GEFORCE

NVIDIA GeForce RTX 5060 Mobile

NVIDIA graphics card specifications and benchmark scores

8 GB
VRAM
1455
MHz Boost
45W
TDP
128
Bus Width
Ray Tracing Tensor Cores

At a Glance

NVIDIA
VRAM 8 GB
Boost Clock 1,455 MHz
Shaders 3,328
Bus Width 128-bit
TDP 45W
Memory Type GDDR7
RT Cores 26
Architecture Blackwell 2.0
nm
Process 5 nm
Released May 2025

NVIDIA GeForce RTX 5060 Mobile Specifications

GeForce RTX 5060 Mobile GPU Core

Shader units and compute resources

The NVIDIA GeForce RTX 5060 Mobile GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
3,328
Shaders
3,328
TMUs
104
ROPs
48
SM Count
26

RTX 5060 Mobile Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce RTX 5060 Mobile's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce RTX 5060 Mobile by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
952 MHz
Base Clock
952 MHz
Boost Clock
1455 MHz
Boost Clock
1,455 MHz
Memory Clock
1500 MHz 24 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce RTX 5060 Mobile Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce RTX 5060 Mobile's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
8 GB
VRAM
8,192 MB
Memory Type
GDDR7
VRAM Type
GDDR7
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
384.0 GB/s

GeForce RTX 5060 Mobile by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the RTX 5060 Mobile, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
32 MB

RTX 5060 Mobile Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce RTX 5060 Mobile against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
9.684 TFLOPS
FP64 (Double)
151.3 GFLOPS (1:64)
FP16 (Half)
9.684 TFLOPS (1:1)
Pixel Rate
69.84 GPixel/s
Texture Rate
151.3 GTexel/s

GeForce RTX 5060 Mobile Ray Tracing & AI

Hardware acceleration features

The NVIDIA GeForce RTX 5060 Mobile includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RTX 5060 Mobile capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
26
Tensor Cores
104

Blackwell 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA GeForce RTX 5060 Mobile is built on NVIDIA's Blackwell 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RTX 5060 Mobile will perform in GPU benchmarks compared to previous generations.

Architecture
Blackwell 2.0
GPU Name
GB206
Process Node
5 nm
Foundry
TSMC
Transistors
21,900 million
Die Size
181 mm²
Density
121.0M / mm²

NVIDIA's GeForce RTX 5060 Mobile Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce RTX 5060 Mobile determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce RTX 5060 Mobile to maintain boost clocks without throttling.

TDP
45 W
TDP
45W
Power Connectors
None

GeForce RTX 5060 Mobile by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce RTX 5060 Mobile are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 5.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce RTX 5060 Mobile. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
12.0
Shader Model
6.8

GeForce RTX 5060 Mobile Product Information

Release and pricing details

The NVIDIA GeForce RTX 5060 Mobile is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce RTX 5060 Mobile by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
May 2025
Production
Active
Predecessor
GeForce 40 Mobile

GeForce RTX 5060 Mobile Benchmark Scores

3dmark_3dmark_steel_nomad_dx12Source

3DMark Steel Nomad is the latest GPU benchmark running at native 4K with DirectX 12. It's roughly 3x more demanding than Time Spy, testing NVIDIA GeForce RTX 5060 Mobile with cutting-edge rendering techniques. The benchmark uses state-of-the-art graphics technologies to stress modern hardware.

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce RTX 5060 Mobile handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms.

geekbench_opencl #95 of 643
96,969
25%
Max: 388,405
Compare with other GPUs

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA GeForce RTX 5060 Mobile performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL. Modern games and applications increasingly use Vulkan for cross-platform GPU acceleration.

geekbench_vulkan #84 of 444
96,451
26%
Max: 376,915

passmark_directx_10Source

DirectX 10 tests NVIDIA GeForce RTX 5060 Mobile with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level.

passmark_directx_11Source

DirectX 11 tests NVIDIA GeForce RTX 5060 Mobile with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles. DX11 remains the most common rendering path even in newer games.

passmark_directx_12Source

DirectX 12 tests NVIDIA GeForce RTX 5060 Mobile with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders. DX12 offers better CPU efficiency through reduced driver overhead. AAA games increasingly require DX12 for advanced graphical features and optimal performance.

passmark_directx_9Source

DirectX 9 tests NVIDIA GeForce RTX 5060 Mobile performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era. Many indie games and older titles still rely on DirectX 9. Emulators and legacy software also benefit from good DX9 performance.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how NVIDIA GeForce RTX 5060 Mobile handles everyday visual tasks. Higher scores mean smoother desktop experience and faster UI rendering. Multi-monitor setups and high-DPI displays benefit from strong 2D performance.

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of NVIDIA GeForce RTX 5060 Mobile across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score.

passmark_gpu_computeSource

GPU compute tests parallel processing capability of NVIDIA GeForce RTX 5060 Mobile using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads. Non-gaming applications increasingly leverage GPU compute for acceleration. Video editing, 3D rendering, and machine learning all benefit from strong GPU compute scores.

About NVIDIA GeForce RTX 5060 Mobile

The NVIDIA GeForce RTX 5060 Mobile sits at a fascinating crossroads in the mobile GPU landscape. It is built on the Blackwell 2.0 architecture, manufactured on a 5 nm process at TSMC, and houses 21,900 million transistors on a 181 mm² die. The benchmark data places it firmly in the upper-midrange tier, with an average benchmark score of 24,592 and a percentile ranking of 68 against all GPUs. This means it outperforms roughly two-thirds of the graphics cards in the database, yet its nearest rivals are a mix of older workstation parts and a low-power Intel offering, which suggests its performance class is defined more by consistency than by raw dominance.

Benchmark Performance

The RTX 5060 Mobile’s aggregate score of 24,592 is a useful starting point, but the individual workload results reveal its character. In Geekbench OpenCL, it scores 96,969, and in Vulkan, it reaches 96,451. These figures indicate strong compute throughput that scales well across different API frameworks. The Passmark suite tells a more granular story: DirectX 9 yields 203, DirectX 10 drops to 119, and DirectX 11 comes in at 168. The DirectX 12 score is the lowest of the group at 87, which is a notable divergence. This pattern suggests the architecture is heavily optimized for modern asynchronous compute and mesh shading workloads, but it does not necessarily excel at legacy or single-threaded draw-call scenarios. The Passmark G3D score of 18,852 is the primary gaming indicator, while the GPU compute score of 7,607 reflects a more modest level of general-purpose math throughput compared to the OpenCL results.

Looking at the nearest rivals, the data shows just how tightly packed this segment is. The RTX 5060 Mobile is only 0.2% behind the Intel Arc A350M, which scores 24,647. That is a razor-thin margin, essentially a statistical tie. Against the NVIDIA Quadro RTX 5000, it is 0.3% ahead, and it matches the AMD FirePro W8000 with the same 0.3% edge. The gap widens slightly against the AMD Radeon RX 5700 XT, where the 5060 Mobile trails by 0.6%. These deltas are all within a single percentage point, meaning the 5060 Mobile does not decisively beat or lose to any immediate competitor. Instead, it occupies a performance plateau where driver optimizations and specific game engines will determine the winner on a case-by-case basis. The FP32 throughput of 9.684 TFLOPS, paired with a texture rate of 151.3 GTexel/s, provides the theoretical foundation for these results.

Ray Tracing and Feature Set

The RTX 5060 Mobile is equipped with 26 ray tracing cores and 104 tensor cores, which are the dedicated hardware blocks for accelerated ray tracing and AI-driven workloads. The API support is comprehensive: it includes DirectX 12 Ultimate with feature level 12_2, OpenGL 4.6, and Vulkan 1.4. DirectX 12 Ultimate is the key specification here, as it mandates hardware support for ray tracing, variable rate shading, and mesh shaders. The presence of these features means the GPU is fully ready for modern titles that leverage DXR or Vulkan ray tracing extensions. The tensor cores, meanwhile, enable DLSS-style upscaling and other neural network operations, though the specific DLSS version is not listed in the data. Given the 26 RT cores, the ray tracing performance is expected to be functional rather than class-leading, but the architectural support is unambiguous. The pixel rate of 69.84 GPixel/s and the 1:1 FP16 to FP32 ratio further indicate that the GPU treats compute and graphics workloads with equal priority, which is a hallmark of the Blackwell generation.

How It Compares

vs. Intel Arc A350M: The Arc A350M is the closest rival, with an average score of 24,647 against the 5060 Mobile’s 24,592. The 0.2% delta means the two are functionally equivalent in aggregate benchmarks. This is a striking result because the Arc A350M is typically positioned as a low-power entry-level part, while the 5060 Mobile is a mainstream gaming chip. The data suggests that in synthetic workloads, the Intel part punches well above its weight, though real-world gaming may diverge due to driver maturity.

vs. NVIDIA Quadro RTX 5000: The Quadro RTX 5000 scores 24,519, putting it 0.3% behind the 5060 Mobile. This is a generational comparison, as the Quadro is a professional workstation card from an older architecture. The 5060 Mobile edges it out in average score, but the margin is negligible. This implies that for compute-heavy professional tasks, the older Quadro still holds its own, while the newer Blackwell part offers superior feature support and efficiency.

vs. AMD FirePro W8000: The FirePro W8000 also scores 24,518, matching the Quadro RTX 5000 almost exactly. The 5060 Mobile is 0.3% ahead. The FirePro is a much older card, yet the aggregate score is remarkably close. This speaks to the raw compute capability of the older AMD workstation design, but the 5060 Mobile brings modern API support, ray tracing, and a far smaller power envelope to the table.

vs. AMD Radeon RX 5700 XT: The RX 5700 XT scores 24,731, which is 0.6% higher than the 5060 Mobile. This is the only rival that leads the NVIDIA part in the average score. The RX 5700 XT is a desktop GPU from a previous generation, so it benefits from higher power limits and cooling. The fact that the 5060 Mobile comes within 0.6% of it, despite being a mobile IGP solution, is a testament to the efficiency of the Blackwell architecture.

FAQ

Q: What is the average benchmark score of the RTX 5060 Mobile?

A: The average benchmark score is 24,592, which places it in the 68th percentile of all GPUs in the database.

Q: How does the RTX 5060 Mobile perform in DirectX 12 compared to DirectX 9?

A: The Passmark DirectX 12 score is 87, which is notably lower than the DirectX 9 score of 203. This indicates the GPU is better suited to modern graphics APIs than legacy ones.

Q: Does the RTX 5060 Mobile support ray tracing?

A: Yes, it has 26 ray tracing cores and supports DirectX 12 Ultimate (12_2), which includes hardware-accelerated ray tracing.

Q: What is the memory configuration of the RTX 5060 Mobile?

A: It has 8 GB of GDDR7 memory on a 128-bit bus, providing a bandwidth of 384.0 GB/s.

Q: How close is the RTX 5060 Mobile to the Intel Arc A350M in performance?

A: The RTX 5060 Mobile trails the Intel Arc A350M by only 0.2% in average benchmark score, making them effectively equal in synthetic tests.

Q: What is the process node for the RTX 5060 Mobile?

A: It is manufactured on a 5 nm process at TSMC, with 21,900 million transistors on a 181 mm² die.

Memory Subsystem

The RTX 5060 Mobile pairs its 8 GB of GDDR7 memory with a 128-bit bus, resulting in a bandwidth of 384.0 GB/s. The effective memory speed is 24 Gbps, which is a significant jump over previous generations. This bandwidth is sufficient for 1080p gaming at high settings, but it may become a limiting factor at 4K resolutions where texture streaming and frame buffer demands increase exponentially. The 8 GB capacity is adequate for current titles, though some ultra-high-definition texture packs can push beyond that limit. The pixel rate of 69.84 GPixel/s and the texture rate of 151.3 GTexel/s suggest that the memory subsystem can feed the shader units effectively at lower resolutions. For high-refresh-rate 1080p or 1440p gaming, the 384.0 GB/s bandwidth should prevent bottlenecks in most scenarios. However, for 4K, the 128-bit bus width is a structural constraint that could lead to performance dips in memory-intensive scenes.

Who Should Consider It

Benchmark results indicate that the RTX 5060 Mobile is best suited for gamers targeting 1080p with high settings, or 1440p with medium to high settings. The Passmark G3D score of 18,852 is competitive with the RX 5700 XT, which historically handles 1440p well, but the 5060 Mobile’s lower bandwidth may reduce its effectiveness at that resolution in practice. The DirectX 12 score of 87 suggests that future titles leveraging mesh shaders and ray tracing will run acceptably, but not at maximum quality. Users who play esports titles like Fortnite or Valorant will find the FP32 throughput of 9.684 TFLOPS more than sufficient for high frame rates. Content creators working with OpenCL-accelerated applications will benefit from the 96,969 Geekbench OpenCL score. The 68th percentile ranking means it is a solid mid-tier option, but those seeking top-tier performance should look higher in the stack. The 5 nm process and 45 W TDP make it appealing for thin-and-light laptops that still want discrete-level graphics.

Power and Cooling

The RTX 5060 Mobile has a TDP of 45 W, which is exceptionally low for a discrete GPU with this level of performance. The slot width is listed as IGP, meaning it is intended for integrated motherboard mounting, and it has no power connectors, drawing all power from the PCIe slot. This design allows for slim cooling solutions, as the heat output is relatively modest. The bus interface is PCIe 5.0 x16, which provides ample bandwidth for the GPU’s needs. No suggested PSU is listed, but given the 45 W TDP, a standard laptop power adapter of sufficient wattage for the entire system will suffice. The absence of external power connectors simplifies integration into compact chassis. Cooling solutions can be passive or low-profile active designs, as the thermal load is manageable. This power efficiency is a direct result of the 5 nm process node, which reduces leakage current and allows for high clock speeds at low voltages. The base clock of 952 MHz and boost clock of 1455 MHz are conservative, leaving headroom for laptop manufacturers to tune performance within the 45 W envelope.

The AMD Equivalent of GeForce RTX 5060 Mobile

Looking for a similar graphics card from AMD? The AMD Radeon RX 9070 GRE offers comparable performance and features in the AMD lineup.

AMD Radeon RX 9070 GRE

AMD • 12 GB VRAM

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