AMD Radeon Pro 5300M
AMD graphics card specifications and benchmark scores
At a Glance
AMDAMD Radeon Pro 5300M Specifications
Radeon Pro 5300M GPU Core
Shader units and compute resources
The AMD Radeon Pro 5300M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
Pro 5300M Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Radeon Pro 5300M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon Pro 5300M by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's Radeon Pro 5300M Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon Pro 5300M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Radeon Pro 5300M by AMD Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the Pro 5300M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
Pro 5300M Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the AMD Radeon Pro 5300M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
RDNA 1.0 Architecture & Process
Manufacturing and design details
The AMD Radeon Pro 5300M is built on AMD's RDNA 1.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Pro 5300M will perform in GPU benchmarks compared to previous generations.
AMD's Radeon Pro 5300M Power & Thermal
TDP and power requirements
Power specifications for the AMD Radeon Pro 5300M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon Pro 5300M to maintain boost clocks without throttling.
Radeon Pro 5300M by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the AMD Radeon Pro 5300M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the AMD Radeon Pro 5300M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Radeon Pro 5300M Product Information
Release and pricing details
The AMD Radeon Pro 5300M is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon Pro 5300M by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Radeon Pro 5300M Benchmark Scores
geekbench_metalSource
Geekbench Metal tests GPU compute using Apple's Metal API. This shows how AMD Radeon Pro 5300M performs in macOS and iOS applications that leverage GPU acceleration.
geekbench_openclSource
Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how AMD Radeon Pro 5300M handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms. Higher scores benefit applications that leverage GPU acceleration for non-graphics workloads.
geekbench_vulkanSource
Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how AMD Radeon Pro 5300M performs with next-generation graphics and compute workloads.
passmark_directx_10Source
DirectX 10 tests AMD Radeon Pro 5300M with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level. DX10 introduced geometry shaders and other features still used today.
passmark_directx_11Source
DirectX 11 tests AMD Radeon Pro 5300M with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles. DX11 remains the most common rendering path even in newer games. Tessellation and compute shaders introduced in DX11 are heavily used in modern game engines.
passmark_directx_12Source
DirectX 12 tests AMD Radeon Pro 5300M with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders.
passmark_directx_9Source
DirectX 9 tests AMD Radeon Pro 5300M performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era.
passmark_g2dSource
PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how AMD Radeon Pro 5300M handles everyday visual tasks.
passmark_g3dSource
PassMark G3D measures overall 3D graphics performance of AMD Radeon Pro 5300M across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score. The combined result predicts performance across various game engines and API versions.
passmark_gpu_computeSource
GPU compute tests parallel processing capability of AMD Radeon Pro 5300M using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads.
About AMD Radeon Pro 5300M
The AMD Radeon Pro 5300M is a mobile workstation GPU built on the Navi 14 chip with RDNA 1.0 architecture, fabricated on TSMC's 7 nm process. It packs 1,280 shading units, 80 texture mapping units, and 32 ROPs, with a transistor count of 6,400 million on a 158 mm² die. The card is now end-of-life, having launched in November 2019, and it targets professional laptops with a 85 W TDP and no auxiliary power connectors. Its benchmark profile places it near the middle of the GPU spectrum, with an average score of 9,881 and a 47th percentile ranking among all GPUs.
Benchmark Performance
The Radeon Pro 5300M's overall average benchmark score of 9,881 puts it in a tight cluster with several older NVIDIA Quadro parts. Against the nearest rivals from the FACT PACK, the 5300M is marginally ahead: it beats the NVIDIA Quadro K5100M by 0.2%, the NVIDIA Quadro 6000 by 0.3%, and the NVIDIA Quadro M2000M by 0.5%. The only rival it trails is the AMD FirePro W5000, which scores 9,999—1.2% higher. These deltas are small enough that real-world differences will be negligible, but they establish the 5300M as a mid-pack performer in its class.
Looking at specific API tests, the card shows strong compute-oriented results. In Geekbench Metal it scores 32,312, which is the highest single test score recorded for this GPU. OpenCL follows at 29,252, and Vulkan trails at 27,912. These numbers suggest the 5300M is well-suited to compute workloads that leverage these APIs, but the Passmark scores tell a different story for legacy graphics. In Passmark DirectX 10 it scores 36, DirectX 11 scores 37, and DirectX 12 scores just 25. The DirectX 9 score is 80, and the 2D score is 582. The 3D score is 5,918, and GPU compute is 2,658. The low Passmark DirectX scores—especially the DirectX 12 result—indicate that this card is not optimized for modern gaming APIs, despite its RDNA architecture. The high Geekbench Metal score, however, aligns with its intended use in Apple Mac systems, where Metal is the primary API.
The FP32 throughput is 3.200 TFLOPS, with FP16 at 6.400 TFLOPS (2:1 ratio). This compute capacity, combined with a pixel rate of 40.00 GPixel/s and a texture rate of 100.0 GTexel/s, suggests the 5300M can handle moderate graphics loads but will struggle with heavy 3D rendering or high-resolution gaming. The 47th percentile ranking across all GPUs reinforces its position as a competent but not outstanding mobile GPU.
Who Should Consider It
Given the benchmark results, the Radeon Pro 5300M is best suited for professionals who need reliable OpenGL, Vulkan, or Metal performance in a laptop, rather than gamers seeking high frame rates in modern titles. The strong Geekbench Metal score (32,312) makes it a reasonable choice for macOS-based workflows, including photo editing, video encoding, or 3D modeling in applications that leverage Metal. The OpenCL score of 29,252 also supports cross-platform compute tasks.
For gaming, the card is a poor fit. The Passmark DirectX 12 score of 25 is exceptionally low, and even the DirectX 11 score of 37 is far below what modern titles require. The 4 GB VRAM and 128-bit memory bus further limit high-resolution texture loading. If you plan to play at 1080p with low to medium settings and older titles, the 5300M might suffice, but the data does not support recommending it for current AAA games. The FP32 throughput of 3.2 TFLOPS is modest by today's standards, and the lack of dedicated ray tracing or tensor cores means it will not accelerate modern features like DLSS or hardware ray tracing.
The card's average benchmark score of 9,881 sits within 1.2% of its closest rivals, so it is not a performance outlier. It is a reasonable choice for a workstation laptop where the priority is driver stability and API compatibility rather than raw gaming power. The 47th percentile ranking indicates that roughly half of all GPUs are faster, but for professional workloads that rely on OpenGL 4.6 or Vulkan 1.4, it remains usable.
Memory Subsystem
The Radeon Pro 5300M comes with 4 GB of GDDR6 memory on a 128-bit bus, delivering a bandwidth of 192.0 GB/s. The memory clock is 1500 MHz, which translates to 12 Gbps effective. This configuration is modest for a modern GPU, especially at higher resolutions. The 4 GB capacity is sufficient for 1080p textures and typical workstation applications, but it will quickly become a bottleneck when loading large 4K textures or running multiple displays with high-resolution assets.
The 192.0 GB/s bandwidth is adequate for the card's compute throughput—3.2 TFLOPS FP32—but it is not generous. For memory-intensive tasks such as video editing with large timelines or GPU-accelerated rendering, the 128-bit bus will limit data transfer rates. The card supports PCIe 4.0 x8, which provides a reasonable interface for data exchange with the CPU, though the x8 lane count may reduce performance in bandwidth-sensitive scenarios compared to a full x16 link. Overall, the memory subsystem is the weakest aspect of this GPU; it is fine for light to moderate professional use but not for high-resolution gaming or heavy compute.
FAQ
Q: Does the Radeon Pro 5300M support hardware ray tracing?
A: No. The FACT PACK lists no ray tracing cores (rtCores: null) and no tensor cores (tensorCores: null), so the card lacks dedicated hardware for ray tracing or AI-accelerated features.
Q: What graphics APIs does it support?
A: The card supports DirectX 12 (feature level 12_1), OpenGL 4.6, and Vulkan 1.4.
Q: How much memory does it have, and what type?
A: It has 4 GB of GDDR6 memory on a 128-bit bus, with a bandwidth of 192.0 GB/s and a memory clock of 1500 MHz (12 Gbps effective).
Q: Is the card still in production?
A: No, its production status is listed as "End-of-life," and it was released on November 12, 2019.
Q: What is the power consumption?
A: The TDP is 85 W, and it requires no auxiliary power connectors, indicating it draws power solely from the motherboard or a dedicated laptop power delivery system.
Q: What is the bus interface?
A: It uses PCIe 4.0 x8, which is a half-width link compared to the more common x16 configuration.
Ray Tracing and Feature Set
The Radeon Pro 5300M has no ray tracing cores and no tensor cores. This means it cannot accelerate ray-traced lighting or shadows in hardware, nor does it support AI-based upscaling or denoising that relies on tensor cores. The API support includes DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, but the absence of dedicated RT hardware means any ray tracing would have to be done in software, which is typically too slow for real-time use. The card's feature set is therefore geared toward traditional rasterization and compute workloads. Its FP16 performance at 6.400 TFLOPS (2:1) can be used for certain compute tasks, but without tensor cores, machine learning inference is not a strong suit. The display outputs are listed as "Portable Device Dependent," meaning the specific ports are determined by the laptop manufacturer. Overall, the feature set is basic for a 2019-era mobile GPU, focusing on compatibility and efficiency rather than cutting-edge graphics features.
Power and Cooling
The Radeon Pro 5300M has a TDP of 85 W, which is relatively low for a discrete GPU, making it suitable for thin-and-light professional laptops. It has no power connectors, so it relies entirely on the motherboard's power delivery. There is no suggested PSU rating in the FACT PACK, but given the 85 W TDP and mobile form factor, a laptop's internal power system is designed to handle it. The card's process node is 7 nm from TSMC, which contributes to its efficiency. With a transistor density of 40.5 million per mm² and a die size of 158 mm², the thermal design is manageable. Cooling is typically handled by the laptop's integrated fans and heat pipes; the lack of explicit power connectors means no external power supply is needed. The card is end-of-life, so it is only available in used or refurbished systems, but its power profile remains relevant for users who need a low-power mobile GPU with moderate performance.
The NVIDIA Equivalent of Radeon Pro 5300M
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2060 TU104 offers comparable performance and features in the NVIDIA lineup.
Popular AMD Radeon Pro 5300M Comparisons
See how the Radeon Pro 5300M stacks up against similar graphics cards from the same generation and competing brands.
Compare Radeon Pro 5300M with Other GPUs
Select another GPU to compare specifications and benchmarks side-by-side.
Browse GPUs