GEFORCE

NVIDIA GeForce RTX 5080

NVIDIA graphics card specifications and benchmark scores

16 GB
VRAM
2617
MHz Boost
360W
TDP
256
Bus Width
Ray Tracing Tensor Cores

At a Glance

NVIDIA
VRAM 16 GB
Boost Clock 2,617 MHz
Shaders 10,752
Bus Width 256-bit
TDP 360W
Memory Type GDDR7
RT Cores 84
Architecture Blackwell 2.0
nm
Process 5 nm
Released Jan 2025

NVIDIA GeForce RTX 5080 Specifications

GPU Core

Shader units and compute resources

The NVIDIA GeForce RTX 5080 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
10,752
Shaders
10,752
TMUs
336
ROPs
112
SM Count
84

RTX 5080 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce RTX 5080's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce RTX 5080 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
2295 MHz
Base Clock
2,295 MHz
Boost Clock
2617 MHz
Boost Clock
2,617 MHz
Memory Clock
1875 MHz 30 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce RTX 5080 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce RTX 5080's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
16 GB
VRAM
16,384 MB
Memory Type
GDDR7
VRAM Type
GDDR7
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
960.0 GB/s

GeForce RTX 5080 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the RTX 5080, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
64 MB

RTX 5080 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce RTX 5080 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
56.28 TFLOPS
FP64 (Double)
879.3 GFLOPS (1:64)
FP16 (Half)
56.28 TFLOPS (1:1)
Pixel Rate
293.1 GPixel/s
Texture Rate
879.3 GTexel/s

GeForce RTX 5080 Ray Tracing & AI

Hardware acceleration features

The NVIDIA GeForce RTX 5080 includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RTX 5080 capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
84
Tensor Cores
336

Blackwell 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA GeForce RTX 5080 is built on NVIDIA's Blackwell 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RTX 5080 will perform in GPU benchmarks compared to previous generations.

Architecture
Blackwell 2.0
GPU Name
GB203
Process Node
5 nm
Foundry
TSMC
Transistors
45,600 million
Die Size
378 mm²
Density
120.6M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce RTX 5080 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce RTX 5080 to maintain boost clocks without throttling.

TDP
360 W
TDP
360W
Power Connectors
1x 16-pin
Suggested PSU
750 W

GeForce RTX 5080 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce RTX 5080 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
304 mm 12 inches
Height
137 mm 5.4 inches
Bus Interface
PCIe 5.0 x16
Display Outputs
1x HDMI 2.1b3x DisplayPort 2.1b
Display Outputs
1x HDMI 2.1b3x DisplayPort 2.1b

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce RTX 5080. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
12.0
Shader Model
6.9

GeForce RTX 5080 Product Information

Release and pricing details

The NVIDIA GeForce RTX 5080 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce RTX 5080 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jan 2025
Launch Price
999 USD
Production
Active
Predecessor
GeForce 40
Successor
GeForce 60

About NVIDIA GeForce RTX 5080

The NVIDIA GeForce RTX 5080 is a Blackwell 2.0 architecture GPU built on TSMC's 5 nm process, packing 45,600 million transistors on a 378 mm² die. It launches with a 999 USD MSRP and sits in the GeForce 50-series lineup. The card features 10,752 shading units, 336 tensor cores, and 84 RT cores, with a boost clock of 2617 MHz and 16 GB of GDDR7 memory on a 256-bit bus. Its average benchmark score is 59,188, placing it in the 89th percentile of all GPUs.

How It Compares

Against the Intel Arc A570M, the RTX 5080 leads by 1.6% in average benchmark score (59,188 vs 58,239). That is a narrow margin, effectively a tie in real-world performance. The Intel Arc Pro A60 posts a higher average score of 60,326, putting the RTX 5080 1.9% behind. The delta is small, but the Pro A60 edges ahead in aggregate benchmarks. The RTX 5080 is 2.5% ahead of the Intel Arc A580, which scores 57,756. Again, a slim lead, indicating these cards trade blows depending on the workload. Against the AMD Radeon Pro W5500X, the RTX 5080 holds a 2.6% advantage (59,188 vs 57,661). The margin is consistent with the other Intel comparisons.

Ray Tracing and Feature Set

The RTX 5080 includes 84 dedicated RT cores and 336 tensor cores, enabling hardware-accelerated ray tracing and AI-driven features. The Blackwell 2.0 architecture supports DirectX 12 Ultimate with feature level 12_2, OpenGL 4.6, and Vulkan 1.4. Display output is handled by one HDMI 2.1b port and three DisplayPort 2.1b connectors. The tensor cores are the foundation for any AI-accelerated workloads, though the specific software stack is not detailed in the data. The RT cores provide dedicated hardware for ray-traced effects, a key differentiator in modern games and rendering applications. With 84 RT cores, the card is positioned for heavy ray-traced scenes, though performance relative to other RT-core counts is not directly comparable from this dataset.

Memory Subsystem

The 16 GB GDDR7 frame buffer runs at 1875 MHz, delivering an effective 30 Gbps per pin. With a 256-bit bus, total bandwidth reaches 960.0 GB/s. This capacity and bandwidth are well suited for high-resolution textures and demanding workloads. The 256-bit bus width is a middle ground between narrower and wider configurations, and the 960 GB/s throughput supports 4K gaming and compute tasks without obvious bottlenecks. The memory clock of 1875 MHz is the base frequency; the effective data rate is 30 Gbps, which is typical for GDDR7. The 16 GB capacity is ample for current game assets and professional workloads, though the practical ceiling depends on software requirements.

FAQ

Q: What is the memory bandwidth of the RTX 5080?

A: The memory bandwidth is 960.0 GB/s.

Q: How many RT cores does the RTX 5080 have?

A: It has 84 RT cores.

Q: What is the suggested power supply wattage?

A: The suggested PSU is 750 W.

Q: What is the bus interface of the RTX 5080?

A: The card uses PCIe 5.0 x16.

Q: What is the transistor count of the GB203 chip?

A: The chip contains 45,600 million transistors.

Q: What is the boost clock speed?

A: The boost clock is 2617 MHz.

Benchmark Performance

In 3DMark Steel Nomad DX12, the RTX 5080 scores 8,637. Geekbench OpenCL returns 264,461, while Vulkan scores 257,942. Passmark G3D is 36,565. The average across all benchmarks is 59,188, placing it in the 89th percentile of all GPUs. Relative to its nearest rivals, the RTX 5080 is 1.6% ahead of the Intel Arc A570M, 2.5% ahead of the Intel Arc A580, and 2.6% ahead of the AMD Radeon Pro W5500X, but 1.9% behind the Intel Arc Pro A60. The deltas are all within a few percent, indicating that the RTX 5080 sits in a tightly contested performance band. The 3DMark Steel Nomad score of 8,637 is a direct measure of DX12 gaming performance, while the Geekbench scores reflect compute-heavy workloads. Passmark G3D and GPU Compute scores of 36,565 and 21,789 respectively provide additional context for mixed usage. The percentile rank of 89 means the card outperforms the vast majority of GPUs in the benchmark database, though it is not a top-tier outlier.

Power and Cooling

The RTX 5080 has a TDP of 360 W and requires a single 16-pin power connector. NVIDIA recommends a 750 W power supply. The card is dual-slot and measures 304 mm in length, 137 mm in height, and 40 mm in width. Its production status is active. The 360 W TDP is a substantial power draw, so adequate cooling and a quality PSU are essential. The dual-slot design and 304 mm length mean it will fit in most mid-tower cases, but clearance should be verified. The single 16-pin connector is the modern standard, and the 750 W recommendation provides headroom for the rest of the system. The dimensions—304 mm long, 137 mm tall, 40 mm wide—are typical for a high-end dual-slot card. With a boost clock of 2617 MHz and a pixel rate of 293.1 GPixel/s, the card's power envelope is justified by its performance output.

Detailed benchmark scores and charts for the NVIDIA GeForce RTX 5080 are below.

Benchmark Scores

3dmark_3dmark_steel_nomad_dx12Source

3DMark Steel Nomad is the latest GPU benchmark running at native 4K with DirectX 12. It's roughly 3x more demanding than Time Spy, testing NVIDIA GeForce RTX 5080 with cutting-edge rendering techniques. The benchmark uses state-of-the-art graphics technologies to stress modern hardware.

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce RTX 5080 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms.

geekbench_opencl #16 of 650
235,901
61%
Max: 388,405

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA GeForce RTX 5080 performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL. Modern games and applications increasingly use Vulkan for cross-platform GPU acceleration.

geekbench_vulkan #9 of 446
255,450
68%
Max: 376,915

passmark_directx_10Source

DirectX 10 tests NVIDIA GeForce RTX 5080 with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level.

passmark_directx_11Source

DirectX 11 tests NVIDIA GeForce RTX 5080 with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles. DX11 remains the most common rendering path even in newer games.

passmark_directx_12Source

DirectX 12 tests NVIDIA GeForce RTX 5080 with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders. DX12 offers better CPU efficiency through reduced driver overhead. AAA games increasingly require DX12 for advanced graphical features and optimal performance.

passmark_directx_9Source

DirectX 9 tests NVIDIA GeForce RTX 5080 performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era. Many indie games and older titles still rely on DirectX 9. Emulators and legacy software also benefit from good DX9 performance.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how NVIDIA GeForce RTX 5080 handles everyday visual tasks. Higher scores mean smoother desktop experience and faster UI rendering. Multi-monitor setups and high-DPI displays benefit from strong 2D performance.

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of NVIDIA GeForce RTX 5080 across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score.

passmark_gpu_computeSource

GPU compute tests parallel processing capability of NVIDIA GeForce RTX 5080 using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads. Non-gaming applications increasingly leverage GPU compute for acceleration. Video editing, 3D rendering, and machine learning all benefit from strong GPU compute scores.

passmark_gpu_compute #4 of 184
21,789
77%
Max: 28,396

The AMD Equivalent of GeForce RTX 5080

Looking for a similar graphics card from AMD? The AMD Radeon RX 7650 GRE offers comparable performance and features in the AMD lineup.

AMD Radeon RX 7650 GRE

AMD • 8 GB VRAM

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