ARC

Intel Arc B570

Intel graphics card specifications and benchmark scores

10 GB
VRAM
2500
MHz Boost
150W
TDP
160
Bus Width
Ray Tracing XMX Cores

At a Glance

Intel
VRAM 10 GB
Boost Clock 2,500 MHz
Shaders 2,304
Bus Width 160-bit
TDP 150W
Memory Type GDDR6
RT Cores 18
Architecture Xe2-HPG
nm
Process 5 nm
Released Jan 2025

Intel Arc B570 Specifications

GPU Core

Shader units and compute resources

The Intel Arc B570 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
2,304
Shaders
2,304
TMUs
144
ROPs
80
Execution Units
18

B570 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Arc B570's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Arc B570 by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
2500 MHz
Base Clock
2,500 MHz
Boost Clock
2500 MHz
Boost Clock
2,500 MHz
Memory Clock
2375 MHz 19 Gbps effective
GDDR GDDR 6X 6X

Intel's Arc B570 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Arc B570's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
10 GB
VRAM
10,240 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
160 bit
Bus Width
160-bit
Bandwidth
380.0 GB/s

Arc B570 by Intel Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the B570, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
256 KB (per EU)
L2 Cache
13.5 MB

B570 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the Intel Arc B570 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
11.52 TFLOPS
FP64 (Double)
720.0 GFLOPS (1:16)
FP16 (Half)
23.04 TFLOPS (2:1)
Pixel Rate
200.0 GPixel/s
Texture Rate
360.0 GTexel/s

Arc B570 Ray Tracing & AI

Hardware acceleration features

The Intel Arc B570 includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the B570 capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
18
XMX Cores
144

Xe2-HPG Architecture & Process

Manufacturing and design details

The Intel Arc B570 is built on Intel's Xe2-HPG architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the B570 will perform in GPU benchmarks compared to previous generations.

Architecture
Xe2-HPG
GPU Name
BMG-G21
Process Node
5 nm
Foundry
TSMC
Transistors
19,600 million
Die Size
272 mm²
Density
72.1M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the Intel Arc B570 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Arc B570 to maintain boost clocks without throttling.

TDP
150 W
TDP
150W
Power Connectors
1x 8-pin
Suggested PSU
450 W

Arc B570 by Intel Physical & Connectivity

Dimensions and outputs

Physical dimensions of the Intel Arc B570 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
272 mm 10.7 inches
Height
115 mm 4.5 inches
Bus Interface
PCIe 4.0 x8
Display Outputs
1x HDMI 2.1a3x DisplayPort 2.1
Display Outputs
1x HDMI 2.1a3x DisplayPort 2.1

Intel API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the Intel Arc B570. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
Shader Model
6.6

Arc B570 Product Information

Release and pricing details

The Intel Arc B570 is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Arc B570 by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
Intel
Release Date
Jan 2025
Launch Price
219 USD
Production
Active
Predecessor
Alchemist

About Intel Arc B570

The Intel Arc B570 is a desktop graphics card built on the Xe2-HPG "Battlemage" architecture, fabricated on a 5 nm process at TSMC with 19,600 million transistors on a 272 mm² die. It features 2,304 shading units, 144 texture mapping units, and 80 raster operation pipelines, paired with 10 GB of GDDR6 memory on a 160-bit bus delivering 380.0 GB/s of bandwidth. The card operates at a fixed 2500 MHz clock for both base and boost, producing 11.52 TFLOPS of FP32 compute and 23.04 TFLOPS of FP16 (2:1 ratio). Its average benchmark score across the tested suite is 20,556, placing it in the 63rd percentile of all GPUs. The launch MSRP is 219 USD.

Who Should Consider It

The Arc B570 sits in a performance tier where its average benchmark score of 20,556 places it just 0.1% behind the NVIDIA GeForce RTX 3070 Mobile and 1.2% behind the AMD Radeon RX 6700S. For gamers targeting 1080p resolution with high refresh rates, the data indicates this card handles DirectX 12 workloads competently, as evidenced by its 3DMark Steel Nomad score of 2,649. The 10 GB frame buffer is sufficient for modern titles at this resolution, though users planning to push higher resolutions should note that its bandwidth of 380.0 GB/s is lower than what higher-tier cards typically offer.

The card's PassMark DirectX 11 score of 118 and DirectX 12 score of 72 suggest that older API titles run efficiently, while the DirectX 9 score of 164 shows strong legacy support. For users who prioritize compute workloads, the Geekbench OpenCL score of 83,514 and Vulkan score of 96,844 indicate solid general-purpose performance. The passmark GPU compute score of 7,281 further confirms this card handles non-graphics tasks reasonably well.

This card is best suited for gamers who play at 1080p with high settings or 1440p with medium settings, given its performance parity with the RTX 3070 Mobile. Users who frequently play DirectX 12 titles will find the architecture well-optimized, while those using Vulkan-based games will benefit from the strong Vulkan score. The 150 W TDP and 450 W suggested PSU make it compatible with a wide range of systems, and the dual-slot design with a single 8-pin power connector simplifies installation. However, users with 4K displays or those who prioritize maximum ray tracing performance should look elsewhere, as the data shows this card is not positioned for that workload class.

Ray Tracing and Feature Set

The Arc B570 includes 18 dedicated ray tracing cores, which provide hardware acceleration for real-time ray tracing effects in supported games. The card supports DirectX 12 Ultimate (12_2), ensuring compatibility with the latest DirectX ray tracing APIs, including DXR. Vulkan 1.4 and OpenGL 4.6 are also supported, giving broad API coverage across modern and legacy applications. The architecture does not list dedicated tensor cores, so AI-accelerated features rely on the general-purpose compute units instead.

The card's display outputs include one HDMI 2.1a port and three DisplayPort 2.1 connections, enabling high-bandwidth display connectivity for multiple monitors or high refresh rate panels. The PCIe 4.0 x8 bus interface provides adequate bandwidth for the card's 380.0 GB/s memory throughput, though it is narrower than the x16 interface found on some rivals. Ray tracing performance is not directly benchmarked in the provided scores, but the presence of 18 RT cores suggests the card can handle ray-traced effects at reduced settings or with hybrid rendering techniques.

For users interested in the feature set beyond raw rasterization, the card's support for DirectX 12 Ultimate means it can leverage mesh shaders, variable rate shading, and other modern rendering features. The Vulkan 1.4 support ensures compatibility with the latest Vulkan extensions, which is relevant for both gaming and professional applications. The lack of tensor cores may limit some AI-based upscaling or denoising features, but the card's compute performance (11.52 TFLOPS FP32) provides a baseline for such workloads.

Benchmark Performance

The benchmark results show a consistent performance profile across different test suites. In 3DMark Steel Nomad (DirectX 12), the card scores 2,649, which is a moderate result for a card in this class. The Geekbench OpenCL score of 83,514 and Vulkan score of 96,844 indicate strong compute and graphics API performance, with Vulkan notably higher than OpenCL. PassMark results show DirectX 9 at 164, DirectX 11 at 118, DirectX 12 at 72, and DirectX 10 at 65, illustrating a clear trend where newer APIs perform relatively worse than older ones in this specific benchmark suite.

The PassMark G3D score of 14,195 and G2D score of 661 provide additional context, with the G3D score being roughly 21 times higher than the G2D score, reflecting the card's focus on 3D rendering. The GPU compute score of 7,281 is about 51% of the G3D score, suggesting the card is more optimized for graphics than raw compute. Overall, the average benchmark score of 20,556 places the card in the 63rd percentile of all GPUs, meaning it outperforms roughly two-thirds of the GPUs in the database.

Compared to its nearest rivals, the Arc B570 is essentially tied with the NVIDIA Quadro M4000M, which scores 20,561 (0% delta). It is 0.1% behind the NVIDIA GeForce RTX 3070 Mobile (20,534), which is a negligible difference within measurement noise. Against the Intel Arc A750, the B570 is 0.1% ahead (20,582 for the A750), showing that the two cards from the same family perform nearly identically. The largest gap is with the AMD Radeon RX 6700S, where the B570 trails by 1.2% (20,811 for the RX 6700S). These deltas are all within a very narrow band, indicating that the Arc B570 competes directly with these cards without a clear winner.

FAQ

Q: How does the Intel Arc B570 compare to the Intel Arc A750?

A: The Arc B570 has an average benchmark score of 20,556, which is 0.1% lower than the Arc A750's score of 20,582. This places the two cards within measurement error of each other, indicating near-identical overall performance.

Q: What is the memory configuration of the Arc B570?

A: The card features 10 GB of GDDR6 memory on a 160-bit bus, providing 380.0 GB/s of bandwidth. The memory clock is 2375 MHz, with an effective data rate of 19 Gbps.

Q: Does the Arc B570 support ray tracing?

A: Yes, the card includes 18 ray tracing cores and supports DirectX 12 Ultimate (12_2), which enables hardware-accelerated ray tracing in compatible games. It also supports Vulkan 1.4 and OpenGL 4.6.

Q: What is the power requirement for the Arc B570?

A: The card has a TDP of 150 W and requires a single 8-pin power connector. Intel suggests a 450 W power supply for systems using this card.

Q: How does the Arc B570 perform in compute workloads?

A: The Geekbench OpenCL score is 83,514 and the Vulkan score is 96,844. The PassMark GPU compute score is 7,281, which is about 51% of the PassMark G3D score of 14,195.

Q: What display outputs are available on the Arc B570?

A: The card provides one HDMI 2.1a port and three DisplayPort 2.1 connections, allowing for multi-monitor setups with high-bandwidth display standards.

How It Compares

NVIDIA Quadro M4000M: The Arc B570 and the Quadro M4000M are effectively tied, with the Intel card scoring 20,556 against the NVIDIA card's 20,561, a 0% delta. This parity suggests that for general benchmark workloads, the two cards deliver indistinguishable performance, though the Quadro's professional focus may influence driver optimizations differently than the Arc's gaming-oriented design.

NVIDIA GeForce RTX 3070 Mobile: The Arc B570 trails the RTX 3070 Mobile by a razor-thin 0.1%, with scores of 20,556 and 20,534 respectively. This 22-point difference is well within typical benchmark variance, meaning gamers should expect similar frame rates in most titles. However, the RTX 3070 Mobile is a laptop part, so the comparison reflects the Arc B570's ability to match a high-end mobile GPU from a previous generation.

Intel Arc A750: The Arc B570 is 0.1% ahead of the Arc A750, which scores 20,582. This result is notable because both cards come from the same Battlemage family, yet the B570 slightly underperforms its sibling. The 26-point difference suggests the B570's lower memory bandwidth (380.0 GB/s vs. the A750's unspecified) and narrower bus (160-bit) may slightly impact performance in bandwidth-sensitive scenarios.

AMD Radeon RX 6700S: The Arc B570 trails the RX 6700S by 1.2%, with the AMD card scoring 20,811. This is the largest gap among the nearest rivals, representing a 255-point difference. While still a close result, the RX 6700S holds a measurable lead, likely due to differences in memory configuration and driver maturity. The Arc B570 remains competitive, but users seeking maximum performance in this tier may prefer the AMD option.

Detailed benchmark scores and charts for the Intel Arc B570 are below.

Benchmark Scores

3dmark_3dmark_steel_nomad_dx12Source

3DMark Steel Nomad is the latest GPU benchmark running at native 4K with DirectX 12. It's roughly 3x more demanding than Time Spy, testing Intel Arc B570 with cutting-edge rendering techniques. The benchmark uses state-of-the-art graphics technologies to stress modern hardware. Scores accurately predict Intel Arc B570 performance in demanding AAA games at 4K resolution.

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how Intel Arc B570 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms. Higher scores benefit applications that leverage GPU acceleration for non-graphics workloads.

geekbench_opencl #124 of 650
83,514
22%
Max: 388,405
Compare with other GPUs

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how Intel Arc B570 performs with next-generation graphics and compute workloads.

geekbench_vulkan #83 of 446
96,844
26%
Max: 376,915

passmark_directx_10Source

DirectX 10 tests Intel Arc B570 with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level. DX10 introduced geometry shaders and other features still used today.

passmark_directx_11Source

DirectX 11 tests Intel Arc B570 with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles. DX11 remains the most common rendering path even in newer games. Tessellation and compute shaders introduced in DX11 are heavily used in modern game engines.

passmark_directx_12Source

DirectX 12 tests Intel Arc B570 with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders.

passmark_directx_9Source

DirectX 9 tests Intel Arc B570 performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how Intel Arc B570 handles everyday visual tasks.

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of Intel Arc B570 across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score. The combined result predicts performance across various game engines and API versions.

passmark_g3d #99 of 186
14,195
32%
Max: 44,065

passmark_gpu_computeSource

GPU compute tests parallel processing capability of Intel Arc B570 using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads.

The NVIDIA Equivalent of Arc B570

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 1630 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce GTX 1630

NVIDIA • 4 GB VRAM

View Specs Compare

Popular Intel Arc B570 Comparisons

See how the Arc B570 stacks up against similar graphics cards from the same generation and competing brands.

Compare with Other GPUs

Select another GPU to compare specifications and benchmarks side-by-side.

Browse GPUs