ARC

Intel Arc A770M

Intel graphics card specifications and benchmark scores

16 GB
VRAM
2050
MHz Boost
120W
TDP
256
Bus Width
Ray Tracing XMX Cores

At a Glance

Intel
VRAM 16 GB
Boost Clock 2,050 MHz
Shaders 4,096
Bus Width 256-bit
TDP 120W
Memory Type GDDR6
RT Cores 32
Architecture Xe-HPG
nm
Process 6 nm

Intel Arc A770M Specifications

GPU Core

Shader units and compute resources

The Intel Arc A770M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
4,096
Shaders
4,096
TMUs
256
ROPs
128
Execution Units
512

A770M Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Arc A770M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Arc A770M by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1650 MHz
Base Clock
1,650 MHz
Boost Clock
2050 MHz
Boost Clock
2,050 MHz
Memory Clock
2000 MHz 16 Gbps effective
GDDR GDDR 6X 6X

Intel's Arc A770M Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Arc A770M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
16 GB
VRAM
16,384 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
512.0 GB/s

Arc A770M by Intel Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the A770M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
16 MB

A770M Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the Intel Arc A770M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
16.79 TFLOPS
FP16 (Half)
33.59 TFLOPS (2:1)
Pixel Rate
262.4 GPixel/s
Texture Rate
524.8 GTexel/s

Arc A770M Ray Tracing & AI

Hardware acceleration features

The Intel Arc A770M includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the A770M capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
32
XMX Cores
512

Xe-HPG Architecture & Process

Manufacturing and design details

The Intel Arc A770M is built on Intel's Xe-HPG architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the A770M will perform in GPU benchmarks compared to previous generations.

Architecture
Xe-HPG
GPU Name
DG2-512
Process Node
6 nm
Foundry
TSMC
Transistors
21,700 million
Die Size
406 mm²
Density
53.4M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the Intel Arc A770M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Arc A770M to maintain boost clocks without throttling.

TDP
120 W
TDP
120W

Arc A770M by Intel Physical & Connectivity

Dimensions and outputs

Physical dimensions of the Intel Arc A770M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 4.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

Intel API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the Intel Arc A770M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
Shader Model
6.6

Arc A770M Product Information

Release and pricing details

The Intel Arc A770M is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Arc A770M by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
Intel
Production
End-of-life

About Intel Arc A770M

The Intel Arc A770M is an end-of-life mobile GPU from Intel's Alchemist generation (Arc 7 Mobile), built on the Xe-HPG architecture and manufactured on a 6 nm process at TSMC. Benchmark data places it at the 60th percentile among all GPUs, with an average score of 18383. This positions it as a solid mid-range contender, trading blows directly with several established NVIDIA and AMD mobile offerings, though it ultimately trails the top professional cards by a narrow margin.

Benchmark Performance

The average score of 18383 places the A770M 0.2% ahead of the AMD Radeon RX 560X and 1.2% ahead of the NVIDIA GeForce RTX 3060 Mobile. Conversely, it trails the NVIDIA Quadro RTX 4000 by 2.5% and the NVIDIA Tesla K80 by 2.6%. These narrow deltas—all within 3%—demonstrate that the A770M sits in a highly contested performance band. In synthetic tests, the GPU scores 2278 in 3DMark Steel Nomad DX12, a modern stress test. Geekbench results show an OpenCL score of 89494 and a Vulkan score of 74422, indicating strong compute throughput in cross-platform APIs. Passmark results are more varied: the G3D score is 11774, GPU compute is 4778, and the DirectX 11 and 12 scores are 69 and 70, respectively. Interestingly, the DirectX 9 score is 178, which is dramatically higher than the DX10 score of 56, suggesting that the architecture's driver stack handles legacy APIs with unusual efficiency, or that the newer API tests are more demanding. The FP32 compute is rated at 16.79 TFLOPS, with FP16 reaching 33.59 TFLOPS at a 2:1 ratio. The pixel rate is 262.4 GPixel/s, and the texture rate is 524.8 GTexel/s. This data indicates that while the raw compute power is respectable, the actual API-specific performance varies significantly, with the modern DX12 and Vulkan paths showing competitive results against its immediate rivals.

Who Should Consider It

Given its 60th percentile ranking and average score of 18383, the Arc A770M is best suited for mainstream gaming and content creation workloads. Its 16 GB of GDDR6 memory and 512.0 GB/s bandwidth provide ample resources for high-resolution textures and large datasets, which is a distinct advantage over many competitors in its performance class. The data shows a marginal lead over the RTX 3060 Mobile, a popular choice for mid-range laptops, so users can expect comparable frame rates in modern titles. However, the 2.5% deficit against the Quadro RTX 4000 suggests that professional workstation tasks may be better served by the NVIDIA option. The GPU's support for DirectX 12 Ultimate and Vulkan 1.4 ensures compatibility with the latest graphics APIs, while the 32 ray tracing cores provide hardware-accelerated ray tracing capabilities. Users who prioritize a balanced mobile GPU with a large memory pool will find the data favorable, but those seeking top-tier performance should look at higher-tier parts. The end-of-life status means it is likely found in older or refurbished systems, so buyers should weigh its performance against modern offerings.

How It Compares

AMD Radeon RX 560X: The Arc A770M holds a marginal 0.2% lead over the RX 560X in average benchmark scores. This effectively places them in a statistical tie, with the A770M's 16 GB memory and newer Xe-HPG architecture offering theoretical advantages. In practice, the benchmark data shows no meaningful performance separation between the two, making the A770M a comparable option for users upgrading from the older AMD part.

NVIDIA GeForce RTX 3060 Mobile: The A770M is 1.2% faster than the RTX 3060 Mobile on average. This is a significant result, as the RTX 3060 Mobile is a widely adopted mainstream mobile GPU. The A770M's 16 GB VRAM exceeds the typical 8 GB found in many RTX 3060 Mobile variants, giving it a clear edge in memory-heavy scenarios. However, the raw performance delta is minimal, so real-world differences will be small.

NVIDIA Quadro RTX 4000: The Quadro RTX 4000 leads the A770M by 2.5% in average score. This places the A770M slightly behind a professional workstation GPU, indicating that while the A770M is capable, it does not match the compute or driver optimization of NVIDIA's professional line in this specific benchmark aggregate. Users requiring certified drivers and professional software support may prefer the Quadro.

NVIDIA Tesla K80: The Tesla K80 is 2.6% ahead of the A770M. The K80 is a dual-GPU compute card, so this comparison highlights that the A770M's single-GPU performance is competitive with an older dual-chip solution, though the K80's architecture is vastly different and not intended for gaming. The A770M's modern feature set and 16 GB memory make it a more versatile choice for general use.

FAQ

Q: What is the average benchmark score of the Intel Arc A770M?

A: The average benchmark score is 18383.

Q: How does the Arc A770M compare to the NVIDIA GeForce RTX 3060 Mobile?

A: The Arc A770M is 1.2% faster than the RTX 3060 Mobile in average benchmark scores.

Q: What is the production status of the Arc A770M?

A: The production status is listed as end-of-life.

Q: What is the GPU's percentile ranking among all GPUs?

A: It ranks in the 60th percentile.

Q: What is the FP32 compute performance?

A: The FP32 compute performance is 16.79 TFLOPS.

Q: Does it support DirectX 12 Ultimate?

A: Yes, it supports DirectX 12 Ultimate (12_2).

Power and Cooling

The Intel Arc A770M has a TDP of 120 W, making it a relatively power-efficient part for a mobile GPU with 4096 shading units. The base clock is 1650 MHz, with a boost clock of 2050 MHz. It is designed as an IGP (Integrated Graphics Processor) for mobile platforms, meaning it is soldered directly to the motherboard. The bus interface is PCIe 4.0 x16, providing ample bandwidth for data transfer. The FACT PACK does not list specific power connector requirements or a suggested PSU wattage, so those details remain dependent on the specific laptop platform. Display outputs are portable device dependent. The GPU is manufactured on a 6 nm process at TSMC, with a die size of 406 mm² and 21,700 million transistors. The transistor density is 53.4M per mm². This advanced process node helps manage the thermal and power envelope of the 120 W TDP, making it suitable for thin-and-light gaming laptops.

Memory Subsystem

The memory subsystem is a standout feature of the Arc A770M. It features 16 GB of GDDR6 memory on a 256-bit bus, providing a total bandwidth of 512.0 GB/s. The memory clock is 2000 MHz, with an effective data rate of 16 Gbps. This substantial bandwidth is well-suited for high-resolution gaming and compute workloads that demand rapid data access. Compared to rivals in its performance bracket, the 16 GB capacity is generous, ensuring that texture-heavy scenes and large datasets do not overflow the frame buffer. The 256-bit bus width is also wider than what is typically found in competing mobile GPUs, allowing for efficient data transfer. The high bandwidth ensures that the 4096 shading units and 128 ROPs are kept fed, minimizing bottlenecks in memory-intensive scenarios.

Ray Tracing and Feature Set

The Arc A770M is built on the Xe-HPG architecture and includes 32 dedicated ray tracing cores. It supports DirectX 12 Ultimate (12_2), which includes hardware ray tracing and variable rate shading, as well as Vulkan 1.4 and OpenGL 4.6. The GPU contains 4096 shading units, 256 texture mapping units, and 128 ROPs. The FP16 compute is rated at 33.59 TFLOPS (2:1 ratio), which can accelerate certain AI and compute tasks. The pixel rate is 262.4 GPixel/s, and the texture rate is 524.8 GTexel/s. While the benchmark data does not provide specific ray tracing performance scores, the presence of 32 RT cores and DX12 Ultimate support indicates the hardware is ready for modern graphics APIs. The combination of a modern architecture and broad API support ensures compatibility with current and future game releases.

Detailed benchmark scores and charts for the Intel Arc A770M are below.

Benchmark Scores

3dmark_3dmark_steel_nomad_dx12Source

3DMark Steel Nomad is the latest GPU benchmark running at native 4K with DirectX 12. It's roughly 3x more demanding than Time Spy, testing Intel Arc A770M with cutting-edge rendering techniques. The benchmark uses state-of-the-art graphics technologies to stress modern hardware. Scores accurately predict Intel Arc A770M performance in demanding AAA games at 4K resolution.

3dmark_3dmark_steel_nomad_dx12 #95 of 188
2,278
12%
Max: 18,355

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how Intel Arc A770M handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms. Higher scores benefit applications that leverage GPU acceleration for non-graphics workloads.

geekbench_opencl #112 of 650
89,494
23%
Max: 388,405
Compare with other GPUs

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how Intel Arc A770M performs with next-generation graphics and compute workloads.

geekbench_vulkan #119 of 446
74,422
20%
Max: 376,915

passmark_directx_10Source

DirectX 10 tests Intel Arc A770M with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level. DX10 introduced geometry shaders and other features still used today.

passmark_directx_11Source

DirectX 11 tests Intel Arc A770M with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles. DX11 remains the most common rendering path even in newer games. Tessellation and compute shaders introduced in DX11 are heavily used in modern game engines.

passmark_directx_12Source

DirectX 12 tests Intel Arc A770M with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders.

passmark_directx_9Source

DirectX 9 tests Intel Arc A770M performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how Intel Arc A770M handles everyday visual tasks.

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of Intel Arc A770M across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score. The combined result predicts performance across various game engines and API versions.

passmark_g3d #118 of 186
11,774
27%
Max: 44,065

passmark_gpu_computeSource

GPU compute tests parallel processing capability of Intel Arc A770M using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads.

passmark_gpu_compute #123 of 184
4,778
17%
Max: 28,396

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