GEFORCE

NVIDIA GeForce RTX 3080 Mobile

NVIDIA graphics card specifications and benchmark scores

8 GB
VRAM
1545
MHz Boost
115W
TDP
256
Bus Width
Ray Tracing Tensor Cores

At a Glance

NVIDIA
VRAM 8 GB
Boost Clock 1,545 MHz
Shaders 6,144
Bus Width 256-bit
TDP 115W
Memory Type GDDR6
RT Cores 48
Architecture Ampere
nm
Process 8 nm
Released Jan 2021

NVIDIA GeForce RTX 3080 Mobile Specifications

GeForce RTX 3080 Mobile GPU Core

Shader units and compute resources

The NVIDIA GeForce RTX 3080 Mobile GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
6,144
Shaders
6,144
TMUs
192
ROPs
96
SM Count
48

RTX 3080 Mobile Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce RTX 3080 Mobile's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce RTX 3080 Mobile by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1110 MHz
Base Clock
1,110 MHz
Boost Clock
1545 MHz
Boost Clock
1,545 MHz
Memory Clock
1750 MHz 14 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce RTX 3080 Mobile Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce RTX 3080 Mobile's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
8 GB
VRAM
8,192 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
448.0 GB/s

GeForce RTX 3080 Mobile by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the RTX 3080 Mobile, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
4 MB

RTX 3080 Mobile Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce RTX 3080 Mobile against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
18.98 TFLOPS
FP64 (Double)
296.6 GFLOPS (1:64)
FP16 (Half)
18.98 TFLOPS (1:1)
Pixel Rate
148.3 GPixel/s
Texture Rate
296.6 GTexel/s

GeForce RTX 3080 Mobile Ray Tracing & AI

Hardware acceleration features

The NVIDIA GeForce RTX 3080 Mobile includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RTX 3080 Mobile capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
48
Tensor Cores
192

Ampere Architecture & Process

Manufacturing and design details

The NVIDIA GeForce RTX 3080 Mobile is built on NVIDIA's Ampere architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RTX 3080 Mobile will perform in GPU benchmarks compared to previous generations.

Architecture
Ampere
GPU Name
GA104
Process Node
8 nm
Foundry
Samsung
Transistors
17,400 million
Die Size
392 mm²
Density
44.4M / mm²

NVIDIA's GeForce RTX 3080 Mobile Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce RTX 3080 Mobile determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce RTX 3080 Mobile to maintain boost clocks without throttling.

TDP
115 W
TDP
115W
Power Connectors
None

GeForce RTX 3080 Mobile by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce RTX 3080 Mobile are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Bus Interface
PCIe 4.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce RTX 3080 Mobile. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
8.6
Shader Model
6.8

GeForce RTX 3080 Mobile Product Information

Release and pricing details

The NVIDIA GeForce RTX 3080 Mobile is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce RTX 3080 Mobile by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jan 2021
Production
End-of-life
Predecessor
GeForce 20 Mobile

GeForce RTX 3080 Mobile Benchmark Scores

3dmark_3dmark_steel_nomad_dx12Source

3DMark Steel Nomad is the latest GPU benchmark running at native 4K with DirectX 12. It's roughly 3x more demanding than Time Spy, testing NVIDIA GeForce RTX 3080 Mobile with cutting-edge rendering techniques. The benchmark uses state-of-the-art graphics technologies to stress modern hardware.

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce RTX 3080 Mobile handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms.

geekbench_opencl #86 of 643
104,831
27%
Max: 388,405

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA GeForce RTX 3080 Mobile performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL. Modern games and applications increasingly use Vulkan for cross-platform GPU acceleration.

passmark_directx_10Source

DirectX 10 tests NVIDIA GeForce RTX 3080 Mobile with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level.

passmark_directx_11Source

DirectX 11 tests NVIDIA GeForce RTX 3080 Mobile with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles. DX11 remains the most common rendering path even in newer games.

passmark_directx_12Source

DirectX 12 tests NVIDIA GeForce RTX 3080 Mobile with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders. DX12 offers better CPU efficiency through reduced driver overhead. AAA games increasingly require DX12 for advanced graphical features and optimal performance.

passmark_directx_9Source

DirectX 9 tests NVIDIA GeForce RTX 3080 Mobile performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era. Many indie games and older titles still rely on DirectX 9. Emulators and legacy software also benefit from good DX9 performance.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how NVIDIA GeForce RTX 3080 Mobile handles everyday visual tasks. Higher scores mean smoother desktop experience and faster UI rendering. Multi-monitor setups and high-DPI displays benefit from strong 2D performance.

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of NVIDIA GeForce RTX 3080 Mobile across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score.

passmark_gpu_computeSource

GPU compute tests parallel processing capability of NVIDIA GeForce RTX 3080 Mobile using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads. Non-gaming applications increasingly leverage GPU compute for acceleration. Video editing, 3D rendering, and machine learning all benefit from strong GPU compute scores.

About NVIDIA GeForce RTX 3080 Mobile

The NVIDIA GeForce RTX 3080 Mobile is an Ampere-architecture laptop GPU built on Samsung's 8 nm process, packing 17,400 million transistors into a 392 mm² die. Its aggregate benchmark average of 23,628 places it at the 67th percentile of all GPUs, a solid mid-to-upper-tier position for a mobile part, though the data reveals a fiercely competitive landscape where the margins over its closest rivals are razor-thin.

Benchmark Performance

The RTX 3080 Mobile's most telling result is its 3DMark Steel Nomad DX12 score of 2,644, which anchors its modern gaming capability. Across the broader suite, the GPU posts a Geekbench OpenCL score of 104,831 and a Vulkan score of 104,066, showing near-parity between the two compute APIs. In PassMark, the G3D score of 16,321 is the headline gaming metric, while the GPU compute score of 7,276 indicates a substantial gap between graphics and raw compute throughput. The legacy DirectX tests are less flattering: PassMark scores of 170 for DX9, 146 for DX11, and 120 for DX10 show the architecture's strength is not in older, less parallel workloads. The DX12 score of 72 is notably weak, suggesting that this mobile part relies heavily on modern driver optimizations and feature sets rather than raw legacy rasterization.

The average benchmark score of 23,628 is the key figure for positioning. Against the nearest rival, the desktop NVIDIA GeForce RTX 2080 (average 23,664), the mobile 3080 trails by a mere -0.2%, a statistical tie. This is remarkable for a laptop chip facing a previous-generation desktop card. The delta to the NVIDIA GeForce RTX 3070 Ti Mobile is a positive 0.5%, meaning the 3080 Mobile edges out its direct mobile successor by a hair. Against the NVIDIA GeForce RTX 5050, the lead expands slightly to 0.6%, and versus the much older NVIDIA GeForce GTX 780 Ti, the margin is 1.2%. These sub-2% deltas indicate that the RTX 3080 Mobile sits at the very top of a performance plateau, where architectural generation matters less than the specific power limits and cooling of the host laptop.

How It Compares

vs. NVIDIA GeForce RTX 2080: The data shows the RTX 3080 Mobile is effectively equivalent to this desktop card, with a delta of -0.2%. This is a strong endorsement of the Ampere architecture's efficiency, as a mobile part matches a desktop part from the previous generation. The implication is that laptop buyers in 2021 were getting desktop-class performance from the prior generation, at least in aggregate workloads.

vs. NVIDIA GeForce RTX 3070 Ti Mobile: The 3080 Mobile leads by 0.5%, a narrow but consistent advantage. This suggests that the 3080 Mobile's higher TDP and wider memory bus (256-bit) outweigh the 3070 Ti Mobile's architectural refinements. The difference is within noise for most real-world gaming, but the 3080 Mobile holds the crown in this comparison.

vs. NVIDIA GeForce RTX 5050: A 0.6% lead over this newer entry-level card is surprising, given the generational gap. The RTX 3080 Mobile's superior memory bandwidth (448.0 GB/s) and higher shading unit count (6,144) likely compensate for the 5050's newer architecture. This is a testament to the 3080 Mobile's high-end positioning within its own generation.

vs. NVIDIA GeForce GTX 780 Ti: The 1.2% advantage over this 2013-era desktop card is the largest delta in the rival set. While the GTX 780 Ti was a flagship in its day, the RTX 3080 Mobile's modern feature set — including ray tracing and DLSS — makes it a far more capable gaming solution today, even if the aggregate scores are close.

Ray Tracing and Feature Set

The RTX 3080 Mobile is equipped with 48 dedicated RT cores and 192 tensor cores, the hardware foundation for ray-traced effects and AI-accelerated features. The API support is comprehensive: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The DirectX 12 Ultimate designation confirms full support for hardware ray tracing, variable rate shading, and mesh shaders, which are the pillars of modern AAA game visuals. The tensor cores enable DLSS, which is critical for maintaining playable frame rates when ray tracing is enabled, as the 18.98 TFLOPS FP32 compute is spread thin when simulating light paths. The 1:1 FP16 to FP32 ratio (both 18.98 TFLOPS) is a notable Ampere trait, doubling the throughput for workloads that can use reduced precision, though gaming rarely benefits from this directly. The presence of Vulkan 1.4 support means the GPU is ready for cross-platform engines that leverage explicit multi-threading and lower driver overhead.

Who Should Consider It

Given the benchmark data, the RTX 3080 Mobile is a top-tier choice for 1440p gaming and a capable 4K performer when settings are tuned. The 67th percentile standing means it outperforms the majority of GPUs in the database, but the tiny deltas to rivals suggest that it is not a generation-defining leap. For 1080p gaming, this GPU is overkill, as the PassMark G3D score of 16,321 will crush most titles at maximum settings. At 1440p, the 448.0 GB/s bandwidth and 96 ROPs provide enough fill rate to maintain high frame rates in demanding titles, though the 8 GB VRAM may become a limiting factor in the most texture-heavy games. For 4K, the GPU can manage playable frame rates in less demanding titles, but the data suggests that the 18.98 TFLOPS compute is not sufficient for consistently high frame rates with ray tracing enabled at that resolution. Users targeting high-refresh-rate 1080p or smooth 1440p should consider this GPU; those seeking native 4K with ray tracing should look to higher-tier parts.

Power and Cooling

The RTX 3080 Mobile carries a TDP of 115 W, a substantial power envelope for a laptop component. This figure is the key constraint on performance: the benchmark scores are achieved within this 115 W limit, and any laptop using this GPU must have a cooling solution capable of dissipating that heat in a thin chassis. The power connectors are listed as "None," which indicates that this is a mobile part soldered to the motherboard, drawing power through the board's power delivery system rather than a discrete PCIe connector. There is no suggested PSU specification in the data, but given the 115 W TDP, a laptop's power adapter must supply significantly more to also power the CPU, display, and other components. The end-of-life production status and 2021 release date suggest that this GPU is now obsolete for new laptop designs, but the 115 W TDP remains a useful reference for understanding the thermal demands of this generation of high-end mobile GPUs.

Memory Subsystem

The memory configuration is a defining strength of the RTX 3080 Mobile: 8 GB of GDDR6 on a 256-bit bus, yielding a bandwidth of 448.0 GB/s. This bandwidth figure is the highest among its nearest rivals, and it explains why the GPU performs so well in aggregate benchmarks despite its modest compute lead. The 256-bit bus width is a significant advantage over narrower 192-bit or 128-bit implementations, as it allows the GPU to feed its 6,144 shading units more efficiently. The memory clock is listed at 1750 MHz with 14 Gbps effective data rate, which is a standard configuration for GDDR6. For high-resolution gaming, the 8 GB capacity is adequate for 1440p and most 4K titles, though the bandwidth is the more critical factor; 448.0 GB/s is sufficient to avoid stuttering in most scenarios, but the 8 GB capacity will be the first bottleneck in future titles that demand more than 8 GB of VRAM. The 296.6 GTexel/s texture rate and 148.3 GPixel/s pixel rate are directly supported by this memory system, ensuring that texture fetches and pixel writes do not starve the GPU.

FAQ

Q: How does the RTX 3080 Mobile compare to the desktop RTX 2080?

A: The average benchmark scores are nearly identical: 23,628 for the mobile 3080 versus 23,664 for the desktop 2080, a delta of -0.2%, meaning the mobile part is statistically equivalent.

Q: What is the GPU's standing among all GPUs?

A: It sits at the 67th percentile of all GPUs in the database, indicating it outperforms roughly two-thirds of all graphics cards, including many desktop parts.

Q: Does this GPU support hardware ray tracing?

A: Yes, it has 48 dedicated RT cores and supports DirectX 12 Ultimate (12_2), which mandates hardware ray tracing and other modern features.

Q: What is the memory bandwidth and why does it matter?

A: The bandwidth is 448.0 GB/s, achieved via 8 GB of GDDR6 on a 256-bit bus. This high bandwidth is crucial for feeding the 6,144 shading units at high resolutions.

Q: Is this GPU suitable for 4K gaming?

A: The 18.98 TFLOPS FP32 compute and 8 GB VRAM suggest it can handle 4K in less demanding titles or with settings reduced, but it is better suited to 1440p where the 448.0 GB/s bandwidth is fully utilized.

Q: What is the power draw of the RTX 3080 Mobile?

A: The TDP is 115 W, and the power connectors are listed as "None," meaning it is a soldered mobile part powered through the laptop's motherboard rather than a discrete connector.

The AMD Equivalent of GeForce RTX 3080 Mobile

Looking for a similar graphics card from AMD? The AMD Radeon RX 6900 XT offers comparable performance and features in the AMD lineup.

AMD Radeon RX 6900 XT

AMD • 16 GB VRAM

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