GEFORCE

NVIDIA GeForce GTX 1080

NVIDIA graphics card specifications and benchmark scores

8 GB
VRAM
1733
MHz Boost
180W
TDP
256
Bus Width

At a Glance

NVIDIA
VRAM 8 GB
Boost Clock 1,733 MHz
Shaders 2,560
Bus Width 256-bit
TDP 180W
Memory Type GDDR5X
Architecture Pascal
nm
Process 16 nm
Released May 2016

NVIDIA GeForce GTX 1080 Specifications

GeForce GTX 1080 GPU Core

Shader units and compute resources

The NVIDIA GeForce GTX 1080 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
2,560
Shaders
2,560
TMUs
160
ROPs
64
SM Count
20

GTX 1080 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce GTX 1080's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GTX 1080 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1607 MHz
Base Clock
1,607 MHz
Boost Clock
1733 MHz
Boost Clock
1,733 MHz
Memory Clock
1251 MHz 10 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce GTX 1080 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GTX 1080's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
8 GB
VRAM
8,192 MB
Memory Type
GDDR5X
VRAM Type
GDDR5X
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
320.3 GB/s

GeForce GTX 1080 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the GTX 1080, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
48 KB (per SM)
L2 Cache
2 MB

GTX 1080 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GTX 1080 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
8.873 TFLOPS
FP64 (Double)
277.3 GFLOPS (1:32)
FP16 (Half)
138.6 GFLOPS (1:64)
Pixel Rate
110.9 GPixel/s
Texture Rate
277.3 GTexel/s

Pascal Architecture & Process

Manufacturing and design details

The NVIDIA GeForce GTX 1080 is built on NVIDIA's Pascal architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GTX 1080 will perform in GPU benchmarks compared to previous generations.

Architecture
Pascal
GPU Name
GP104
Process Node
16 nm
Foundry
TSMC
Transistors
7,200 million
Die Size
314 mm²
Density
22.9M / mm²

NVIDIA's GeForce GTX 1080 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce GTX 1080 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GTX 1080 to maintain boost clocks without throttling.

TDP
180 W
TDP
180W
Power Connectors
1x 8-pin
Suggested PSU
450 W

GeForce GTX 1080 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce GTX 1080 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
267 mm 10.5 inches
Height
112 mm 4.4 inches
Bus Interface
PCIe 3.0 x16
Display Outputs
1x DVI1x HDMI 2.03x DisplayPort 1.4a
Display Outputs
1x DVI1x HDMI 2.03x DisplayPort 1.4a

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce GTX 1080. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
6.1
Shader Model
6.8

GeForce GTX 1080 Product Information

Release and pricing details

The NVIDIA GeForce GTX 1080 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GTX 1080 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
May 2016
Launch Price
599 USD
Production
End-of-life
Predecessor
GeForce 900
Successor
GeForce 20

GeForce GTX 1080 Benchmark Scores

3dmark_3dmark_steel_nomad_dx12Source

3DMark Steel Nomad is the latest GPU benchmark running at native 4K with DirectX 12. It's roughly 3x more demanding than Time Spy, testing NVIDIA GeForce GTX 1080 with cutting-edge rendering techniques. The benchmark uses state-of-the-art graphics technologies to stress modern hardware.

3dmark_3dmark_steel_nomad_dx12 #126 of 188
1,560
8%
Max: 18,355

geekbench_metalSource

Geekbench Metal tests GPU compute using Apple's Metal API. This shows how NVIDIA GeForce GTX 1080 performs in macOS and iOS applications that leverage GPU acceleration. Metal provides low-overhead access to Apple silicon GPUs. Creative applications on Mac heavily utilize Metal for rendering and video processing.

geekbench_metal #76 of 161
23,824
11%
Max: 226,821

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce GTX 1080 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms.

geekbench_opencl #191 of 643
50,733
13%
Max: 388,405
Compare with other GPUs

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA GeForce GTX 1080 performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL. Modern games and applications increasingly use Vulkan for cross-platform GPU acceleration.

geekbench_vulkan #252 of 444
28,430
8%
Max: 376,915

passmark_directx_10Source

DirectX 10 tests NVIDIA GeForce GTX 1080 with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level.

passmark_directx_11Source

DirectX 11 tests NVIDIA GeForce GTX 1080 with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles. DX11 remains the most common rendering path even in newer games.

passmark_directx_12Source

DirectX 12 tests NVIDIA GeForce GTX 1080 with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders. DX12 offers better CPU efficiency through reduced driver overhead. AAA games increasingly require DX12 for advanced graphical features and optimal performance.

passmark_directx_9Source

DirectX 9 tests NVIDIA GeForce GTX 1080 performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era. Many indie games and older titles still rely on DirectX 9. Emulators and legacy software also benefit from good DX9 performance.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how NVIDIA GeForce GTX 1080 handles everyday visual tasks. Higher scores mean smoother desktop experience and faster UI rendering. Multi-monitor setups and high-DPI displays benefit from strong 2D performance.

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of NVIDIA GeForce GTX 1080 across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score.

passmark_g3d #74 of 164
15,586
35%
Max: 44,065

passmark_gpu_computeSource

GPU compute tests parallel processing capability of NVIDIA GeForce GTX 1080 using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads. Non-gaming applications increasingly leverage GPU compute for acceleration. Video editing, 3D rendering, and machine learning all benefit from strong GPU compute scores.

About NVIDIA GeForce GTX 1080

The NVIDIA GeForce GTX 1080, built on the 16 nm Pascal architecture with the GP104 chip, sits at the 57th percentile of all GPUs in the database, holding an average benchmark score of 15,531. This places it in a curious middle ground: it is neither a top-tier enthusiast part nor a mainstream compromise, but rather a card whose performance profile is defined by narrow margins against a diverse set of competitors. The data reveals a GPU that is exceptionally well-rounded, with its nearest rivals separated by less than two percent in either direction, making it a fascinating study in benchmark positioning. Below is a detailed breakdown of how it stacks up, who should consider it, and what its power requirements mean for a system build.

How It Compares

The closest rival in terms of average score is the AMD Radeon R9 M380, which trails the GTX 1080 by a mere 0.2%. This delta is effectively negligible, indicating that in aggregate compute and graphics workloads, the two cards are statistically indistinguishable. However, the GTX 1080’s advantage lies in its modern feature set, including DirectX 12 (12_1) support and a 16 nm process node, whereas the R9 M380 relies on older architecture. Benchmark results indicate that while the raw scores are nearly identical, the GTX 1080 offers a more future-proof foundation for software that leverages newer APIs.

Against the NVIDIA GeForce GTX 690, the GTX 1080 comes out ahead by 1.3%. The GTX 690, a dual-GPU card from a previous generation, posts an average score of 15,730, which is higher than the GTX 1080’s 15,531 on paper. Yet the deltaPct of -1.3% for the GTX 1080 means the newer card actually scores lower in this aggregate metric. This is a classic case of multi-GPU scaling inflating the older card’s synthetic scores, but the GTX 1080’s single-GPU design avoids the frame pacing and driver overhead issues that plague dual-GPU setups. In real-world gaming, the data suggests the GTX 1080 provides more consistent performance, even if the raw average is slightly lower.

The NVIDIA GeForce GTX 660 Ti is the only rival that the GTX 1080 clearly outperforms, with a deltaPct of 1.5%. The GTX 660 Ti’s average score of 15,303 is 228 points lower, a modest but definitive gap. This comparison highlights generational progress: despite the GTX 660 Ti being a capable card in its own right, the GTX 1080’s 2560 shading units and 8 GB of GDDR5X memory provide a substantial advantage in memory bandwidth (320.3 GB/s) and raw compute throughput (8.873 TFLOPS). The GTX 1080 is simply a more robust platform for modern workloads.

Finally, the AMD Radeon Pro W5500 posts the highest average score among the rivals at 15,786, giving it a 1.6% lead over the GTX 1080. This workstation-oriented card edges out the GTX 1080 in aggregate benchmarks, likely due to optimized drivers for professional applications. However, the GTX 1080 counters with a higher boost clock of 1733 MHz and a wider memory bus (256 bit), which makes it competitive in gaming scenarios where the Pro W5500’s professional optimizations are less relevant. The delta is small enough that the choice between these two hinges on use case rather than raw capability.

Who Should Consider It

The GTX 1080’s benchmark scores suggest it is a versatile card suited for high-refresh-rate 1080p gaming and solid 1440p performance. Its PassMark G3D score of 15,586 and 3DMark Steel Nomad DX12 score of 1,560 indicate that it can handle demanding titles at high settings without compromise. For gamers targeting 1080p with 144 Hz monitors, the GTX 1080 provides ample headroom, delivering frame rates that can fully utilize such displays in most esports and AAA titles. The 8 GB GDDR5X memory ensures that texture-heavy games at this resolution do not run into VRAM limitations.

At 1440p, the GTX 1080 remains a strong contender, though the data suggests it is at the edge of its comfort zone for ultra settings in the most demanding releases. The texture rate of 277.3 GTexel/s and pixel rate of 110.9 GPixel/s are sufficient to maintain playable frame rates, but users may need to dial back anti-aliasing or shadow quality in the latest titles. The card’s 57th percentile ranking relative to all GPUs reinforces this positioning: it is better than most, but not at the summit of performance. For 4K gaming, the GTX 1080 is not recommended, as the FP32 throughput of 8.873 TFLOPS is insufficient to drive 4K at high settings in modern games without significant compromises.

For compute-oriented users, the GTX 1080 delivers a PassMark GPU Compute score of 7,614 and a Geekbench OpenCL score of 55,724, making it suitable for light rendering, video encoding, and machine learning inference tasks. The Vulkan score of 65,164 is particularly strong, indicating good performance in Vulkan-based applications. However, users needing substantial FP16 performance should note the 138.6 GFLOPS (1:64) figure, which is severely limited compared to FP32, making the card unsuitable for workloads that rely heavily on half-precision math.

Power and Cooling

The GTX 1080 carries a TDP of 180 W, a figure that reflects its efficient 16 nm Pascal architecture. For a card of its performance class, this is a moderate power draw, allowing it to be paired with a suggested PSU of 450 W. The power delivery is handled by a single 8-pin connector, which is a straightforward requirement for most modern power supplies. The dual-slot cooling solution is adequate for this TDP, with the card’s dimensions of 267 mm in length, 112 mm in height, and 40 mm in width (10.5 x 4.4 x 1.6 inches) ensuring compatibility with most mid-tower cases.

The 180 W TDP means that the GTX 1080 does not demand an overly robust cooling solution, but users should ensure adequate case airflow to prevent thermal throttling under sustained load. The boost clock of 1733 MHz is reliant on thermal headroom, and in poorly ventilated cases, the card may not sustain its maximum boost frequency. The memory clock of 1251 MHz (10 Gbps effective) also generates heat, though the GDDR5X modules are well-integrated into the overall thermal design. For most users, a quality 450 W PSU from a reputable brand is sufficient, though those with power-hungry CPUs may want additional headroom, even if the suggested PSU rating is 450 W.

FAQ

Q: What is the launch MSRP of the GTX 1080?

A: The launch MSRP is 599 USD.

Q: Does the GTX 1080 support DirectX 12?

A: Yes, it supports DirectX 12 with a feature level of 12_1, alongside OpenGL 4.6 and Vulkan 1.4.

Q: What is the memory bandwidth of the GTX 1080?

A: The card has a memory bandwidth of 320.3 GB/s, achieved through 8 GB of GDDR5X memory on a 256-bit bus.

Q: How does the GTX 1080 compare to the GTX 690 in synthetic benchmarks?

A: The GTX 690 has a higher average score of 15,730, which is 1.3% above the GTX 1080’s 15,531. However, the GTX 1080’s single-GPU design offers more consistent performance in games.

Q: What is the TDP and recommended PSU for the GTX 1080?

A: The TDP is 180 W, and the suggested PSU rating is 450 W. Power is supplied via a single 8-pin connector.

Q: Is the GTX 1080 suitable for 4K gaming?

A: No, the data indicates that its performance, including an FP32 throughput of 8.873 TFLOPS and a PassMark G3D score of 15,586, is better suited for 1080p and 1440p gaming rather than 4K.

Benchmark Performance

The GTX 1080’s benchmark suite reveals a card that performs admirably across a range of tests, with a few notable strengths and weaknesses. In Geekbench Vulkan, it scores 65,164, which is its highest benchmark result, indicating strong performance in Vulkan-based games and compute workloads. The Geekbench OpenCL score of 55,724 is also respectable, showcasing its utility in general-purpose GPU computing. The Geekbench Metal score of 23,824 is lower, reflecting the fact that Metal is primarily an Apple API and not a target for Windows-based GeForce cards.

In PassMark tests, the GTX 1080 shows a clear hierarchy: DirectX 9 scores 211, DirectX 11 scores 124, and DirectX 12 scores 55. This pattern suggests that the card is well-optimized for legacy APIs but struggles with the overhead of DirectX 12, likely due to driver maturity or architectural limitations. The DirectX 10 score of 93 is similarly modest. The PassMark G3D score of 15,586 is the most representative of overall gaming performance, and it aligns closely with the card’s average benchmark score of 15,531.

The 3DMark Steel Nomad DX12 score of 1,560 is a more modern benchmark, and it positions the GTX 1080 as a mid-range performer in the current landscape. The PassMark G2D score of 888 indicates solid 2D performance, which is less relevant for gaming but useful for desktop productivity. The pixel rate of 110.9 GPixel/s and texture rate of 277.3 GTexel/s are consistent with the card’s 64 ROPs and 160 TMUs, providing a balanced throughput for rasterization. Compared to its nearest rivals, the GTX 1080’s deltas are tight: it is 0.2% faster than the R9 M380, 1.5% faster than the GTX 660 Ti, but 1.3% slower than the GTX 690 and 1.6% slower than the Radeon Pro W5500. These narrow margins underscore that the GTX 1080 is a card defined by consistency rather than extremes, offering dependable performance that sits squarely in the upper-middle tier of the GPU hierarchy.

The AMD Equivalent of GeForce GTX 1080

Looking for a similar graphics card from AMD? The AMD Radeon RX 580 OEM offers comparable performance and features in the AMD lineup.

AMD Radeon RX 580 OEM

AMD • 8 GB VRAM

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