GEFORCE

NVIDIA GeForce 930MX

NVIDIA graphics card specifications and benchmark scores

2 GB
VRAM
1020
MHz Boost
17W
TDP
64
Bus Width

NVIDIA GeForce 930MX Specifications

⚙️

GeForce 930MX GPU Core

Shader units and compute resources

The NVIDIA GeForce 930MX GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
384
Shaders
384
TMUs
24
ROPs
8
⏱️

930MX Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 930MX's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 930MX by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
952 MHz
Base Clock
952 MHz
Boost Clock
1020 MHz
Boost Clock
1,020 MHz
Memory Clock
900 MHz 1800 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce 930MX Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 930MX's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
2 GB
VRAM
2,048 MB
Memory Type
DDR3
VRAM Type
DDR3
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
14.40 GB/s
💾

GeForce 930MX by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the 930MX, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
64 KB (per SMM)
L2 Cache
1024 KB
📈

930MX Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 930MX against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
783.4 GFLOPS
FP64 (Double)
24.48 GFLOPS (1:32)
Pixel Rate
8.160 GPixel/s
Texture Rate
24.48 GTexel/s
🏗️

Maxwell Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 930MX is built on NVIDIA's Maxwell architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 930MX will perform in GPU benchmarks compared to previous generations.

Architecture
Maxwell
GPU Name
GM108S
Process Node
28 nm
Foundry
TSMC
Transistors
1,020 million
Die Size
77 mm²
Density
13.2M / mm²
🔌

NVIDIA's GeForce 930MX Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 930MX determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 930MX to maintain boost clocks without throttling.

TDP
17 W
TDP
17W
Power Connectors
None
📐

GeForce 930MX by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 930MX are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
MXM Module
Bus Interface
PCIe 3.0 x8
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
🎮

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 930MX. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (11_0)
DirectX
12 (11_0)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
5.0
Shader Model
6.7 (5.1)
📦

GeForce 930MX Product Information

Release and pricing details

The NVIDIA GeForce 930MX is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 930MX by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Mar 2016
Production
End-of-life
Predecessor
GeForce 800M
Successor
GeForce 10 Mobile

GeForce 930MX Benchmark Scores

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce 930MX handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms. Higher scores benefit applications that leverage GPU acceleration for non-graphics workloads.

geekbench_opencl #437 of 582
5,532
1%
Max: 380,114
Compare with other GPUs

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA GeForce 930MX performs with next-generation graphics and compute workloads.

geekbench_vulkan #363 of 386
3,967
1%
Max: 379,571

passmark_directx_10Source

DirectX 10 tests NVIDIA GeForce 930MX with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level. DX10 introduced geometry shaders and other features still used today.

passmark_directx_10 #160 of 162
5
2%
Max: 231

passmark_directx_11Source

DirectX 11 tests NVIDIA GeForce 930MX with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles. DX11 remains the most common rendering path even in newer games. Tessellation and compute shaders introduced in DX11 are heavily used in modern game engines.

passmark_directx_11 #162 of 162
7
2%
Max: 371

passmark_directx_12Source

DirectX 12 tests NVIDIA GeForce 930MX with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders.

passmark_directx_9Source

DirectX 9 tests NVIDIA GeForce 930MX performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era.

passmark_directx_9 #162 of 162
21
5%
Max: 434

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how NVIDIA GeForce 930MX handles everyday visual tasks.

passmark_g2d #164 of 164
196
13%
Max: 1,487

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of NVIDIA GeForce 930MX across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score. The combined result predicts performance across various game engines and API versions.

passmark_g3d #161 of 164
1,285
3%
Max: 44,065
Compare with other GPUs

passmark_gpu_computeSource

GPU compute tests parallel processing capability of NVIDIA GeForce 930MX using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads.

passmark_gpu_compute #159 of 162
697
2%
Max: 28,396

About NVIDIA GeForce 930MX

The GeForce 930MX, released March 1, 2016, is a Maxwell-based entry-level GPU built on a 28 nm process. It features 2 GB of DDR3 memory connected via a PCIe 3.0 x8 interface, with a base clock of 952 MHz and a boost clock of 1020 MHz. With a modest 17 W TDP, this NVIDIA GeForce 930MX targets thin-and-light laptops requiring minimal power draw. In compute-focused benchmarks, the 930MX posts Geekbench OpenCL 5,532 and Vulkan 3,967, indicating basic OpenCL and Vulkan acceleration. PassMark metrics show 1,285 points in G3D for general 3D, 196 in G2D for 2D tasks, and 697 in GPU Compute. These figures position it as a low-end discrete option compared to contemporary integrated graphics. The card lacks dedicated hardware for ray tracing and DLSS/FSR, relying on shader-based rendering. It is primarily suited for office-class systems needing a dGPU boost over integrated solutions. In gaming workloads, the 930MX’s 2 GB DDR3 frame buffer and narrow memory bandwidth constrain texture-heavy titles. Based on PassMark G3D of 1,285, expect 720p low-to-medium settings in esports and older AAA games, sometimes reaching 30 40 FPS in favorable scenarios. Modern titles with advanced lighting or heavy geometry will often drop below playable framerates unless resolution and settings are reduced significantly. The Maxwell architecture provides efficiency but lacks the feature set for ray tracing or upscaling technologies, so there is no DLSS or FSR support. Compute performance, as reflected by Geekbench OpenCL 5,532 and Vulkan 3,967, is sufficient for light GPU-accelerated tasks but not for sustained rendering workloads. PassMark GPU Compute at 697 underscores limited throughput for general-purpose compute compared to higher-tier cards. For VRAM-sensitive scenarios, the 2 GB allocation can be a bottleneck, leading to stuttering when assets exceed available memory. Overall, the GeForce 930MX is best for casual gaming and legacy titles rather than current AAA releases. Thermally, the 17 W TDP enables passive or low-noise active cooling, making it suitable for ultrabooks and compact systems. Sustained clocks typically hover near the 1020 MHz boost under light loads, with throttling likely in thermally constrained chassis. The PCIe 3.0 x8 interface provides sufficient bandwidth for this class of GPU and avoids significant bottlenecks relative to its compute capability. DDR3 memory limits bandwidth compared to GDDR5 solutions, which is reflected in the PassMark G3D score of 1,285 and general texture performance. In workstation scenarios, the card can accelerate basic video decode and light image processing, but heavy 2D/3D workloads will be CPU-bound. PassMark G2D at 196 indicates acceptable desktop responsiveness, while OpenCL/Vulkan scores confirm baseline API support. For best scenarios, pair the NVIDIA GeForce 930MX with systems prioritizing battery life and thermals over raw performance. It remains a pragmatic choice for budget laptops needing a discrete GPU for driver compatibility and light acceleration. For a quick overview of the NVIDIA GeForce 930MX, consider the following benchmark highlights: 1. Geekbench OpenCL: 5,532 points baseline compute performance for OpenCL workloads. 2. Geekbench Vulkan: 3,967 points moderate Vulkan API acceleration. 3. PassMark G3D: 1,285 points entry-level 3D gaming capability. 4. PassMark GPU Compute: 697 points limited throughput for general-purpose compute. 5. PassMark G2D: 196 points adequate 2D desktop and UI responsiveness. These metrics align with an entry-level Maxwell part focused on efficiency rather than high frame rates. Use them to set expectations for 720p gaming and light GPU-accelerated applications. The GeForce 930MX remains a viable option when discrete graphics are required but power and cost constraints are tight.

The AMD Equivalent of GeForce 930MX

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

View Specs Compare

Popular NVIDIA GeForce 930MX Comparisons

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