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NVIDIA Quadro GV100

NVIDIA graphics card specifications and benchmark scores

32 GB
VRAM
1627
MHz Boost
250W
TDP
4096
Bus Width
🤖Tensor Cores

NVIDIA Quadro GV100 Specifications

⚙️

Quadro GV100 GPU Core

Shader units and compute resources

The NVIDIA Quadro GV100 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
5,120
Shaders
5,120
TMUs
320
ROPs
128
SM Count
80
⏱️

Quadro GV100 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Quadro GV100's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Quadro GV100 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1132 MHz
Base Clock
1,132 MHz
Boost Clock
1627 MHz
Boost Clock
1,627 MHz
Memory Clock
848 MHz 1696 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's Quadro GV100 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Quadro GV100's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
32 GB
VRAM
32,768 MB
Memory Type
HBM2
VRAM Type
HBM2
Memory Bus
4096 bit
Bus Width
4096-bit
Bandwidth
868.4 GB/s
💾

Quadro GV100 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Quadro GV100, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
6 MB
📈

Quadro GV100 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA Quadro GV100 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
16.66 TFLOPS
FP64 (Double)
8.330 TFLOPS (1:2)
FP16 (Half)
33.32 TFLOPS (2:1)
Pixel Rate
208.3 GPixel/s
Texture Rate
520.6 GTexel/s

Quadro GV100 Ray Tracing & AI

Hardware acceleration features

The NVIDIA Quadro GV100 includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the Quadro GV100 capable of delivering both stunning graphics and smooth frame rates in modern titles.

Tensor Cores
640
🏗️

Volta Architecture & Process

Manufacturing and design details

The NVIDIA Quadro GV100 is built on NVIDIA's Volta architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Quadro GV100 will perform in GPU benchmarks compared to previous generations.

Architecture
Volta
GPU Name
GV100
Process Node
12 nm
Foundry
TSMC
Transistors
21,100 million
Die Size
815 mm²
Density
25.9M / mm²
🔌

NVIDIA's Quadro GV100 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA Quadro GV100 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Quadro GV100 to maintain boost clocks without throttling.

TDP
250 W
TDP
250W
Power Connectors
1x 8-pin
Suggested PSU
600 W
📐

Quadro GV100 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA Quadro GV100 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
267 mm 10.5 inches
Height
111 mm 4.4 inches
Bus Interface
PCIe 3.0 x16
Display Outputs
4x DisplayPort 1.4a
Display Outputs
4x DisplayPort 1.4a
🎮

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA Quadro GV100. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
7.0
Shader Model
6.8
📦

Quadro GV100 Product Information

Release and pricing details

The NVIDIA Quadro GV100 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Quadro GV100 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Mar 2018
Launch Price
8,999 USD
Production
End-of-life
Predecessor
Quadro Pascal
Successor
Quadro Turing

Quadro GV100 Benchmark Scores

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA Quadro GV100 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms. Higher scores benefit applications that leverage GPU acceleration for non-graphics workloads.

geekbench_opencl #46 of 582
144,393
38%
Max: 380,114
Compare with other GPUs

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA Quadro GV100 performs with next-generation graphics and compute workloads.

geekbench_vulkan #44 of 386
137,547
36%
Max: 379,571

passmark_directx_10Source

DirectX 10 tests NVIDIA Quadro GV100 with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level. DX10 introduced geometry shaders and other features still used today.

passmark_directx_11Source

DirectX 11 tests NVIDIA Quadro GV100 with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles. DX11 remains the most common rendering path even in newer games. Tessellation and compute shaders introduced in DX11 are heavily used in modern game engines.

passmark_directx_12Source

DirectX 12 tests NVIDIA Quadro GV100 with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders.

passmark_directx_9Source

DirectX 9 tests NVIDIA Quadro GV100 performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how NVIDIA Quadro GV100 handles everyday visual tasks.

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of NVIDIA Quadro GV100 across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score. The combined result predicts performance across various game engines and API versions.

passmark_g3d #45 of 164
19,650
45%
Max: 44,065

passmark_gpu_computeSource

GPU compute tests parallel processing capability of NVIDIA Quadro GV100 using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads.

passmark_gpu_compute #49 of 162
9,069
32%
Max: 28,396

About NVIDIA Quadro GV100

The NVIDIA Quadro GV100, built on the groundbreaking Volta architecture, is engineered for extreme computational workloads. Its 32 GB of HBM2 memory and 5,120 CUDA cores, coupled with specialized Tensor Cores, deliver exceptional performance in benchmarks like Passmark GPU Compute (9,069 points) and Geekbench OpenCL (144,393 points). This makes the card a powerhouse for simulation, deep learning, and complex scientific modeling. For professional workstation builds focused on GPU-accelerated compute, this Volta-based GPU provides the necessary headroom and memory bandwidth to tackle massive datasets.

In content creation, this professional graphics solution excels at rendering and real-time visualization tasks. A strong Geekbench Vulkan score of 137,547 points highlights its proficiency in modern graphics APIs, beneficial for 3D animation and product design. The card's driver support and stability are paramount, offering certified drivers for major creative and engineering applications to ensure reliability in production environments. Its substantial VRAM capacity allows artists to work with extremely high-resolution textures and complex scenes without performance degradation.

Integrating the Quadro GV100 into a workstation requires consideration of its 250W TDP and PCIe 3.0 interface. A suitable build should prioritize:

  1. Robust system cooling and a high-wattage PSU to handle sustained thermal loads.
  2. A platform with ample PCIe lanes to fully utilize the card's data throughput capabilities.
  3. Complementary high-core-count CPUs and fast storage to prevent bottlenecks in compute pipelines.
While the launch price positioned it as a premium solution, its benchmark results in Passmark G3D (19,650 points) and compute solidify the NVIDIA Quadro GV100's legacy as a specialized tool for demanding professional workflows where absolute precision and performance are non-negotiable.

The AMD Equivalent of Quadro GV100

Looking for a similar graphics card from AMD? The AMD Radeon RX 550X 640SP offers comparable performance and features in the AMD lineup.

AMD Radeon RX 550X 640SP

AMD • 2 GB VRAM

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