RADEON

AMD Radeon RX 580 OEM

AMD graphics card specifications and benchmark scores

8 GB
VRAM
1266
MHz Boost
150W
TDP
256
Bus Width

At a Glance

AMD
VRAM 8 GB
Boost Clock 1,266 MHz
Shaders 2,304
Bus Width 256-bit
TDP 150W
Memory Type GDDR5
Architecture GCN 4.0
nm
Process 14 nm
Released Jun 2016

AMD Radeon RX 580 OEM Specifications

Radeon RX 580 OEM GPU Core

Shader units and compute resources

The AMD Radeon RX 580 OEM GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
2,304
Shaders
2,304
TMUs
144
ROPs
32
Compute Units
36

RX 580 OEM Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon RX 580 OEM's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon RX 580 OEM by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1120 MHz
Base Clock
1,120 MHz
Boost Clock
1266 MHz
Boost Clock
1,266 MHz
Memory Clock
2000 MHz 8 Gbps effective
GDDR GDDR 6X 6X

AMD's Radeon RX 580 OEM Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon RX 580 OEM's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
8 GB
VRAM
8,192 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
256.0 GB/s

Radeon RX 580 OEM by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the RX 580 OEM, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per CU)
L2 Cache
2 MB

RX 580 OEM Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon RX 580 OEM against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
5.834 TFLOPS
FP64 (Double)
364.6 GFLOPS (1:16)
FP16 (Half)
5.834 TFLOPS (1:1)
Pixel Rate
40.51 GPixel/s
Texture Rate
182.3 GTexel/s

GCN 4.0 Architecture & Process

Manufacturing and design details

The AMD Radeon RX 580 OEM is built on AMD's GCN 4.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RX 580 OEM will perform in GPU benchmarks compared to previous generations.

Architecture
GCN 4.0
GPU Name
Ellesmere
Process Node
14 nm
Foundry
GlobalFoundries
Transistors
5,700 million
Die Size
232 mm²
Density
24.6M / mm²

AMD's Radeon RX 580 OEM Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon RX 580 OEM determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon RX 580 OEM to maintain boost clocks without throttling.

TDP
150 W
TDP
150W
Power Connectors
1x 6-pin
Suggested PSU
450 W

Radeon RX 580 OEM by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon RX 580 OEM are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
241 mm 9.5 inches
Bus Interface
PCIe 3.0 x16
Display Outputs
1x HDMI 2.0b3x DisplayPort 1.4a
Display Outputs
1x HDMI 2.0b3x DisplayPort 1.4a

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon RX 580 OEM. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_0)
DirectX
12 (12_0)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.3
Vulkan
1.3
OpenCL
2.1
Shader Model
6.7

Radeon RX 580 OEM Product Information

Release and pricing details

The AMD Radeon RX 580 OEM is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon RX 580 OEM by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Jun 2016
Launch Price
229 USD
Production
End-of-life
Predecessor
Arctic Islands
Successor
Vega

Radeon RX 580 OEM Benchmark Scores

No benchmark data available for this GPU.

About AMD Radeon RX 580 OEM

The AMD Radeon RX 580 OEM is a Polaris-generation graphics card built on the Ellesmere chip with GCN 4.0 architecture. Fabricated on GlobalFoundries' 14 nm process, the die contains 5,700 million transistors across a 232 mm² area, yielding a transistor density of 24.6M per mm². It operates at a base clock of 1120 MHz and a boost clock of 1266 MHz. The card launched with a launch MSRP of 229 USD and is currently end-of-life.

Memory Subsystem

The RX 580 OEM carries 8 GB of GDDR5 memory on a 256-bit bus, delivering 256.0 GB/s of bandwidth. The memory clock is 2000 MHz, translating to 8 Gbps effective. This configuration gives the card a balanced memory subsystem: the 8 GB capacity handles large texture sets and high-resolution frame buffers, while the 256-bit bus width ensures the shading units receive data without excessive latency. At high resolutions, the 256.0 GB/s bandwidth is the more critical figure. The card can sustain the fill rate demands of 1440p rendering, where the pixel rate of 40.51 GPixel/s and texture rate of 182.3 GTexel/s become the limiting factors. The 8 GB VRAM is also beneficial for games that load large geometry and texture sets into memory. The memory subsystem is well matched to the compute resources; there is no obvious imbalance between the 2304 shading units, the 144 texture mapping units, and the available bandwidth.

Ray Tracing and Feature Set

The RX 580 OEM has no dedicated ray tracing cores and no tensor cores. All graphics and compute work is handled by the GCN 4.0 shader array. Ray-traced effects, when present, must be executed via compute shaders, which is significantly less efficient than dedicated hardware. The card supports DirectX 12 at feature level 12_0, OpenGL 4.6, and Vulkan 1.3. DirectX 12 feature level 12_0 includes core D3D12 features but does not include the DXR ray tracing tier. Vulkan 1.3 support provides access to the latest graphics pipeline features, though hardware ray tracing extensions are not available on this architecture. The FP16 throughput is 5.834 TFLOPS, matching the FP32 rate at a 1:1 ratio — a notable feature, as some competing architectures offered reduced FP16 rates. The display outputs are one HDMI 2.0b port and three DisplayPort 1.4a ports, providing flexible multi-monitor support and high refresh rate capability over DisplayPort. For users who do not need hardware ray tracing, the feature set is complete for traditional rasterization.

Benchmark Performance

The RX 580 OEM sits at the 50th percentile among all GPUs in the benchmark database. This median ranking means it outperforms half of the tracked graphics cards and is outperformed by the other half. The compute throughput is 5.834 TFLOPS FP32, produced by 2304 shading units. The texture fill rate is 182.3 GTexel/s from 144 texture mapping units, and the pixel fill rate is 40.51 GPixel/s from 32 ROPs. These metrics place the card in a performance tier suited to 1080p gaming at high settings and 1440p gaming at medium settings. The 50th percentile ranking is consistent with a card that was mid-range at release and has since been overtaken by newer architectures. The pixel fill rate of 40.51 GPixel/s is the most restrictive metric at higher resolutions; with only 32 ROPs, the card will struggle to maintain high frame rates at 1440p in geometry-heavy scenes. The texture rate of 182.3 GTexel/s is less of a concern, as most modern games are not texture-bound at this performance level. The FP16 performance, at parity with FP32, is a differentiator for compute workloads. Overall, the benchmark data indicates a card that is capable but not exceptional.

Who Should Consider It

The RX 580 OEM is appropriate for gamers targeting 1080p with high detail settings or 1440p with medium settings. The 8 GB VRAM capacity ensures that texture quality can be set to high without exhausting the frame buffer. The 256.0 GB/s bandwidth supports these resolutions adequately. Esports titles at 1080p with competitive settings will run comfortably, as those workloads are light on fill rate and bandwidth. The card is not recommended for 4K gaming; the 32 ROPs and 256.0 GB/s bandwidth are insufficient for playable frame rates in modern titles at high settings. Users who prioritize hardware-accelerated ray tracing should not consider this card, as it lacks dedicated RT cores. The card supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3, ensuring compatibility with current games. Given its end-of-life status, it is best suited to budget builds, secondary systems, or compute tasks that benefit from the 1:1 FP16 ratio.

How It Compares

The benchmark database lists no nearest rivals for the RX 580 OEM, so direct percentage deltas against specific competing models cannot be provided. Instead, the card's position is defined by its 50th percentile ranking, placing it at the exact midpoint of all GPUs tracked. Its predecessor, Arctic Islands, and its successor, Vega, define its place in AMD's product stack. The RX 580 OEM represents the higher end of the Polaris generation, with all 2304 shading units enabled and the full 8 GB memory configuration. The lack of rival data means users must rely on the absolute performance metrics — 5.834 TFLOPS FP32, 182.3 GTexel/s texture rate, and 40.51 GPixel/s pixel rate — when comparing against other cards they have benchmarked. The 1:1 FP16 ratio is a notable feature, as many contemporaneous architectures offered reduced FP16 throughput.

Power and Cooling

The RX 580 OEM has a thermal design power of 150 W. It uses a dual-slot cooler and requires a single 6-pin power connector. AMD recommends a 450 W power supply for systems using this card. The card measures 241 mm (9.5 inches) in length, fitting most mid-tower and full-tower cases. The dual-slot design provides adequate cooling surface for the 150 W thermal load, and the single 6-pin connector is a modest requirement. The 450 W PSU recommendation leaves headroom for a typical CPU and system components. The PCIe 3.0 x16 interface provides sufficient bandwidth for the card's memory and compute requirements. The display outputs — one HDMI 2.0b and three DisplayPort 1.4a — are powered by the card's own power delivery. The 150 W TDP is modest by modern standards, and the cooling solution should handle typical gaming loads without excessive noise, though sustained compute workloads may increase fan speed.

The NVIDIA Equivalent of Radeon RX 580 OEM

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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