NVIDIA GeForce GT 750M
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA GeForce GT 750M Specifications
GeForce GT 750M GPU Core
Shader units and compute resources
The NVIDIA GeForce GT 750M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
GT 750M Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the GeForce GT 750M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GT 750M by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's GeForce GT 750M Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GT 750M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
GeForce GT 750M by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the GT 750M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
GT 750M Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GT 750M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Kepler Architecture & Process
Manufacturing and design details
The NVIDIA GeForce GT 750M is built on NVIDIA's Kepler architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GT 750M will perform in GPU benchmarks compared to previous generations.
NVIDIA's GeForce GT 750M Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA GeForce GT 750M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GT 750M to maintain boost clocks without throttling.
GeForce GT 750M by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA GeForce GT 750M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA GeForce GT 750M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
GeForce GT 750M Product Information
Release and pricing details
The NVIDIA GeForce GT 750M is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GT 750M by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
GeForce GT 750M Benchmark Scores
geekbench_metalSource
Geekbench Metal tests GPU compute using Apple's Metal API. This shows how NVIDIA GeForce GT 750M performs in macOS and iOS applications that leverage GPU acceleration.
geekbench_openclSource
Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce GT 750M handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms. Higher scores benefit applications that leverage GPU acceleration for non-graphics workloads.
geekbench_vulkanSource
Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA GeForce GT 750M performs with next-generation graphics and compute workloads.
About NVIDIA GeForce GT 750M
The NVIDIA GeForce GT 750M is a mobile graphics solution from the Kepler generation, built on a 28 nm process at TSMC. It targets the entry-level segment of the GeForce 700M series, featuring 384 shading units, 32 texture mapping units, and 16 raster output units. With an average benchmark score of 3215, it sits at the 18th percentile of all GPUs, placing it firmly in the lower performance tier, yet its data reveals a specific profile for light gaming and multimedia tasks.
Memory Subsystem
The GT 750M is equipped with 2 GB of GDDR5 memory, which was a notable pairing for its class at launch, as many contemporaries still relied on slower DDR3. The memory operates at 1003 MHz, translating to 4 Gbps effective, across a 128-bit bus interface. This configuration yields a memory bandwidth of 64.19 GB/s, a figure that is modest by modern standards but was adequate for the 1080p resolutions common during its release period.
The 128-bit bus width is a critical limitation for high-resolution workloads. At 1440p or 4K, the available bandwidth becomes a bottleneck, as the GPU must constantly fetch data from VRAM to feed its 384 shading units. The pixel rate of 7.736 GPixel/s and texture rate of 30.94 GTexel/s further indicate that the card is not designed to push large framebuffers. For 1080p gaming, the 2 GB capacity is sufficient for most titles of its era, but modern games with high-resolution texture packs will likely exceed this allocation, causing stuttering or texture pop-in. Benchmark results suggest the memory subsystem provides balanced throughput for the GPU’s compute capabilities, but it does not offer headroom for future software demands.
Ray Tracing and Feature Set
The GT 750M does not include dedicated ray tracing cores or tensor cores, as these hardware units were introduced in later architectures. Its Kepler-based design focuses on traditional rasterization, with DirectX 12 (11_0) support being the highest API level available. While DirectX 12 is nominally supported, the feature level is 11_0, meaning it cannot leverage the advanced features of DirectX 12 Ultimate, such as variable rate shading or mesh shaders.
On the API front, the GPU supports OpenGL 4.6 and Vulkan 1.2.175, which allows for modern compute and graphics workloads in compatible applications. OpenGL 4.6 provides access to advanced rendering techniques, while Vulkan support enables lower-overhead driver interactions, which can improve performance in well-optimized titles. However, without hardware-accelerated ray tracing, any ray-traced effects must be handled through compute shaders, which would severely tax the GPU’s 742.7 GFLOPS FP32 throughput. The absence of tensor cores also means no AI-accelerated features like DLSS, leaving the card reliant on native resolution rendering. The feature set is thus adequate for legacy titles and productivity apps, but it lacks the hardware foundations for contemporary graphical advancements.
Benchmark Performance
The GT 750M’s average benchmark score of 3215 places it within a tightly contested cluster of low-end GPUs. The data shows a marginal delta of -0.2% relative to the NVIDIA Quadro P620, which scores 3221. This effectively puts the two cards at performance parity, with differences well within run-to-run variance. The Quadro P620 is a workstation-oriented card, so the GT 750M matching it in raw compute suggests the mobile chip holds its own in general-purpose tasks.
Against the Intel HD Graphics 4600, the GT 750M leads by a razor-thin 0.2%, with the Intel solution scoring 3208. This is a surprising result, as integrated graphics typically lag discrete GPUs by a wider margin. The data implies that the HD 4600’s performance is competitive in synthetic benchmarks, though real-world gaming may favor the GT 750M’s dedicated memory bandwidth and driver optimizations. The gap widens slightly against the NVIDIA GeForce 920M, where the GT 750M trails by -1.6% (3266 vs. 3215). The 920M, a later entry-level part, edges out the older chip, indicating generational efficiency gains from NVIDIA. Finally, the GT 750M sits -2.7% behind the NVIDIA GeForce GT 740, which scores 3304. The GT 740 is a desktop card, so this delta reflects the inherent clock and thermal constraints of mobile designs.
The most telling statistic is the 18th percentile ranking among all GPUs. This means over 80% of modern graphics cards outperform the GT 750M, even those from integrated families. The average benchmark score of 3215 is the midpoint between the Geekbench Metal score of 2163 and the OpenCL score of 4266, highlighting that the GPU performs significantly better in compute-heavy OpenCL workloads than in graphics-oriented Metal tests. This dichotomy suggests the Kepler architecture’s compute units are capable, but its fixed-function graphics pipeline is dated.
FAQ
Q: What is the memory bandwidth of the GT 750M?
A: The GT 750M has a memory bandwidth of 64.19 GB/s, achieved via 2 GB of GDDR5 memory on a 128-bit bus running at 4 Gbps effective.
Q: Does the GT 750M support ray tracing?
A: No, the GT 750M lacks dedicated ray tracing cores. It relies on the Kepler architecture, which does not include hardware acceleration for ray-traced effects.
Q: How does the GT 750M compare to the Intel HD Graphics 4600?
A: The GT 750M scores 3215, which is 0.2% higher than the HD 4600’s 3208. The difference is negligible in synthetic benchmarks, though the discrete GPU may offer better sustained performance.
Q: What is the FP32 performance of the GT 750M?
A: The GPU delivers 742.7 GFLOPS of FP32 compute throughput, which is typical for its class and generation.
Q: What are the API capabilities of the GT 750M?
A: It supports DirectX 12 (feature level 11_0), OpenGL 4.6, and Vulkan 1.2.175, enabling modern software compatibility albeit without advanced DirectX 12 features.
Q: Is the GT 750M suitable for modern gaming?
A: Benchmark data shows it ranks at the 18th percentile of all GPUs, indicating it will struggle with demanding modern titles, especially at higher resolutions due to its limited memory bandwidth.
How It Compares
NVIDIA Quadro P620: The GT 750M trails the Quadro P620 by a negligible 0.2%, with scores of 3215 and 3221, respectively. This near-identical performance is notable given the P620’s professional focus, suggesting the GT 750M offers comparable raw compute for consumer workloads.
Intel HD Graphics 4600: The GT 750M leads the integrated Intel solution by just 0.2%, a razor-thin margin that challenges expectations. The data implies that for many tasks, the performance difference between a discrete entry-level GPU and a contemporary iGPU is minimal, though driver support and dedicated VRAM may tip real-world scenarios.
NVIDIA GeForce 920M: The newer 920M outperforms the GT 750M by 1.6%, scoring 3266 versus 3215. This generational improvement, while small, shows that even entry-level GPUs advanced modestly in the intervening period, with better efficiency and possibly higher clocks.
NVIDIA GeForce GT 740: The desktop GT 740 leads by 2.7%, achieving 3304 against the GT 750M’s 3215. The delta is modest, but the desktop card benefits from superior thermal headroom and power delivery, allowing it to sustain higher performance without the constraints of a mobile chassis.
Who Should Consider It
The GT 750M’s benchmark profile positions it as a solution for 720p gaming or 1080p at low to medium settings in older titles. Its 2 GB VRAM and 64.19 GB/s bandwidth are just adequate for such workloads, but the 18th percentile ranking means it will choke on modern AAA releases. The OpenCL score of 4266 suggests better aptitude for compute tasks like video encoding or basic 3D rendering, where the 384 shading units can be fully utilized without the memory pressure of gaming. Users with a Geekbench Metal score of 2163 should avoid Metal-accelerated creative applications, as the GPU clearly underperforms in that API.
For esports titles like CS:GO or League of Legends, the GT 750M can deliver playable framerates at 1080p with reduced settings. The Vulkan 1.2.175 support may help in optimized titles, but the lack of ray tracing and tensor cores eliminates any future-proofing. Those who primarily consume media or use office applications will find the GPU sufficient, but it is not recommendable for any current gaming beyond legacy or lightweight genres. The performance parity with the Intel HD 4600 is a cautionary tale—it suggests that many users may not notice a tangible upgrade from integrated graphics without specific software needs.
Power and Cooling
The GT 750M has a thermal design power (TDP) of 50 W, a modest figure that reflects its mobile orientation. This low power draw means it requires no dedicated power connectors, as it draws all its energy from the MXM module interface. The slot width is specified as MXM Module, indicating it is designed for laptop upgradeability rather than desktop installation. The absence of a suggested PSU rating reinforces that this is not a desktop card; it is intended for systems where the motherboard and battery manage power delivery.
The 28 nm process node from TSMC, with 1,270 million transistors on a 118 mm² die, yields a transistor density of 10.8M per mm². This density is modest by today’s standards but was efficient for its era, contributing to the low TDP. The base clock of 941 MHz and boost clock of 967 MHz are conservative, likely set to maintain stable thermals within thin laptop chassis. The lack of a power connector simplifies integration, but it also means the GPU cannot be overclocked beyond its factory settings without risking instability. Cooling will be handled by the laptop’s existing thermal solution, which should suffice given the 50 W envelope, but sustained loads may induce thermal throttling if the chassis has poor airflow. The production status is end-of-life, and the predecessor GeForce 600M and successor GeForce 800M bracket its lifespan, with a release date of January 2013 marking its market entry.
The AMD Equivalent of GeForce GT 750M
Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.
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