ARC

Intel Arc B580

Intel graphics card specifications and benchmark scores

12 GB
VRAM
2670
MHz Boost
190W
TDP
192
Bus Width
Ray Tracing 🤖XMX Cores

Intel Arc B580 Specifications

⚙️

Arc B580 GPU Core

Shader units and compute resources

The Intel Arc B580 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
2,560
Shaders
2,560
TMUs
160
ROPs
80
Execution Units
20
⏱️

B580 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Arc B580's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Arc B580 by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
2670 MHz
Base Clock
2,670 MHz
Boost Clock
2670 MHz
Boost Clock
2,670 MHz
Memory Clock
2375 MHz 19 Gbps effective
GDDR GDDR 6X 6X

Intel's Arc B580 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Arc B580's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
12 GB
VRAM
12,288 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
192 bit
Bus Width
192-bit
Bandwidth
456.0 GB/s
💾

Arc B580 by Intel Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the B580, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
256 KB (per EU)
L2 Cache
18 MB
📈

B580 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the Intel Arc B580 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
13.67 TFLOPS
FP64 (Double)
1.709 TFLOPS (1:8)
FP16 (Half)
27.34 TFLOPS (2:1)
Pixel Rate
213.6 GPixel/s
Texture Rate
427.2 GTexel/s

Arc B580 Ray Tracing & AI

Hardware acceleration features

The Intel Arc B580 includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the B580 capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
20
XMX Cores
160
🏗️

Xe2-HPG Architecture & Process

Manufacturing and design details

The Intel Arc B580 is built on Intel's Xe2-HPG architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the B580 will perform in GPU benchmarks compared to previous generations.

Architecture
Xe2-HPG
GPU Name
BMG-G21
Process Node
5 nm
Foundry
TSMC
Transistors
19,600 million
Die Size
272 mm²
Density
72.1M / mm²
🔌

Intel's Arc B580 Power & Thermal

TDP and power requirements

Power specifications for the Intel Arc B580 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Arc B580 to maintain boost clocks without throttling.

TDP
190 W
TDP
190W
Power Connectors
1x 8-pin
Suggested PSU
450 W
📐

Arc B580 by Intel Physical & Connectivity

Dimensions and outputs

Physical dimensions of the Intel Arc B580 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
272 mm 10.7 inches
Height
115 mm 4.5 inches
Bus Interface
PCIe 4.0 x8
Display Outputs
1x HDMI 2.1a3x DisplayPort 2.1
Display Outputs
1x HDMI 2.1a3x DisplayPort 2.1
🎮

Intel API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the Intel Arc B580. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
Shader Model
6.6
📦

Arc B580 Product Information

Release and pricing details

The Intel Arc B580 is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Arc B580 by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
Intel
Release Date
Dec 2024
Launch Price
249 USD
Production
Active
Predecessor
Alchemist

Arc B580 Benchmark Scores

3dmark_3dmark_steel_nomad_dx12Source

3DMark Steel Nomad is the latest GPU benchmark running at native 4K with DirectX 12. It's roughly 3x more demanding than Time Spy, testing Intel Arc B580 with cutting-edge rendering techniques.

3dmark_3dmark_steel_nomad_dx12 #43 of 144
3,068
21%
Max: 14,411

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how Intel Arc B580 handles parallel computing tasks like video encoding and scientific simulations.

geekbench_opencl #94 of 582
92,821
24%
Max: 380,114
Compare with other GPUs

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how Intel Arc B580 performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL.

geekbench_vulkan #63 of 386
109,672
29%
Max: 379,571

passmark_directx_10Source

DirectX 10 tests Intel Arc B580 with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level. DX10 introduced geometry shaders and other features still used today. Some games from this period remain popular and benefit from good DX10 performance.

passmark_directx_11Source

DirectX 11 tests Intel Arc B580 with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles.

passmark_directx_12Source

DirectX 12 tests Intel Arc B580 with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders. DX12 offers better CPU efficiency through reduced driver overhead.

passmark_directx_9Source

DirectX 9 tests Intel Arc B580 performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era. Many indie games and older titles still rely on DirectX 9.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how Intel Arc B580 handles everyday visual tasks. Higher scores mean smoother desktop experience and faster UI rendering.

passmark_g2d #105 of 164
709
48%
Max: 1,487

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of Intel Arc B580 across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score. The combined result predicts performance across various game engines and API versions. Results can be compared against millions of GPU submissions in the PassMark database.

passmark_g3d #72 of 164
15,748
36%
Max: 44,065

passmark_gpu_computeSource

GPU compute tests parallel processing capability of Intel Arc B580 using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads. Non-gaming applications increasingly leverage GPU compute for acceleration.

The NVIDIA Equivalent of Arc B580

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 1630 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce GTX 1630

NVIDIA • 4 GB VRAM

View Specs Compare

Popular Intel Arc B580 Comparisons

See how the Arc B580 stacks up against similar graphics cards from the same generation and competing brands.

Compare Arc B580 with Other GPUs

Select another GPU to compare specifications and benchmarks side-by-side.

Browse GPUs