GEFORCE

NVIDIA RTX A4500

NVIDIA graphics card specifications and benchmark scores

20 GB
VRAM
1650
MHz Boost
200W
TDP
320
Bus Width
Ray Tracing Tensor Cores

At a Glance

NVIDIA
VRAM 20 GB
Boost Clock 1,650 MHz
Shaders 7,168
Bus Width 320-bit
TDP 200W
Memory Type GDDR6
RT Cores 56
Architecture Ampere
nm
Process 8 nm
Released Nov 2021

NVIDIA RTX A4500 Specifications

GPU Core

Shader units and compute resources

The NVIDIA RTX A4500 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
7,168
Shaders
7,168
TMUs
224
ROPs
96
SM Count
56

RTX A4500 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the RTX A4500's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The RTX A4500 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1050 MHz
Base Clock
1,050 MHz
Boost Clock
1650 MHz
Boost Clock
1,650 MHz
Memory Clock
2000 MHz 16 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's RTX A4500 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The RTX A4500's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
20 GB
VRAM
20,480 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
320 bit
Bus Width
320-bit
Bandwidth
640.0 GB/s

RTX A4500 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the RTX A4500, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
6 MB

RTX A4500 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA RTX A4500 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
23.65 TFLOPS
FP64 (Double)
369.6 GFLOPS (1:64)
FP16 (Half)
23.65 TFLOPS (1:1)
Pixel Rate
158.4 GPixel/s
Texture Rate
369.6 GTexel/s

RTX A4500 Ray Tracing & AI

Hardware acceleration features

The NVIDIA RTX A4500 includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RTX A4500 capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
56
Tensor Cores
224

Ampere Architecture & Process

Manufacturing and design details

The NVIDIA RTX A4500 is built on NVIDIA's Ampere architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RTX A4500 will perform in GPU benchmarks compared to previous generations.

Architecture
Ampere
GPU Name
GA102
Process Node
8 nm
Foundry
Samsung
Transistors
28,300 million
Die Size
628 mm²
Density
45.1M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA RTX A4500 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the RTX A4500 to maintain boost clocks without throttling.

TDP
200 W
TDP
200W
Power Connectors
1x 8-pin
Suggested PSU
550 W

RTX A4500 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA RTX A4500 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
267 mm 10.5 inches
Height
112 mm 4.4 inches
Bus Interface
PCIe 4.0 x16
Display Outputs
4x DisplayPort 1.4a
Display Outputs
4x DisplayPort 1.4a

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA RTX A4500. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
8.6
Shader Model
6.8

RTX A4500 Product Information

Release and pricing details

The NVIDIA RTX A4500 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the RTX A4500 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Nov 2021
Production
End-of-life
Predecessor
Quadro Turing
Successor
Workstation Ada

About NVIDIA RTX A4500

The NVIDIA RTX A4500 is a workstation-class GPU built on the Ampere architecture, using the GA102 chip fabricated on Samsung's 8 nm process. It packs 28,300 million transistors on a 628 mm² die, with a transistor density of 45.1 million per square millimeter. The card operates at a base clock of 1050 MHz and a boost clock of 1650 MHz, with memory running at 2000 MHz (16 Gbps effective). It features 7168 shading units, 224 texture mapping units, 96 ROPs, 56 ray tracing cores, and 224 tensor cores. The production status is end-of-life, and the card is a dual-slot design with a single 8-pin power connector and a suggested PSU of 550 W. Its display outputs are four DisplayPort 1.4a ports, and it uses a PCIe 4.0 x16 interface. The card measures 267 mm in length and 112 mm in height. These specifications position the RTX A4500 as a high-end professional solution, and the benchmark data confirms its standing in the top tier of GPUs.

Benchmark Performance

The RTX A4500 delivers a 3DMark Steel Nomad DX12 score of 3196, a Geekbench OpenCL score of 141,837, and a Geekbench Vulkan score of 131,402. Aggregating these results yields an average benchmark score of 92,145, which places the card in the 95th percentile among all GPUs. This percentile ranking indicates that the RTX A4500 outperforms the vast majority of graphics cards on the market, including both consumer and professional parts. However, the data also shows that the margin over its closest competitors is slim. The nearest rival, the AMD Radeon RX 7900M, has an average score of 91,713, giving the RTX A4500 a lead of just 0.5%. The NVIDIA RTX A4500 Mobile trails by 1.1% with an average of 91,134, while the AMD Radeon Pro VII is 3.6% behind at 88,961, and the NVIDIA Quadro GP100 is 4.1% behind at 88,528. These deltas are small in absolute terms, but they consistently place the desktop RTX A4500 ahead of its nearest competitors. The 3DMark Steel Nomad score, which specifically targets DX12 workloads, reinforces the card's strong rasterization performance. Meanwhile, the Geekbench OpenCL and Vulkan scores demonstrate solid compute and graphics API performance, though the differences between the two are modest—the OpenCL result is about 7.9% higher than the Vulkan result, suggesting that the card's compute-oriented capabilities are slightly more pronounced than its immediate graphics throughput. Overall, the benchmark data indicates that the RTX A4500 is a high-performing workstation GPU, but it is not overwhelmingly faster than the closest alternatives.

How It Compares

Against the AMD Radeon RX 7900M, the RTX A4500 posts an average score of 92,145 versus 91,713, a difference of 0.5%. This is a negligible margin, effectively placing the two cards on par in synthetic benchmarks. The RX 7900M is a mobile GPU, but its average score is remarkably close to the desktop RTX A4500, suggesting that the A4500's advantage in raw performance is not substantial.

The NVIDIA RTX A4500 Mobile, which shares the same name but is a different variant, scores 91,134 on average, 1.1% lower than the desktop model. The desktop A4500's lead over its mobile counterpart is slightly larger but still modest. This indicates that the desktop version benefits from a higher power envelope and possibly better cooling, but the architectural similarities keep the performance gap narrow.

The AMD Radeon Pro VII, a workstation card from a previous generation, averages 88,961, which is 3.6% below the RTX A4500. This gap is more noticeable, and the RTX A4500's advantage likely stems from its newer architecture, higher memory bandwidth, and more advanced feature set. The Pro VII is a capable card, but the data shows the RTX A4500 holds a clear edge.

Finally, the NVIDIA Quadro GP100, an older professional GPU, scores 88,528 on average, 4.1% lower than the RTX A4500. This is the largest margin among the listed rivals, indicating that the RTX A4500 represents a meaningful generational improvement over its predecessor in terms of raw benchmark performance. While none of these deltas are dramatic, the RTX A4500 consistently outpaces all four rivals in average score.

Memory Subsystem

The RTX A4500 is equipped with 20 GB of GDDR6 memory, a substantial capacity for professional workloads. The memory interface is 320 bits wide, and the effective memory clock is 16 Gbps, yielding a bandwidth of 640.0 GB/s. This combination of capacity and bandwidth is well suited for high-resolution rendering, large dataset processing, and multi-display configurations. The 20 GB frame buffer allows the card to handle textures and geometry that would exceed the memory limits of many consumer GPUs, which typically offer 8 to 16 GB. In high-resolution scenarios, such as 4K or beyond, the ability to store more data on the card reduces the need for constant data transfers over the PCIe bus, which can become a bottleneck. The 640 GB/s bandwidth ensures that the GPU can feed its 7168 shading units and 224 texture mapping units at a rate sufficient to maintain high fill rates. The pixel rate of 158.4 GPixel/s and texture rate of 369.6 GTexel/s further underscore the card's capacity for demanding visual workloads. While the memory type is GDDR6 rather than the faster HBM2 found in some high-end workstation cards, the 20 GB capacity and 320-bit bus provide a balanced solution for most professional applications. The data indicates that the memory subsystem is a strong point of the RTX A4500, particularly for tasks that require large frame buffers.

Who Should Consider It

Based on the benchmark scores and memory characteristics, the RTX A4500 is positioned for professionals who need high compute throughput and substantial memory capacity. The 95th percentile ranking suggests that it is among the top 5% of GPUs, making it suitable for demanding tasks such as 3D rendering, scientific simulation, and machine learning inference. The 20 GB VRAM and 640 GB/s bandwidth are particularly relevant for high-resolution work; users working with 4K or higher resolution textures, complex CAD models, or multi-monitor setups will benefit from the ability to keep large datasets on the GPU. The FP32 performance of 23.65 TFLOPS, which is identical to the FP16 performance (also 23.65 TFLOPS), indicates that the card does not rely on reduced-precision acceleration for compute workloads, making it a reliable choice for applications that require full precision. The presence of 224 tensor cores further enhances its utility for AI-based tasks, though the benchmark data provided does not directly measure tensor performance. For users who require a professional-grade GPU with robust driver support and ECC memory (though ECC is not explicitly mentioned in the fact pack), the RTX A4500 is a solid option. However, the end-of-life status means that buyers should consider the availability of replacements and long-term support. In terms of resolution and settings, the data suggests the card can handle high-detail settings at 4K in many modern titles, though it is not the absolute fastest GPU available. For workstation workloads, the card's strength lies in its memory capacity and balanced compute, making it ideal for tasks that are memory-bound rather than purely rasterization-bound.

Ray Tracing and Feature Set

The RTX A4500 includes 56 ray tracing cores and 224 tensor cores, reflecting its Ampere architecture. These hardware units enable hardware-accelerated ray tracing and AI-accelerated features such as DLSS (though DLSS is not explicitly mentioned in the fact pack, the tensor cores are present). The card supports DirectX 12 Ultimate, which includes the 12_2 feature level, as well as OpenGL 4.6 and Vulkan 1.4. This API coverage ensures compatibility with modern graphics applications and game engines. The ray tracing cores deliver dedicated performance for real-time ray tracing, which is becoming increasingly important in professional visualization and rendering. The tensor cores provide support for deep learning inference and training, which can accelerate tasks like denoising and image enhancement. The FP16 compute rate of 23.65 TFLOPS is identical to the FP32 rate, indicating that the card does not offer a separate high-throughput FP16 path, but it still provides full-rate FP16 when needed. The 4x DisplayPort 1.4a outputs support high-resolution displays and multi-monitor setups, and the PCIe 4.0 x16 interface provides ample bandwidth for data transfer. The card's feature set is comprehensive for a workstation GPU, and the benchmark data, while not directly measuring ray tracing performance, indicates that the card's overall compute and graphics capabilities are strong. The inclusion of 56 RT cores is notable, as it matches the ray tracing core count of some higher-end consumer GPUs, but the card's workstation focus means it is optimized for stability and precision rather than pure gaming performance. Overall, the RTX A4500 offers a modern feature set that aligns with current professional software requirements, and its end-of-life status does not diminish its technical capabilities.

Detailed benchmark scores and charts for the NVIDIA RTX A4500 are below.

Benchmark Scores

3dmark_3dmark_steel_nomad_dx12Source

3DMark Steel Nomad is the latest GPU benchmark running at native 4K with DirectX 12. It's roughly 3x more demanding than Time Spy, testing NVIDIA RTX A4500 with cutting-edge rendering techniques. The benchmark uses state-of-the-art graphics technologies to stress modern hardware. Scores accurately predict NVIDIA RTX A4500 performance in demanding AAA games at 4K resolution.

3dmark_3dmark_steel_nomad_dx12 #59 of 188
3,196
17%
Max: 18,355

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA RTX A4500 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms. Higher scores benefit applications that leverage GPU acceleration for non-graphics workloads.

geekbench_opencl #57 of 650
141,837
37%
Max: 388,405
Compare with other GPUs

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA RTX A4500 performs with next-generation graphics and compute workloads.

geekbench_vulkan #52 of 446
129,980
34%
Max: 376,915

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