GEFORCE

NVIDIA GeForce RTX 4080

NVIDIA graphics card specifications and benchmark scores

16 GB
VRAM
2505
MHz Boost
320W
TDP
256
Bus Width
Ray Tracing Tensor Cores

At a Glance

NVIDIA
VRAM 16 GB
Boost Clock 2,505 MHz
Shaders 9,728
Bus Width 256-bit
TDP 320W
Memory Type GDDR6X
RT Cores 76
Architecture Ada Lovelace
nm
Process 5 nm
Released Sep 2022

NVIDIA GeForce RTX 4080 Specifications

GPU Core

Shader units and compute resources

The NVIDIA GeForce RTX 4080 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
9,728
Shaders
9,728
TMUs
304
ROPs
112
SM Count
76

RTX 4080 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce RTX 4080's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce RTX 4080 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
2205 MHz
Base Clock
2,205 MHz
Boost Clock
2505 MHz
Boost Clock
2,505 MHz
Memory Clock
1400 MHz 22.4 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce RTX 4080 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce RTX 4080's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
16 GB
VRAM
16,384 MB
Memory Type
GDDR6X
VRAM Type
GDDR6X
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
716.8 GB/s

GeForce RTX 4080 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the RTX 4080, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
64 MB

RTX 4080 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce RTX 4080 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
48.74 TFLOPS
FP64 (Double)
761.5 GFLOPS (1:64)
FP16 (Half)
48.74 TFLOPS (1:1)
Pixel Rate
280.6 GPixel/s
Texture Rate
761.5 GTexel/s

GeForce RTX 4080 Ray Tracing & AI

Hardware acceleration features

The NVIDIA GeForce RTX 4080 includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RTX 4080 capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
76
Tensor Cores
304

Ada Lovelace Architecture & Process

Manufacturing and design details

The NVIDIA GeForce RTX 4080 is built on NVIDIA's Ada Lovelace architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RTX 4080 will perform in GPU benchmarks compared to previous generations.

Architecture
Ada Lovelace
GPU Name
AD103
Process Node
5 nm
Foundry
TSMC
Transistors
45,900 million
Die Size
379 mm²
Density
121.1M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce RTX 4080 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce RTX 4080 to maintain boost clocks without throttling.

TDP
320 W
TDP
320W
Power Connectors
1x 16-pin
Suggested PSU
700 W

GeForce RTX 4080 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce RTX 4080 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Triple-slot
Length
310 mm 12.2 inches
Height
140 mm 5.5 inches
Bus Interface
PCIe 4.0 x16
Display Outputs
1x HDMI 2.13x DisplayPort 1.4a
Display Outputs
1x HDMI 2.13x DisplayPort 1.4a

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce RTX 4080. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
8.9
Shader Model
6.8

GeForce RTX 4080 Product Information

Release and pricing details

The NVIDIA GeForce RTX 4080 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce RTX 4080 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Sep 2022
Launch Price
1,199 USD
Production
End-of-life
Predecessor
GeForce 30
Successor
GeForce 50

About NVIDIA GeForce RTX 4080

The NVIDIA GeForce RTX 4080 is a desktop graphics card built on the Ada Lovelace architecture, utilizing the AD103 chip manufactured on a 5 nm process at TSMC. It was released in September 2022 and is now marked as end-of-life, with the GeForce 50 series as its successor. The card features 9,728 shading units, 304 tensor cores, and 76 RT cores, with a boost clock of 2505 MHz and a total board power of 320 W.

Benchmark Performance

The RTX 4080’s average benchmark score across the database is 52,085, placing it in the 87th percentile of all GPUs. This aggregate figure positions it at the upper echelon of available hardware, though the specific workload results reveal a more nuanced performance profile. In the 3DMark Steel Nomad DX12 test, the card scores 6,567 points, which is a strong indicator of its DirectX 12 rasterization capabilities. Its compute-oriented performance is also substantial, with a Geekbench OpenCL score of 240,854 and a Vulkan score of 216,045, demonstrating robust throughput in both general-purpose and graphics API workloads.

The PassMark suite provides additional granularity. The G3D score of 34,457 is the headline figure here, reflecting strong overall graphics performance. However, the direct API tests show variance: DirectX 11 yields a score of 314, while DirectX 12 drops to 132, and DirectX 10 sits at 204. Interestingly, DirectX 9 produces the highest score in this group at 370, suggesting that older API workloads run particularly well relative to the newer ones. The G2D score of 1,239 is modest, while the GPU compute score of 20,671 indicates that non-graphics compute tasks are handled competently, though not as dominantly as the OpenCL results might imply.

Comparing to its nearest rivals, the RTX 4080 matches the NVIDIA GeForce RTX 5070 Ti almost exactly, with a deltaPct of 0% and an average score of 52,086. This statistical tie suggests that in aggregate benchmarking, the two cards are interchangeable. Against the AMD Radeon RX 7700S, the RTX 4080 trails by 0.8%, a margin so small it is within typical run-to-run variance; the RX 7700S scores 52,505. The data shows a 2.5% lead over the NVIDIA RTX A1000, which scores 50,826, and a 2.5% deficit relative to the AMD Radeon Pro W6600M, which scores 53,414. These deltas are all minor, placing the RTX 4080 in a tightly contested performance band where no single rival holds a decisive advantage in average scores.

Who Should Consider It

Based on the benchmark data, the RTX 4080 is suited for users targeting high refresh rate gaming at 1440p or entry-level 4K experiences. The 3DMark Steel Nomad score of 6,567 and the strong Geekbench Vulkan result of 216,045 indicate that the card can handle demanding modern titles with high detail settings without significant compromise. For competitive gamers who prioritize frame rates in esports titles, the DirectX 9 and DirectX 11 scores (370 and 314, respectively) suggest that older or lighter API games will run exceptionally fast, likely exceeding the refresh rates of most high-end monitors.

At 4K resolution, the card remains viable but with caveats. The PassMark DirectX 12 score of 132 is relatively low compared to the DirectX 11 result, implying that native 4K rendering in the latest DX12 titles may require settings adjustments or upscaling techniques to maintain smooth gameplay. Users who play a mix of AAA single-player titles and multiplayer games will find the RTX 4080 capable, but those who demand maximum settings at native 4K with ray tracing enabled should examine the ray tracing data in the dedicated section below. The 16 GB frame buffer is generous for current titles, and the 716.8 GB/s bandwidth supports high-resolution textures without excessive stuttering.

How It Compares

NVIDIA GeForce RTX 5070 Ti: The data shows a perfect statistical match, with the RTX 5070 Ti averaging 52,086 against the RTX 4080’s 52,085, a deltaPct of 0%. In practical terms, benchmark results indicate that neither card has a consistent advantage in aggregate performance. Users choosing between them should base their decision on other factors, as the raw score difference is negligible.

AMD Radeon RX 7700S: The RTX 4080 trails the RX 7700S by 0.8%, with the AMD card scoring 52,505. This is a marginal deficit that falls within the noise of typical benchmarking. The data suggests that the two cards are effectively peers in overall performance, though the RTX 4080’s higher power draw of 320 W may be a consideration for system builders, even though that figure is not directly comparable in performance-per-watt terms.

NVIDIA RTX A1000: The RTX 4080 holds a 2.5% advantage over the RTX A1000, which scores 50,826. While this lead is modest, it is consistent across the aggregate metrics. The A1000 is a professional-oriented card, and the RTX 4080’s higher score in consumer workloads indicates that it is the better choice for gaming and general graphics tasks, despite the A1000’s potential strengths in specific professional applications.

AMD Radeon Pro W6600M: The RTX 4080 is 2.5% behind the Radeon Pro W6600M, which averages 53,414. This is the largest delta among the listed rivals, yet it remains under 3%. The W6600M is a mobile workstation GPU, and its higher average score suggests that it excels in certain compute or driver-optimized scenarios. For mainstream gaming and desktop use, the RTX 4080 remains a strong contender, but the data does not show it as the outright leader in this comparison group.

FAQ

Q: How does the RTX 4080 compare to the RTX 5070 Ti in average benchmark scores?

A: The two cards are statistically identical, with the RTX 5070 Ti scoring 52,086 and the RTX 4080 scoring 52,085, resulting in a deltaPct of 0%.

Q: What is the RTX 4080’s percentile ranking among all GPUs?

A: The card sits in the 87th percentile of all GPUs, based on its aggregate benchmark performance.

Q: Does the RTX 4080 perform better in DirectX 11 or DirectX 12?

A: PassMark data shows a DirectX 11 score of 314, which is significantly higher than the DirectX 12 score of 132, indicating better relative performance in the older API.

Q: What is the card’s launch MSRP?

A: The launch MSRP is 1,199 USD.

Q: How much VRAM does the RTX 4080 have, and what type is it?

A: It has 16 GB of GDDR6X memory on a 256-bit bus, providing 716.8 GB/s of bandwidth.

Q: Is the RTX 4080 ahead or behind the AMD Radeon RX 7700S?

A: The RTX 4080 trails the RX 7700S by 0.8%, with the AMD card averaging 52,505 versus 52,085 for the RTX 4080.

Ray Tracing and Feature Set

The RTX 4080 includes 76 dedicated RT cores and 304 tensor cores, which are fundamental to its ray tracing and AI-assisted features. The tensor cores enable DLSS and other neural network-based technologies, which can significantly boost frame rates in supported titles. The RT cores handle ray-traced lighting, shadows, and reflections, and the 48.74 TFLOPS FP32 performance provides the raw compute headroom for these workloads.

The card supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring compatibility with the latest graphics APIs. In terms of ray tracing performance, the benchmark data does not isolate RT-specific scores, but the combination of 76 RT cores and the high FP32 throughput suggests that the card is well-equipped for ray-traced content. The 3DMark Steel Nomad score of 6,567 is a DX12 test that includes some ray tracing elements, and the result is robust. Users enabling ray tracing can expect playable frame rates at lower resolutions, but the PassMark DirectX 12 score of 132 indicates that heavy RT workloads at 4K may strain the card. The tensor cores also support frame generation features, which can offset the performance cost of ray tracing in games that implement it.

Memory Subsystem

The RTX 4080 is equipped with 16 GB of GDDR6X memory, a configuration that has become a standard for high-end cards in this era. The memory operates on a 256-bit bus, and the effective speed of 22.4 Gbps yields a total bandwidth of 716.8 GB/s. This bandwidth is critical for feeding the 9,728 shading units and 112 ROPs, particularly at high resolutions where texture data and frame buffer demands increase.

At 1440p, the 16 GB capacity is more than sufficient for current titles, and the bandwidth ensures that high-resolution texture packs do not cause hitches. At 4K, the capacity remains adequate for most games, but the bandwidth becomes a more limiting factor. The data shows that the card’s DirectX 12 score (132) is notably lower than its DirectX 11 score (314), which may partly reflect the heavier memory pressure in modern DX12 titles. The pixel rate of 280.6 GPixel/s and texture rate of 761.5 GTexel/s are high, indicating that the memory subsystem can sustain substantial fill rates. For users considering high-refresh 4K monitors, the 716.8 GB/s bandwidth is sufficient for standard rendering, but the 2.5% deficit to the Radeon Pro W6600M in average score suggests that some competing solutions manage memory more efficiently in specific workloads.

Detailed benchmark scores and charts for the NVIDIA GeForce RTX 4080 are below.

Benchmark Scores

3dmark_3dmark_steel_nomad_dx12Source

3DMark Steel Nomad is the latest GPU benchmark running at native 4K with DirectX 12. It's roughly 3x more demanding than Time Spy, testing NVIDIA GeForce RTX 4080 with cutting-edge rendering techniques.

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce RTX 4080 handles parallel computing tasks like video encoding and scientific simulations.

geekbench_opencl #20 of 650
214,739
55%
Max: 388,405

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA GeForce RTX 4080 performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL.

geekbench_vulkan #5 of 446
263,779
70%
Max: 376,915

passmark_directx_10Source

DirectX 10 tests NVIDIA GeForce RTX 4080 with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level. DX10 introduced geometry shaders and other features still used today. Some games from this period remain popular and benefit from good DX10 performance.

passmark_directx_11Source

DirectX 11 tests NVIDIA GeForce RTX 4080 with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles.

passmark_directx_12Source

DirectX 12 tests NVIDIA GeForce RTX 4080 with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders. DX12 offers better CPU efficiency through reduced driver overhead.

passmark_directx_9Source

DirectX 9 tests NVIDIA GeForce RTX 4080 performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era. Many indie games and older titles still rely on DirectX 9.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how NVIDIA GeForce RTX 4080 handles everyday visual tasks. Higher scores mean smoother desktop experience and faster UI rendering.

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of NVIDIA GeForce RTX 4080 across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score. The combined result predicts performance across various game engines and API versions. Results can be compared against millions of GPU submissions in the PassMark database.

passmark_gpu_computeSource

GPU compute tests parallel processing capability of NVIDIA GeForce RTX 4080 using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads. Non-gaming applications increasingly leverage GPU compute for acceleration.

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