GEFORCE

NVIDIA TITAN Xp

NVIDIA graphics card specifications and benchmark scores

12 GB
VRAM
1582
MHz Boost
250W
TDP
384
Bus Width

At a Glance

NVIDIA
VRAM 12 GB
Boost Clock 1,582 MHz
Shaders 3,840
Bus Width 384-bit
TDP 250W
Memory Type GDDR5X
Architecture Pascal
nm
Process 16 nm
Released Apr 2017

NVIDIA TITAN Xp Specifications

GPU Core

Shader units and compute resources

The NVIDIA TITAN Xp GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
3,840
Shaders
3,840
TMUs
240
ROPs
96
SM Count
30

TITAN Xp Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the TITAN Xp's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The TITAN Xp by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1405 MHz
Base Clock
1,405 MHz
Boost Clock
1582 MHz
Boost Clock
1,582 MHz
Memory Clock
1426 MHz 11.4 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's TITAN Xp Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The TITAN Xp's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
12 GB
VRAM
12,288 MB
Memory Type
GDDR5X
VRAM Type
GDDR5X
Memory Bus
384 bit
Bus Width
384-bit
Bandwidth
547.6 GB/s

TITAN Xp by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the TITAN Xp, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
48 KB (per SM)
L2 Cache
3 MB

TITAN Xp Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA TITAN Xp against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
12.15 TFLOPS
FP64 (Double)
379.7 GFLOPS (1:32)
FP16 (Half)
189.8 GFLOPS (1:64)
Pixel Rate
151.9 GPixel/s
Texture Rate
379.7 GTexel/s

Pascal Architecture & Process

Manufacturing and design details

The NVIDIA TITAN Xp is built on NVIDIA's Pascal architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the TITAN Xp will perform in GPU benchmarks compared to previous generations.

Architecture
Pascal
GPU Name
GP102
Process Node
16 nm
Foundry
TSMC
Transistors
11,800 million
Die Size
471 mm²
Density
25.1M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA TITAN Xp determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the TITAN Xp to maintain boost clocks without throttling.

TDP
250 W
TDP
250W
Power Connectors
1x 6-pin + 1x 8-pin
Suggested PSU
600 W

TITAN Xp by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA TITAN Xp are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
267 mm 10.5 inches
Height
112 mm 4.4 inches
Bus Interface
PCIe 3.0 x16
Display Outputs
1x HDMI 2.03x DisplayPort 1.4a
Display Outputs
1x HDMI 2.03x DisplayPort 1.4a

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA TITAN Xp. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
6.1
Shader Model
6.8

TITAN Xp Product Information

Release and pricing details

The NVIDIA TITAN Xp is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the TITAN Xp by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Apr 2017
Launch Price
1,199 USD
Production
End-of-life
Predecessor
GeForce 900
Successor
GeForce 20

About NVIDIA TITAN Xp

The NVIDIA TITAN Xp is a Pascal-generation card from NVIDIA's GeForce 10 era, built on TSMC's 16 nm process with 11,800 million transistors on a 471 mm² die. The specification record lists 3,840 shading units, 240 TMUs, and 96 ROPs, 12 GB of GDDR5X on a 384-bit bus, and 547.6 GB/s of memory bandwidth. Base and boost clocks are 1405 MHz and 1582 MHz, with memory at 1426 MHz / 11.4 Gbps effective. The aggregate benchmark score is 19,184, placing it at the 61st percentile of all GPUs, and all listed nearest rivals sit within 0.5% to 0.9%. The card was released on 2017-04-05, sits between GeForce 900 and GeForce 20 in lineage, and is marked end-of-life.

Who Should Consider It

The aggregate score of 19,184 is the anchor for any usage recommendation. At the 61st percentile, the TITAN Xp sits ahead of most database entries but behind a large upper tail. The 12 GB frame buffer and 547.6 GB/s bandwidth point to high-resolution texture workloads; a user with such workloads can draw on substantial memory capacity and memory bandwidth. The pixel rate of 151.9 GPixel/s and texture rate of 379.7 GTexel/s give it strong conventional fill-rate characteristics.

But the benchmark profile is uneven. The Passmark DirectX 12 score is 69, while DirectX 11 is 152 and DirectX 9 is 226. This means users whose applications are DX12-centric will see the card at its weakest relative point. Conversely, the Vulkan score of 87,243 and OpenGL 4.6 support provide pathways for workloads that can use those APIs. The FP32 throughput of 12.15 TFLOPS is substantial for general compute, but the FP16 figure of 189.8 GFLOPS at a 1:64 ratio indicates half-precision workloads are not a target.

In practical terms, the data suggests a card suited to high-detail, high-resolution settings with enough memory capacity and bandwidth for texture-heavy scenes; at the upper end of resolution scaling, users should expect to adjust settings because the aggregate percentile is midrange and the DX12 score is the lowest in the Passmark suite. For users with legacy DX11/DX9 workloads, the card is better positioned, as the Passmark scores show. Because the listed nearest rivals are all within 0.9% in aggregate, the deciding factors should be API support, form factor, and memory capacity rather than raw score separation.

Ray Tracing and Feature Set

The specification record does not include RT core or tensor core counts; the card is therefore not listed with dedicated ray tracing or tensor hardware. The exposed API surface is DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. DirectX 12 (12_1) provides feature level 12_1 support, while OpenGL 4.6 and Vulkan 1.4 cover the non-DirectX path. The display output stage includes 1x HDMI 2.0 and 3x DisplayPort 1.4a. The card uses a PCIe 3.0 x16 bus interface and a dual-slot design. Its dimensions are 267 mm by 112 mm by 40 mm, with 1x 6-pin and 1x 8-pin power connectors and a 600 W suggested PSU. The lack of tensor core data means features that depend on tensor hardware cannot be assumed to be present. The 250 W TDP is part of the power specification.

Benchmark Performance

The aggregate average benchmark score is 19,184. Against NVIDIA Quadro K6000, the delta is 0.5%; against AMD Radeon 780M, the delta is 0.7%; against NVIDIA GeForce RTX 4050 Mobile, the delta is 0.7%; against NVIDIA Tesla K20m, the delta is 0.9%. These deltas are tiny, so the listed rivals are effectively equivalent in aggregate terms. In the 3DMark Steel Nomad DX12 test, the TITAN Xp returns 2,372; this is the synthetic DX12 result in the record. Geekbench OpenCL and Vulkan scores are 72,596 and 87,243 respectively; both are considerably larger than the Passmark G3D score of 18,750. The Passmark suite shows a clear API hierarchy: DirectX 9 scores 226, DirectX 10 scores 119, DirectX 11 scores 152, and DirectX 12 scores 69. This is an inversion where the newest API shows the weakest result. The G3D score of 18,750 is close to the overall average of 19,184, while the G2D score of 883 is a minor part of the total. In compute, the GPU compute score of 9,430, FP32 throughput of 12.15 TFLOPS, and FP16 throughput of 189.8 GFLOPS show the card's FP32-dominated design. The 1:64 FP16 ratio is a strong indicator that half-precision tasks are not a target workload. With 240 TMUs and 96 ROPs, texture rate is 379.7 GTexel/s and pixel rate is 151.9 GPixel/s; these rates support the idea that the card is better suited to conventional rasterization than to API-heavy modern pipelines.

How It Compares

NVIDIA Quadro K6000 is the closest rival, with an average score of 19,090 and a delta of 0.5% against the TITAN Xp's 19,184. The gap is within the range of run-to-run variation for database entries, so the cards should be considered equivalent in aggregate performance.

AMD Radeon 780M scores 19,057, 0.7% behind. The delta is identical to that of the next rival, which reinforces the grouping at the top of the nearest-rival list. The aggregate data does not separate these cards by any meaningful margin.

NVIDIA GeForce RTX 4050 Mobile scores 19,049, also 0.7% behind. Despite the different product category implied by its name, the aggregate score is almost the same as the AMD part above. Mobile-oriented positioning does not change the numerical outcome.

NVIDIA Tesla K20m scores 19,011, 0.9% behind, the largest delta in the nearest-rival set. Even this largest gap remains a small fraction of the aggregate score, so the TITAN Xp's advantage is not substantial enough to dominate the Tesla part.

FAQ

Q: What is the aggregate performance position of the NVIDIA TITAN Xp?

A: The average benchmark score is 19,184, which puts it at the 61st percentile of all GPUs. The nearest rival, NVIDIA Quadro K6000, is 0.5% behind at 19,090.

Q: Does the TITAN Xp include dedicated ray tracing or tensor cores?

A: No RT core or tensor core counts are present in the specification record. The supported APIs are DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, so feature behavior is limited to those APIs.

Q: What is the memory configuration?

A: It is 12 GB of GDDR5X on a 384-bit bus, with a memory clock of 1426 MHz / 11.4 Gbps effective and 547.6 GB/s bandwidth.

Q: How does the DirectX 12 score compare to older DirectX scores?

A: In Passmark, DirectX 9 is 226, DirectX 10 is 119, DirectX 11 is 152, and DirectX 12 is 69. The DirectX 12 result is the lowest of the listed DirectX results.

Q: What form factor and power connectors does the card use?

A: The card is dual-slot, 267 mm long, 112 mm high, and 40 mm wide. Power is supplied through 1x 6-pin and 1x 8-pin connectors, with a 600 W suggested PSU.

Q: What compute rates are listed?

A: FP32 is listed at 12.15 TFLOPS, while FP16 is 189.8 GFLOPS at a 1:64 ratio. The GPU compute Passmark score is 9,430.

Detailed benchmark scores and charts for the NVIDIA TITAN Xp are below.

Benchmark Scores

3dmark_3dmark_steel_nomad_dx12Source

3DMark Steel Nomad is the latest GPU benchmark running at native 4K with DirectX 12. It's roughly 3x more demanding than Time Spy, testing NVIDIA TITAN Xp with cutting-edge rendering techniques.

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA TITAN Xp handles parallel computing tasks like video encoding and scientific simulations.

geekbench_opencl #150 of 650
72,585
19%
Max: 388,405
Compare with other GPUs

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA TITAN Xp performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL.

geekbench_vulkan #98 of 446
87,180
23%
Max: 376,915

passmark_directx_10Source

DirectX 10 tests NVIDIA TITAN Xp with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level. DX10 introduced geometry shaders and other features still used today. Some games from this period remain popular and benefit from good DX10 performance.

passmark_directx_11Source

DirectX 11 tests NVIDIA TITAN Xp with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles.

passmark_directx_12Source

DirectX 12 tests NVIDIA TITAN Xp with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders. DX12 offers better CPU efficiency through reduced driver overhead.

passmark_directx_9Source

DirectX 9 tests NVIDIA TITAN Xp performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era. Many indie games and older titles still rely on DirectX 9.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how NVIDIA TITAN Xp handles everyday visual tasks. Higher scores mean smoother desktop experience and faster UI rendering.

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of NVIDIA TITAN Xp across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score. The combined result predicts performance across various game engines and API versions. Results can be compared against millions of GPU submissions in the PassMark database.

passmark_gpu_computeSource

GPU compute tests parallel processing capability of NVIDIA TITAN Xp using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads. Non-gaming applications increasingly leverage GPU compute for acceleration.

passmark_gpu_compute #54 of 184
9,430
33%
Max: 28,396

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