RADEON

AMD Radeon Pro 570

AMD graphics card specifications and benchmark scores

4 GB
VRAM
1105
MHz Boost
150W
TDP
256
Bus Width

At a Glance

AMD
VRAM 4 GB
Boost Clock 1,105 MHz
Shaders 1,792
Bus Width 256-bit
TDP 150W
Memory Type GDDR5
Architecture GCN 4.0
nm
Process 14 nm
Released Jun 2017

AMD Radeon Pro 570 Specifications

GPU Core

Shader units and compute resources

The AMD Radeon Pro 570 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
1,792
Shaders
1,792
TMUs
112
ROPs
32
Compute Units
28

Pro 570 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon Pro 570's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon Pro 570 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1000 MHz
Base Clock
1,000 MHz
Boost Clock
1105 MHz
Boost Clock
1,105 MHz
Memory Clock
1695 MHz 6.8 Gbps effective
GDDR GDDR 6X 6X

AMD's Radeon Pro 570 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon Pro 570's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
4 GB
VRAM
4,096 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
217.0 GB/s

Radeon Pro 570 by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Pro 570, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per CU)
L2 Cache
2 MB

Pro 570 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon Pro 570 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
3.960 TFLOPS
FP64 (Double)
247.5 GFLOPS (1:16)
FP16 (Half)
3.960 TFLOPS (1:1)
Pixel Rate
35.36 GPixel/s
Texture Rate
123.8 GTexel/s

GCN 4.0 Architecture & Process

Manufacturing and design details

The AMD Radeon Pro 570 is built on AMD's GCN 4.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Pro 570 will perform in GPU benchmarks compared to previous generations.

Architecture
GCN 4.0
GPU Name
Ellesmere
Process Node
14 nm
Foundry
GlobalFoundries
Transistors
5,700 million
Die Size
232 mm²
Density
24.6M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon Pro 570 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon Pro 570 to maintain boost clocks without throttling.

TDP
150 W
TDP
150W
Power Connectors
None

Radeon Pro 570 by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon Pro 570 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 3.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon Pro 570. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_0)
DirectX
12 (12_0)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.3
Vulkan
1.3
OpenCL
2.1
Shader Model
6.7

Radeon Pro 570 Product Information

Release and pricing details

The AMD Radeon Pro 570 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon Pro 570 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Jun 2017
Production
End-of-life

About AMD Radeon Pro 570

The AMD Radeon Pro 570 is an end-of-life mobile workstation graphics solution built on the 14 nm GlobalFoundries process with the Ellesmere chip and GCN 4.0 architecture. It integrates 5,700 million transistors on a 232 mm² die, yielding a transistor density of 24.6M per mm², and its benchmark data places it at the 77th percentile of all GPUs with an average score of 33258. The card's performance profile, derived from Geekbench Metal, OpenCL, and Vulkan tests, positions it as a tightly clustered competitor in a narrow performance band, where fractions of a percent separate it from its nearest rivals.

How It Compares

The NVIDIA RTX A5000 sits as the closest rival, with an average score of 33294 against the Radeon Pro 570's 33258. The delta is a negligible -0.1%, meaning the Radeon Pro 570 trails by an effectively imperceptible margin. This is a remarkable outcome given the RTX A5000's positioning in the workstation market; the data indicates that in synthetic aggregate benchmarks, the two are functionally equivalent, though the Radeon's lead in Vulkan-specific tests suggests workload-dependent behavior.

Against the NVIDIA GeForce MX550, the Radeon Pro 570 holds a slim 0.1% advantage, with the MX550 scoring 33209. This delta is within noise for most real-world applications, yet it demonstrates that the Radeon Pro 570's older GCN architecture remains competitive with a newer entry-level mobile part. The OpenCL score gap is more pronounced in the Radeon's favor, while the MX550 may close ground in Metal workloads.

The NVIDIA GeForce RTX 3050 Mobile trails by 0.3%, scoring 33170. This places the Radeon Pro 570 slightly ahead, but the RTX 3050 Mobile's architectural advantages in ray tracing and tensor operations are not reflected in these raw compute scores. The delta is small enough that thermal or driver variations could reverse the order in any given run.

The NVIDIA T550 Mobile also scores 33161, a 0.3% deficit relative to the Radeon Pro 570. This is the weakest rival in the group, yet the difference is so marginal that the Radeon's victory is purely statistical. The T550 Mobile's lower average score suggests it may be a more power-efficient design, but the benchmark data shows the Radeon Pro 570 edging it out in aggregate performance.

Memory Subsystem

The Radeon Pro 570 comes equipped with 4 GB of GDDR5 memory on a 256-bit bus, providing a memory bandwidth of 217.0 GB/s. The effective memory speed is 6.8 Gbps, operating at a base memory clock of 1695 MHz. This configuration is adequate for 1080p and entry-level 1440p workloads, but the 4 GB capacity presents a limitation for high-resolution textures or multi-monitor setups with demanding assets. At higher resolutions, the bandwidth becomes a bottleneck in fill-rate-heavy scenes, though the pixel rate of 35.36 GPixel/s and texture rate of 123.8 GTexel/s help mitigate some pressure. The memory subsystem's 256-bit bus is a strength for its class, allowing the card to maintain throughput that rivals with narrower buses cannot match, even if their VRAM capacities are larger. For 4K gaming or professional rendering, the 4 GB frame buffer will likely overflow, causing texture swapping or reduced settings; the data suggests the card is best suited to resolutions where its bandwidth can be fully utilized without capacity spillover.

Ray Tracing and Feature Set

The Radeon Pro 570 does not include dedicated ray tracing cores or tensor cores, as these are absent from the fact pack. Its feature set relies on the GCN 4.0 architecture's compute units, with 1792 shading units, 112 texture mapping units, and 32 raster output units. API support includes DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3, covering modern graphics standards. The lack of hardware ray tracing means any ray-traced effects would rely on compute shaders, which is inefficient compared to dedicated hardware in rival NVIDIA parts like the RTX A5000 or RTX 3050 Mobile. However, the Vulkan score of 32110 indicates strong low-level API performance, which can benefit games and applications that leverage explicit multi-threading. The card's FP32 and FP16 performance are both 3.960 TFLOPS at a 1:1 ratio, meaning there is no half-precision acceleration advantage—a notable difference from newer architectures that double FP16 throughput. For professional workloads that use FP16, this parity simplifies coding but limits potential speedups. The display outputs are portable device dependent, reflecting its integrated form factor (IGP) with no dedicated power connectors.

Who Should Consider It

Benchmark results indicate the Radeon Pro 570 is suitable for users targeting 1080p gaming at high settings or 1440p at medium settings, given its 3.960 TFLOPS FP32 performance and 217.0 GB/s bandwidth. Its 77th percentile standing means it outperforms the majority of GPUs, but the 4 GB VRAM cap restricts usage at 4K or with ultra-high-resolution texture packs. Creative professionals working in OpenCL-accelerated applications will find the score of 27702 respectable, while Metal users on macOS see a stronger 39963, making it a viable option for Final Cut Pro or similar software. The Vulkan score of 32110 suggests good compatibility with modern game engines, but the absence of ray tracing hardware means enthusiasts seeking RTX features should look elsewhere. The card's 150 W TDP and lack of power connectors make it an integrated option for portable devices, appealing to users who need workstation-class compute without external power requirements. It is not a fit for those requiring large VRAM buffers or dedicated AI acceleration, as tensor cores are absent.

Benchmark Performance

The average benchmark score of 33258 consolidates three tests: Geekbench Metal at 39963, OpenCL at 27702, and Vulkan at 32110. The Metal score is the highest, indicating strong optimization for Apple's API, while OpenCL lags significantly—a 30.7% deficit compared to Metal. This disparity suggests that the card's performance is highly API-dependent, with OpenCL workloads leaving performance on the table. Relative to rivals, the Radeon Pro 570's -0.1% delta versus the RTX A5000 means it is essentially tied in average score, but the RTX A5000 likely excels in ray tracing where the Radeon has no hardware. The 0.1% lead over the MX550 and 0.3% leads over the RTX 3050 Mobile and T550 Mobile are all within a 0.4% band, making the entire group statistically indistinguishable in aggregate. However, the Radeon's Vulkan score of 32110 is notably higher than its OpenCL score, which could give it an edge in Vulkan-based titles or applications that favor that API. The FP32 throughput of 3.960 TFLOPS is exactly matched by FP16, so there is no throughput bonus for half-precision workloads, which may hurt in machine learning inference tasks that rely on FP16. The pixel rate of 35.36 GPixel/s and texture rate of 123.8 GTexel/s are moderate for the class, aligning with its 32 ROPs and 112 TMUs.

Power and Cooling

The Radeon Pro 570 has a TDP of 150 W, which is modest for its performance level, but its integrated form factor (IGP) means it draws power through the system rather than a dedicated connector. The fact pack lists no power connectors and no suggested PSU, indicating that the host device's power delivery handles the card. This makes it an unusual entry in the benchmark database, as most discrete GPUs require external power. The slot width is listed as IGP, confirming it is not a standalone expansion card. Cooling is dependent on the portable device's thermal solution, with no dimensions provided for a cooler. The 150 W TDP suggests that thin-and-light chassis may throttle under sustained load, but the data does not include thermal behavior. For users considering this card, the lack of a PSU recommendation means they must rely on the system's existing power budget, which could be a constraint in smaller designs. The end-of-life production status implies that new units are scarce, but its power efficiency remains a selling point for legacy systems.

Detailed benchmark scores and charts for the AMD Radeon Pro 570 are below.

Benchmark Scores

geekbench_metalSource

Geekbench Metal tests GPU compute using Apple's Metal API. This shows how AMD Radeon Pro 570 performs in macOS and iOS applications that leverage GPU acceleration. Metal provides low-overhead access to Apple silicon GPUs. Creative applications on Mac heavily utilize Metal for rendering and video processing.

geekbench_metal #59 of 161
39,945
18%
Max: 226,821
Compare with other GPUs

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how AMD Radeon Pro 570 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms.

geekbench_opencl #274 of 650
27,702
7%
Max: 388,405
Compare with other GPUs

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how AMD Radeon Pro 570 performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL. Modern games and applications increasingly use Vulkan for cross-platform GPU acceleration.

geekbench_vulkan #236 of 446
31,974
8%
Max: 376,915

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