AMD Radeon Vega 3
AMD graphics card specifications and benchmark scores
At a Glance
AMDAMD Radeon Vega 3 Specifications
Radeon Vega 3 GPU Core
Shader units and compute resources
The AMD Radeon Vega 3 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
Vega 3 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Radeon Vega 3's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon Vega 3 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's Radeon Vega 3 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon Vega 3's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Vega 3 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the AMD Radeon Vega 3 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
GCN 5.0 Architecture & Process
Manufacturing and design details
The AMD Radeon Vega 3 is built on AMD's GCN 5.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Vega 3 will perform in GPU benchmarks compared to previous generations.
AMD's Radeon Vega 3 Power & Thermal
TDP and power requirements
Power specifications for the AMD Radeon Vega 3 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon Vega 3 to maintain boost clocks without throttling.
Radeon Vega 3 by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the AMD Radeon Vega 3 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the AMD Radeon Vega 3. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Radeon Vega 3 Product Information
Release and pricing details
The AMD Radeon Vega 3 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon Vega 3 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Radeon Vega 3 Benchmark Scores
geekbench_metalSource
Geekbench Metal tests GPU compute using Apple's Metal API. This shows how AMD Radeon Vega 3 performs in macOS and iOS applications that leverage GPU acceleration.
geekbench_openclSource
Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how AMD Radeon Vega 3 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms. Higher scores benefit applications that leverage GPU acceleration for non-graphics workloads.
geekbench_vulkanSource
Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how AMD Radeon Vega 3 performs with next-generation graphics and compute workloads.
About AMD Radeon Vega 3
The AMD Radeon Vega 3 is an integrated graphics processor that delivers performance squarely in the entry-level segment, sitting at the 24th percentile of all GPUs. Its average benchmark score of 4268 places it in a tight cluster with older discrete mobile GPUs, where the margin between it and its closest rivals is under three percent. The data indicates that this IGP is functionally equivalent to a low-end discrete graphics card from nearly a decade prior, making it suitable for basic computing and light, non-demanding gaming rather than any modern high-fidelity experience.
Benchmark Performance
The Vega 3's benchmark results are remarkably consistent across different API tests, with a Geekbench Metal score of 4880, an OpenCL score of 3963, and a Vulkan score of 3961. This narrow spread—where the Metal result is roughly 23% higher than the OpenCL and Vulkan figures—suggests that the hardware's compute capabilities are the primary driver of performance, with software optimizations providing only minor variations. The average score of 4268 positions the GPU at the 24th percentile of all GPUs, meaning over three-quarters of all graphics hardware tested is faster.
Relative to its nearest rivals, the Vega 3's performance is essentially a statistical tie. It trails the NVIDIA GeForce GTX 460M by a negligible 0.2%, with the rival scoring 4275. Against the AMD FirePro W2100, which scores 4295, the Vega 3 is 0.6% behind. It leads the NVIDIA Quadro K3000M (4241) by 0.6%, and the NVIDIA GeForce 830M (4166) by a more substantial 2.4%. These deltas are well within run-to-run variance, indicating that the Vega 3 offers performance parity with these older discrete solutions. In practical terms, this means frame rates in light titles will be comparable, but the Vega 3's lack of dedicated VRAM will likely result in more inconsistent performance under memory pressure.
Memory Subsystem
The Vega 3 utilizes a system-shared memory architecture, meaning there is no dedicated VRAM on the graphics processor. The memory size, type, and bus width are all designated as "System Shared," with bandwidth described as "System Dependent." This is a critical limitation, as the GPU must contend with the CPU for access to the same system memory pool. The effective bandwidth available to the GPU is therefore entirely contingent on the system's RAM configuration—dual-channel, high-frequency memory will yield significantly better graphics performance than a single-channel, slower setup.
For high-resolution gaming, this shared memory design is a substantial bottleneck. At 1080p or above, the GPU must not only store the framebuffer but also textures and geometry data, all while competing with the operating system and applications for memory bandwidth. The benchmark scores reflect this constraint, as the Vega 3's performance is unlikely to scale well with resolution increases. Users should expect to run games at 720p with low graphical settings to maintain playable frame rates, as the shared memory subsystem simply cannot provide the sustained bandwidth required for higher resolutions or detailed textures.
Ray Tracing and Feature Set
The Vega 3 is built on the GCN 5.0 architecture using the 12 nm process node, and it does not include any dedicated ray tracing or tensor cores. The GPU relies on 192 shading units, 12 texture mapping units, and 4 raster output pipelines to handle graphics workloads. Its peak pixel rate is 4.400 GPixel/s, and the texture rate is 13.20 GTexel/s, with FP32 compute rated at 422.4 GFLOPS and FP16 at 844.8 GFLOPS (2:1). These figures are modest, confirming the GPU's position as a basic entry-level part.
In terms of API support, the Vega 3 is well-equipped for its class, supporting DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.3. This modern API compatibility ensures that the GPU can run any current game engine, albeit at reduced settings. However, the lack of hardware ray tracing means that any ray-traced effects will be absent or must be handled through software fallbacks, which is impractical given the low compute throughput. The Vulkan benchmark score of 3961 indicates that the GPU can leverage modern APIs effectively, but the underlying hardware limitations remain the decisive factor in real-world performance.
How It Compares
vs. NVIDIA GeForce GTX 460M: The Vega 3 trails this older NVIDIA mobile GPU by just 0.2%, with scores of 4268 and 4275, respectively. The GTX 460M was a discrete part with dedicated memory, yet the integrated Vega 3 matches its average benchmark output. This parity is notable, but the GTX 460M's dedicated VRAM would give it an edge in texture-heavy scenarios where the Vega 3's shared memory setup struggles.
vs. NVIDIA Quadro K3000M: The Vega 3 leads this professional-grade mobile GPU by 0.6%, scoring 4268 against 4241. The K3000M is a workstation part, so its drivers and feature set are optimized for professional applications rather than gaming. The Vega 3's slight lead in average compute benchmarks suggests that for consumer workloads, the integrated solution is competitive with this older discrete professional card.
vs. AMD FirePro W2100: The Vega 3 is 0.6% behind the FirePro W2100, which scores 4295. This is the closest rival in the data, with the two AMD parts separated by a margin that is effectively negligible. The FirePro W2100 is a low-profile discrete card, and the Vega 3's performance is virtually identical, making the integrated solution a viable alternative for basic tasks without the need for a separate GPU.
vs. NVIDIA GeForce 830M: The Vega 3 outperforms the GeForce 830M by 2.4%, with scores of 4268 against 4166. This is the largest delta among the listed rivals, showing that the Vega 3 holds a clear, albeit modest, advantage over this entry-level NVIDIA mobile GPU. The 830M is a lower-tier part, and the Vega 3's higher average score indicates better sustained compute performance in benchmark workloads.
Power and Cooling
The AMD Radeon Vega 3 has a thermal design power of just 15 W, making it an extremely power-efficient solution. As an integrated graphics processor (IGP), it is built into the Picasso chip and does not require any dedicated cooling solution beyond what the laptop or desktop system already provides for the CPU. The slot width is designated as "IGP," and the bus interface is likewise "IGP," confirming that it is not a discrete card. There are no power connectors required, and there is no suggested PSU rating, as the GPU draws its power entirely from the motherboard's standard CPU power delivery.
Because the Vega 3 is an IGP, its power consumption is inherently tied to the overall system's design. The 15 W TDP is a fraction of what most discrete GPUs require, enabling thin-and-light laptops and compact desktops to include graphics capability without significant thermal or power overhead. The absence of power connectors and a PSU recommendation underscores that this is a drop-in solution for any system with a compatible Picasso processor. System builders should note that while the GPU itself is frugal, the shared memory architecture means that system RAM speed will influence performance more than any power-related factor.
FAQ
Q: What is the average benchmark score of the AMD Radeon Vega 3?
A: The average benchmark score is 4268, based on Geekbench Metal (4880), OpenCL (3963), and Vulkan (3961) tests.
Q: How does the Vega 3 compare to the NVIDIA GeForce GTX 460M?
A: The Vega 3 is 0.2% slower than the GTX 460M, which has an average score of 4275.
Q: Does the Vega 3 support hardware ray tracing?
A: No, the Vega 3 has no ray tracing cores, as it is based on the GCN 5.0 architecture without dedicated RT hardware.
Q: What is the thermal design power of the Vega 3?
A: The TDP is 15 W, and it requires no power connectors, as it is an integrated processor.
Q: What APIs does the Vega 3 support?
A: It supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.3.
Q: What is the production status of the Vega 3?
A: The production status is end-of-life, with a release date of November 19, 2019, and its predecessor is GCN 3.0 IGP.
Who Should Consider It
The AMD Radeon Vega 3 is best suited for users whose primary computing needs are web browsing, office productivity, and media playback, where its 24th percentile performance is more than adequate. Benchmark data shows that it performs on par with older discrete GPUs like the GTX 460M and FirePro W2100, meaning it can handle light gaming at 720p with low settings. For users who prioritize low power consumption and silent operation, the 15 W TDP and integrated design make it an excellent choice for small form factor systems or battery-conscious laptops.
Gamers seeking to play modern titles at 1080p will find the Vega 3 insufficient, as the shared memory subsystem will bottleneck performance. The 2.4% lead over the GeForce 830M offers some headroom for older or less demanding games, but expectations should be set to low resolutions and minimal detail levels. Users who require ray tracing or high-fidelity graphics should look elsewhere, as the absence of RT cores and the system-dependent bandwidth are hard limitations. For basic, energy-efficient computing with occasional light gaming, the Vega 3 is a capable, if modest, solution.
The NVIDIA Equivalent of Radeon Vega 3
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2060 TU104 offers comparable performance and features in the NVIDIA lineup.
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