GEFORCE

NVIDIA GeForce GTX 1650 SUPER

NVIDIA graphics card specifications and benchmark scores

4 GB
VRAM
1725
MHz Boost
100W
TDP
128
Bus Width

NVIDIA GeForce GTX 1650 SUPER Specifications

⚙️

GeForce GTX 1650 SUPER GPU Core

Shader units and compute resources

The NVIDIA GeForce GTX 1650 SUPER GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
1,280
Shaders
1,280
TMUs
80
ROPs
32
SM Count
20
⏱️

GTX 1650 SUPER Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce GTX 1650 SUPER's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GTX 1650 SUPER by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1530 MHz
Base Clock
1,530 MHz
Boost Clock
1725 MHz
Boost Clock
1,725 MHz
Memory Clock
1500 MHz 12 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce GTX 1650 SUPER Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GTX 1650 SUPER's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
4 GB
VRAM
4,096 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
192.0 GB/s
💾

GeForce GTX 1650 SUPER by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the GTX 1650 SUPER, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
64 KB (per SM)
L2 Cache
1024 KB
📈

GTX 1650 SUPER Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GTX 1650 SUPER against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
4.416 TFLOPS
FP64 (Double)
138.0 GFLOPS (1:32)
FP16 (Half)
8.832 TFLOPS (2:1)
Pixel Rate
55.20 GPixel/s
Texture Rate
138.0 GTexel/s
🏗️

Turing Architecture & Process

Manufacturing and design details

The NVIDIA GeForce GTX 1650 SUPER is built on NVIDIA's Turing architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GTX 1650 SUPER will perform in GPU benchmarks compared to previous generations.

Architecture
Turing
GPU Name
TU116
Process Node
12 nm
Foundry
TSMC
Transistors
6,600 million
Die Size
284 mm²
Density
23.2M / mm²
🔌

NVIDIA's GeForce GTX 1650 SUPER Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce GTX 1650 SUPER determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GTX 1650 SUPER to maintain boost clocks without throttling.

TDP
100 W
TDP
100W
Power Connectors
1x 6-pin
Suggested PSU
300 W
📐

GeForce GTX 1650 SUPER by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce GTX 1650 SUPER are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
229 mm 9 inches
Height
111 mm 4.4 inches
Bus Interface
PCIe 3.0 x16
Display Outputs
1x DVI1x HDMI 2.01x DisplayPort 1.4a
Display Outputs
1x DVI1x HDMI 2.01x DisplayPort 1.4a
🎮

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce GTX 1650 SUPER. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
7.5
Shader Model
6.8
📦

GeForce GTX 1650 SUPER Product Information

Release and pricing details

The NVIDIA GeForce GTX 1650 SUPER is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GTX 1650 SUPER by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Nov 2019
Launch Price
159 USD
Production
End-of-life
Predecessor
GeForce 10
Successor
GeForce 20

GeForce GTX 1650 SUPER Benchmark Scores

3dmark_3dmark_steel_nomad_dx12Source

3DMark Steel Nomad is the latest GPU benchmark running at native 4K with DirectX 12. It's roughly 3x more demanding than Time Spy, testing NVIDIA GeForce GTX 1650 SUPER with cutting-edge rendering techniques.

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce GTX 1650 SUPER handles parallel computing tasks like video encoding and scientific simulations.

geekbench_opencl #168 of 582
55,811
15%
Max: 380,114

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA GeForce GTX 1650 SUPER performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL.

geekbench_vulkan #158 of 386
53,160
14%
Max: 379,571

passmark_directx_10Source

DirectX 10 tests NVIDIA GeForce GTX 1650 SUPER with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level. DX10 introduced geometry shaders and other features still used today. Some games from this period remain popular and benefit from good DX10 performance.

passmark_directx_11Source

DirectX 11 tests NVIDIA GeForce GTX 1650 SUPER with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles.

passmark_directx_12Source

DirectX 12 tests NVIDIA GeForce GTX 1650 SUPER with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders. DX12 offers better CPU efficiency through reduced driver overhead.

passmark_directx_9Source

DirectX 9 tests NVIDIA GeForce GTX 1650 SUPER performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era. Many indie games and older titles still rely on DirectX 9.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how NVIDIA GeForce GTX 1650 SUPER handles everyday visual tasks. Higher scores mean smoother desktop experience and faster UI rendering.

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of NVIDIA GeForce GTX 1650 SUPER across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score. The combined result predicts performance across various game engines and API versions. Results can be compared against millions of GPU submissions in the PassMark database.

passmark_g3d #108 of 164
10,179
23%
Max: 44,065

passmark_gpu_computeSource

GPU compute tests parallel processing capability of NVIDIA GeForce GTX 1650 SUPER using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads. Non-gaming applications increasingly leverage GPU compute for acceleration.

passmark_gpu_compute #107 of 162
4,477
16%
Max: 28,396

About NVIDIA GeForce GTX 1650 SUPER

The NVIDIA GeForce GTX 1650 SUPER represents a balanced entry-level GPU designed for users seeking reliable performance at an accessible price point. Built on the Turing architecture and manufactured using a 12 nm process, this card delivers solid graphics output with 4 GB of GDDR6 memory, ensuring smooth operation for everyday gaming and multimedia tasks. With a base clock speed of 1530 MHz and a boost clock of 1725 MHz, the GTX 1650 SUPER offers sufficient power to handle modern titles in 1080p resolution at respectable frame rates. Its low TDP of 100 W makes it an energy-efficient choice, particularly appealing to users with limited power supply capacities or those prioritizing thermal efficiency. The GPU shines in professional workloads where compute efficiency matters, thanks to robust OpenCL and Vulkan support, as evidenced by benchmark scores like 55,811 points in Geekbench OpenCL and 53,160 points in Geekbench Vulkan. This capability extends to content creation tasks, where the GTX 1650 SUPER can accelerate workflows in applications leveraging GPU acceleration, though it may not match higher-tier cards in demandingly parallel tasks. NVIDIA’s consistent driver support ensures stability and compatibility with the latest software, minimizing disruptions for users relying on the card for productivity or creative endeavors. From an enterprise perspective, the GTX 1650 SUPER offers practical features such as PCIe 3.0 x16 connectivity, which guarantees seamless integration into modern systems and infrastructure. While it may not be the top choice for highly specialized enterprise applications, its reliability and cost-effectiveness make it a viable option for businesses seeking to deploy scalable graphics solutions without exceeding budget constraints. The GPU’s competitive launch price of $159 USD further enhances its appeal, positioning it as an attractive option for both individual users and small-scale enterprises needing entry-level graphics performance. Overall, the NVIDIA GeForce GTX 1650 SUPER delivers a compelling blend of affordability, efficiency, and versatility, making it a dependable choice for users across a range of applications from casual gaming to professional work.

The AMD Equivalent of GeForce GTX 1650 SUPER

Looking for a similar graphics card from AMD? The AMD Radeon RX 5300M offers comparable performance and features in the AMD lineup.

AMD Radeon RX 5300M

AMD • 3 GB VRAM

View Specs Compare

Popular NVIDIA GeForce GTX 1650 SUPER Comparisons

See how the GeForce GTX 1650 SUPER stacks up against similar graphics cards from the same generation and competing brands.

Compare GeForce GTX 1650 SUPER with Other GPUs

Select another GPU to compare specifications and benchmarks side-by-side.

Browse GPUs