ARC

Intel Arc A310

Intel graphics card specifications and benchmark scores

4 GB
VRAM
1750
MHz Boost
30W
TDP
64
Bus Width
Ray Tracing 🤖XMX Cores

Intel Arc A310 Specifications

⚙️

Arc A310 GPU Core

Shader units and compute resources

The Intel Arc A310 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
768
Shaders
768
TMUs
32
ROPs
16
Execution Units
96
⏱️

A310 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Arc A310's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Arc A310 by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1750 MHz
Base Clock
1,750 MHz
Boost Clock
1750 MHz
Boost Clock
1,750 MHz
Memory Clock
1937 MHz 15.5 Gbps effective
GDDR GDDR 6X 6X

Intel's Arc A310 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Arc A310's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
4 GB
VRAM
4,096 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
124.0 GB/s
💾

Arc A310 by Intel Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the A310, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
4 MB
📈

A310 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the Intel Arc A310 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
2.688 TFLOPS
FP64 (Double)
672.0 GFLOPS (1:4)
FP16 (Half)
5.376 TFLOPS (2:1)
Pixel Rate
28.00 GPixel/s
Texture Rate
56.00 GTexel/s

Arc A310 Ray Tracing & AI

Hardware acceleration features

The Intel Arc A310 includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the A310 capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
6
XMX Cores
96
🏗️

Xe-HPG Architecture & Process

Manufacturing and design details

The Intel Arc A310 is built on Intel's Xe-HPG architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the A310 will perform in GPU benchmarks compared to previous generations.

Architecture
Xe-HPG
GPU Name
DG2-128
Process Node
6 nm
Foundry
TSMC
Transistors
7,200 million
Die Size
157 mm²
Density
45.9M / mm²
🔌

Intel's Arc A310 Power & Thermal

TDP and power requirements

Power specifications for the Intel Arc A310 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Arc A310 to maintain boost clocks without throttling.

TDP
30 W
TDP
30W
Power Connectors
None
Suggested PSU
200 W
📐

Arc A310 by Intel Physical & Connectivity

Dimensions and outputs

Physical dimensions of the Intel Arc A310 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
PCIe 4.0 x8
Display Outputs
4x mini-DisplayPort 2.0
Display Outputs
4x mini-DisplayPort 2.0
🎮

Intel API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the Intel Arc A310. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
Shader Model
6.6
📦

Arc A310 Product Information

Release and pricing details

The Intel Arc A310 is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Arc A310 by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
Intel
Release Date
Oct 2022
Production
End-of-life
Predecessor
Xe Graphics
Successor
Battlemage

Arc A310 Benchmark Scores

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how Intel Arc A310 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms. Higher scores benefit applications that leverage GPU acceleration for non-graphics workloads.

geekbench_opencl #238 of 582
30,607
8%
Max: 380,114
Compare with other GPUs

🏆 Top 5 Performers

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how Intel Arc A310 performs with next-generation graphics and compute workloads.

geekbench_vulkan #222 of 386
28,964
8%
Max: 379,571
Compare with other GPUs

passmark_directx_10Source

DirectX 10 tests Intel Arc A310 with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level. DX10 introduced geometry shaders and other features still used today.

passmark_directx_11Source

DirectX 11 tests Intel Arc A310 with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles. DX11 remains the most common rendering path even in newer games. Tessellation and compute shaders introduced in DX11 are heavily used in modern game engines.

passmark_directx_12Source

DirectX 12 tests Intel Arc A310 with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders.

passmark_directx_9Source

DirectX 9 tests Intel Arc A310 performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how Intel Arc A310 handles everyday visual tasks.

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of Intel Arc A310 across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score. The combined result predicts performance across various game engines and API versions.

passmark_g3d #138 of 164
5,433
12%
Max: 44,065

passmark_gpu_computeSource

GPU compute tests parallel processing capability of Intel Arc A310 using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads.

passmark_gpu_compute #134 of 162
2,157
8%
Max: 28,396

About Intel Arc A310

Intel's entry-level Arc A310 graphics card is engineered for budget-conscious builders who still want a taste of modern GPU features. Built on the efficient 6nm Xe-HPG architecture, this card leverages 4GB of speedy GDDR6 VRAM across a PCIe 4.0 x8 interface, delivering solid performance for its 30W TDP. In benchmarks, it scores around 30,607 in Geekbench OpenCL and 5,433 in PassMark G3D, positioning it for light 1080p gaming in older or less demanding titles. While not a powerhouse, this Intel GPU supports hardware-accelerated ray tracing and AI upscaling via XeSS, Intel's answer to DLSS and FSR, providing a visual boost where supported. The modest power draw means it often ships with simple passive or single-fan coolers, making it a silent option for small form factor PCs. For users stepping up from integrated graphics, the Arc A310 offers a tangible leap into dedicated GPU territory without breaking the bank or the power supply.

When evaluating this affordable Intel offering, its memory configuration and cooling are key considerations. The 4GB frame buffer is a potential limitation for modern games at higher textures, but the GDDR6 type ensures bandwidth is used efficiently for its class. The locked clock speed of 1750 MHz simplifies thermal management, allowing the card to maintain consistent performance without aggressive boosting. Optimal use cases for this graphics card include:

  1. 1080p esports gaming (Valorant, CS2) at competitive settings.
  2. A media center PC capable of AV1 hardware decode.
  3. An ultra-efficient upgrade for office PCs needing multi-display support.
It's a specialist for light workloads, not a jack-of-all-trades. The data shows its compute performance (PassMark GPU Compute: 2,157) is adequate for basic content creation acceleration, but it's outclassed by more expensive options.

Ultimately, the value proposition of this low-profile GPU is clear: maximum features for minimum wattage. It's a compelling proof-of-concept for Intel's architectural goals in the entry-level segment. Gamers should temper expectations triple-A titles will require significant setting compromises, but the support for modern visual tech like ray tracing is a future-proofing bonus. For the right user, the Arc A310 stands as a smart, data-driven choice where efficiency and capability are balanced against a strict budget. It carves out a niche where raw benchmark numbers are less critical than the overall system integration and power efficiency. This particular Intel Arc model proves you can access the latest GPU innovations without needing a high-end rig.

The NVIDIA Equivalent of Arc A310

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 1650 TU116 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce GTX 1650 TU116

NVIDIA • 4 GB VRAM

View Specs Compare

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