RADEON

AMD Radeon 550

AMD graphics card specifications and benchmark scores

2 GB
VRAM
1183
MHz Boost
50W
TDP
64
Bus Width

AMD Radeon 550 Specifications

⚙️

Radeon 550 GPU Core

Shader units and compute resources

The AMD Radeon 550 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
512
Shaders
512
TMUs
32
ROPs
16
Compute Units
8
⏱️

550 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon 550's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon 550 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1100 MHz
Base Clock
1,100 MHz
Boost Clock
1183 MHz
Boost Clock
1,183 MHz
Memory Clock
1750 MHz 7 Gbps effective
GDDR GDDR 6X 6X

AMD's Radeon 550 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon 550's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
2 GB
VRAM
2,048 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
56.00 GB/s
💾

Radeon 550 by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the 550, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per CU)
L2 Cache
256 KB
📈

550 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon 550 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
1,211.4 GFLOPS
FP64 (Double)
75.71 GFLOPS (1:16)
FP16 (Half)
1,211.4 GFLOPS (1:1)
Pixel Rate
18.93 GPixel/s
Texture Rate
37.86 GTexel/s
🏗️

GCN 4.0 Architecture & Process

Manufacturing and design details

The AMD Radeon 550 is built on AMD's GCN 4.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 550 will perform in GPU benchmarks compared to previous generations.

Architecture
GCN 4.0
GPU Name
Lexa
Process Node
14 nm
Foundry
GlobalFoundries
Transistors
2,200 million
Die Size
103 mm²
Density
21.4M / mm²
🔌

AMD's Radeon 550 Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon 550 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon 550 to maintain boost clocks without throttling.

TDP
50 W
TDP
50W
Power Connectors
None
Suggested PSU
250 W
📐

Radeon 550 by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon 550 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
145 mm 5.7 inches
Bus Interface
PCIe 3.0 x8
Display Outputs
1x DVI1x HDMI 2.0b1x DisplayPort 1.4a
Display Outputs
1x DVI1x HDMI 2.0b1x DisplayPort 1.4a
🎮

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon 550. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_0)
DirectX
12 (12_0)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.3
Vulkan
1.3
OpenCL
2.1
Shader Model
6.7
📦

Radeon 550 Product Information

Release and pricing details

The AMD Radeon 550 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon 550 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Apr 2017
Launch Price
79 USD
Production
End-of-life
Predecessor
Arctic Islands
Successor
Vega

Radeon 550 Benchmark Scores

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how AMD Radeon 550 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms.

geekbench_opencl #352 of 582
10,049
3%
Max: 380,114
Compare with other GPUs

passmark_directx_10Source

DirectX 10 tests AMD Radeon 550 with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level.

passmark_directx_11Source

DirectX 11 tests AMD Radeon 550 with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles. DX11 remains the most common rendering path even in newer games.

passmark_directx_12Source

DirectX 12 tests AMD Radeon 550 with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders. DX12 offers better CPU efficiency through reduced driver overhead. AAA games increasingly require DX12 for advanced graphical features and optimal performance.

passmark_directx_9Source

DirectX 9 tests AMD Radeon 550 performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era. Many indie games and older titles still rely on DirectX 9. Emulators and legacy software also benefit from good DX9 performance.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how AMD Radeon 550 handles everyday visual tasks. Higher scores mean smoother desktop experience and faster UI rendering. Multi-monitor setups and high-DPI displays benefit from strong 2D performance.

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of AMD Radeon 550 across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score.

passmark_g3d #156 of 164
2,124
5%
Max: 44,065

passmark_gpu_computeSource

GPU compute tests parallel processing capability of AMD Radeon 550 using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads. Non-gaming applications increasingly leverage GPU compute for acceleration. Video editing, 3D rendering, and machine learning all benefit from strong GPU compute scores.

passmark_gpu_compute #154 of 162
936
3%
Max: 28,396

About AMD Radeon 550

The AMD Radeon 550 delivers modest compute performance suitable for basic productivity and light creative tasks, with a Geekbench OpenCL score of 10,049 points and a PassMark GPU Compute result of 936 points reflecting its entry-level positioning. Built on the 14 nm GCN 4.0 architecture and equipped with 2 GB of GDDR5 memory, the Radeon 550 manages fundamental parallel processing workloads but lacks the VRAM and core count for demanding scientific or data-intensive applications. Its 1100 MHz base clock and 1183 MHz boost clock provide adequate responsiveness for everyday computing, though sustained compute tasks may expose thermal and performance limitations due to the 50 W TDP. Performance in PassMark G3D at 2,124 points indicates limited 3D rendering capability, making it unsuitable for modern GPU-accelerated simulations or machine learning workloads. While the card supports OpenCL and DirectX 12 through its GCN architecture, driver support and API optimization have plateaued since its 2017 release.

Video editing performance on the AMD Radeon 550 is constrained by its 2 GB VRAM buffer and narrow PCIe 3.0 x8 interface, limiting real-time playback and export speeds for HD or 4K timelines. The card can assist with basic decoding via UVD and VCE blocks, but lacks dedicated hardware encoders found in newer GPUs, resulting in longer render times in applications like Adobe Premiere Pro or DaVinci Resolve. Software compatibility remains functional for legacy professional suites that rely on DirectX 9 and OpenCL 1.2, though newer versions increasingly favor Vulkan and modern compute APIs unsupported on GCN 4.0. Multi-GPU configurations are theoretically supported via CrossFire, but real-world application scaling is minimal due to driver limitations and lack of software optimization. As a workstation solution, the Radeon AMD Radeon 550 is best suited for 2D design, CAD prototyping at low complexity, and office workflows rather than media production.

  1. Supports DirectX 9 12 and OpenCL 2.0, enabling compatibility with legacy design and engineering software.
  2. Limited 2 GB GDDR5 VRAM restricts multitasking and high-resolution texture handling in professional applications.
  3. Multi-GPU benefits are negligible due to lack of driver support and poor scaling in modern workstation workloads.

The NVIDIA Equivalent of Radeon 550

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

View Specs Compare

Popular AMD Radeon 550 Comparisons

See how the Radeon 550 stacks up against similar graphics cards from the same generation and competing brands.

Compare Radeon 550 with Other GPUs

Select another GPU to compare specifications and benchmarks side-by-side.

Browse GPUs