RADEON

AMD Radeon Pro WX 4100

AMD graphics card specifications and benchmark scores

4 GB
VRAM
1201
MHz Boost
50W
TDP
128
Bus Width

At a Glance

AMD
VRAM 4 GB
Boost Clock 1,201 MHz
Shaders 1,024
Bus Width 128-bit
TDP 50W
Memory Type GDDR5
Architecture GCN 4.0
nm
Process 14 nm
Released Nov 2016

AMD Radeon Pro WX 4100 Specifications

Radeon Pro WX 4100 GPU Core

Shader units and compute resources

The AMD Radeon Pro WX 4100 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
1,024
Shaders
1,024
TMUs
64
ROPs
16
Compute Units
16

Pro WX 4100 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon Pro WX 4100's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon Pro WX 4100 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1125 MHz
Base Clock
1,125 MHz
Boost Clock
1201 MHz
Boost Clock
1,201 MHz
Memory Clock
1500 MHz 6 Gbps effective
GDDR GDDR 6X 6X

AMD's Radeon Pro WX 4100 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon Pro WX 4100's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
4 GB
VRAM
4,096 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
96.00 GB/s

Radeon Pro WX 4100 by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Pro WX 4100, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per CU)
L2 Cache
1024 KB

Pro WX 4100 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon Pro WX 4100 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
2.460 TFLOPS
FP64 (Double)
153.7 GFLOPS (1:16)
FP16 (Half)
2.460 TFLOPS (1:1)
Pixel Rate
19.22 GPixel/s
Texture Rate
76.86 GTexel/s

GCN 4.0 Architecture & Process

Manufacturing and design details

The AMD Radeon Pro WX 4100 is built on AMD's GCN 4.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Pro WX 4100 will perform in GPU benchmarks compared to previous generations.

Architecture
GCN 4.0
GPU Name
Baffin
Process Node
14 nm
Foundry
GlobalFoundries
Transistors
3,000 million
Die Size
123 mm²
Density
24.4M / mm²

AMD's Radeon Pro WX 4100 Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon Pro WX 4100 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon Pro WX 4100 to maintain boost clocks without throttling.

TDP
50 W
TDP
50W
Power Connectors
None
Suggested PSU
250 W

Radeon Pro WX 4100 by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon Pro WX 4100 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
168 mm 6.6 inches
Height
69 mm 2.7 inches
Bus Interface
PCIe 3.0 x8
Display Outputs
4x mini-DisplayPort 1.4a
Display Outputs
4x mini-DisplayPort 1.4a

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon Pro WX 4100. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_0)
DirectX
12 (12_0)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.3
Vulkan
1.3
OpenCL
2.1
Shader Model
6.7

Radeon Pro WX 4100 Product Information

Release and pricing details

The AMD Radeon Pro WX 4100 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon Pro WX 4100 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Nov 2016
Launch Price
399 USD
Production
End-of-life
Predecessor
Radeon Pro GCN
Successor
Radeon Pro Vega

Radeon Pro WX 4100 Benchmark Scores

geekbench_metalSource

Geekbench Metal tests GPU compute using Apple's Metal API. This shows how AMD Radeon Pro WX 4100 performs in macOS and iOS applications that leverage GPU acceleration. Metal provides low-overhead access to Apple silicon GPUs.

geekbench_metal #78 of 161
21,018
9%
Max: 226,821

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how AMD Radeon Pro WX 4100 handles parallel computing tasks like video encoding and scientific simulations.

geekbench_opencl #316 of 643
17,642
5%
Max: 388,405
Compare with other GPUs

Top 5 Performers

#1 NVIDIA RTX 6000D
388,405
#2 NVIDIA B200
345,482
#4 NVIDIA H200 NVL
334,891
#5 NVIDIA L40
330,926

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how AMD Radeon Pro WX 4100 performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL.

geekbench_vulkan #283 of 444
18,703
5%
Max: 376,915

passmark_directx_10Source

DirectX 10 tests AMD Radeon Pro WX 4100 with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level. DX10 introduced geometry shaders and other features still used today. Some games from this period remain popular and benefit from good DX10 performance.

passmark_directx_11Source

DirectX 11 tests AMD Radeon Pro WX 4100 with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles.

passmark_directx_12Source

DirectX 12 tests AMD Radeon Pro WX 4100 with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders. DX12 offers better CPU efficiency through reduced driver overhead.

passmark_directx_9Source

DirectX 9 tests AMD Radeon Pro WX 4100 performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era. Many indie games and older titles still rely on DirectX 9.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how AMD Radeon Pro WX 4100 handles everyday visual tasks. Higher scores mean smoother desktop experience and faster UI rendering.

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of AMD Radeon Pro WX 4100 across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score. The combined result predicts performance across various game engines and API versions. Results can be compared against millions of GPU submissions in the PassMark database.

passmark_g3d #144 of 164
3,699
8%
Max: 44,065

passmark_gpu_computeSource

GPU compute tests parallel processing capability of AMD Radeon Pro WX 4100 using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads. Non-gaming applications increasingly leverage GPU compute for acceleration.

passmark_gpu_compute #143 of 162
1,475
5%
Max: 28,396

About AMD Radeon Pro WX 4100

The AMD Radeon Pro WX 4100 is an end-of-life professional graphics card built on the Baffin chip with GCN 4.0 architecture, fabricated on GlobalFoundries' 14 nm process. It packs 3,000 million transistors on a 123 mm² die, yielding a transistor density of 24.4 million per square millimeter. With a 50 W TDP and a single-slot, low-profile-friendly design, it targets compact workstations and legacy professional environments. The card launched with an MSRP of 399 USD, but its current relevance is defined by its benchmark standing: it sits at the 35th percentile among all GPUs, with an average benchmark score of 6309. That places it in the same performance tier as several older mainstream and entry-level workstation cards, as detailed below.

Benchmark Performance

The Radeon Pro WX 4100’s compute and graphics scores reveal a card that is firmly in the entry-level professional segment, yet still competitive with a handful of older desktop parts. Its Geekbench Metal score of 20980 and OpenCL score of 17608 are respectable for a 2016-era GPU, while the Vulkan result of 18563 indicates moderate API efficiency. In Passmark, the card achieves 3699 in G3D and 1475 in GPU compute, with legacy DirectX tests showing 56 in DX9, 24 in DX11, 22 in DX12, and 16 in DX10. The G2D score of 646 suggests adequate 2D performance for desktop and CAD-style tasks.

Against its nearest rivals, the WX 4100 is nearly indistinguishable in raw average score. The NVIDIA GeForce GTX 460 SE averages 6326, just 0.3% higher than the WX 4100’s 6309, meaning the AMD card is effectively tied with that older gaming GPU. The AMD Radeon R7 M350 is 0.3% lower at 6290, and the NVIDIA Quadro K620 is 0.4% higher at 6286. The most notable comparison is with the NVIDIA Quadro P2000, which averages 6364 — only 0.9% ahead. This tight cluster (all within roughly one percentage point) indicates that the WX 4100 delivers performance on par with mid-range cards from several generations ago, but it does not meaningfully outperform any of them. In practical terms, the data shows that for compute-heavy workloads, the WX 4100 will feel comparable to a Quadro K620 or a GTX 460 SE, but it will not match modern entry-level cards.

The 35th percentile ranking underscores that the WX 4100 falls in the lower third of all GPUs ever benchmarked. Its average score of 6309 is modest, and while it can handle light 3D modeling or older game engines, it will struggle with contemporary titles at high settings. The Passmark DirectX 12 score of 22 is particularly telling — it indicates limited modern API performance, though the card does support DirectX 12 (12_0) at a feature level that allows basic use.

Ray Tracing and Feature Set

The WX 4100 has no dedicated ray tracing cores and no tensor cores. It is a pure GCN 4.0 design with 1024 shading units, 64 texture mapping units, and 16 raster output units. This means hardware-accelerated ray tracing is completely absent; any ray-traced effects would have to be computed in software, which is impractical for real-time workloads. The card does support DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3, so it can run modern APIs that include optional DXR or Vulkan Ray Tracing extensions — but without dedicated RT hardware, those features will be effectively unusable at interactive frame rates.

Compute performance is modest: FP32 throughput is 2.460 TFLOPS, and FP16 runs at the same rate (1:1). That is a useful detail for workloads that rely on single-precision math, but it is far below what modern cards offer. The card’s pixel rate is 19.22 GPixel/s and texture rate is 76.86 GTexel/s, which are consistent with its low-end positioning. For professional applications that rely on OpenGL (like older CAD tools) or Vulkan (for some engineering suites), the WX 4100 provides adequate baseline support, but it lacks the specialized hardware found in later Radeon Pro or NVIDIA RTX products.

On the display side, the card offers 4x mini-DisplayPort 1.4a outputs. This allows multi-monitor setups, and DisplayPort 1.4a supports high refresh rates and 4K output, though the GPU’s compute limits will constrain heavy 4K rendering. The lack of RT and tensor cores means the card is not suited for AI inference or machine learning tasks that rely on tensor acceleration.

Memory Subsystem

The WX 4100 comes with 4 GB of GDDR5 memory on a 128-bit bus, yielding a bandwidth of 96.00 GB/s. Memory clock is 1500 MHz, translating to 6 Gbps effective. For a professional card of this era, 4 GB is adequate for 2D CAD, light 3D modeling, and texture-heavy applications at 1080p, but it will become a bottleneck at 1440p or 4K with large textures or complex scenes. The 128-bit bus limits memory bandwidth compared to wider-bus cards; 96 GB/s is roughly half of what mid-range cards from the same generation offered. In practice, this means that the WX 4100 can handle moderate texture loads, but it will experience stuttering or reduced performance when VRAM usage exceeds 4 GB or when memory bandwidth is saturated.

For high-resolution work, the data suggests caution. The card’s memory bandwidth is sufficient for 1080p gaming at low to medium settings, but 4K rendering or large scientific datasets will quickly exceed the 4 GB capacity. The 96 GB/s bandwidth also limits the speed of data transfers between the GPU and VRAM, which can affect compute tasks that are memory-bound. In professional workflows, this card is best suited for 2D applications, spreadsheet-like GPU tasks, or older 3D scenes that fit within the 4 GB frame buffer.

FAQ

Q: Does the AMD Radeon Pro WX 4100 support hardware ray tracing?

A: No. The card has no dedicated RT cores, and its GCN 4.0 architecture does not include any ray tracing acceleration hardware. Any ray tracing would be done in software, which is not practical for real-time use.

Q: What is the launch MSRP of the WX 4100?

A: The launch MSRP is 399 USD. However, the card is end-of-life, so current pricing may vary.

Q: How much power does the WX 4100 require?

A: The card has a TDP of 50 W. It requires no external power connectors and is compatible with a 250 W PSU, as suggested by the manufacturer.

Q: What is the memory bandwidth of the WX 4100?

A: The memory bandwidth is 96.00 GB/s, achieved with 4 GB of GDDR5 on a 128-bit bus running at 1500 MHz (6 Gbps effective).

Q: Which APIs does the WX 4100 support?

A: It supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3. This includes modern API features, but without RT or tensor cores, some extensions will not be hardware-accelerated.

Q: How does the WX 4100 compare to the NVIDIA Quadro P2000?

A: The Quadro P2000 has an average benchmark score of 6364, which is 0.9% higher than the WX 4100’s 6309. The difference is negligible in real-world terms.

Who Should Consider It

Based on benchmark results, the WX 4100 is best suited for users who need a low-power, single-slot professional card for 2D CAD, spreadsheet-heavy GPU compute, or legacy software that relies on OpenGL 4.6 or Vulkan 1.3. Its Passmark G3D score of 3699 and Geekbench OpenCL score of 17608 indicate it can handle basic 3D modeling at 1080p with reduced settings, but it is not a card for modern gaming or heavy rendering. The 35th percentile ranking places it below most contemporary GPUs, so anyone expecting smooth 1440p or 4K performance will be disappointed.

For 1080p gaming, the card can run older titles or new games at low settings, but the DirectX 12 score of 22 and the 4 GB VRAM limit make it a poor choice for current AAA releases. Professional users working with 2D schematics, PCB layout, or light photo editing will find the card sufficient, especially given its single-slot form factor and 50 W TDP. However, anyone needing ray tracing, AI acceleration, or high memory bandwidth should look elsewhere — the WX 4100 has none of those features. The tight performance parity with the Quadro K620 and GTX 460 SE suggests that the WX 4100 is essentially a rebadged or re-tuned version of those older architectures, so buyers should only consider it if they specifically require its display outputs (4x mini-DisplayPort 1.4a) or its compact physical profile.

Power and Cooling

The WX 4100 is extremely power-efficient, with a TDP of just 50 W. It requires no auxiliary power connectors, drawing all power from the PCIe slot. The suggested PSU rating is 250 W, which means even older or low-capacity power supplies can run this card without issue. Its single-slot design measures 168 mm in length (6.6 inches) and 69 mm in height (2.7 inches), making it suitable for small-form-factor or dense workstation builds. Because it has no external power connectors, installation is straightforward, and the low TDP means a passive or low-profile cooler is sufficient — though the card does have a fan for active cooling.

The lack of power connectors also simplifies cable management, and the 50 W TDP ensures minimal heat output inside the chassis. For systems with a 250 W PSU or higher, the WX 4100 will not strain the power delivery. Given its end-of-life status, users should verify driver support for their operating system, but the card’s low power draw and compact dimensions remain its most compelling attributes for legacy workstation upgrades.

The NVIDIA Equivalent of Radeon Pro WX 4100

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

View Specs Compare

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