ARC

Intel Arc A730M

Intel graphics card specifications and benchmark scores

12 GB
VRAM
2050
MHz Boost
80W
TDP
192
Bus Width
โœจRay Tracing ๐Ÿค–XMX Cores

Intel Arc A730M Specifications

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Arc A730M GPU Core

Shader units and compute resources

The Intel Arc A730M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
3,072
Shaders
3,072
TMUs
192
ROPs
96
Execution Units
384
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A730M Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Arc A730M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Arc A730M by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1100 MHz
Base Clock
1,100 MHz
Boost Clock
2050 MHz
Boost Clock
2,050 MHz
Memory Clock
1750 MHz 14 Gbps effective
GDDR GDDR 6X 6X

Intel's Arc A730M Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Arc A730M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
12 GB
VRAM
12,288 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
192 bit
Bus Width
192-bit
Bandwidth
336.0 GB/s
๐Ÿ’พ

Arc A730M by Intel Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the A730M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
12 MB
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A730M Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the Intel Arc A730M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
12.60 TFLOPS
FP16 (Half)
25.19 TFLOPS (2:1)
Pixel Rate
196.8 GPixel/s
Texture Rate
393.6 GTexel/s
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Arc A730M Ray Tracing & AI

Hardware acceleration features

The Intel Arc A730M includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the A730M capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
24
XMX Cores
384
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Xe-HPG Architecture & Process

Manufacturing and design details

The Intel Arc A730M is built on Intel's Xe-HPG architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the A730M will perform in GPU benchmarks compared to previous generations.

Architecture
Xe-HPG
GPU Name
DG2-512
Process Node
6 nm
Foundry
TSMC
Transistors
21,700 million
Die Size
406 mmยฒ
Density
53.4M / mmยฒ
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Intel's Arc A730M Power & Thermal

TDP and power requirements

Power specifications for the Intel Arc A730M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Arc A730M to maintain boost clocks without throttling.

TDP
80 W
TDP
80W
๐Ÿ“

Arc A730M by Intel Physical & Connectivity

Dimensions and outputs

Physical dimensions of the Intel Arc A730M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 4.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
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Intel API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the Intel Arc A730M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
Shader Model
6.6
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Arc A730M Product Information

Release and pricing details

The Intel Arc A730M is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Arc A730M by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
Intel
Production
End-of-life

Arc A730M Benchmark Scores

3dmark_3dmark_steel_nomad_dx12Source

3DMark Steel Nomad is the latest GPU benchmark running at native 4K with DirectX 12. It's roughly 3x more demanding than Time Spy, testing Intel Arc A730M with cutting-edge rendering techniques. The benchmark uses state-of-the-art graphics technologies to stress modern hardware.

3dmark_3dmark_steel_nomad_dx12 #86 of 144
1,732
12%
Max: 14,411

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how Intel Arc A730M handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms.

geekbench_opencl #136 of 582
70,352
19%
Max: 380,114
Compare with other GPUs

๐Ÿ† Top 5 Performers

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how Intel Arc A730M performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL. Modern games and applications increasingly use Vulkan for cross-platform GPU acceleration.

geekbench_vulkan #138 of 386
64,693
17%
Max: 379,571
Compare with other GPUs

About Intel Arc A730M

The Intel Arc A730M is an intriguing choice for creators, especially those diving into OpenCL workloads. With a Geekbench OpenCL score of over 70,000 points, it clearly packs a punch when it comes to parallel processing and compute tasks. This GPU isn't just about gaming; itโ€™s about harnessing the power of its Xe-HPG architecture for demanding creative applications. For video editors, that means faster rendering times and smoother timeline scrubbing. Yet, some might wonder: how well does it handle real-world editing projects compared to established GPUs? Its 12 GB GDDR6 VRAM can comfortably handle high-resolution footage, but it's worth questioning how it performs during intensive multitasking. If you're looking for seamless performance during large project workflows, this graphics card seems to be a solid contender. When it comes to video editing and content creation, the 3DMark Steel Nomad DX12 score of 1,732 suggests respectable gaming and rendering prowess, but what about specialized editing tools? The A730Mโ€™s architecture is built on a 6 nm process, meaning it should offer both efficiency and power at the same time. PC creators might ask: can drivers keep up with the evolving software landscape? Intelโ€™s driver support has been improving, but stability can sometimes be hit or miss, especially in complex workflows. For creators, consistent driver updates and reliable stability are critical so itโ€™s worth digging into community feedback on this front. Even for multi-GPU setups, compatibility and scaling are factors to ponder does the A730M play nicely with others? The GPU's impressive boost clock of 2050 MHz shows that it can deliver bursts of extra power when needed, which can be handy during high-demand tasks like 4K editing or real-time effects. Its PCIe 4.0 x16 interface ensures fast data transfer between storage and the GPU, reducing bottlenecks during heavy workload sessions. Creators might ask: is this enough for demanding workflows, or should I be considering a multi-GPU setup? Multi-GPU configurations can offer performance gains, but they also introduce complexity, driver discrepancies, and potential stability issues. So, if youโ€™re thinking about stacking it up, you'll want to ensure your system supports and benefits from that kind of setup. Overall, the A730M looks promising, but asking these questions can help you determine if it's the right fit for your creative pipeline.
  • OpenCL capabilities enable accelerated processing for creative apps
  • High VRAM supports editing of 4K and higher resolution footage
  • Driver support is improving, but stability may vary on complex projects
  • Multi-GPU setups could boost performance but require careful configuration
  • Boost clock ensures quick processing during demanding tasks
  • PCIe 4.0 x16 minimizes data transfer bottlenecks for smoother workflows

The NVIDIA Equivalent of Arc A730M

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 1630 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce GTX 1630

NVIDIA โ€ข 4 GB VRAM

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