GEFORCE

NVIDIA GeForce MX250

NVIDIA graphics card specifications and benchmark scores

2 GB
VRAM
1038
MHz Boost
10W
TDP
64
Bus Width

NVIDIA GeForce MX250 Specifications

⚙️

GeForce MX250 GPU Core

Shader units and compute resources

The NVIDIA GeForce MX250 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
384
Shaders
384
TMUs
24
ROPs
16
SM Count
3
⏱️

MX250 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce MX250's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce MX250 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
937 MHz
Base Clock
937 MHz
Boost Clock
1038 MHz
Boost Clock
1,038 MHz
Memory Clock
1502 MHz 6 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce MX250 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce MX250's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
2 GB
VRAM
2,048 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
48.06 GB/s
💾

GeForce MX250 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the MX250, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
48 KB (per SM)
L2 Cache
512 KB
📈

MX250 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce MX250 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
797.2 GFLOPS
FP64 (Double)
24.91 GFLOPS (1:32)
FP16 (Half)
12.46 GFLOPS (1:64)
Pixel Rate
16.61 GPixel/s
Texture Rate
24.91 GTexel/s
🏗️

Pascal Architecture & Process

Manufacturing and design details

The NVIDIA GeForce MX250 is built on NVIDIA's Pascal architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the MX250 will perform in GPU benchmarks compared to previous generations.

Architecture
Pascal
GPU Name
GP108B
Process Node
14 nm
Foundry
Samsung
Transistors
1,800 million
Die Size
74 mm²
Density
24.3M / mm²
🔌

NVIDIA's GeForce MX250 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce MX250 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce MX250 to maintain boost clocks without throttling.

TDP
10 W
TDP
10W
Power Connectors
None
📐

GeForce MX250 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce MX250 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 3.0 x4
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
🎮

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce MX250. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
6.1
Shader Model
6.8
📦

GeForce MX250 Product Information

Release and pricing details

The NVIDIA GeForce MX250 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce MX250 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Feb 2019
Production
End-of-life

GeForce MX250 Benchmark Scores

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce MX250 handles parallel computing tasks like video encoding and scientific simulations.

geekbench_opencl #363 of 582
9,309
2%
Max: 380,114

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA GeForce MX250 performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL.

geekbench_vulkan #303 of 386
9,026
2%
Max: 379,571

passmark_directx_10Source

DirectX 10 tests NVIDIA GeForce MX250 with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level. DX10 introduced geometry shaders and other features still used today. Some games from this period remain popular and benefit from good DX10 performance.

passmark_directx_11Source

DirectX 11 tests NVIDIA GeForce MX250 with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles.

passmark_directx_12Source

DirectX 12 tests NVIDIA GeForce MX250 with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders. DX12 offers better CPU efficiency through reduced driver overhead.

passmark_directx_9Source

DirectX 9 tests NVIDIA GeForce MX250 performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era. Many indie games and older titles still rely on DirectX 9.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how NVIDIA GeForce MX250 handles everyday visual tasks. Higher scores mean smoother desktop experience and faster UI rendering.

passmark_g2d #161 of 164
239
16%
Max: 1,487

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of NVIDIA GeForce MX250 across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score. The combined result predicts performance across various game engines and API versions. Results can be compared against millions of GPU submissions in the PassMark database.

passmark_g3d #152 of 164
2,387
5%
Max: 44,065

passmark_gpu_computeSource

GPU compute tests parallel processing capability of NVIDIA GeForce MX250 using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads. Non-gaming applications increasingly leverage GPU compute for acceleration.

passmark_gpu_compute #152 of 162
1,006
4%
Max: 28,396

About NVIDIA GeForce MX250

The NVIDIA GeForce MX250, positioned as an entry-level mobile GPU, raises immediate questions about its suitability for professional workloads. Leveraging NVIDIA's Pascal architecture and 2GB of GDDR5 memory, this chip is fundamentally designed for basic acceleration, not heavy lifting. Can the GeForce MX250 truly handle professional applications, or is it merely a glorified media decoder? Its PCIe 3.0 x4 interface hints at a bandwidth-constrained design, potentially bottlenecking data-intensive tasks. While it supports common APIs like OpenCL and Vulkan, its modest compute scores suggest severe limitations. For casual photo editing or light video playback, it's adequate, but professionals should scrutinize its credentials carefully. The GPU's 10W TDP screams efficiency, but that comes at the cost of raw performance headroom. Is this the right tool for creators on a tight budget, or a compromise that satisfies no one?

When it comes to 3D rendering, the GeForce MX250's capabilities are strictly entry-level. With a boost clock peaking at just 1038 MHz, can it realistically handle even lightweight viewport manipulation in applications like Blender or AutoCAD? The provided benchmark scores paint a clear picture of its limitations. A PassMark G3D score of 2,387 points is far behind contemporary gaming GPUs, relegating it to very basic rendering tasks. This NVIDIA graphics solution might struggle with complex scenes or high-polygon counts, making real-time work a stuttering experience. For students or hobbyists learning the ropes of 3D modeling, it's a passable starting point. However, for any serious rendering, whether real-time or final-frame, this GPU will quickly show its constraints. The 14nm process technology keeps it cool but doesn't grant it the muscle needed for demanding visual creation.

  • Professional Certifications: Lacks official ISV certifications for critical pro apps like SOLIDWORKS or AutoCAD, limiting guaranteed stability.
  • VRAM Limitation: Only 2GB of memory severely restricts texture-heavy projects and modern creative software.
  • Compute Performance: A PassMark GPU Compute score of 1,006 points indicates weak parallel processing for simulations or encoding.
  • Driver Support: Utilizes standard Game Ready drivers, not the optimized Studio Drivers offered for higher-end RTX cards.

Considering multi-GPU configurations with the GeForce MX250 is essentially a non-starter. This mobile GPU does not support any SLI or NVLink technology, so you can't pair it with another card for increased performance. What does this mean for a user? You are permanently locked into the solitary power of this single, modest chip. For a system seeking a balanced approach between graphics and compute, there is no upgrade path via adding another identical GPU. This MX250 model is destined to be a solo act in the laptops it inhabits. The interface limitation of PCIe 3.0 x4 further cements its role as a permanently isolated component. If you buy a laptop featuring this GPU, what you see is precisely what you get no more, no less.

So, who is the target audience for this NVIDIA GeForce graphics card? It's best viewed as a step above integrated graphics for users needing slight acceleration for everyday tasks and very light gaming. The GeForce MX250 provides just enough horsepower to decode 4K video and handle basic photo libraries smoothly. But can it future-proof your laptop or handle unexpected creative demands? Likely not. Its release in early 2019 places it in a legacy position, outperformed by newer integrated solutions and more powerful entry-level discrete parts. For the gamer audience, this card is a reminder that the "GeForce" badge alone doesn't guarantee gaming prowess. Ultimately, this GPU serves a specific niche of thin-and-light laptops where every watt counts, but performance expectations must be managed accordingly.

The AMD Equivalent of GeForce MX250

Looking for a similar graphics card from AMD? The AMD Radeon RX 560 XT offers comparable performance and features in the AMD lineup.

AMD Radeon RX 560 XT

AMD • 4 GB VRAM

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