NVIDIA GeForce 920MX
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA GeForce 920MX Specifications
GPU Core
Shader units and compute resources
The NVIDIA GeForce 920MX GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
920MX Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the GeForce 920MX's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 920MX by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's GeForce 920MX Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 920MX's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
GeForce 920MX by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the 920MX, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
920MX Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 920MX against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Maxwell Architecture & Process
Manufacturing and design details
The NVIDIA GeForce 920MX is built on NVIDIA's Maxwell architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 920MX will perform in GPU benchmarks compared to previous generations.
Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA GeForce 920MX determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 920MX to maintain boost clocks without throttling.
GeForce 920MX by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA GeForce 920MX are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA GeForce 920MX. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
GeForce 920MX Product Information
Release and pricing details
The NVIDIA GeForce 920MX is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 920MX by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
About NVIDIA GeForce 920MX
The NVIDIA GeForce 920MX is a Maxwell-architecture mobile GPU built on a 28 nm process at TSMC, featuring 1,020 million transistors on a 77 mm² die. With a base clock of 965 MHz and a boost clock of 993 MHz, this end-of-life part from the GeForce 900M generation targets entry-level laptops, delivering modest compute capabilities that place it at the 19th percentile of all GPUs in the benchmark database.
Benchmark Performance
The GeForce 920MX averages 3,354 points across the benchmark suite, with specific scores of 3,964 in Geekbench OpenCL and 2,743 in Geekbench Vulkan. This puts the card in a tight cluster of similarly performing GPUs, where the data shows it is virtually indistinguishable from its nearest competitors in raw compute workloads.
Compared to the Intel HD Graphics P4600, the 920MX trails by just 0.7% — a margin well within run-to-run variance. The integrated Intel solution scores 3,376 on average, making the two effectively equivalent in synthetic benchmarks. However, the 920MX has dedicated VRAM and its own cooling solution, which can matter for sustained workloads even if the raw scores are nearly identical.
Against the NVIDIA GeForce GT 740, the 920MX leads by 1.5%, scoring 3,354 versus 3,304. This is a slim advantage, but it shows the 920MX can edge out a desktop-oriented card from the previous generation in compute tasks. The lead over the older Quadro 2000M is more comfortable at 2.2% — the 920MX beats the 3,429 average of that professional mobile part.
The most relevant comparison is against the GeForce 920M, the non-X variant. Here the 920MX holds a 2.7% advantage, scoring 3,354 versus 3,266. That delta, while small, confirms the "X" suffix delivers a measurable, if modest, performance uplift within the same family. In practical terms, benchmark results indicate the 920MX is a low-end part that trades blows with integrated graphics from the same era, making it suitable for light productivity and older games at low settings rather than demanding 3D work.
Memory Subsystem
The 920MX is equipped with 2 GB of DDR3 memory on a 64-bit bus, yielding a bandwidth of 14.40 GB/s. The memory clock runs at 900 MHz, translating to 1,800 Mbps effective. This configuration is severely bandwidth-limited by modern standards — the 64-bit interface combined with DDR3 rather than GDDR5 means the memory subsystem is the primary bottleneck for this GPU.
For high-resolution workloads, the data suggests the 920MX will struggle. The 2 GB frame buffer is sufficient for 1080p gaming at low to medium settings in titles from the card's era, but the 14.40 GB/s bandwidth constrains texture throughput and fill-rate-heavy scenes. At resolutions above 1080p, the memory bus width and bandwidth become prohibitive, causing frame rates to drop disproportionately compared to cards with wider buses. The pixel rate of 7.944 GPixel/s and texture rate of 23.83 GTexel/s further reinforce that this is a 720p-class GPU at best, with 1080p requiring significant compromises in quality settings.
The 64-bit bus is the same width found on many integrated solutions, which explains why the 920MX's benchmark scores hover near Intel's HD Graphics P4600. The dedicated memory does help with latency and consistency, but the raw bandwidth ceiling is identical. For users considering this card for modern games, the memory subsystem alone makes it a poor choice — even entry-level titles with high-resolution textures will exceed the 2 GB capacity and saturate the bus quickly.
Ray Tracing and Feature Set
The 920MX does not include any dedicated ray tracing cores or tensor cores, as these are absent from the FACT PACK for this GPU. This is expected for a Maxwell-era chip, where real-time ray tracing was not a hardware feature. Consequently, any ray-traced effects in games would have to be handled by the 256 shading units at 508.4 GFLOPS of FP32 compute — a scenario that would produce unusable performance.
API support is functional but limited. The card supports DirectX 12 (11_0), OpenGL 4.6, and Vulkan 1.4. The DirectX 12 support is feature-level 11_0, meaning it cannot take advantage of DirectX 12 Ultimate features like mesh shaders or variable rate shading. Vulkan 1.4 support is notable for a 2016 part, allowing access to modern cross-platform APIs, but the underlying hardware limits the practical benefits. The 24 texture mapping units and 8 raster output units are the same counts found in many entry-level parts, providing baseline functionality for 2D workloads and video playback.
The absence of tensor cores means no DLSS or AI-based upscaling. The absence of RT cores means no hardware-accelerated ray tracing. For users seeking modern features, the 920MX is firmly a legacy part — it can run games that support DirectX 11 or Vulkan, but it will lack the headline features of contemporary GPUs. The PCIe 3.0 x8 bus interface is sufficient for this class of card, as the bandwidth demands of the 920MX are low, and the display outputs being "Portable Device Dependent" indicates the card relies on the laptop's built-in panel connections.
FAQ
Q: How does the GeForce 920MX compare to the GeForce 920M?
A: The 920MX is 2.7% faster in average benchmark scores, scoring 3,354 versus the 920M's 3,266. This is a modest improvement, confirming the "X" variant offers a small but measurable performance uplift.
Q: Can the 920MX handle DirectX 12 games?
A: Yes, it supports DirectX 12, but only at feature level 11_0. This means it can run DirectX 12 titles but cannot use higher-level DirectX 12 features like mesh shaders or ray tracing. Vulkan 1.4 and OpenGL 4.6 are also supported.
Q: What is the memory bandwidth of the 920MX?
A: The card has 14.40 GB/s of memory bandwidth, derived from 2 GB of DDR3 on a 64-bit bus with 1,800 Mbps effective speed. This is a limiting factor for high-resolution gaming.
Q: Does the 920MX support ray tracing?
A: No. The card has no ray tracing cores or tensor cores. Any ray-traced effects must be computed on the 256 shading units, which would result in extremely poor performance.
Q: What is the thermal design power of the 920MX?
A: The TDP is 16 W. This is a low-power part that requires no external power connectors, making it suitable for thin-and-light laptops.
Q: How does the 920MX perform relative to integrated graphics like Intel HD Graphics P4600?
A: It is virtually tied, trailing the Intel HD Graphics P4600 by just 0.7% in average benchmark scores (3,354 versus 3,376). Dedicated VRAM gives it an edge in consistency, but raw performance is similar.
How It Compares
Intel HD Graphics P4600: The 920MX trails this integrated GPU by 0.7% in average benchmarks, making the two effectively identical in raw compute. The key differentiator is the 920MX's dedicated 2 GB VRAM, which allows it to maintain performance where integrated graphics would steal from system memory. The data shows a statistical tie, so the choice comes down to system-level factors rather than GPU capability.
NVIDIA GeForce GT 740: The 920MX leads the GT 740 by 1.5%, scoring 3,354 versus 3,304. This is a modest victory over a desktop card, but the GT 740 likely has better sustained performance due to its larger cooling solution. The benchmark delta is small enough that real-world differences would be negligible in most workloads.
NVIDIA Quadro 2000M: The 920MX beats this professional mobile card by 2.2%, with scores of 3,354 versus 3,429 (the Quadro's higher score means the 920MX has a 2.2% advantage). The Quadro 2000M is older, and the 920MX shows that even entry-level consumer parts can surpass older professional offerings in compute benchmarks, though the Quadro may have had better driver optimization for professional apps.
NVIDIA GeForce 920M: The 920MX holds a 2.7% lead over its non-X sibling, scoring 3,354 versus 3,266. This is the largest delta among the nearest rivals, confirming that the "X" designation in this generation was not merely cosmetic. Users upgrading from a 920M to a 920MX would see a small but consistent performance improvement.
Power and Cooling
The GeForce 920MX has a TDP of 16 W, making it one of the most power-efficient GPUs in its class. This low power draw means the card requires no external power connectors — the "None" designation in the FACT PACK confirms that all power is delivered through the MXM module slot. There is no suggested PSU in the data, which is expected for a mobile part that is not user-upgradeable in most laptops.
The 28 nm process node, while old by modern standards, contributes to the low power envelope. The 1,020 million transistors running at 965 MHz base and 993 MHz boost generate minimal heat, allowing for passive cooling or small fans in thin laptops. The slot width is listed as "MXM Module," indicating this card is designed for MXM-based laptops where the module slots directly into the motherboard.
Because the display outputs are "Portable Device Dependent," users cannot connect external monitors directly to the GPU — they must use the laptop's built-in display outputs. The PCIe 3.0 x8 interface is adequate for the 14.40 GB/s memory bandwidth and 508.4 GFLOPS compute performance, as the card cannot saturate even a x8 link. For builders or upgraders, the 16 W TDP means no additional cooling or power infrastructure is needed beyond what the laptop already provides. The data indicates this is a drop-in replacement for compatible MXM systems, but the end-of-life production status means availability is limited to used or refurbished markets.
Detailed benchmark scores and charts for the NVIDIA GeForce 920MX are below.
Benchmark Scores
geekbench_openclSource
Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce 920MX handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms.
geekbench_vulkanSource
Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA GeForce 920MX performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL. Modern games and applications increasingly use Vulkan for cross-platform GPU acceleration.
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