GEFORCE

NVIDIA GeForce RTX 5070 Mobile

NVIDIA graphics card specifications and benchmark scores

8 GB
VRAM
1425
MHz Boost
50W
TDP
128
Bus Width
Ray Tracing Tensor Cores

At a Glance

NVIDIA
VRAM 8 GB
Boost Clock 1,425 MHz
Shaders 4,608
Bus Width 128-bit
TDP 50W
Memory Type GDDR7
RT Cores 36
Architecture Blackwell 2.0
nm
Process 5 nm

NVIDIA GeForce RTX 5070 Mobile Specifications

GeForce RTX 5070 Mobile GPU Core

Shader units and compute resources

The NVIDIA GeForce RTX 5070 Mobile GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
4,608
Shaders
4,608
TMUs
144
ROPs
48
SM Count
36

RTX 5070 Mobile Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce RTX 5070 Mobile's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce RTX 5070 Mobile by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
907 MHz
Base Clock
907 MHz
Boost Clock
1425 MHz
Boost Clock
1,425 MHz
Memory Clock
1500 MHz 24 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce RTX 5070 Mobile Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce RTX 5070 Mobile's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
8 GB
VRAM
8,192 MB
Memory Type
GDDR7
VRAM Type
GDDR7
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
384.0 GB/s

GeForce RTX 5070 Mobile by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the RTX 5070 Mobile, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
32 MB

RTX 5070 Mobile Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce RTX 5070 Mobile against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
13.13 TFLOPS
FP64 (Double)
205.2 GFLOPS (1:64)
FP16 (Half)
13.13 TFLOPS (1:1)
Pixel Rate
68.40 GPixel/s
Texture Rate
205.2 GTexel/s

GeForce RTX 5070 Mobile Ray Tracing & AI

Hardware acceleration features

The NVIDIA GeForce RTX 5070 Mobile includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RTX 5070 Mobile capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
36
Tensor Cores
144

Blackwell 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA GeForce RTX 5070 Mobile is built on NVIDIA's Blackwell 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RTX 5070 Mobile will perform in GPU benchmarks compared to previous generations.

Architecture
Blackwell 2.0
GPU Name
GB206
Process Node
5 nm
Foundry
TSMC
Transistors
21,900 million
Die Size
181 mm²
Density
121.0M / mm²

NVIDIA's GeForce RTX 5070 Mobile Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce RTX 5070 Mobile determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce RTX 5070 Mobile to maintain boost clocks without throttling.

TDP
50 W
TDP
50W
Power Connectors
None

GeForce RTX 5070 Mobile by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce RTX 5070 Mobile are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 5.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce RTX 5070 Mobile. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
12.0
Shader Model
6.8

GeForce RTX 5070 Mobile Product Information

Release and pricing details

The NVIDIA GeForce RTX 5070 Mobile is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce RTX 5070 Mobile by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Production
Active
Predecessor
GeForce 40 Mobile

GeForce RTX 5070 Mobile Benchmark Scores

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce RTX 5070 Mobile handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms. Higher scores benefit applications that leverage GPU acceleration for non-graphics workloads.

geekbench_opencl #67 of 643
122,238
31%
Max: 388,405
Compare with other GPUs

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA GeForce RTX 5070 Mobile performs with next-generation graphics and compute workloads.

geekbench_vulkan #61 of 444
116,960
31%
Max: 376,915

passmark_directx_10Source

DirectX 10 tests NVIDIA GeForce RTX 5070 Mobile with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level. DX10 introduced geometry shaders and other features still used today.

passmark_directx_11Source

DirectX 11 tests NVIDIA GeForce RTX 5070 Mobile with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles. DX11 remains the most common rendering path even in newer games. Tessellation and compute shaders introduced in DX11 are heavily used in modern game engines.

passmark_directx_12Source

DirectX 12 tests NVIDIA GeForce RTX 5070 Mobile with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders.

passmark_directx_9Source

DirectX 9 tests NVIDIA GeForce RTX 5070 Mobile performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how NVIDIA GeForce RTX 5070 Mobile handles everyday visual tasks.

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of NVIDIA GeForce RTX 5070 Mobile across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score. The combined result predicts performance across various game engines and API versions.

passmark_g3d #40 of 164
20,355
46%
Max: 44,065

passmark_gpu_computeSource

GPU compute tests parallel processing capability of NVIDIA GeForce RTX 5070 Mobile using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads.

About NVIDIA GeForce RTX 5070 Mobile

Benchmark Performance

The NVIDIA GeForce RTX 5070 Mobile posts an average benchmark score of 29,928, placing it in the 73rd percentile of all GPUs tracked in the database. This is a solid mid-to-upper-tier result for a mobile part, but the data reveals that it sits in an extremely tight competitive cluster. The nearest rival, the NVIDIA Tesla M60, scores 29,969, which puts the RTX 5070 Mobile just 0.1% behind. That gap is statistically negligible, meaning the two effectively trade blows in aggregate workloads.

Looking at the broader rival set, the RTX 5070 Mobile trails the AMD Radeon RX 7700 XT by 0.6% (30,097 vs. 29,928), the NVIDIA GeForce RTX 5060 by 0.6% (30,109 vs. 29,928), and the AMD Radeon RX 570 by 0.8% (30,158 vs. 29,928). These deltas are all under one percent, which is remarkable. The RTX 5070 Mobile is not decisively ahead of or behind any of these cards; it is essentially tied with all four rivals in average score. The data suggests that in typical mixed workloads, the difference between the RTX 5070 Mobile and its closest competitors will be imperceptible in practice.

Delving into individual benchmark tests, the Geekbench OpenCL score of 122,238 is the standout metric, far exceeding the Vulkan score of 116,960. The Passmark suite paints a more varied picture: DirectX 11 scores 192, DirectX 9 scores 214, DirectX 10 scores 129, and DirectX 12 scores 93. The DirectX 12 result is notably the lowest of the four API-specific tests, which may indicate driver optimization gaps or architectural inefficiencies in that particular workload. The Passmark G3D score of 20,355 is the primary gaming-oriented metric, while the GPU Compute score of 8,279 shows moderate compute throughput. The G2D score of 896 is low but expected for a discrete GPU focused on 3D rendering rather than 2D desktop acceleration.

How It Compares

vs. NVIDIA Tesla M60: The RTX 5070 Mobile is 0.1% behind the Tesla M60 in average score (29,928 vs. 29,969). This is a virtual dead heat. The Tesla M60 is a datacenter-oriented card, so its parity with a mobile gaming GPU highlights how far laptop-class hardware has come. However, the RTX 5070 Mobile offers modern feature support that the M60 lacks, making it the more versatile choice for gaming and content creation despite the statistical tie.

vs. AMD Radeon RX 7700 XT: The RTX 5070 Mobile trails the RX 7700 XT by 0.6% (29,928 vs. 30,097). This is a marginal deficit, well within run-to-run variance. The RX 7700 XT is a desktop part, so the mobile RTX 5070 matching it within a fraction of a percent is notable. In practice, the two should deliver nearly identical frame rates in most titles, though the RTX 5070 Mobile does so at a far lower power envelope (50W TDP vs. the RX 7700 XT's much higher desktop draw, though that number is not in the fact pack).

vs. NVIDIA GeForce RTX 5060: The RTX 5070 Mobile is 0.6% behind the RTX 5060 (29,928 vs. 30,109). The RTX 5060 is the lower-tier desktop card in the same generation, so the mobile 5070 essentially matches it. This suggests the RTX 5070 Mobile's performance per watt is excellent, as it achieves parity with a desktop part while being constrained to a laptop thermal budget. Buyers choosing between a laptop with the 5070 Mobile and a desktop with the 5060 should expect similar raw performance.

vs. AMD Radeon RX 570: The RTX 5070 Mobile trails the RX 570 by 0.8% (29,928 vs. 30,158). The RX 570 is a much older, budget-oriented desktop card, yet it edges out the modern mobile RTX 5070 in average score. This is a surprising result that underscores how aggregate benchmark scores can mask generational differences. The RTX 5070 Mobile will outperform the RX 570 in modern, feature-rich workloads thanks to newer architecture and API support, but in raw compute-heavy tasks, the older card holds its own.

Memory Subsystem

The RTX 5070 Mobile is equipped with 8 GB of GDDR7 memory on a 128-bit bus, yielding a memory bandwidth of 384.0 GB/s. The memory clock runs at 1500 MHz, translating to 24 Gbps effective. This bandwidth figure is adequate for 1080p gaming and light 1440p usage, but the 8 GB capacity is the limiting factor at higher resolutions. Games that exceed 8 GB of VRAM usage at 1440p or 4K will cause the GPU to fall back on slower system memory, leading to stuttering and texture pop-in. The 128-bit bus width is narrow compared to higher-tier desktop cards, but the high effective memory speed of GDDR7 compensates to some degree. For 1080p, the 8 GB pool is generally sufficient for current titles with high settings. For 1440p, users should expect to dial back texture quality or accept occasional VRAM-related hitches in the most demanding games. At 4K, the memory subsystem is a clear bottleneck, and the GPU's raw compute strength (13.13 TFLOPS FP32) cannot overcome the capacity and bandwidth constraints.

FAQ

Q: How does the RTX 5070 Mobile compare to the RTX 5060 in average benchmark score?

A: The RTX 5070 Mobile scores 29,928, while the RTX 5060 scores 30,109, making the RTX 5070 Mobile 0.6% slower on average.

Q: What is the memory bandwidth of the RTX 5070 Mobile?

A: The memory bandwidth is 384.0 GB/s, achieved with 8 GB of GDDR7 on a 128-bit bus running at 24 Gbps effective.

Q: Does the RTX 5070 Mobile support DirectX 12 Ultimate?

A: Yes, it supports DirectX 12 Ultimate (12_2), along with OpenGL 4.6 and Vulkan 1.4.

Q: What is the FP32 compute performance of this GPU?

A: The FP32 performance is 13.13 TFLOPS, with FP16 also at 13.13 TFLOPS (1:1 ratio).

Q: How many ray tracing cores does the RTX 5070 Mobile have?

A: It has 36 ray tracing cores and 144 tensor cores, supporting hardware-accelerated ray tracing and AI workloads.

Q: What is the percentile ranking of the RTX 5070 Mobile among all GPUs?

A: It ranks in the 73rd percentile of all GPUs tracked in the database, based on its average benchmark score of 29,928.

Who Should Consider It

The RTX 5070 Mobile is best suited for gamers targeting 1080p with high to ultra settings. Its 13.13 TFLOPS of FP32 compute and 384.0 GB/s of bandwidth are well matched to 1080p workloads, and the 8 GB VRAM is sufficient for most current titles at that resolution. The 73rd percentile ranking indicates it will handle esports titles and older AAA games with ease, while demanding new releases may require moderate settings adjustments.

For 1440p, the RTX 5070 Mobile is a capable but not ideal choice. The benchmark scores show it trading blows with desktop cards like the RX 7700 XT and RTX 5060, both of which are viable 1440p options in desktop builds. However, the 8 GB VRAM capacity becomes a concern at 1440p in texture-heavy games. Users who prioritize high refresh rate 1440p gaming should consider this GPU only if they are willing to reduce texture settings. At 4K, the memory subsystem is insufficient, and the performance will be hampered by both bandwidth and capacity limitations. The ray tracing performance, while supported via 36 RT cores, is not likely to deliver high frame rates at 1440p with RT enabled, given the overall compute level. This GPU is a strong 1080p performer and a passable 1440p option for less demanding titles.

Power and Cooling

The RTX 5070 Mobile has a TDP of 50W, which is exceptionally low for a GPU with this level of performance. This power envelope makes it suitable for thin-and-light gaming laptops, as it does not require exotic cooling solutions. The slot width is listed as "IGP" (integrated graphics package), meaning the GPU is mounted directly onto the motherboard rather than as a discrete MXM module. It uses no power connectors, drawing all power from the motherboard slot. There is no suggested PSU listed in the fact pack, which is typical for a mobile GPU where the power supply is integrated into the laptop's adapter. The low 50W TDP means that a laptop equipped with this GPU is likely to have a modest power adapter relative to higher-TDP mobile GPUs, and thermal management should be straightforward with standard laptop cooling. The PCIe 5.0 x16 interface provides ample bandwidth for data transfer, and the display outputs are dependent on the portable device configuration, so buyers should verify the laptop's specific ports.

Ray Tracing and Feature Set

The RTX 5070 Mobile includes 36 ray tracing cores and 144 tensor cores, enabling hardware-accelerated ray tracing and DLSS-style AI features. The API support includes DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, covering all modern graphics interfaces. The Blackwell 2.0 architecture, built on TSMC's 5 nm process, contains 21,900 million transistors on a 181 mm² die, yielding a transistor density of 121.0M per mm². The 144 tensor cores provide substantial AI compute, which can be leveraged for ray tracing denoising and other neural graphics techniques. The FP16 performance of 13.13 TFLOPS (1:1 ratio with FP32) indicates that the tensor cores can process FP16 workloads at the same rate as FP32, which is beneficial for AI-assisted rendering. The pixel rate is 68.40 GPixel/s and the texture rate is 205.2 GTexel/s, which are adequate for 1080p and 1440p rendering with modern effects. The ray tracing performance is supported but will likely require DLSS or similar upscaling to maintain playable frame rates at higher resolutions with RT enabled, given the GPU's mid-range compute throughput. The GB206 chip is a purpose-built mobile part, and its feature set aligns with the GeForce 50-series generation, succeeding the GeForce 40 Mobile lineup.

The AMD Equivalent of GeForce RTX 5070 Mobile

Looking for a similar graphics card from AMD? The AMD Radeon RX 7700 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 7700

AMD • 16 GB VRAM

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