Intel Arc B580 vs NVIDIA GeForce RTX 5060 Comparison

Intel
GPU

Intel Arc B580

CORE STATE BMG-G21
VRAM 12 GB
CLOCK SPEED 2670 MHz
TDP 190 W
BUS WIDTH 192 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

GeForce RTX 5060

CORE STATE GB206
VRAM 8 GB
CLOCK SPEED 2497 MHz
TDP 145 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
3,068
3,628
geekbench_opencl
92,821
112,787
geekbench_vulkan
109,672
113,321
passmark_directx_10
76
127
passmark_directx_11
128
200
passmark_directx_12
76
77
passmark_directx_9
183
225
passmark_g2d
709
1,154
passmark_g3d
15,748
20,891
passmark_gpu_compute
7,729
10,899

Analysis: Intel Arc B580 vs NVIDIA GeForce RTX 5060

Where Each One Wins

The recorded benchmark data is unambiguous: the NVIDIA GeForce RTX 5060 wins all ten head-to-head tests against the Intel Arc B580. There is not a single workload category where the Intel card takes the lead. This is not a close contest with trade-offs; it is a sweeping performance advantage across every measured metric.

The RTX 5060's largest margins appear in legacy DirectX tests. In PassMark DirectX 10, the NVIDIA card scores 127 against Intel's 76, a 67.1% advantage. PassMark DirectX 11 shows a 56.3% gap (200 vs 128). These are massive deltas that indicate the RTX 5060 is substantially better at handling older API workloads, which matters for users running established game libraries or productivity software that has not been updated to modern APIs.

The compute-oriented results favor NVIDIA even more decisively. PassMark GPU Compute shows the RTX 5060 at 10899 versus 7729 for the Arc B580, a 41% lead. Geekbench OpenCL tells a similar story: 112787 vs 92821, a 21.5% gap. This suggests the RTX 5060 is the stronger choice for GPU-accelerated tasks like rendering, video encoding, or scientific workloads that lean on raw compute throughput.

The modern gaming picture is closer but still favors NVIDIA. In 3DMark Steel Nomad DX12, the RTX 5060 scores 3628 against 3068, an 18.3% advantage. Geekbench Vulkan shows the smallest margin of all tests at 3.3% (113321 vs 109672), indicating that when both cards are pushed through a contemporary graphics API, the performance difference narrows considerably. Still, the RTX 5060 remains ahead.

The PassMark G3D result (20891 vs 15748, a 32.7% gap) reinforces the pattern: across the board, NVIDIA's card delivers meaningfully higher frame rates and rendering performance. The Arc B580's best showing is in PassMark DirectX 12, where it trails by only 1.3% (76 vs 77), a statistical near-tie. But that single close result does not change the overall picture.

Architecture Differences

The two cards come from fundamentally different design philosophies. The RTX 5060 uses NVIDIA's GB206 chip built on Blackwell 2.0 architecture, while the Arc B580 uses Intel's BMG-G21 chip based on Xe2-HPG architecture from the Battlemage generation.

Both chips are manufactured on a 5 nm process at TSMC, but the die characteristics diverge sharply. NVIDIA's GB206 packs 21,900 million transistors into a 181 mm² die, yielding a transistor density of 121.0M per mm². Intel's BMG-G21 contains 19,600 million transistors spread across a much larger 272 mm² die, giving a density of only 72.1M per mm². The RTX 5060 is therefore a significantly more compact and dense design, which correlates with its lower power draw.

Compute resources tell a nuanced story. The RTX 5060 has 3840 shading units, 120 TMUs, and 48 ROPs, plus 30 RT cores and 120 tensor cores. The Arc B580 counters with 2560 shading units, 160 TMUs, and 80 ROPs, along with 20 RT cores and no tensor core listing. NVIDIA has 50% more shading units, but Intel has 33% more TMUs and 67% more ROPs. This explains why the Arc B580 achieves higher pixel and texture rates despite lower raw FP32 throughput: 213.6 GPixel/s and 427.2 GTexel/s versus 119.9 GPixel/s and 299.6 GTexel/s for the RTX 5060.

Memory configurations differ in capacity and technology. The RTX 5060 uses 8 GB of GDDR7 on a 128-bit bus, delivering 448.0 GB/s bandwidth. The Arc B580 has 12 GB of GDDR6 on a 192-bit bus, achieving 456.0 GB/s. Intel's card offers 50% more memory capacity and slightly higher bandwidth, but with slower GDDR6 memory operating at 19 Gbps effective versus 28 Gbps effective for NVIDIA's GDDR7.

Clock speeds also diverge. Intel runs a flat 2670 MHz for both base and boost, while NVIDIA starts at 2280 MHz base and boosts to 2497 MHz. The Intel card's higher sustained clock helps close some gaps, but it cannot overcome the RTX 5060's architectural efficiency.

Power requirements differ substantially. The RTX 5060 has a 145 W TDP and a suggested PSU of 300 W, while the Arc B580 draws 190 W and recommends a 450 W PSU. Both use a single 8-pin connector and dual-slot cooling, but the RTX 5060 is shorter at 241 mm versus 272 mm for Intel's card.

Interface support also differs: the RTX 5060 uses PCIe 5.0 x8, while the Arc B580 uses PCIe 4.0 x8. Display outputs are nearly identical, with both cards offering three DisplayPort connections plus one HDMI, though the NVIDIA card supports HDMI 2.1b versus HDMI 2.1a on the Intel card.

FAQ

Q: Which card has more VRAM?

A: The Intel Arc B580 has 12 GB of GDDR6 memory, while the NVIDIA GeForce RTX 5060 has 8 GB of GDDR7. The Intel card offers 50% more capacity.

Q: Does the RTX 5060 beat the Arc B580 in every benchmark?

A: Yes. Across all ten head-to-head tests in the database, the RTX 5060 wins every single one. The closest margin is PassMark DirectX 12 at 1.3%, and the largest is PassMark DirectX 10 at 67.1%.

Q: Which card has higher memory bandwidth?

A: The Intel Arc B580 has slightly higher bandwidth at 456.0 GB/s compared to 448.0 GB/s for the RTX 5060, despite using slower GDDR6 memory on a wider 192-bit bus.

Q: What is the power draw difference?

A: The RTX 5060 has a 145 W TDP with a suggested 300 W PSU, while the Arc B580 has a 190 W TDP and recommends a 450 W PSU. The NVIDIA card is more power-efficient.

Q: Are these cards similar in physical size?

A: No. The RTX 5060 is 241 mm long, 111 mm tall, and 40 mm wide. The Arc B580 is longer and taller at 272 mm by 115 mm, and slightly thicker at 45 mm.

Q: Which card has better compute performance?

A: The RTX 5060 is substantially ahead. It scores 10899 in PassMark GPU Compute versus 7729 for the Arc B580, a 41% advantage, and leads Geekbench OpenCL by 21.5%.

Specification Differences

| Specification | NVIDIA GeForce RTX 5060 | Intel Arc B580 |

|---|---|---|

| Chip | GB206 | BMG-G21 |

| Architecture | Blackwell 2.0 | Xe2-HPG |

| Generation | GeForce 50 | Battlemage (Arc 5) |

| Die Size | 181 mm² | 272 mm² |

| Transistors | 21,900 million | 19,600 million |

| Transistor Density | 121.0M / mm² | 72.1M / mm² |

| Base Clock | 2280 MHz | 2670 MHz |

| Boost Clock | 2497 MHz | 2670 MHz |

| Memory Size | 8 GB | 12 GB |

| Memory Type | GDDR7 | GDDR6 |

| Memory Bus | 128 bit | 192 bit |

| Memory Clock | 1750 MHz (28 Gbps effective) | 2375 MHz (19 Gbps effective) |

| Shading Units | 3840 | 2560 |

| TMUs | 120 | 160 |

| ROPs | 48 | 80 |

| RT Cores | 30 | 20 |

| Tensor Cores | 120 | null |

| FP32 | 19.18 TFLOPS | 13.67 TFLOPS |

| FP16 | 19.18 TFLOPS (1:1) | 27.34 TFLOPS (2:1) |

| Pixel Rate | 119.9 GPixel/s | 213.6 GPixel/s |

| Texture Rate | 299.6 GTexel/s | 427.2 GTexel/s |

| TDP | 145 W | 190 W |

| Suggested PSU | 300 W | 450 W |

| Bus Interface | PCIe 5.0 x8 | PCIe 4.0 x8 |

| HDMI Version | 2.1b | 2.1a |

| Length | 241 mm | 272 mm |

| Height | 111 mm | 115 mm |

| Width | 40 mm | 45 mm |

| Release Date | 2025-05-18 | 2024-12-12 |

| Launch MSRP | 299 USD | 249 USD |

Head-to-Head Benchmarks

The largest single win for the RTX 5060 comes in PassMark DirectX 10, where it scores 127 against Intel's 76. That 67.1% delta is enormous and suggests the NVIDIA architecture handles legacy rendering paths far more efficiently than Intel's implementation. Similarly, PassMark DirectX 11 shows a 56.3% gap (200 vs 128), reinforcing that older API games will run significantly better on the RTX 5060.

The 2D performance gap is nearly as stark. PassMark G2D shows the RTX 5060 at 1154 versus 709 for the Arc B580, a 62.8% advantage. This matters for desktop compositing, video playback, and any workload that stresses the display engine rather than the 3D pipeline.

The 3D gaming results are led by PassMark G3D, where the RTX 5060 scores 20891 against 15748, a 32.7% lead. The modern 3DMark Steel Nomad DX12 test shows an 18.3% margin (3628 vs 3068), which is more representative of current game engines. Geekbench Vulkan narrows the gap to just 3.3% (113321 vs 109672), indicating that when both cards are driven through Vulkan, the Arc B580 becomes much more competitive.

Compute benchmarks continue the NVIDIA sweep. Geekbench OpenCL gives the RTX 5060 a 21.5% edge (112787 vs 92821), and PassMark GPU Compute shows a 41% advantage (10899 vs 7729). The Arc B580's FP16 output is higher at 27.34 TFLOPS versus 19.18 TFLOPS for the RTX 5060, but this does not translate into better measured compute scores in the database.

The closest contest is PassMark DirectX 12, where the RTX 5060 wins by just 1.3% (77 vs 76). This near-tie suggests that DirectX 12 titles optimized for modern hardware may not show a meaningful difference between these cards. PassMark DirectX 9 shows a 23% gap (225 vs 183), another legacy API win for NVIDIA.

The Verdict

The database is clear: the NVIDIA GeForce RTX 5060 is the faster card in absolute terms, winning all ten head-to-head benchmarks with an average pattern that favors it heavily. Its percentiles reflect this, with the RTX 5060 sitting at the 72nd percentile among all GPUs and an average benchmark score of 26331, while the Arc B580 sits at the 68th percentile with an average of 23021. The RTX 5060's nearest rivals by average score are the AMD Radeon RX 6750 XT at 26011 (1.2% behind) and the AMD Radeon RX 5700 XT 50th Anniversary at 26553 (0.8% ahead). The Arc B580's nearest rivals include the NVIDIA GeForce RTX 2080 at 22895 (0.6% behind) and the RTX 3080 at 23172 (0.7% ahead).

For a builder prioritizing raw performance across gaming and compute workloads, the RTX 5060 is the clear pick. Its 41% lead in GPU compute and 32.7% lead in 3D rendering are decisive. The card also demands less power (145 W vs 190 W) and a smaller PSU (300 W vs 450 W), making it easier to integrate into existing systems. Its compact 241 mm length fits more cases, and the PCIe 5.0 interface offers future-proofing.

The Arc B580 is not without arguments. Its 12 GB VRAM versus 8 GB gives it a capacity advantage for texture-heavy workloads at high resolutions, and its higher pixel and texture rates (213.6 GPixel/s and 427.2 GTexel/s) suggest strong fill-rate performance. The near-tie in DirectX 12 and the narrow 3.3% gap in Vulkan indicate that in modern API scenarios, the Intel card is closer to parity than the overall numbers suggest. For a builder who values memory capacity over peak compute, or who runs primarily Vulkan-based titles, the Arc B580 could be a reasonable alternative.

However, the data does not support a performance-based recommendation for Intel. The RTX 5060 wins everywhere, often by wide margins, while consuming less power and offering a denser, more efficient chip design. The Arc B580's advantages are limited to memory capacity and fill-rate specifications, neither of which translates into a single benchmark victory. For most builders, the RTX 5060 is the superior choice, and the Arc B580 is best reserved for specific use cases where 12 GB of VRAM is the deciding factor.

DETAILED SPECIFICATIONS

SPECIFICATION
B580
RTX 5060
Core Specs
Shading Units
2,560
3,840 +50.0%
Shaders
2,560
3,840 +50.0%
TMUs
160
120 -25.0%
ROPs
80
48 -40.0%
SM Count
30
Execution Units
20
Clocks
Base Clock
2670 MHz
2280 MHz
Boost Clock
2670 MHz
2497 MHz
Memory Clock
2375 MHz 19 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
12 GB
8 GB
VRAM (MB)
12,288
8,192 -33.3%
Memory Type
GDDR6
GDDR7
Memory Bus
192 bit
128 bit
Bandwidth
456.0 GB/s
448.0 GB/s
Cache
L1 Cache
256 KB (per EU)
128 KB (per SM)
L2 Cache
18 MB
32 MB
Performance
Pixel Rate
213.6 GPixel/s
119.9 GPixel/s
Texture Rate
427.2 GTexel/s
299.6 GTexel/s
FP32 (TFLOPS)
13.67 TFLOPS
19.18 TFLOPS
FP64 (TFLOPS)
854.4 GFLOPS (1:16)
299.6 GFLOPS (1:64)
FP16 (TFLOPS)
27.34 TFLOPS (2:1)
19.18 TFLOPS (1:1)
AI/RT
RT Cores
20
30 +50.0%
Tensor Cores
120
XMX Cores
160
Power
TDP
190 W
145 W
TDP (W)
190
145 -23.7%
Suggested PSU
450 W
300 W
Power Connectors
1x 8-pin
1x 8-pin
Architecture
Architecture
Xe2-HPG
Blackwell 2.0
GPU Name
BMG-G21
GB206
Generation
Battlemage (Arc 5)
GeForce 50
Process Size
5 nm
5 nm
Transistors
19,600 million
21,900 million
Die Size
272 mm²
181 mm²
Foundry
TSMC
TSMC
Density
72.1M / mm²
121.0M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
Shader Model
6.6
6.9
Physical
Slot Width
Dual-slot
Dual-slot
Length
272 mm 10.7 inches
241 mm 9.5 inches
Height
115 mm 4.5 inches
111 mm 4.4 inches
Outputs
1x HDMI 2.1a3x DisplayPort 2.1
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x8
Other
Launch Price
249 USD
299 USD
Production
Active
Active
Predecessor
Alchemist
GeForce 40
Successor
GeForce 60
View Arc B580 Details View GeForce RTX 5060 Details