RADEON

AMD Radeon RX 6700

AMD graphics card specifications and benchmark scores

10 GB
VRAM
2450
MHz Boost
175W
TDP
160
Bus Width
Ray Tracing

At a Glance

AMD
VRAM 10 GB
Boost Clock 2,450 MHz
Shaders 2,304
Bus Width 160-bit
TDP 175W
Memory Type GDDR6
RT Cores 36
Architecture RDNA 2.0
nm
Process 7 nm
Released Jun 2021

AMD Radeon RX 6700 Specifications

GPU Core

Shader units and compute resources

The AMD Radeon RX 6700 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
2,304
Shaders
2,304
TMUs
144
ROPs
64
Compute Units
36

RX 6700 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon RX 6700's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon RX 6700 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1941 MHz
Base Clock
1,941 MHz
Boost Clock
2450 MHz
Boost Clock
2,450 MHz
Game Clock
2174 MHz
Memory Clock
2000 MHz 16 Gbps effective
GDDR GDDR 6X 6X

AMD's Radeon RX 6700 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon RX 6700's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
10 GB
VRAM
10,240 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
160 bit
Bus Width
160-bit
Bandwidth
320.0 GB/s

Radeon RX 6700 by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the RX 6700, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB per Array
L2 Cache
3 MB
Infinity Cache
80 MB

RX 6700 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon RX 6700 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
11.29 TFLOPS
FP64 (Double)
705.6 GFLOPS (1:16)
FP16 (Half)
22.58 TFLOPS (2:1)
Pixel Rate
156.8 GPixel/s
Texture Rate
352.8 GTexel/s

Radeon RX 6700 Ray Tracing & AI

Hardware acceleration features

The AMD Radeon RX 6700 includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RX 6700 capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
36

RDNA 2.0 Architecture & Process

Manufacturing and design details

The AMD Radeon RX 6700 is built on AMD's RDNA 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RX 6700 will perform in GPU benchmarks compared to previous generations.

Architecture
RDNA 2.0
GPU Name
Navi 22
Process Node
7 nm
Foundry
TSMC
Transistors
17,200 million
Die Size
335 mm²
Density
51.3M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon RX 6700 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon RX 6700 to maintain boost clocks without throttling.

TDP
175 W
TDP
175W
Power Connectors
1x 8-pin
Suggested PSU
450 W

Radeon RX 6700 by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon RX 6700 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
267 mm 10.5 inches
Height
110 mm 4.3 inches
Bus Interface
PCIe 4.0 x16
Display Outputs
1x HDMI 2.13x DisplayPort 1.4a
Display Outputs
1x HDMI 2.13x DisplayPort 1.4a

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon RX 6700. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
2.1
Shader Model
6.8

Radeon RX 6700 Product Information

Release and pricing details

The AMD Radeon RX 6700 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon RX 6700 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Jun 2021
Production
End-of-life
Predecessor
Navi
Successor
Navi III

About AMD Radeon RX 6700

The AMD Radeon RX 6700 is a mid-range offering from the Radeon RX 6000 series, built on the RDNA 2.0 architecture with the Navi 22 chip. It sits at the 74th percentile among all GPUs in the database, with an average benchmark score of 31112, placing it in a competitive position against several professional and consumer cards. This analysis examines its memory, performance, power, and feature set using only the available benchmark data.

Memory Subsystem

The RX 6700 ships with 10 GB of GDDR6 memory on a 160-bit bus, delivering a memory bandwidth of 320.0 GB/s. The memory clock runs at 2000 MHz, which translates to 16 Gbps effective data rate. This configuration is notable for its capacity-to-bandwidth ratio — 10 GB is generous for 1080p and 1440p gaming, but the 160-bit bus is narrower than what some rivals use, which could limit performance at very high resolutions where bandwidth demand scales sharply.

At 4K, texture-heavy scenes often require more than 320.0 GB/s to avoid frame pacing issues, but the 10 GB frame buffer helps with caching. The data indicates the card’s pixel rate is 156.8 GPixel/s and its texture rate is 352.8 GTexel/s, which suggests that fill-rate-bound workloads may be less of a bottleneck than memory throughput. For high-resolution gaming, the practical implication is that the RX 6700 can handle 1440p comfortably, but 4K performance will depend heavily on game optimization and whether the 320.0 GB/s bandwidth becomes a limiting factor. The 10 GB capacity is also relevant for modern titles with high-resolution texture packs, though it falls short of the 16 GB found on some higher-tier cards.

Who Should Consider It

Benchmark results indicate this GPU is best suited for gamers targeting 1440p at high settings. Its average benchmark score of 31112 places it just below the NVIDIA Quadro M5000 (31142) by -0.1%, but slightly above the GeForce RTX 3070 Ti (30849) by 0.9%. For 1080p, the card is overkill in most scenarios, delivering ample headroom for high refresh rates. At 1440p, the 10 GB VRAM and 320.0 GB/s bandwidth are sufficient for current titles, and the card’s 11.29 TFLOPS of FP32 performance supports demanding shader workloads.

For 4K, the data suggests caution. The card’s 74th percentile ranking implies it outperforms three-quarters of all GPUs, but the narrow memory bus and modest bandwidth compared to top-tier cards mean that 4K ultra settings may require reduced texture quality or upscaling. Users with high-refresh-rate 1440p monitors or those who prefer maxed-out settings in esports titles will find this card well matched. Conversely, users seeking a future-proof 4K solution should look elsewhere, as the benchmark deltas against faster rivals are small.

Benchmark Performance

The RX 6700’s benchmark scores vary significantly across different APIs and workloads. In Geekbench Metal, it scores 122223, which is its strongest showing, while Geekbench Vulkan scores 96619 and Geekbench OpenCL scores 92672. These numbers indicate strong compute performance in metal-based applications, but the Vulkan and OpenCL results are notably lower, suggesting driver optimizations or architectural preferences for certain APIs.

In Passmark tests, the card scores 250 in DirectX 9, 166 in DirectX 11, and 71 in DirectX 12, with a DirectX 10 score of 115. The DirectX 12 score is surprisingly low compared to the others, which may reflect workload-specific inefficiencies. The Passmark G3D score is 18931, while G2D is 936, and GPU compute is 8240. The 3DMark Steel Nomad DX12 test yields a score of 2014, which is a more modern and demanding benchmark.

Relative to rivals, the RX 6700’s average score of 31112 is nearly identical to the NVIDIA Quadro M5000’s 31142, a delta of just -0.1%. Against the NVIDIA GRID M60-1Q (31220), it trails by -0.3%, but against the GeForce RTX 3070 Ti (30849), it leads by 0.9%. The largest gap is versus the Quadro RTX 8000 (31401), where the RX 6700 is -0.9% behind. These deltas are all within 1 percentage point, indicating that the RX 6700 is firmly in a tight performance cluster. However, the real-world implications depend on which tests are prioritized — the Geekbench Metal score suggests Apple-centric workloads may favor this card, while the low Passmark DX12 score could be a concern for future DX12-heavy games.

How It Compares

vs. NVIDIA Quadro M5000: The RX 6700 is effectively tied with the M5000, trailing by just -0.1% in average score (31112 vs. 31142). Both cards share similar compute capabilities, but the RX 6700 offers modern features like RT cores and DirectX 12 Ultimate, which the M5000 lacks. For gaming, the RX 6700 is clearly the better choice, but for professional compute, the M5000’s driver support may give it an edge in specific workloads.

vs. NVIDIA GRID M60-1Q: The GRID M60-1Q scores 31220, putting it 0.3% ahead of the RX 6700. This is a virtualized GPU for cloud gaming, so the comparison is mostly academic. The RX 6700 has dedicated display outputs (1x HDMI 2.1 and 3x DisplayPort 1.4a), whereas the GRID card is designed for datacenter use. In raw performance, the difference is negligible, but the RX 6700’s consumer features make it more versatile.

vs. NVIDIA GeForce RTX 3070 Ti: The RX 6700 leads the RTX 3070 Ti by 0.9% (31112 vs. 30849), which is a surprising result given the RTX 3070 Ti’s higher tier in NVIDIA’s lineup. However, this average includes multiple API tests, and the RX 6700’s strong Metal score may skew the average. In DX12-specific tests, the RTX 3070 Ti likely performs better, but the data does not break down per-test rival scores. The RX 6700’s 10 GB VRAM matches the RTX 3070 Ti’s capacity, but the latter has a wider memory bus.

vs. NVIDIA Quadro RTX 8000: The RTX 8000 scores 31401, which is 0.9% higher than the RX 6700. The RTX 8000 is a professional card with significantly more VRAM (though not specified here), but the benchmark average shows they are closely matched. The RX 6700’s power efficiency (175 W TDP) is likely superior, but for professional ray tracing workloads, the RTX 8000’s dedicated RT cores may offer advantages that the average score does not capture.

Power and Cooling

The RX 6700 has a TDP of 175 W, which is modest for its performance class. AMD recommends a 450 W power supply, and the card requires a single 8-pin power connector. This makes it suitable for a wide range of systems, including smaller form factor builds, as long as the PSU meets the 450 W requirement. The card is dual-slot in width, with dimensions of 267 mm (10.5 inches) in length, 110 mm (4.3 inches) in height, and 40 mm (1.6 inches) in width. These dimensions are relatively compact, allowing for compatibility with most mid-tower cases.

The 175 W TDP is lower than many competing cards with similar performance, which suggests efficient power delivery. The 7 nm process node from TSMC, with 17,200 million transistors on a 335 mm² die, contributes to this efficiency. The transistor density is 51.3M per mm², indicating a dense design that balances performance and power draw. For users with existing 450 W PSUs, this card is a drop-in upgrade without needing to replace the power supply. The single 8-pin connector is also a plus, as it avoids the need for multiple cables or adapters.

FAQ

Q: What is the RX 6700’s memory bandwidth?

A: The card has a memory bandwidth of 320.0 GB/s, derived from 10 GB of GDDR6 memory on a 160-bit bus running at 2000 MHz (16 Gbps effective).

Q: How does the RX 6700 compare to the GeForce RTX 3070 Ti?

A: In average benchmark scores, the RX 6700 leads by 0.9% (31112 vs. 30849), though this aggregate includes tests like Geekbench Metal where the RX 6700 excels. Individual game performance may vary.

Q: Does the RX 6700 support DirectX 12 Ultimate?

A: Yes, the card supports DirectX 12 Ultimate (12_2), along with OpenGL 4.6 and Vulkan 1.4, as listed in the API specifications.

Q: What is the recommended power supply for this card?

A: AMD suggests a 450 W PSU, and the card uses a single 8-pin power connector. The TDP is 175 W.

Q: Is the RX 6700 good for 4K gaming?

A: The 10 GB VRAM and 320.0 GB/s bandwidth are adequate, but the card’s performance percentile (74th) and narrow memory bus suggest 1440p is the sweet spot. 4K may require lower settings.

Q: What is the card’s production status?

A: The RX 6700 is marked as end-of-life, having been released on 2021-06-08. It is part of the Radeon RX 6000 series, succeeding the Navi architecture and preceding Navi III.

Ray Tracing and Feature Set

The RX 6700 includes 36 dedicated RT cores, which is notably fewer than some higher-end RDNA 2 cards, but it still enables hardware-accelerated ray tracing. The card does not list tensor cores, so AI-accelerated features like DLSS are not available; however, AMD’s FSR (FidelityFX Super Resolution) can be used as a spatial upscaler, though it is not mentioned in the fact pack. The architecture is RDNA 2.0, which supports DirectX 12 Ultimate (12_2), ensuring compatibility with modern ray-traced titles and mesh shaders.

The API support includes Vulkan 1.4, which is the latest version, and OpenGL 4.6, providing broad compatibility across older and newer applications. The display outputs are 1x HDMI 2.1 and 3x DisplayPort 1.4a, allowing for high refresh rates at 1440p and 4K on compatible monitors. The absence of tensor cores means that any AI-based features must rely on compute shaders, which the 36 RT cores do not accelerate. For users prioritizing ray tracing, the RT core count (36) is modest, and the card’s performance in ray-traced workloads will likely be lower than cards with more RT cores, such as the RTX 3070 Ti, though the average score shows the RX 6700 is slightly ahead overall.

The 11.29 TFLOPS of FP32 performance and 22.58 TFLOPS of FP16 (2:1 ratio) provide solid compute throughput, which benefits both gaming and content creation. The pixel rate of 156.8 GPixel/s and texture rate of 352.8 GTexel/s round out the feature set, indicating balanced rasterization capabilities. Overall, the RX 6700 is a well-rounded card for its class, with modern API support and a reasonable RT core count, though its legacy as an end-of-life product means future driver optimizations may be limited.

Detailed benchmark scores and charts for the AMD Radeon RX 6700 are below.

Benchmark Scores

3dmark_3dmark_steel_nomad_dx12Source

3DMark Steel Nomad is the latest GPU benchmark running at native 4K with DirectX 12. It's roughly 3x more demanding than Time Spy, testing AMD Radeon RX 6700 with cutting-edge rendering techniques. The benchmark uses state-of-the-art graphics technologies to stress modern hardware. Scores accurately predict AMD Radeon RX 6700 performance in demanding AAA games at 4K resolution.

3dmark_3dmark_steel_nomad_dx12 #104 of 188
2,014
11%
Max: 18,355

geekbench_metalSource

Geekbench Metal tests GPU compute using Apple's Metal API. This shows how AMD Radeon RX 6700 performs in macOS and iOS applications that leverage GPU acceleration.

geekbench_metal #14 of 161
122,223
54%
Max: 226,821

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how AMD Radeon RX 6700 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms. Higher scores benefit applications that leverage GPU acceleration for non-graphics workloads.

geekbench_opencl #98 of 650
97,841
25%
Max: 388,405

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how AMD Radeon RX 6700 performs with next-generation graphics and compute workloads.

geekbench_vulkan #102 of 446
83,974
22%
Max: 376,915

passmark_directx_10Source

DirectX 10 tests AMD Radeon RX 6700 with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level. DX10 introduced geometry shaders and other features still used today.

passmark_directx_11Source

DirectX 11 tests AMD Radeon RX 6700 with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles. DX11 remains the most common rendering path even in newer games. Tessellation and compute shaders introduced in DX11 are heavily used in modern game engines.

passmark_directx_12Source

DirectX 12 tests AMD Radeon RX 6700 with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders.

passmark_directx_9Source

DirectX 9 tests AMD Radeon RX 6700 performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how AMD Radeon RX 6700 handles everyday visual tasks.

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of AMD Radeon RX 6700 across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score. The combined result predicts performance across various game engines and API versions.

passmark_gpu_computeSource

GPU compute tests parallel processing capability of AMD Radeon RX 6700 using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads.

The NVIDIA Equivalent of Radeon RX 6700

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 3070 Ti offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 3070 Ti

NVIDIA • 8 GB VRAM

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