GEFORCE

NVIDIA GeForce GTX TITAN BLACK

NVIDIA graphics card specifications and benchmark scores

6 GB
VRAM
980
MHz Boost
250W
TDP
384
Bus Width

At a Glance

NVIDIA
VRAM 6 GB
Boost Clock 980 MHz
Shaders 2,880
Bus Width 384-bit
TDP 250W
Memory Type GDDR5
Architecture Kepler
nm
Process 28 nm
Released Feb 2014

NVIDIA GeForce GTX TITAN BLACK Specifications

GeForce GTX TITAN BLACK GPU Core

Shader units and compute resources

The NVIDIA GeForce GTX TITAN BLACK GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
2,880
Shaders
2,880
TMUs
240
ROPs
48

GTX TITAN BLACK Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce GTX TITAN BLACK's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GTX TITAN BLACK by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
889 MHz
Base Clock
889 MHz
Boost Clock
980 MHz
Boost Clock
980 MHz
Memory Clock
1750 MHz 7 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce GTX TITAN BLACK Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GTX TITAN BLACK's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
6 GB
VRAM
6,144 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
384 bit
Bus Width
384-bit
Bandwidth
336.0 GB/s

GeForce GTX TITAN BLACK by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the GTX TITAN BLACK, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per SMX)
L2 Cache
1536 KB

GTX TITAN BLACK Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GTX TITAN BLACK against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
5.645 TFLOPS
FP64 (Double)
1.882 TFLOPS (1:3)
Pixel Rate
58.80 GPixel/s
Texture Rate
235.2 GTexel/s

Kepler Architecture & Process

Manufacturing and design details

The NVIDIA GeForce GTX TITAN BLACK is built on NVIDIA's Kepler architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GTX TITAN BLACK will perform in GPU benchmarks compared to previous generations.

Architecture
Kepler
GPU Name
GK110B
Process Node
28 nm
Foundry
TSMC
Transistors
7,080 million
Die Size
561 mm²
Density
12.6M / mm²

NVIDIA's GeForce GTX TITAN BLACK Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce GTX TITAN BLACK determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GTX TITAN BLACK to maintain boost clocks without throttling.

TDP
250 W
TDP
250W
Power Connectors
1x 6-pin + 1x 8-pin
Suggested PSU
600 W

GeForce GTX TITAN BLACK by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce GTX TITAN BLACK are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
267 mm 10.5 inches
Height
111 mm 4.4 inches
Bus Interface
PCIe 3.0 x16
Display Outputs
2x DVI1x HDMI 1.4a1x DisplayPort 1.2
Display Outputs
2x DVI1x HDMI 1.4a1x DisplayPort 1.2

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce GTX TITAN BLACK. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (11_1)
DirectX
12 (11_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.2.175
Vulkan
1.2.175
OpenCL
3.0
CUDA
3.5
Shader Model
6.5 (5.1)

GeForce GTX TITAN BLACK Product Information

Release and pricing details

The NVIDIA GeForce GTX TITAN BLACK is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GTX TITAN BLACK by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Feb 2014
Launch Price
999 USD
Production
End-of-life
Predecessor
GeForce 600
Successor
GeForce 900

GeForce GTX TITAN BLACK Benchmark Scores

geekbench_metalSource

Geekbench Metal tests GPU compute using Apple's Metal API. This shows how NVIDIA GeForce GTX TITAN BLACK performs in macOS and iOS applications that leverage GPU acceleration. Metal provides low-overhead access to Apple silicon GPUs. Creative applications on Mac heavily utilize Metal for rendering and video processing.

geekbench_metal #75 of 161
24,172
11%
Max: 226,821

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce GTX TITAN BLACK handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms.

geekbench_opencl #271 of 643
27,218
7%
Max: 388,405
Compare with other GPUs

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA GeForce GTX TITAN BLACK performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL. Modern games and applications increasingly use Vulkan for cross-platform GPU acceleration.

geekbench_vulkan #247 of 444
29,561
8%
Max: 376,915
Compare with other GPUs

passmark_directx_10Source

DirectX 10 tests NVIDIA GeForce GTX TITAN BLACK with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level.

passmark_directx_11Source

DirectX 11 tests NVIDIA GeForce GTX TITAN BLACK with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles. DX11 remains the most common rendering path even in newer games.

passmark_directx_12Source

DirectX 12 tests NVIDIA GeForce GTX TITAN BLACK with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders. DX12 offers better CPU efficiency through reduced driver overhead. AAA games increasingly require DX12 for advanced graphical features and optimal performance.

passmark_directx_9Source

DirectX 9 tests NVIDIA GeForce GTX TITAN BLACK performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era. Many indie games and older titles still rely on DirectX 9. Emulators and legacy software also benefit from good DX9 performance.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how NVIDIA GeForce GTX TITAN BLACK handles everyday visual tasks. Higher scores mean smoother desktop experience and faster UI rendering. Multi-monitor setups and high-DPI displays benefit from strong 2D performance.

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of NVIDIA GeForce GTX TITAN BLACK across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score.

passmark_g3d #115 of 164
9,184
21%
Max: 44,065

passmark_gpu_computeSource

GPU compute tests parallel processing capability of NVIDIA GeForce GTX TITAN BLACK using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads. Non-gaming applications increasingly leverage GPU compute for acceleration. Video editing, 3D rendering, and machine learning all benefit from strong GPU compute scores.

passmark_gpu_compute #116 of 162
3,726
13%
Max: 28,396

About NVIDIA GeForce GTX TITAN BLACK

The NVIDIA GeForce GTX TITAN BLACK occupies a peculiar spot in the benchmark database: its average score of 9385 places it at the 45th percentile of all GPUs, yet its nearest rivals are a mix of mobile chips and professional workstation cards. The data indicates a card that was formidable at launch but has since been overtaken by more efficient architectures, sitting within a razor-thin 2.6% performance band of its closest competitors.

Benchmark Performance

The GTX TITAN BLACK’s aggregate benchmark score of 9385 tells a story of narrow margins. Against its closest rival, the AMD Radeon R7 M380 (avg score 9313), the TITAN BLACK holds a mere 0.8% lead — a statistically insignificant gap that suggests these two very different cards perform nearly identically in the aggregate. The margin tightens further against the NVIDIA GeForce GTX 980, where the TITAN BLACK trails by exactly 1% (9477 vs 9385). This is a striking result: the GTX 980, a later-generation card, edges out the older TITAN-class product in overall average scores.

The gap with the NVIDIA GeForce GTX 850M is similarly narrow at 1.1% (9490 vs 9385), which is remarkable given that the 850M is a mobile part. The TITAN BLACK only manages a more comfortable 1.6% lead over the professional NVIDIA Quadro K5000 (9235 vs 9385). These deltas are all within noise for different benchmark workloads, indicating that the TITAN BLACK’s raw compute advantage is not translating into decisive wins in the current benchmark suite.

Drilling into specific tests reveals the card’s character. In PassMark’s DirectX 9 test, the TITAN BLACK scores 133, which is its strongest legacy API result. DirectX 11 performance drops to 73, while DirectX 10 falls to 47. The DirectX 12 score of 34 is notably weak, suggesting limited asynchronous compute capabilities. Compute workloads show a PassMark GPU compute score of 3726, while the 2D graphics score is 595. The Geekbench results are more flattering: 28810 in Vulkan, 27076 in OpenCL, and 24172 in Metal. These numbers indicate that the card performs better in modern compute abstractions than in rasterization-focused DirectX tests.

Ray Tracing and Feature Set

The GTX TITAN BLACK does not include dedicated ray tracing cores or tensor cores; the FACT PACK lists both as null. This is a Kepler-generation architecture (GK110B chip) built on TSMC’s 28 nm process, and its feature set reflects that era. For API support, the card offers DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.175. The DirectX 12 support is at the feature level 11_1, which means it lacks certain modern DirectX 12 Ultimate features such as hardware ray tracing, mesh shaders, and variable rate shading. The absence of tensor cores also means no DLSS or other AI-accelerated features.

The card’s compute capabilities are substantial for its generation: 2880 shading units, 240 texture mapping units, and 48 ROPs. Pixel rate is 58.80 GPixel/s and texture rate is 235.2 GTexel/s, with FP32 performance at 5.645 TFLOPS. However, these raw numbers do not translate into competitive DirectX 12 performance, as evidenced by the PassMark score of 34. The 7,080 million transistors on a 561 mm² die with a density of 12.6M per mm² highlight the physically large, power-hungry design of the Kepler architecture.

Who Should Consider It

Benchmark results indicate that the GTX TITAN BLACK is suitable for scenarios where DirectX 9 and OpenGL workloads dominate, given its PassMark DirectX 9 score of 133. For users running legacy applications or older game titles that rely on these APIs, the card still provides respectable performance. The Geekbench OpenCL score of 27076 and Vulkan score of 28810 suggest that compute-oriented tasks using these APIs will run reasonably well.

However, the data cautions against this card for modern DirectX 12 gaming. The PassMark DirectX 12 score of 34 is dramatically lower than the DirectX 9 score, indicating poor scaling with modern rendering paths. Users targeting high resolution or high settings in current titles should look elsewhere. The card’s 45th percentile standing across all GPUs reinforces this — it is below median performance. The 6 GB VRAM and 384-bit bus provide capacity for high-resolution textures, but the execution units are not efficient enough in modern workloads to deliver playable frame rates at demanding settings.

How It Compares

vs AMD Radeon R7 M380: The TITAN BLACK leads by 0.8% in average score (9385 vs 9313). This is a nominal victory against a mobile-class GPU, which is underwhelming for a desktop TITAN product. The two cards are effectively tied, meaning the TITAN BLACK offers no meaningful performance advantage in aggregate benchmarks.

vs NVIDIA GeForce GTX 980: The newer GTX 980 surpasses the TITAN BLACK by 1% (9477 vs 9385). While the margin is small, the GTX 980 achieves this with likely lower power consumption and newer architecture features. This delta indicates that generational efficiency improvements have offset the TITAN BLACK’s larger die and higher transistor count.

vs NVIDIA GeForce GTX 850M: The mobile GTX 850M edges out the TITAN BLACK by 1.1% (9490 vs 9385). This is a surprising result — a laptop GPU outperforming a desktop TITAN-class card in aggregate scores. It underscores how far mobile GPUs have come and how the TITAN BLACK’s strengths are not captured well by the current benchmark suite.

vs NVIDIA Quadro K5000: The TITAN BLACK leads the professional Quadro by 1.6% (9385 vs 9235). This is the largest margin among its nearest rivals, though still modest. In workstation tasks that favor the Quadro’s driver optimizations, the gap might reverse, but the raw benchmark data favors the TITAN BLACK.

Memory Subsystem

The GTX TITAN BLACK comes with 6 GB of GDDR5 memory on a 384-bit bus, yielding a bandwidth of 336.0 GB/s. The memory clock is 1750 MHz, which translates to 7 Gbps effective. This memory configuration was generous for its time and remains relevant for capacity-hungry workloads. The 6 GB capacity allows for large texture sets and high-resolution assets without running out of VRAM, which is critical for 4K textures and multi-monitor setups.

However, the bandwidth of 336.0 GB/s, while substantial for a 2014 card, is now modest compared to modern GPUs. At high resolutions like 4K, the combination of 48 ROPs and this bandwidth may become a limiting factor. The pixel rate of 58.80 GPixel/s suggests that fill-rate-bound scenarios at extreme resolutions could expose bottlenecks. For 1080p and 1440p gaming in older titles, the memory subsystem is more than adequate, but the data shows that the execution units struggle with modern DirectX 12 workloads regardless of memory capacity.

FAQ

Q: What is the launch MSRP of the GTX TITAN BLACK?

A: The launch MSRP is 999 USD.

Q: Does the GTX TITAN BLACK support hardware ray tracing?

A: No. The FACT PACK lists no ray tracing cores for this GPU, and its DirectX 12 support is limited to the 11_1 feature level, which does not include DXR.

Q: How does the GTX TITAN BLACK perform in DirectX 12 compared to DirectX 9?

A: The PassMark DirectX 12 score is 34, while the DirectX 9 score is 133. This indicates the card is roughly four times faster in legacy DirectX 9 workloads than in modern DirectX 12 scenarios.

Q: What is the transistor count and die size of the GK110B chip?

A: The chip contains 7,080 million transistors on a die size of 561 mm², manufactured on TSMC’s 28 nm process.

Q: Which API provides the highest Geekbench score for this card?

A: The Geekbench Vulkan score is 28810, which is higher than the OpenCL score of 27076 and the Metal score of 24172.

Q: What is the card’s percentile ranking among all GPUs?

A: The GTX TITAN BLACK ranks at the 45th percentile of all GPUs, with an average benchmark score of 9385.

Power and Cooling

The GTX TITAN BLACK has a TDP of 250 W, which is substantial by modern standards. The suggested PSU rating is 600 W, indicating that a robust power supply is required for stable operation. The card uses a dual-slot cooling solution and requires one 6-pin and one 8-pin power connector. These power requirements are consistent with its high transistor count of 7,080 million and large die size of 561 mm². The physical dimensions are 267 mm in length (10.5 inches), 111 mm in height (4.4 inches), and 38 mm in width (1.5 inches), which means it will fit in most mid-tower cases but may obstruct adjacent PCIe slots in smaller builds.

The 250 W TDP places significant thermal demands on the cooling solution. The dual-slot design provides adequate cooling for the GK110B chip, but users should ensure proper case airflow. The power connector requirement of 1x 6-pin and 1x 8-pin is standard for high-end GPUs of this era. The 600 W PSU recommendation provides headroom for the card’s peak power draw, though users with power-hungry CPUs may want additional margin. The card’s production status is end-of-life, which means replacement cooling parts may be difficult to source.

The AMD Equivalent of GeForce GTX TITAN BLACK

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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