GEFORCE

NVIDIA Quadro RTX 4000

NVIDIA graphics card specifications and benchmark scores

8 GB
VRAM
1545
MHz Boost
160W
TDP
256
Bus Width
โœจRay Tracing ๐Ÿค–Tensor Cores

NVIDIA Quadro RTX 4000 Specifications

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Quadro RTX 4000 GPU Core

Shader units and compute resources

The NVIDIA Quadro RTX 4000 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
2,304
Shaders
2,304
TMUs
144
ROPs
64
SM Count
36
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Quadro RTX 4000 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro RTX 4000's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro RTX 4000 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1005 MHz
Base Clock
1,005 MHz
Boost Clock
1545 MHz
Boost Clock
1,545 MHz
Memory Clock
1625 MHz 13 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's Quadro RTX 4000 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro RTX 4000's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
8 GB
VRAM
8,192 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
416.0 GB/s
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Quadro RTX 4000 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Quadro RTX 4000, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
64 KB (per SM)
L2 Cache
4 MB
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Quadro RTX 4000 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro RTX 4000 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
7.119 TFLOPS
FP64 (Double)
222.5 GFLOPS (1:32)
FP16 (Half)
14.24 TFLOPS (2:1)
Pixel Rate
98.88 GPixel/s
Texture Rate
222.5 GTexel/s
โœจ

Quadro RTX 4000 Ray Tracing & AI

Hardware acceleration features

The NVIDIA Quadro RTX 4000 includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the Quadro RTX 4000 capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
36
Tensor Cores
288
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Turing Architecture & Process

Manufacturing and design details

The NVIDIA Quadro RTX 4000 is built on NVIDIA's Turing architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro RTX 4000 will perform in GPU benchmarks compared to previous generations.

Architecture
Turing
GPU Name
TU104
Process Node
12 nm
Foundry
TSMC
Transistors
13,600 million
Die Size
545 mmยฒ
Density
25.0M / mmยฒ
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NVIDIA's Quadro RTX 4000 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro RTX 4000 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro RTX 4000 to maintain boost clocks without throttling.

TDP
160 W
TDP
160W
Power Connectors
1x 8-pin
Suggested PSU
450 W
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Quadro RTX 4000 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro RTX 4000 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
241 mm 9.5 inches
Height
111 mm 4.4 inches
Bus Interface
PCIe 3.0 x16
Display Outputs
3x DisplayPort 1.4a1x USB Type-C
Display Outputs
3x DisplayPort 1.4a1x USB Type-C
๐ŸŽฎ

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro RTX 4000. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
7.5
Shader Model
6.8
๐Ÿ“ฆ

Quadro RTX 4000 Product Information

Release and pricing details

The NVIDIA Quadro RTX 4000 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro RTX 4000 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Nov 2018
Launch Price
899 USD
Production
End-of-life
Predecessor
Quadro Volta
Successor
Workstation Ampere

Quadro RTX 4000 Benchmark Scores

3dmark_3dmark_steel_nomad_dx12Source

3DMark Steel Nomad is the latest GPU benchmark running at native 4K with DirectX 12. It's roughly 3x more demanding than Time Spy, testing NVIDIA Quadro RTX 4000 with cutting-edge rendering techniques. The benchmark uses state-of-the-art graphics technologies to stress modern hardware. Scores accurately predict NVIDIA Quadro RTX 4000 performance in demanding AAA games at 4K resolution.

3dmark_3dmark_steel_nomad_dx12 #78 of 144
1,873
13%
Max: 14,411

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA Quadro RTX 4000 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms. Higher scores benefit applications that leverage GPU acceleration for non-graphics workloads.

geekbench_opencl #107 of 582
85,166
22%
Max: 380,114
Compare with other GPUs

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA Quadro RTX 4000 performs with next-generation graphics and compute workloads.

geekbench_vulkan #111 of 386
78,844
21%
Max: 379,571
Compare with other GPUs

passmark_directx_10Source

DirectX 10 tests NVIDIA Quadro RTX 4000 with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level. DX10 introduced geometry shaders and other features still used today.

passmark_directx_11Source

DirectX 11 tests NVIDIA Quadro RTX 4000 with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles. DX11 remains the most common rendering path even in newer games. Tessellation and compute shaders introduced in DX11 are heavily used in modern game engines.

passmark_directx_12Source

DirectX 12 tests NVIDIA Quadro RTX 4000 with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders.

passmark_directx_9Source

DirectX 9 tests NVIDIA Quadro RTX 4000 performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how NVIDIA Quadro RTX 4000 handles everyday visual tasks.

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of NVIDIA Quadro RTX 4000 across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score. The combined result predicts performance across various game engines and API versions.

passmark_g3d #77 of 164
15,117
34%
Max: 44,065

passmark_gpu_computeSource

GPU compute tests parallel processing capability of NVIDIA Quadro RTX 4000 using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads.

passmark_gpu_compute #84 of 162
6,176
22%
Max: 28,396

About NVIDIA Quadro RTX 4000

The NVIDIA Quadro RTX 4000 establishes a compelling position in the professional compute market, leveraging its Turing architecture and 8 GB of GDDR6 memory. With a Geekbench OpenCL score of 85,166 and a PassMark GPU Compute result of 6,176 points, this card delivers robust performance for simulation, AI, and computational tasks. The dedicated RT and Tensor Cores accelerate ray tracing and deep learning workloads far beyond traditional GPU compute. A 160W TDP and efficient 12nm process make it suitable for a wide range of workstation chassis. For professionals needing reliable compute power without the highest tier investment, the RTX 4000 provides a balanced entry point into accelerated workflows.

In the realm of 3D rendering and visualization, this card demonstrates strong capabilities for its class. It achieves a PassMark G3D score of 15,117 and a 3DMark Steel Nomad result of 1,873 points, indicating solid DirectX 12 performance. The 1545 MHz boost clock and PCIe 3.0 interface ensure responsive handling of complex models and viewport interactions. Real-time ray tracing is enabled by the RT Cores, offering a tangible preview advantage for content creators. While not the ultimate flagship, the Quadro RTX 4000 handles demanding rendering pipelines effectively for many professional studios.

A key advantage of this workstation GPU is its suite of professional application certifications from ISVs like Autodesk and Dassault Systรจmes. These validated drivers ensure exceptional stability, reliability, and performance in critical applications such as CAD, BIM, and professional visualization. This certification layer is a defining feature that separates it from consumer GeForce cards, minimizing downtime and rendering errors. For enterprise deployments where consistency is paramount, the NVIDIA RTX 4000 provides a trusted, supported hardware foundation. This professional pedigree justifies its position in mission-critical production environments.

Considering multi-GPU configurations, the Quadro RTX 4000 supports NVIDIA NVLink for scalable memory and performance. This allows two cards to pool memory resources, which can be decisive for handling enormous datasets or complex scenes. The 160W power envelope makes dual-card setups feasible in properly configured workstations without excessive thermal or PSU strain. While the Geekbench Vulkan score of 78,844 points shows strong single-card performance, scaling can further accelerate supported rendering and compute applications. For users needing to expand their capabilities, the RTX 4000 offers a viable path for scalable performance investment.

The AMD Equivalent of Quadro RTX 4000

Looking for a similar graphics card from AMD? The AMD Radeon RX 590 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 590

AMD โ€ข 8 GB VRAM

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