GEFORCE

NVIDIA RTX A4000

NVIDIA graphics card specifications and benchmark scores

16 GB
VRAM
1560
MHz Boost
140W
TDP
256
Bus Width
Ray Tracing Tensor Cores

At a Glance

NVIDIA
VRAM 16 GB
Boost Clock 1,560 MHz
Shaders 6,144
Bus Width 256-bit
TDP 140W
Memory Type GDDR6
RT Cores 48
Architecture Ampere
nm
Process 8 nm
Released Apr 2021

NVIDIA RTX A4000 Specifications

GPU Core

Shader units and compute resources

The NVIDIA RTX A4000 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
6,144
Shaders
6,144
TMUs
192
ROPs
96
SM Count
48

RTX A4000 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the RTX A4000's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The RTX A4000 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
735 MHz
Base Clock
735 MHz
Boost Clock
1560 MHz
Boost Clock
1,560 MHz
Memory Clock
1750 MHz 14 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's RTX A4000 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The RTX A4000's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
16 GB
VRAM
16,384 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
448.0 GB/s

RTX A4000 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the RTX A4000, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
4 MB

RTX A4000 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA RTX A4000 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
19.17 TFLOPS
FP64 (Double)
299.5 GFLOPS (1:64)
FP16 (Half)
19.17 TFLOPS (1:1)
Pixel Rate
149.8 GPixel/s
Texture Rate
299.5 GTexel/s

RTX A4000 Ray Tracing & AI

Hardware acceleration features

The NVIDIA RTX A4000 includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RTX A4000 capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
48
Tensor Cores
192

Ampere Architecture & Process

Manufacturing and design details

The NVIDIA RTX A4000 is built on NVIDIA's Ampere architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RTX A4000 will perform in GPU benchmarks compared to previous generations.

Architecture
Ampere
GPU Name
GA104
Process Node
8 nm
Foundry
Samsung
Transistors
17,400 million
Die Size
392 mm²
Density
44.4M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA RTX A4000 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the RTX A4000 to maintain boost clocks without throttling.

TDP
140 W
TDP
140W
Power Connectors
1x 6-pin
Suggested PSU
300 W

RTX A4000 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA RTX A4000 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
241 mm 9.5 inches
Height
112 mm 4.4 inches
Bus Interface
PCIe 4.0 x16
Display Outputs
4x DisplayPort 1.4a
Display Outputs
4x DisplayPort 1.4a

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA RTX A4000. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
8.6
Shader Model
6.8

RTX A4000 Product Information

Release and pricing details

The NVIDIA RTX A4000 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the RTX A4000 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Apr 2021
Production
End-of-life
Predecessor
Quadro Turing
Successor
Workstation Ada

About NVIDIA RTX A4000

NVIDIA’s RTX A4000 is a professional workstation GPU built on the Ampere architecture, utilizing the GA104 chip fabricated on Samsung’s 8 nm process. With 17,400 million transistors on a 392 mm² die, this single-slot card targets professionals needing a blend of compute and graphics performance. It sits in the 71st percentile of all GPUs, and its average benchmark score of 26,714 places it in a competitive mid-range tier. The card is now end-of-life, having been succeeded by the Workstation Ada generation, but its benchmark data remains relevant for comparing legacy performance.

Benchmark Performance

The RTX A4000 delivers a robust average benchmark score of 26,714, placing it just ahead of several AMD rivals. In the 3DMark Steel Nomad DX12 test, it scores 2,604 points, which is a moderate result reflecting its workstation-oriented design. Compute workloads are a clear strength: the Geekbench OpenCL score of 121,988 and Vulkan score of 111,712 indicate strong parallel processing capabilities, while the Passmark GPU Compute score of 9,760 reinforces this trend. These numbers suggest the card handles compute-heavy tasks with far more ease than pure rasterization workloads, a typical trait for the Quadro lineage.

In synthetic graphics tests, the Passmark G3D score of 19,459 is the most comprehensive metric, while G2D scores 1,024. DirectX API performance varies considerably: DirectX 9 scores 240, DirectX 10 drops to 126, DirectX 11 improves to 158, and DirectX 12 falls to 72. This pattern shows the A4000 is not optimized for legacy or even mainstream gaming APIs, as its strength lies in professional OpenGL and compute contexts rather than consumer DirectX paths.

Comparing to its nearest rivals, the RTX A4000 is 1.2% ahead of the AMD Radeon RX 5700 XT 50th Anniversary, which scores 26,403. It also edges out the AMD Radeon 860M by 1.2%, with that part scoring 26,401. The gap widens to 2.3% over the AMD Radeon R9 M290X, which achieves 26,126. However, the picture inverts against the NVIDIA GeForce RTX 4070 Mobile, which scores 27,435 and leads the A4000 by 2.6%. These deltas are narrow, indicating that the A4000 is performance-adjacent to these mainstream and mobile parts, despite being a distinct workstation product.

The FP32 throughput of 19.17 TFLOPS, matched by FP16 at 19.17 TFLOPS (1:1 ratio), is a key specification. This symmetric FP16/FP32 performance is unusual for consumer cards and benefits scientific and AI workloads that utilize mixed precision. The texture rate of 299.5 GTexel/s and pixel rate of 149.8 GPixel/s are respectable for a 140 W card, allowing it to handle multi-viewport professional scenes without choking.

Ray Tracing and Feature Set

The RTX A4000 includes dedicated ray tracing hardware in the form of 48 RT cores, paired with 192 tensor cores. These are Ampere-generation units, providing hardware-accelerated ray tracing and AI-accelerated features like DLSS and denoising. The API support is comprehensive for DirectX 12 Ultimate (12_2), which includes features like DirectX Raytracing, mesh shaders, and variable rate shading. OpenGL 4.6 and Vulkan 1.4 support are also present, making it compatible with a wide range of professional applications that rely on these APIs.

The tensor cores deliver 192 units for AI inference tasks, which is double the RT core count. This configuration suggests the card is tailored for neural network training and inference in workstation environments. The memory subsystem is substantial: 16 GB of GDDR6 on a 256-bit bus provides 448.0 GB/s of bandwidth. This capacity allows for large datasets and high-resolution textures to reside entirely in VRAM, which is critical for rendering complex scenes or running AI models without spilling to system memory. The 1:1 FP16 ratio further enhances its appeal for machine learning workloads that leverage tensor operations.

Display connectivity is limited to 4x DisplayPort 1.4a outputs, which supports multi-monitor setups at high resolutions. There is no mention of HDMI output, indicating a professional focus where DisplayPort is the standard. The PCIe 4.0 x16 interface ensures sufficient bandwidth for data transfer, though the card’s performance profile does not appear to be bandwidth-limited in the benchmark data.

Power and Cooling

The RTX A4000 has a TDP of 140 W, which is modest for the performance level. This low power draw is enabled by the 8 nm process and the workstation binning of the GA104 chip. The suggested PSU is just 300 W, making it accessible for compact workstations and upgrade paths in existing systems with modest power supplies. The card requires a single 6-pin power connector, which is a low-power configuration that simplifies installation.

Thermal management is handled by a single-slot cooling solution, as indicated by the slot width. The card’s physical dimensions are 241 mm in length and 112 mm in height, making it a compact option that fits in most chassis. The single-slot design is a notable advantage for multi-GPU setups or dense workstation builds where space is at a premium. The low TDP also means that cooling requirements are less stringent, though professional users should ensure adequate case airflow for sustained loads.

Memory clock runs at 1750 MHz with 14 Gbps effective speed, which is a conservative clock for GDDR6. This conservative tuning likely contributes to the low power draw and thermals, allowing the card to maintain stable boost clocks of 1560 MHz without throttling. The base clock is 735 MHz, a wide margin from boost, indicating that the card aggressively boosts under load within its power budget.

How It Compares

Against the AMD Radeon RX 5700 XT 50th Anniversary, the RTX A4000 holds a 1.2% average score lead. This is a slim margin, but the A4000 achieves it with half the TDP (140 W vs. the RX 5700 XT’s typical higher draw) and in a single-slot form factor. The AMD card is a consumer gaming part, so the A4000’s workstation features like 16 GB VRAM and symmetric FP16 make it the better choice for professional tasks, despite the near-parity in raw benchmarks.

The AMD Radeon 860M is an integrated GPU, and the A4000 leads it by 1.2% in average score. This is a surprising result given the 860M’s integration into mobile APUs, but the A4000’s dedicated memory bandwidth and compute cores give it an edge. For users comparing a discrete workstation card to a modern iGPU, the A4000 offers far more VRAM and professional driver support, making it a superior option for serious workloads.

The AMD Radeon R9 M290X is an older mobile GPU, and the A4000 beats it by 2.3%. This delta is larger than the others, reflecting the generational gap in architecture and features. The A4000 offers modern API support (DirectX 12 Ultimate vs. older versions) and ray tracing, which the R9 M290X lacks entirely. The performance margin is modest, but the feature set difference is substantial.

The NVIDIA GeForce RTX 4070 Mobile is the only rival that beats the A4000, leading by 2.6%. This is a newer, more power-efficient architecture, and the mobile form factor still outperforms the older workstation card. However, the RTX 4070 Mobile is a laptop part with likely lower sustained performance and less VRAM (typically 8 GB). The A4000’s 16 GB VRAM and single-slot desktop design give it advantages in capacity and multi-GPU scalability that the mobile chip cannot match.

Who Should Consider It

The RTX A4000 is best suited for professionals running compute-heavy applications that leverage OpenCL or Vulkan, as evidenced by its high Geekbench scores. The 16 GB VRAM makes it ideal for large 3D scenes, scientific simulations, and AI model training where memory capacity is more critical than raw rasterization speed. Users working at 1440p or 4K resolutions in professional software will find the 448.0 GB/s bandwidth sufficient for texture streaming and viewport manipulation.

For users who prioritize gaming or consumer DirectX performance, the benchmark data shows weak results (e.g., Passmark DirectX 12 score of 72), indicating this is not a suitable card for that purpose. The 71st percentile ranking places it in the upper-mid range, but the DirectX scores suggest it is heavily optimized for professional APIs instead. Workstation users running CAD, DCC, or scientific computing suites that support OpenGL 4.6 or Vulkan 1.4 will benefit most from this card.

The low 140 W TDP and 300 W PSU recommendation make it an excellent choice for small form factor workstations or upgrades to pre-built systems with limited power headroom. The single-slot design and compact dimensions allow for dense configurations, such as multiple cards in a single chassis for rendering farms or AI inference clusters. Given its end-of-life status, it is best considered for used or refurbished markets where the feature set remains competitive against newer integrated or mobile solutions.

Detailed benchmark scores and charts for the NVIDIA RTX A4000 are below.

Benchmark Scores

3dmark_3dmark_steel_nomad_dx12Source

3DMark Steel Nomad is the latest GPU benchmark running at native 4K with DirectX 12. It's roughly 3x more demanding than Time Spy, testing NVIDIA RTX A4000 with cutting-edge rendering techniques.

3dmark_3dmark_steel_nomad_dx12 #80 of 188
2,604
14%
Max: 18,355

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA RTX A4000 handles parallel computing tasks like video encoding and scientific simulations.

geekbench_opencl #90 of 650
105,739
27%
Max: 388,405

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA RTX A4000 performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL.

geekbench_vulkan #55 of 446
127,645
34%
Max: 376,915

passmark_directx_10Source

DirectX 10 tests NVIDIA RTX A4000 with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level. DX10 introduced geometry shaders and other features still used today. Some games from this period remain popular and benefit from good DX10 performance.

passmark_directx_11Source

DirectX 11 tests NVIDIA RTX A4000 with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles.

passmark_directx_12Source

DirectX 12 tests NVIDIA RTX A4000 with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders. DX12 offers better CPU efficiency through reduced driver overhead.

passmark_directx_9Source

DirectX 9 tests NVIDIA RTX A4000 performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era. Many indie games and older titles still rely on DirectX 9.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how NVIDIA RTX A4000 handles everyday visual tasks. Higher scores mean smoother desktop experience and faster UI rendering.

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of NVIDIA RTX A4000 across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score. The combined result predicts performance across various game engines and API versions. Results can be compared against millions of GPU submissions in the PassMark database.

passmark_g3d #59 of 186
19,459
44%
Max: 44,065

passmark_gpu_computeSource

GPU compute tests parallel processing capability of NVIDIA RTX A4000 using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads. Non-gaming applications increasingly leverage GPU compute for acceleration.

passmark_gpu_compute #51 of 184
9,760
34%
Max: 28,396

The AMD Equivalent of RTX A4000

Looking for a similar graphics card from AMD? The AMD Radeon RX 6700 XT offers comparable performance and features in the AMD lineup.

AMD Radeon RX 6700 XT

AMD • 12 GB VRAM

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