulkan #367 of 386
3,524
1%
Max: 379,571

passmark_directx_10Source

DirectX 10 tests NVIDIA GeForce GTX 660M with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level. DX10 introduced geometry shaders and other features still used today. Some games from this period remain popular and benefit from good DX10 performance.

passmark_directx_11Source

DirectX 11 tests NVIDIA GeForce GTX 660M with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles.

passmark_directx_12Source

DirectX 12 tests NVIDIA GeForce GTX 660M with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders. DX12 offers better CPU efficiency through reduced driver overhead.

passmark_directx_9Source

DirectX 9 tests NVIDIA GeForce GTX 660M performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era. Many indie games and older titles still rely on DirectX 9.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how NVIDIA GeForce GTX 660M handles everyday visual tasks. Higher scores mean smoother desktop experience and faster UI rendering.

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of NVIDIA GeForce GTX 660M across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score. The combined result predicts performance across various game engines and API versions. Results can be compared against millions of GPU submissions in the PassMark database.

passmark_g3d #128 of 164
6,392
15%
Max: 44,065

passmark_gpu_computeSource

GPU compute tests parallel processing capability of NVIDIA GeForce GTX 660M using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads. Non-gaming applications increasingly leverage GPU compute for acceleration.

passmark_gpu_compute #118 of 162
3,456
12%
Max: 28,396

About NVIDIA GeForce GTX 660M

The NVIDIA GTX 660 delivers a solid performance for its time, making it a reliable choice for gamers who want a balance between power and efficiency. With a base clock of 835 MHz and a boost clock of 950 MHz, this GPU is built on the Kepler architecture, which was a significant step forward in terms of performance per watt. The 2 GB GDDR5 VRAM ensures that it can handle modern games at medium to high settings without running into memory bottlenecks. The NVIDIA GTX 660 was a popular option for mid-range gaming laptops, offering a good mix of performance and portability. Its 28 nm process helps keep temperatures under control, making it a stable choice for extended gameplay sessions. This GPU is particularly well-suited for titles that rely on efficient power management and smooth frame rates. In benchmarks, the NVIDIA GTX 660 scores consistently across various tests, reflecting its strong capabilities in both gaming and compute tasks. With a PassMark 3D score of 6,392 points, it proves to be a capable performer for most AAA titles at 1080p resolution. The Geekbench OpenCL score of 4,046 points highlights its efficiency in parallel computing tasks, while the Vulkan and Metal scores show its adaptability to different API environments. The NVIDIA GTX 660 also performs well in GPU compute workloads, with a PassMark GPU Compute score of 3,456 points, making it a versatile option for more than just gaming. Its ability to handle modern workloads makes it a strong contender for users looking for a reliable and powerful GPU. When it comes to gaming, the NVIDIA GTX 660 excels in delivering smooth frame rates, especially in titles that are optimized for its architecture. It can handle most games at 1080p with medium to high settings, providing an enjoyable experience without the need for expensive hardware. While it doesn't support ray tracing or DLSS/FSR, its performance is still impressive for its age and price point. The 2 GB of GDDR5 VRAM ensures that it can run games with high-resolution textures and complex environments without performance drops. The NVIDIA GTX 660 is a great option for players looking to build or upgrade a budget-friendly gaming rig. Proper cooling is essential for maintaining the performance of the NVIDIA GTX 660, especially in laptops where space is limited. The 50W TDP makes it energy-efficient, but it still requires adequate ventilation to prevent thermal throttling during extended gaming sessions. This GPU is best suited for games that don't push the limits of its capabilities, such as older titles or newer games with lower system requirements. Its performance makes it a good fit for players who prioritize stability and reliability over the latest graphical features. The NVIDIA GTX 660 remains a solid choice for those looking for a well-rounded graphics card that can handle a variety of gaming scenarios.

The AMD Equivalent of GeForce GTX 660M

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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