GEFORCE

NVIDIA GeForce RTX 5080

NVIDIA graphics card specifications and benchmark scores

16 GB
VRAM
2617
MHz Boost
360W
TDP
256
Bus Width
Ray Tracing 🤖Tensor Cores

NVIDIA GeForce RTX 5080 Specifications

⚙️

GeForce RTX 5080 GPU Core

Shader units and compute resources

The NVIDIA GeForce RTX 5080 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
10,752
Shaders
10,752
TMUs
336
ROPs
112
SM Count
84
⏱️

RTX 5080 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce RTX 5080's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce RTX 5080 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
2295 MHz
Base Clock
2,295 MHz
Boost Clock
2617 MHz
Boost Clock
2,617 MHz
Memory Clock
1875 MHz 30 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce RTX 5080 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce RTX 5080's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
16 GB
VRAM
16,384 MB
Memory Type
GDDR7
VRAM Type
GDDR7
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
960.0 GB/s
💾

GeForce RTX 5080 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the RTX 5080, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
64 MB
📈

RTX 5080 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce RTX 5080 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
56.28 TFLOPS
FP64 (Double)
879.3 GFLOPS (1:64)
FP16 (Half)
56.28 TFLOPS (1:1)
Pixel Rate
293.1 GPixel/s
Texture Rate
879.3 GTexel/s

GeForce RTX 5080 Ray Tracing & AI

Hardware acceleration features

The NVIDIA GeForce RTX 5080 includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RTX 5080 capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
84
Tensor Cores
336
🏗️

Blackwell 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA GeForce RTX 5080 is built on NVIDIA's Blackwell 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RTX 5080 will perform in GPU benchmarks compared to previous generations.

Architecture
Blackwell 2.0
GPU Name
GB203
Process Node
5 nm
Foundry
TSMC
Transistors
45,600 million
Die Size
378 mm²
Density
120.6M / mm²
🔌

NVIDIA's GeForce RTX 5080 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce RTX 5080 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce RTX 5080 to maintain boost clocks without throttling.

TDP
360 W
TDP
360W
Power Connectors
1x 16-pin
Suggested PSU
750 W
📐

GeForce RTX 5080 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce RTX 5080 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
304 mm 12 inches
Height
137 mm 5.4 inches
Bus Interface
PCIe 5.0 x16
Display Outputs
1x HDMI 2.1b3x DisplayPort 2.1b
Display Outputs
1x HDMI 2.1b3x DisplayPort 2.1b
🎮

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce RTX 5080. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
12.0
Shader Model
6.8
📦

GeForce RTX 5080 Product Information

Release and pricing details

The NVIDIA GeForce RTX 5080 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce RTX 5080 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jan 2025
Launch Price
999 USD
Production
Active
Predecessor
GeForce 40

GeForce RTX 5080 Benchmark Scores

3dmark_3dmark_steel_nomad_dx12Source

3DMark Steel Nomad is the latest GPU benchmark running at native 4K with DirectX 12. It's roughly 3x more demanding than Time Spy, testing NVIDIA GeForce RTX 5080 with cutting-edge rendering techniques. The benchmark uses state-of-the-art graphics technologies to stress modern hardware.

3dmark_3dmark_steel_nomad_dx12 #4 of 144
8,637
60%
Max: 14,411

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce RTX 5080 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms.

geekbench_opencl #11 of 582
264,461
70%
Max: 380,114

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA GeForce RTX 5080 performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL. Modern games and applications increasingly use Vulkan for cross-platform GPU acceleration.

geekbench_vulkan #4 of 386
257,942
68%
Max: 379,571

passmark_directx_10Source

DirectX 10 tests NVIDIA GeForce RTX 5080 with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level.

passmark_directx_11Source

DirectX 11 tests NVIDIA GeForce RTX 5080 with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles. DX11 remains the most common rendering path even in newer games.

passmark_directx_12Source

DirectX 12 tests NVIDIA GeForce RTX 5080 with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders. DX12 offers better CPU efficiency through reduced driver overhead. AAA games increasingly require DX12 for advanced graphical features and optimal performance.

passmark_directx_9Source

DirectX 9 tests NVIDIA GeForce RTX 5080 performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era. Many indie games and older titles still rely on DirectX 9. Emulators and legacy software also benefit from good DX9 performance.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how NVIDIA GeForce RTX 5080 handles everyday visual tasks. Higher scores mean smoother desktop experience and faster UI rendering. Multi-monitor setups and high-DPI displays benefit from strong 2D performance.

passmark_g2d #2 of 164
1,415
95%
Max: 1,487

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of NVIDIA GeForce RTX 5080 across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score.

passmark_g3d #4 of 164
36,565
83%
Max: 44,065

passmark_gpu_computeSource

GPU compute tests parallel processing capability of NVIDIA GeForce RTX 5080 using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads. Non-gaming applications increasingly leverage GPU compute for acceleration. Video editing, 3D rendering, and machine learning all benefit from strong GPU compute scores.

passmark_gpu_compute #4 of 162
21,789
77%
Max: 28,396

About NVIDIA GeForce RTX 5080

The NVIDIA GeForce RTX 5080 arrives built on the Blackwell 2.0 architecture and a cutting‑edge 5 nm process, delivering a substantial leap in efficiency and raw power. It is equipped with 16 GB of GDDR7 memory, offering a wide memory bus that supports the high bandwidth required for modern workloads, while its base clock of 2,295 MHz and boost clock of 2,617 MHz push the silicon to its limits. With a 360 W TDP, the card relies on an advanced thermal solution to maintain stable operation under sustained loads, and its PCIe 5.0 x16 interface ensures ample bandwidth for future‑proof connectivity. Benchmark scores reflect its capabilities, posting 264,461 points in Geekbench OpenCL, 257,942 in Geekbench Vulkan, and a PassMark G3D rating of 36,565, which positions it well above previous generation flagships. Priced at $999 USD at launch on 30 January 2025, the RTX 5080 targets enthusiasts seeking top‑tier performance without stepping into the ultra‑premium tier.

The RTX 5080 excels in delivering consistently high frame rates across demanding titles, often exceeding 120 fps at 4K with ray tracing enabled, thanks to its robust shader count and rapid memory subsystem. Its advanced graphics pipeline enables sophisticated effects such as DLSS 3.5 and hardware‑accelerated ray tracing, providing both visual fidelity and performance headroom. The generous 16 GB VRAM capacity, paired with the high‑speed GDDR7, ensures smooth handling of large textures and future‑proofs the card for upcoming game assets and VR workloads. Thermal performance remains disciplined, with a vapor‑chamber cooler that keeps temperatures in check even during marathon gaming sessions, allowing the GPU to sustain boost clocks for extended periods. This high‑end GPU is ideal for creators who need reliable GPU compute for rendering, AI inference, and scientific simulations, as well as competitive gamers looking for the ultimate balance of speed, visual quality, and efficiency.

The AMD Equivalent of GeForce RTX 5080

Looking for a similar graphics card from AMD? The AMD Radeon RX 9070 XT offers comparable performance and features in the AMD lineup.

AMD Radeon RX 9070 XT

AMD • 16 GB VRAM

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