GEFORCE

NVIDIA GeForce GTX 1660 Ti

NVIDIA graphics card specifications and benchmark scores

6 GB
VRAM
1770
MHz Boost
120W
TDP
192
Bus Width

At a Glance

NVIDIA
VRAM 6 GB
Boost Clock 1,770 MHz
Shaders 1,536
Bus Width 192-bit
TDP 120W
Memory Type GDDR6
Architecture Turing
nm
Process 12 nm
Released Feb 2019

NVIDIA GeForce GTX 1660 Ti Specifications

GeForce GTX 1660 Ti GPU Core

Shader units and compute resources

The NVIDIA GeForce GTX 1660 Ti GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
1,536
Shaders
1,536
TMUs
96
ROPs
48
SM Count
24

GTX 1660 Ti Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce GTX 1660 Ti's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GTX 1660 Ti by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1500 MHz
Base Clock
1,500 MHz
Boost Clock
1770 MHz
Boost Clock
1,770 MHz
Memory Clock
1500 MHz 12 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce GTX 1660 Ti Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GTX 1660 Ti's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
6 GB
VRAM
6,144 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
192 bit
Bus Width
192-bit
Bandwidth
288.0 GB/s

GeForce GTX 1660 Ti by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the GTX 1660 Ti, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
64 KB (per SM)
L2 Cache
1536 KB

GTX 1660 Ti Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GTX 1660 Ti against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
5.437 TFLOPS
FP64 (Double)
169.9 GFLOPS (1:32)
FP16 (Half)
10.87 TFLOPS (2:1)
Pixel Rate
84.96 GPixel/s
Texture Rate
169.9 GTexel/s

Turing Architecture & Process

Manufacturing and design details

The NVIDIA GeForce GTX 1660 Ti is built on NVIDIA's Turing architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GTX 1660 Ti will perform in GPU benchmarks compared to previous generations.

Architecture
Turing
GPU Name
TU116
Process Node
12 nm
Foundry
TSMC
Transistors
6,600 million
Die Size
284 mm²
Density
23.2M / mm²

NVIDIA's GeForce GTX 1660 Ti Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce GTX 1660 Ti determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GTX 1660 Ti to maintain boost clocks without throttling.

TDP
120 W
TDP
120W
Power Connectors
1x 8-pin
Suggested PSU
300 W

GeForce GTX 1660 Ti by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce GTX 1660 Ti are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
229 mm 9 inches
Height
111 mm 4.4 inches
Bus Interface
PCIe 3.0 x16
Display Outputs
1x DVI1x HDMI 2.01x DisplayPort 1.4a
Display Outputs
1x DVI1x HDMI 2.01x DisplayPort 1.4a

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce GTX 1660 Ti. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
7.5
Shader Model
6.8

GeForce GTX 1660 Ti Product Information

Release and pricing details

The NVIDIA GeForce GTX 1660 Ti is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GTX 1660 Ti by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Feb 2019
Launch Price
279 USD
Production
End-of-life
Predecessor
GeForce 10
Successor
GeForce 20

GeForce GTX 1660 Ti Benchmark Scores

3dmark_3dmark_steel_nomad_dx12Source

3DMark Steel Nomad is the latest GPU benchmark running at native 4K with DirectX 12. It's roughly 3x more demanding than Time Spy, testing NVIDIA GeForce GTX 1660 Ti with cutting-edge rendering techniques. The benchmark uses state-of-the-art graphics technologies to stress modern hardware.

3dmark_3dmark_steel_nomad_dx12 #112 of 144
1,061
7%
Max: 14,411

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce GTX 1660 Ti handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms.

geekbench_opencl #160 of 582
60,863
16%
Max: 380,114

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA GeForce GTX 1660 Ti performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL. Modern games and applications increasingly use Vulkan for cross-platform GPU acceleration.

geekbench_vulkan #148 of 386
58,014
15%
Max: 379,571

passmark_directx_10Source

DirectX 10 tests NVIDIA GeForce GTX 1660 Ti with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level.

passmark_directx_11Source

DirectX 11 tests NVIDIA GeForce GTX 1660 Ti with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles. DX11 remains the most common rendering path even in newer games.

passmark_directx_12Source

DirectX 12 tests NVIDIA GeForce GTX 1660 Ti with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders. DX12 offers better CPU efficiency through reduced driver overhead. AAA games increasingly require DX12 for advanced graphical features and optimal performance.

passmark_directx_9Source

DirectX 9 tests NVIDIA GeForce GTX 1660 Ti performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era. Many indie games and older titles still rely on DirectX 9. Emulators and legacy software also benefit from good DX9 performance.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how NVIDIA GeForce GTX 1660 Ti handles everyday visual tasks. Higher scores mean smoother desktop experience and faster UI rendering. Multi-monitor setups and high-DPI displays benefit from strong 2D performance.

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of NVIDIA GeForce GTX 1660 Ti across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score.

passmark_g3d #95 of 164
12,871
29%
Max: 44,065

passmark_gpu_computeSource

GPU compute tests parallel processing capability of NVIDIA GeForce GTX 1660 Ti using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads. Non-gaming applications increasingly leverage GPU compute for acceleration. Video editing, 3D rendering, and machine learning all benefit from strong GPU compute scores.

passmark_gpu_compute #96 of 162
5,226
18%
Max: 28,396

About NVIDIA GeForce GTX 1660 Ti

The NVIDIA GeForce GTX 1660 Ti, built on the Turing architecture and fabricated on TSMC's 12 nm process, occupies a specific niche in the benchmark database. With a 6,600 million transistor count on a 284 mm² die, this card was positioned as an end-of-life product, yet its data reveals a consistent performance profile. Its average benchmark score of 13,925 places it at the 55th percentile of all GPUs tracked, indicating a solidly mid-range standing. The following analysis breaks down the card's specifications and benchmark results, interpreting what the numbers mean for a user's real-world experience.

Memory Subsystem

The GTX 1660 Ti is equipped with 6 GB of GDDR6 memory, a configuration that directly influences its behavior at higher resolutions. The memory operates across a 192-bit bus interface, yielding a total bandwidth of 288.0 GB/s. This is a substantial pipeline for the card's class, and the data suggests it is well-matched to the GPU's compute capabilities. The effective memory speed of 12 Gbps ensures that the shading units are not starved for data in most scenarios.

For high-resolution gaming, the 6 GB capacity is the primary constraint. While the 288.0 GB/s bandwidth provides enough throughput for 1080p and 1440p workloads, the absolute memory size can become a limiting factor in texture-heavy titles at maximum settings. The architecture's 1536 shading units, 96 texture mapping units, and 48 ROPs are paired with this memory configuration to deliver a balanced pipeline. The pixel rate of 84.96 GPixel/s and texture rate of 169.9 GTexel/s are direct consequences of the core clock speeds and the memory subsystem's ability to feed the render back-end. At 4K, the bandwidth is adequate for maintaining frame pacing, but the 6 GB frame buffer often forces a reduction in texture quality to avoid stuttering, making this a card best suited for 1080p and entry-level 1440p gaming.

Ray Tracing and Feature Set

The GTX 1660 Ti is notably distinct from its higher-tier Turing siblings in one critical aspect: it lacks dedicated ray tracing and tensor cores. The fact pack lists both `rtCores` and `tensorCores` as null, meaning the hardware acceleration for real-time ray tracing and AI-driven features like DLSS is absent. This is a defining characteristic of the GeForce 16 series, which prioritized traditional rasterization performance over the new feature set introduced with the GeForce 20 series.

Despite this omission, the card supports a modern API feature set. It is compatible with DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. This ensures broad compatibility with current game engines and allows developers to leverage the latest graphics APIs for improved draw call efficiency and multi-threaded rendering. The absence of tensor cores means that any compute workloads relying on those specific instructions will not see hardware acceleration, but the general-purpose FP32 performance of 5.437 TFLOPS remains available for standard shader work. The FP16 performance of 10.87 TFLOPS (2:1) indicates that half-precision operations can be processed at a higher rate, though this is less relevant for gaming and more for specific compute tasks. In essence, this is a rasterization-focused card that forgoes the novel features of the Turing generation to deliver performance at a specific price point.

Power and Cooling

The GTX 1660 Ti presents a modest power profile, with a thermal design power (TDP) of 120 W. This figure is a key indicator of the card's efficiency and cooling requirements. The suggested power supply for a system housing this GPU is 300 W, which is a low threshold that allows for integration into a wide range of pre-built systems or upgrades without requiring a new PSU. The power delivery is handled by a single 8-pin connector, a standard and widely compatible interface.

The physical design is a dual-slot solution, measuring 229 mm in length, 111 mm in height, and 35 mm in width. This makes it a relatively compact card that should fit into most mid-tower cases without clearance issues. The 120 W TDP means that a capable air cooler with a dual-slot design is sufficient to manage thermals under load. The low power draw also contributes to lower overall system heat output, which can be a benefit in smaller form factor builds. The combination of a 300 W PSU recommendation and a single 8-pin connector simplifies installation, making this a straightforward component for users building a system with a moderate power supply.

How It Compares

The GTX 1660 Ti's position in the market is best understood by its proximity to a cluster of rival GPUs, all of which have average benchmark scores within a narrow band. The data shows a tight grouping, with performance differences of less than one percent separating these cards.

The closest rival is the AMD Radeon RX 570X, which posts an average score of 13,871. The GTX 1660 Ti is a mere 0.4% ahead, placing these two cards in a statistical dead heat. Users can expect interchangeable performance between these two in a majority of workloads.

Another direct competitor is the NVIDIA Tesla K10, a compute-focused card with an average score of 14,029. Here, the GTX 1660 Ti trails by 0.7%. The Tesla K10's marginal lead in this aggregate score is notable, though its driver support and feature set are geared toward professional compute, not gaming.

The NVIDIA RTX A2000 Mobile is also in this performance tier, with an average score of 13,821. The GTX 1660 Ti leads this mobile workstation part by 0.8%. This comparison highlights the efficiency of the desktop GTX 1660 Ti, which matches a newer mobile professional GPU in raw compute benchmarks.

Finally, the NVIDIA GeForce GTX 680, a previous-generation flagship, scores 13,812. The GTX 1660 Ti is 0.8% faster, demonstrating that the newer Turing-based card holds a slight edge over the older Kepler architecture while consuming significantly less power.

Benchmark Performance

Delving into the specific benchmark scores reveals the GTX 1660 Ti's strengths and weaknesses across different API workloads. The average score of 13,925 is the headline figure, but the individual tests provide a more granular view. In the Passmark G3D test, which is a general 3D gaming benchmark, the card achieves a score of 12,871. This is a strong result that aligns with its 55th percentile ranking, indicating it performs better than the majority of GPUs in the database.

The synthetic tests show a varied picture. In 3DMark Steel Nomad DX12, the card scores 1,061, which is a low number for this demanding next-generation test, suggesting that it struggles with the most modern DirectX 12 workloads. Conversely, the Geekbench OpenCL score of 60,863 is quite high, indicating robust compute performance for general-purpose tasks. The Vulkan score of 58,014 is similarly strong, showing good driver optimization and hardware support for this cross-platform API.

The Passmark suite offers a breakdown by DirectX version. The card performs best in legacy APIs, with a DirectX 9 score of 190 and a DirectX 10 score of 66. The DirectX 11 score is 103, and the DirectX 12 score drops to 51. This pattern suggests that while the hardware is capable, its driver performance degrades as the API becomes more modern and complex. However, the G2D score of 804 indicates solid 2D and desktop rendering performance, which is not a bottleneck.

The GPU Compute score of 5,226 is moderate, placing it below the top-tier compute cards but still ahead of many integrated solutions. When comparing to its nearest rivals, the aggregate deltaPct of 0.4% ahead of the RX 570X and 0.8% ahead of both the RTX A2000 Mobile and GTX 680 underscores how closely these GPUs are matched. The 0.7% deficit to the Tesla K10 shows that the GTX 1660 Ti's lead over the AMD card is effectively negligible. The benchmark results indicate that the GTX 1660 Ti is a well-rounded performer for its generation, with the data showing it as a capable 1080p gaming card that holds its own against a tightly packed field of competitors, but it lacks the hardware features to excel in the most demanding next-generation rendering workloads.

The AMD Equivalent of GeForce GTX 1660 Ti

Looking for a similar graphics card from AMD? The AMD Radeon RX 560 XT offers comparable performance and features in the AMD lineup.

AMD Radeon RX 560 XT

AMD • 4 GB VRAM

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