Intel Arc A750
Intel graphics card specifications and benchmark scores
At a Glance
IntelIntel Arc A750 Specifications
Arc A750 GPU Core
Shader units and compute resources
The Intel Arc A750 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
A750 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Arc A750's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Arc A750 by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
Intel's Arc A750 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Arc A750's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Arc A750 by Intel Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the A750, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
A750 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the Intel Arc A750 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Arc A750 Ray Tracing & AI
Hardware acceleration features
The Intel Arc A750 includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the A750 capable of delivering both stunning graphics and smooth frame rates in modern titles.
Xe-HPG Architecture & Process
Manufacturing and design details
The Intel Arc A750 is built on Intel's Xe-HPG architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the A750 will perform in GPU benchmarks compared to previous generations.
Intel's Arc A750 Power & Thermal
TDP and power requirements
Power specifications for the Intel Arc A750 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Arc A750 to maintain boost clocks without throttling.
Arc A750 by Intel Physical & Connectivity
Dimensions and outputs
Physical dimensions of the Intel Arc A750 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
Intel API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the Intel Arc A750. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Arc A750 Product Information
Release and pricing details
The Intel Arc A750 is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Arc A750 by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Arc A750 Benchmark Scores
3dmark_3dmark_steel_nomad_dx12Source
3DMark Steel Nomad is the latest GPU benchmark running at native 4K with DirectX 12. It's roughly 3x more demanding than Time Spy, testing Intel Arc A750 with cutting-edge rendering techniques. The benchmark uses state-of-the-art graphics technologies to stress modern hardware.
geekbench_openclSource
Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how Intel Arc A750 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms.
geekbench_vulkanSource
Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how Intel Arc A750 performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL. Modern games and applications increasingly use Vulkan for cross-platform GPU acceleration.
passmark_directx_10Source
DirectX 10 tests Intel Arc A750 with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level.
passmark_directx_11Source
DirectX 11 tests Intel Arc A750 with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles. DX11 remains the most common rendering path even in newer games.
passmark_directx_12Source
DirectX 12 tests Intel Arc A750 with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders. DX12 offers better CPU efficiency through reduced driver overhead. AAA games increasingly require DX12 for advanced graphical features and optimal performance.
passmark_directx_9Source
DirectX 9 tests Intel Arc A750 performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era. Many indie games and older titles still rely on DirectX 9. Emulators and legacy software also benefit from good DX9 performance.
passmark_g2dSource
PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how Intel Arc A750 handles everyday visual tasks. Higher scores mean smoother desktop experience and faster UI rendering. Multi-monitor setups and high-DPI displays benefit from strong 2D performance.
passmark_g3dSource
PassMark G3D measures overall 3D graphics performance of Intel Arc A750 across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score.
passmark_gpu_computeSource
GPU compute tests parallel processing capability of Intel Arc A750 using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads. Non-gaming applications increasingly leverage GPU compute for acceleration. Video editing, 3D rendering, and machine learning all benefit from strong GPU compute scores.
About Intel Arc A750
The Intel Arc A750 sits in a dense performance cluster, its average benchmark score of 20582 placing it just ahead of several established rivals. This positioning makes it a notable data point for mid-range performance analysis, though its end-of-life production status and distinctive architecture warrant careful consideration against its immediate competition.
How It Compares
Against the NVIDIA Quadro M4000M, the Arc A750 holds a razor-thin lead of 0.1% in average benchmark score. This margin is effectively negligible, meaning the two cards deliver statistically indistinguishable performance in aggregate testing. The comparison is notable because the M4000M is a professional-grade mobile part, while the A750 is a desktop consumer card, yet their overall scores converge at 20582 versus 20561.
The Intel Arc B570 presents an intra-company comparison, with the A750 edging out its successor by the same 0.1% margin. The B570 scores 20556 on average, placing the two Intel parts in a near-dead heat. This suggests that within Intel’s own lineup, generational improvements have not translated into a meaningful aggregate performance leap, at least when measured by this benchmark suite.
Versus the NVIDIA GeForce RTX 3070 Mobile, the A750 is 0.2% faster, with scores of 20582 and 20534 respectively. This is another statistical tie, though the RTX 3070 Mobile is a laptop part operating under thermal constraints, whereas the A750 is a desktop card with a 225 W TDP. That the desktop part only narrowly outperforms a mobile GPU highlights the competitive pressure in this segment.
The only rival where the A750 falls behind is the AMD Radeon RX 6700S, which leads by 1.1%. The RX 6700S averages 20811, a modest but consistent advantage over the A750’s 20582. This is the largest delta in the comparison group, suggesting that AMD’s mobile offering holds a slight but measurable edge in overall benchmark performance.
Memory Subsystem
The Arc A750 is equipped with 8 GB of GDDR6 memory on a 256-bit bus, yielding a bandwidth of 512.0 GB/s. Memory operates at 2000 MHz with 16 Gbps effective speed. This configuration is well-suited for 1440p gaming, where the combination of capacity and bandwidth prevents bottlenecks in most titles.
At higher resolutions, the 8 GB capacity becomes a limiting factor. Modern games at 4K with high-detail textures can exceed this allocation, leading to potential stuttering or reduced texture quality. The 512.0 GB/s bandwidth, however, remains competitive for the card’s class, ensuring that when memory capacity is sufficient, data throughput is not a constraint. The 256-bit bus is a deliberate design choice that balances cost and performance, and benchmark results indicate it delivers consistent frame pacing in memory-intensive scenarios up to 1440p.
The pixel rate of 268.8 GPixel/s and texture rate of 537.6 GTexel/s further support this assessment. These figures suggest the memory subsystem can feed the shading units and ROPs without starvation in most real-world workloads, though the 8 GB ceiling is the primary architectural limitation for future-proofing at high resolutions.
Ray Tracing and Feature Set
The Arc A750 includes 28 ray tracing cores, providing dedicated hardware for real-time ray tracing workloads. While the card does not list tensor cores, it supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. This API coverage ensures compatibility with modern game engines and rendering techniques.
Benchmark results do not include a dedicated ray tracing test, so the RT cores’ impact cannot be quantified directly from the data. However, the presence of these cores means the card can enable hardware-accelerated ray tracing in supported titles. The DirectX 12 Ultimate support confirms feature-level 12_2 capabilities, including variable rate shading and mesh shaders, which are increasingly common in current-generation games.
The architecture is Xe-HPG, built on a 6 nm process at TSMC with 21,700 million transistors on a 406 mm² die. This transistor density of 53.4M per mm² is moderate by modern standards, but the 3584 shading units and 224 TMUs provide substantial compute throughput. The FP32 performance of 17.20 TFLOPS places the card in a competitive position for rasterized workloads, while FP16 at 34.41 TFLOPS (2:1) offers headroom for workloads that utilize reduced precision.
Who Should Consider It
Given the benchmark data, the Arc A750 is best suited for gamers targeting 1080p and 1440p resolutions with high settings. The 8 GB memory and 512.0 GB/s bandwidth are adequate for these scenarios, and the average benchmark score of 20582 positions it as a mid-range option that can handle most titles without compromise.
Users with 4K displays should exercise caution. The 8 GB VRAM capacity is the primary concern, as it may necessitate reduced texture quality or resolution scaling in memory-heavy titles. The card’s 64th percentile ranking among all GPUs indicates it outperforms the majority of installed hardware, but it does not reach the upper echelon required for consistent 4K ultra settings.
The card’s end-of-life status and successor designation of Battlemage suggest that early adopters should be aware of its limited future support. However, for current-generation games at mainstream resolutions, the data shows the A750 delivers competitive performance. The 225 W TDP and suggested 550 W PSU make it a reasonable fit for standard desktop builds, though the dual-slot form factor and dual power connectors (1x 6-pin + 1x 8-pin) require compatible cases and power supplies.
Benchmark Performance
The average benchmark score of 20582 places the Arc A750 in the 64th percentile of all GPUs, indicating it outperforms roughly two-thirds of the hardware tracked in the database. The aggregate score is derived from multiple tests, including 3DMark Steel Nomad DX12 at 2612, Geekbench OpenCL at 98554, and Geekbench Vulkan at 85631.
In DirectX-specific PassMark tests, the card shows interesting variations. DirectX 9 performance is strongest at 181, while DirectX 10, 11, and 12 scores range from 65 to 72. This pattern suggests the card’s legacy DirectX performance is more robust than its modern API results, which may reflect driver maturity or architectural priorities. The PassMark G3D score of 12534 and GPU compute score of 5368 provide additional context, with the G2D score of 732 indicating modest 2D performance.
Relative to its nearest rivals, the A750’s position is defined by narrow margins. The 0.1% advantage over the Quadro M4000M and Arc B570, and the 0.2% lead over the RTX 3070 Mobile, all fall within run-to-run variance. The 1.1% deficit to the RX 6700S is the only statistically meaningful difference in the group, yet even this is a small gap that would be imperceptible in real-world gaming.
The 3DMark Steel Nomad score of 2612 is a useful data point for DirectX 12 rasterization performance. This modern test stresses the GPU’s compute and geometry capabilities, and the score indicates the A750 handles contemporary workloads adequately. The Geekbench Vulkan score of 85631 and OpenCL score of 98554 show strong compute performance, which is relevant for non-gaming applications such as content creation or scientific workloads.
In aggregate, the data portrays the Arc A750 as a capable mid-range card that competes effectively with its immediate rivals, though it does not decisively beat any of them. Its 64th percentile ranking and average score of 20582 demonstrate that it sits comfortably in the middle of the performance spectrum, making it a viable option for mainstream gaming at 1080p and 1440p, with the caveat of its 8 GB memory limit at higher resolutions.
The NVIDIA Equivalent of Arc A750
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 3060 8 GB offers comparable performance and features in the NVIDIA lineup.
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