NVIDIA Quadro P620
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA Quadro P620 Specifications
GPU Core
Shader units and compute resources
The NVIDIA Quadro P620 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
Quadro P620 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Quadro P620's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro P620 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's Quadro P620 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro P620's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Quadro P620 by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the Quadro P620, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
Quadro P620 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro P620 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Pascal Architecture & Process
Manufacturing and design details
The NVIDIA Quadro P620 is built on NVIDIA's Pascal architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro P620 will perform in GPU benchmarks compared to previous generations.
Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA Quadro P620 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro P620 to maintain boost clocks without throttling.
Quadro P620 by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA Quadro P620 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA Quadro P620. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Quadro P620 Product Information
Release and pricing details
The NVIDIA Quadro P620 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro P620 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
About NVIDIA Quadro P620
The NVIDIA Quadro P620 is a professional-grade graphics card built on the Pascal architecture, utilizing the GP107 chip manufactured on Samsung's 14 nm process. Released in early 2018, this end-of-life product occupies a specific niche in the workstation market, and the benchmark data reveals a complex positioning story that demands careful analysis.
Memory Subsystem
The Quadro P620 ships with 2 GB of GDDR5 memory across a 128-bit bus interface. This configuration produces a memory bandwidth of 80.13 GB/s, a figure that directly constrains the card's capabilities at higher resolutions. The memory operates at 1252 MHz, translating to 5 Gbps effective speed, which is typical for this class of professional card.
The 2 GB capacity is the most significant limitation in this subsystem. For modern professional workloads, particularly those involving large textures or complex 3D scenes, this capacity will be exhausted quickly. The 128-bit bus width, while adequate for the card's compute capabilities, means that memory-intensive operations will experience bottlenecks. The 80.13 GB/s bandwidth is sufficient for 1080p workloads but becomes a critical constraint when pushing toward 1440p or 4K resolutions, where texture data demands far exceed what this subsystem can deliver.
The FP16 performance of 21.66 GFLOPS, operating at a 1:64 ratio to FP32, indicates this card was never designed for compute-heavy tasks that leverage reduced precision. The pixel rate of 21.66 GPixel/s and texture rate of 43.33 GTexel/s are modest figures that align with the card's entry-level positioning. For high-resolution rendering, the data suggests the memory subsystem will be the primary limiting factor, not the compute units.
Who Should Consider It
The Quadro P620's benchmark scores paint a clear picture of its intended use case. With a Passmark G3D score of 3674 and a percentile rank of 19 among all GPUs, this card sits firmly in entry-level territory. The data indicates it is suitable for 1080p professional applications that do not require extensive texture memory or complex shading.
Users working with 2D CAD applications, basic 3D modeling, or office productivity suites that leverage GPU acceleration will find the P620 adequate. The 4x mini-DisplayPort 1.4a outputs suggest multi-monitor setups are a primary use case, and the card can drive multiple 1080p displays without issue. However, for 1440p gaming or professional rendering at higher resolutions, the memory subsystem and compute performance will prove inadequate.
The Geekbench OpenCL score of 12064 and Vulkan score of 11018 indicate reasonable compute capability for basic tasks, but the Passmark GPU Compute score of 1561 reveals limitations in parallel processing workloads. The data suggests this card is best suited for legacy professional applications, basic visualization, and multi-display productivity rather than demanding creative workloads.
Benchmark Performance
The benchmark results show a card that performs consistently across different test suites but never excels. The Passmark DirectX 11 score of 28 is notably higher than the DirectX 10 score of 14 and DirectX 12 score of 15, suggesting the card's architecture is better optimized for older API versions. The DirectX 9 score of 69 is by far the strongest result, indicating this card's Pascal architecture handles legacy workloads with relative ease.
The average benchmark score of 3221 places the P620 within a tight competitive cluster. The data shows a 0.2% advantage over the NVIDIA GeForce GT 750M and a 0.4% lead over the Intel HD Graphics 4600. These deltas are negligible in real-world terms, meaning the P620 offers essentially identical performance to these rivals. Against the NVIDIA GeForce 920M, the P620 trails by 1.4%, and it lags the NVIDIA GeForce GT 740 by 2.5%.
The performance parity with integrated graphics from the HD 4600 generation is particularly telling. This means the P620's dedicated memory and professional drivers do not translate into meaningful performance advantages over well-implemented integrated solutions in the same era. The 2D performance score of 545 suggests the card handles basic desktop acceleration competently, but this is expected of any modern GPU.
How It Compares
NVIDIA GeForce GT 750M: The P620 leads this mobile GPU by a razor-thin 0.2% margin. Both cards deliver virtually identical average scores of approximately 3215-3221. This parity suggests the P620's professional drivers do not unlock additional performance headroom over a mobile consumer chip of the same generation.
Intel HD Graphics 4600: The P620's 0.4% advantage over this integrated solution is statistically insignificant. The HD 4600's average score of 3208 demonstrates that even mature integrated graphics can match the P620's performance in general benchmarks. This comparison raises questions about the value proposition of dedicated entry-level professional cards.
NVIDIA GeForce 920M: The P620 trails this mobile consumer card by 1.4%, with the 920M scoring 3266. This deficit, while small, indicates the P620 is not even the fastest entry-level NVIDIA solution available. The performance gap, though minor, is consistent across most benchmark scenarios.
NVIDIA GeForce GT 740: The largest delta appears against this desktop card, with the GT 740 scoring 3304, a 2.5% advantage. This margin, while still modest, shows the P620 at the bottom of its competitive cluster. The GT 740's higher score suggests desktop-oriented designs have a slight edge over this professional variant.
Power and Cooling
The Quadro P620 has a TDP of just 40 W, making it an exceptionally power-efficient card. NVIDIA recommends a 200 W power supply, which is remarkably low and allows integration into nearly any system. The card requires no power connectors, drawing all its power from the PCIe 3.0 x16 slot. This makes it ideal for upgrading pre-built systems with limited power delivery capabilities.
The single-slot design, measuring 145 mm in length and 69 mm in height, ensures compatibility with compact chassis. The lack of power connectors simplifies installation, and the low TDP means cooling requirements are minimal. The 14 nm process node contributes to this efficiency, with the 3,300 million transistors packed into a 132 mm² die. This power profile suggests the card can operate quietly in workstation environments where acoustic performance matters.
The 40 W TDP is a significant advantage over many consumer cards, enabling silent operation and reduced system heat output. The data indicates this card is an excellent choice for dense workstation configurations or systems where power consumption is a critical constraint.
FAQ
Q: Does the Quadro P620 support DirectX 12?
A: Yes, the card supports DirectX 12 with feature level 12_1, though benchmark scores suggest its DirectX 12 performance is modest compared to legacy APIs.
Q: What display outputs are available on this card?
A: The P620 provides 4x mini-DisplayPort 1.4a outputs, supporting multi-monitor professional setups.
Q: How does the P620 compare to the GeForce GT 750M?
A: The P620 holds a 0.2% performance advantage, with average scores of 3221 versus 3215, making them effectively equivalent in performance.
Q: What is the memory bandwidth of the Quadro P620?
A: The card features 80.13 GB/s of memory bandwidth from 2 GB of GDDR5 memory on a 128-bit bus.
Q: Is the Quadro P620 suitable for high-resolution gaming?
A: The data indicates the 2 GB memory capacity and modest compute performance limit it to 1080p workloads; higher resolutions will strain the memory subsystem.
Q: What power supply is recommended for this card?
A: NVIDIA recommends a 200 W PSU, and the card requires no external power connectors, drawing power solely from the PCIe slot.
Ray Tracing and Feature Set
The Quadro P620 does not include dedicated ray tracing cores or tensor cores, as evidenced by the null values in the specifications. This is consistent with its Pascal architecture, which predates NVIDIA's RTX technology. The card supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, providing broad API compatibility for professional applications.
The lack of hardware ray tracing means the P620 cannot accelerate modern ray-traced workloads. Any ray tracing would need to be handled through compute shaders, which the FP32 performance of 1,386.5 GFLOPS suggests would be impractically slow. The 512 shading units and 16 ROPs provide basic rasterization capabilities, but the card is clearly designed for traditional rendering pipelines.
The Vulkan 1.4 support is notable, as it allows access to modern graphics features when used with compatible applications. However, the absence of tensor cores eliminates any AI-accelerated features, such as DLSS. The 14 nm process and 3,300 million transistors indicate this is a mature design optimized for efficiency rather than current-generation features. The card's feature set is adequate for basic professional visualization but lacks the specialized hardware found in newer workstation GPUs.
Detailed benchmark scores and charts for the NVIDIA Quadro P620 are below.
Benchmark Scores
geekbench_openclSource
Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA Quadro P620 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms.
geekbench_vulkanSource
Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA Quadro P620 performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL. Modern games and applications increasingly use Vulkan for cross-platform GPU acceleration.
passmark_directx_10Source
DirectX 10 tests NVIDIA Quadro P620 with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level.
passmark_directx_11Source
DirectX 11 tests NVIDIA Quadro P620 with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles. DX11 remains the most common rendering path even in newer games.
passmark_directx_12Source
DirectX 12 tests NVIDIA Quadro P620 with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders. DX12 offers better CPU efficiency through reduced driver overhead. AAA games increasingly require DX12 for advanced graphical features and optimal performance.
passmark_directx_9Source
DirectX 9 tests NVIDIA Quadro P620 performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era. Many indie games and older titles still rely on DirectX 9. Emulators and legacy software also benefit from good DX9 performance.
passmark_g2dSource
PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how NVIDIA Quadro P620 handles everyday visual tasks. Higher scores mean smoother desktop experience and faster UI rendering. Multi-monitor setups and high-DPI displays benefit from strong 2D performance.
passmark_g3dSource
PassMark G3D measures overall 3D graphics performance of NVIDIA Quadro P620 across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score.
passmark_gpu_computeSource
GPU compute tests parallel processing capability of NVIDIA Quadro P620 using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads. Non-gaming applications increasingly leverage GPU compute for acceleration. Video editing, 3D rendering, and machine learning all benefit from strong GPU compute scores.
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