RADEON

AMD Radeon Pro Vega 16

AMD graphics card specifications and benchmark scores

4 GB
VRAM
1190
MHz Boost
75W
TDP
1024
Bus Width

At a Glance

AMD
VRAM 4 GB
Boost Clock 1,190 MHz
Shaders 1,024
Bus Width 1024-bit
TDP 75W
Memory Type HBM2
Architecture GCN 5.0
nm
Process 14 nm
Released Nov 2018

AMD Radeon Pro Vega 16 Specifications

Radeon Pro Vega 16 GPU Core

Shader units and compute resources

The AMD Radeon Pro Vega 16 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
1,024
Shaders
1,024
TMUs
64
ROPs
32
Compute Units
16

Pro Vega 16 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon Pro Vega 16's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon Pro Vega 16 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
815 MHz
Base Clock
815 MHz
Boost Clock
1190 MHz
Boost Clock
1,190 MHz
Memory Clock
1200 MHz 2.4 Gbps effective
GDDR GDDR 6X 6X

AMD's Radeon Pro Vega 16 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon Pro Vega 16's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
4 GB
VRAM
4,096 MB
Memory Type
HBM2
VRAM Type
HBM2
Memory Bus
1024 bit
Bus Width
1024-bit
Bandwidth
307.2 GB/s

Radeon Pro Vega 16 by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Pro Vega 16, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per CU)
L2 Cache
1024 KB

Pro Vega 16 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon Pro Vega 16 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
2.437 TFLOPS
FP64 (Double)
152.3 GFLOPS (1:16)
FP16 (Half)
4.874 TFLOPS (2:1)
Pixel Rate
38.08 GPixel/s
Texture Rate
76.16 GTexel/s

GCN 5.0 Architecture & Process

Manufacturing and design details

The AMD Radeon Pro Vega 16 is built on AMD's GCN 5.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Pro Vega 16 will perform in GPU benchmarks compared to previous generations.

Architecture
GCN 5.0
GPU Name
Vega 12
Process Node
14 nm
Foundry
GlobalFoundries

AMD's Radeon Pro Vega 16 Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon Pro Vega 16 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon Pro Vega 16 to maintain boost clocks without throttling.

TDP
75 W
TDP
75W

Radeon Pro Vega 16 by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon Pro Vega 16 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 3.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon Pro Vega 16. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.3
Vulkan
1.3
OpenCL
2.1
Shader Model
6.0

Radeon Pro Vega 16 Product Information

Release and pricing details

The AMD Radeon Pro Vega 16 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon Pro Vega 16 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Nov 2018
Production
End-of-life

Radeon Pro Vega 16 Benchmark Scores

geekbench_metalSource

Geekbench Metal tests GPU compute using Apple's Metal API. This shows how AMD Radeon Pro Vega 16 performs in macOS and iOS applications that leverage GPU acceleration. Metal provides low-overhead access to Apple silicon GPUs. Creative applications on Mac heavily utilize Metal for rendering and video processing.

geekbench_metal #70 of 161
29,650
13%
Max: 226,821

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how AMD Radeon Pro Vega 16 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms.

geekbench_opencl #312 of 643
18,268
5%
Max: 388,405
Compare with other GPUs

Top 5 Performers

#1 NVIDIA RTX 6000D
388,405
#2 NVIDIA B200
345,482
#4 NVIDIA H200 NVL
334,891
#5 NVIDIA L40
330,926

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how AMD Radeon Pro Vega 16 performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL. Modern games and applications increasingly use Vulkan for cross-platform GPU acceleration.

geekbench_vulkan #273 of 444
21,832
6%
Max: 376,915

About AMD Radeon Pro Vega 16

The AMD Radeon Pro Vega 16 is a mobile-focused discrete GPU built on the GCN 5.0 architecture with a Vega 12 chip, manufactured on a 14 nm process at GlobalFoundries. It operates with a base clock of 815 MHz and a boost clock of 1190 MHz, delivering 2.437 TFLOPS of FP32 performance and 4.874 TFLOPS of FP16 performance via a 2:1 ratio. The card is designed as an integrated graphics processor (IGP) with a 75 W TDP, using a PCIe 3.0 x16 bus interface, and its display outputs are portable device dependent. Production status is end-of-life, with a release date of November 13, 2018.

Memory Subsystem

The Radeon Pro Vega 16 is equipped with 4 GB of HBM2 memory, a configuration that stands out for its compact size but also imposes a strict limit on high-resolution workloads. The memory operates at a 1200 MHz clock speed with a 2.4 Gbps effective data rate, across a 1024-bit bus interface. This combination yields a memory bandwidth of 307.2 GB/s, which is notably high for a 4 GB frame buffer. In practical terms, the substantial bandwidth helps mitigate the small capacity: the card can move data quickly, which benefits texture-heavy scenes and compute tasks that fit within the 4 GB budget.

At high resolutions, however, the 4 GB VRAM becomes the primary bottleneck. Benchmark data does not include 4K-specific results, but the memory capacity suggests that 1440p and 4K gaming or rendering workloads may exceed the available frame buffer, leading to potential stuttering or texture thrashing. The 307.2 GB/s bandwidth, while impressive for the era, cannot compensate for the lack of capacity when assets exceed 4 GB. For professional applications that typically use moderate resolutions or optimized datasets, the memory subsystem performs admirably; for modern high-resolution titles, it is a limiting factor. The 1024-bit bus width is a key differentiator, as it provides a much wider path than typical GDDR5 implementations of the time, but the low capacity relative to bandwidth creates an unbalanced profile. Overall, the memory subsystem is optimized for bandwidth over size, which favors compute and cached workloads rather than large, uncompressed frame buffers.

Ray Tracing and Feature Set

The Radeon Pro Vega 16 does not include dedicated ray tracing cores or tensor cores, as these hardware units are absent from the Vega 12 chip. Instead, the card relies on the GCN 5.0 architecture's general-purpose shaders to handle any ray tracing effects, which is a significant limitation for modern titles that require hardware acceleration for real-time ray tracing. The shading units total 1024, paired with 64 texture mapping units and 32 render output units, yielding pixel and texture rates of 38.08 GPixel/s and 76.16 GTexel/s, respectively. These figures indicate a solid rasterization baseline, but the lack of RT cores means any ray-traced workloads will fall back to compute shaders, incurring a substantial performance penalty.

On the API front, the card supports DirectX 12 with feature level 12_1, OpenGL 4.6, and Vulkan 1.3. The DirectX 12_1 support includes features like conservative rasterization and rasterizer-ordered views, but it does not include DirectX Raytracing (DXR) tier 1.1 support, which is typically tied to dedicated RT hardware. Vulkan 1.3 support does include ray tracing extensions, but again, without dedicated cores, the implementation is software-based and inefficient. For feature set comparisons, the card's FP16 throughput of 4.874 TFLOPS (2:1) is double its FP32 rate, which can accelerate certain compute workloads in applications that leverage half-precision arithmetic. However, this is not a substitute for tensor cores, which are designed for AI and machine learning tasks. In summary, the feature set is firmly rooted in traditional rasterization and compute, with no hardware path for modern ray tracing or AI acceleration.

Benchmark Performance

Benchmark results show the Radeon Pro Vega 16 achieving a Geekbench Metal score of 29,726 and a Geekbench Vulkan score of 21,832, with an average benchmark score of 25,779 across all tests. This places the GPU in the 70th percentile among all GPUs, indicating it outperforms a majority of the field but sits below top-tier parts. The average score of 25,779 is nearly identical to the NVIDIA GeForce RTX 3080 Ti Mobile, which scores 25,740, a delta of just 0.2%. This is a remarkable parity: the Vega 16 is essentially tied with a high-end mobile NVIDIA card in these synthetic tests, despite the latter being a much newer and more powerful product in real-world scenarios. The data suggests that the Geekbench suite, particularly Metal and Vulkan, favors the Vega architecture's compute capabilities.

Against AMD FirePro W7100, the Vega 16 is 0.2% slower, with the FirePro scoring 25,841 versus 25,779. This is a negligible difference, indicating that the two cards perform within statistical noise of each other. Similarly, the AMD Radeon R9 370X scores 25,893, placing the Vega 16 0.4% behind, and the AMD Radeon R9 M290X scores 26,126, which is 1.3% ahead of the Vega 16. These deltas are all under 2%, meaning the Vega 16 sits in a tight cluster of mid-range performers. The benchmark data reveals that while the card is not class-leading, its 70th percentile standing reflects consistent performance across the tested workloads. The Vulkan score of 21,832 is notably lower than the Metal score of 29,726, suggesting that the card's performance varies significantly by API, with Metal being a stronger environment for the Vega architecture. This variance is important for users who rely on cross-platform applications, as Vulkan performance will be roughly 27% lower than Metal performance based on the raw scores.

FAQ

Q: What is the memory configuration of the Radeon Pro Vega 16?

A: The card features 4 GB of HBM2 memory with a 1024-bit bus width and a bandwidth of 307.2 GB/s, operating at an effective 2.4 Gbps speed.

Q: Does the Radeon Pro Vega 16 support hardware ray tracing?

A: No, the card has no dedicated ray tracing cores or tensor cores. It relies on GCN 5.0 shaders for all workloads, and DirectX support is limited to version 12 with feature level 12_1.

Q: How does the Radeon Pro Vega 16 compare to the NVIDIA GeForce RTX 3080 Ti Mobile in benchmarks?

A: The average benchmark scores are nearly identical, with the Vega 16 at 25,779 and the RTX 3080 Ti Mobile at 25,740, a delta of only 0.2% in favor of the Vega card.

Q: What is the production status and release date of this GPU?

A: The Radeon Pro Vega 16 is end-of-life, having been released on November 13, 2018.

Q: What is the FP32 and FP16 performance of the card?

A: The card delivers 2.437 TFLOPS of FP32 performance and 4.874 TFLOPS of FP16 performance via a 2:1 ratio, using 1024 shading units.

Q: Which API versions are supported by the Radeon Pro Vega 16?

A: The card supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.3.

How It Compares

NVIDIA GeForce RTX 3080 Ti Mobile: The Vega 16 matches this NVIDIA flagship mobile GPU in average benchmark score, with a delta of 0.2% in favor of the AMD card. This is surprising given the generational gap and the RTX card's reputation, but the data shows that in Geekbench Metal and Vulkan, the Vega 16 holds its own. The RTX card likely excels in ray tracing and newer games, but the synthetic scores indicate parity in raw compute throughput.

AMD FirePro W7100: The FirePro W7100 is 0.2% faster than the Vega 16, with scores of 25,841 versus 25,779. This places the two cards in a statistical tie, suggesting that the Vega 16 offers no meaningful improvement over its professional predecessor in these benchmarks. Both cards share similar architectural roots, which explains the close results.

AMD Radeon R9 370X: The R9 370X outperforms the Vega 16 by 0.4%, scoring 25,893 against 25,779. This is a minor margin, but it indicates that the older R9 series card, based on a different architecture, still competes effectively with the newer Vega 12 chip. The Vega 16's advantage lies in its HBM2 memory and lower power profile, not in raw benchmark scores.

AMD Radeon R9 M290X: The R9 M290X leads the group, scoring 26,126, which is 1.3% higher than the Vega 16's 25,779. This is the largest delta among the nearest rivals, yet still within a small range. The M290X's slight edge suggests that the Vega 16's architectural improvements did not translate into a substantial performance lead in these specific tests, though the newer card offers better feature support and efficiency.

The NVIDIA Equivalent of Radeon Pro Vega 16

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2070 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2070

NVIDIA • 8 GB VRAM

View Specs Compare

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