GEFORCE

NVIDIA GeForce GT 1030

NVIDIA graphics card specifications and benchmark scores

2 GB
VRAM
1468
MHz Boost
30W
TDP
64
Bus Width

At a Glance

NVIDIA
VRAM 2 GB
Boost Clock 1,468 MHz
Shaders 384
Bus Width 64-bit
TDP 30W
Memory Type GDDR5
Architecture Pascal
nm
Process 14 nm
Released May 2017

NVIDIA GeForce GT 1030 Specifications

GeForce GT 1030 GPU Core

Shader units and compute resources

The NVIDIA GeForce GT 1030 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
384
Shaders
384
TMUs
24
ROPs
16
SM Count
3

GT 1030 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce GT 1030's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GT 1030 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1228 MHz
Base Clock
1,228 MHz
Boost Clock
1468 MHz
Boost Clock
1,468 MHz
Memory Clock
1502 MHz 6 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce GT 1030 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GT 1030's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
2 GB
VRAM
2,048 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
48.06 GB/s

GeForce GT 1030 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the GT 1030, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
48 KB (per SM)
L2 Cache
512 KB

GT 1030 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GT 1030 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
1,127.4 GFLOPS
FP64 (Double)
35.23 GFLOPS (1:32)
FP16 (Half)
17.62 GFLOPS (1:64)
Pixel Rate
23.49 GPixel/s
Texture Rate
35.23 GTexel/s

Pascal Architecture & Process

Manufacturing and design details

The NVIDIA GeForce GT 1030 is built on NVIDIA's Pascal architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GT 1030 will perform in GPU benchmarks compared to previous generations.

Architecture
Pascal
GPU Name
GP108
Process Node
14 nm
Foundry
Samsung
Transistors
1,800 million
Die Size
74 mm²
Density
24.3M / mm²

NVIDIA's GeForce GT 1030 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce GT 1030 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GT 1030 to maintain boost clocks without throttling.

TDP
30 W
TDP
30W
Power Connectors
None
Suggested PSU
200 W

GeForce GT 1030 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce GT 1030 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
145 mm 5.7 inches
Height
69 mm 2.7 inches
Bus Interface
PCIe 3.0 x4
Display Outputs
1x DVI1x HDMI 2.0
Display Outputs
1x DVI1x HDMI 2.0

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce GT 1030. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
6.1
Shader Model
6.8

GeForce GT 1030 Product Information

Release and pricing details

The NVIDIA GeForce GT 1030 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GT 1030 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
May 2017
Launch Price
79 USD
Production
End-of-life
Predecessor
GeForce 900
Successor
GeForce 20

GeForce GT 1030 Benchmark Scores

geekbench_metalSource

Geekbench Metal tests GPU compute using Apple's Metal API. This shows how NVIDIA GeForce GT 1030 performs in macOS and iOS applications that leverage GPU acceleration. Metal provides low-overhead access to Apple silicon GPUs. Creative applications on Mac heavily utilize Metal for rendering and video processing.

geekbench_metal #133 of 161
4,637
2%
Max: 226,821

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce GT 1030 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms.

geekbench_opencl #408 of 643
8,986
2%
Max: 388,405
Compare with other GPUs

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA GeForce GT 1030 performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL. Modern games and applications increasingly use Vulkan for cross-platform GPU acceleration.

geekbench_vulkan #338 of 444
9,229
2%
Max: 376,915

passmark_directx_10Source

DirectX 10 tests NVIDIA GeForce GT 1030 with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level.

passmark_directx_11Source

DirectX 11 tests NVIDIA GeForce GT 1030 with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles. DX11 remains the most common rendering path even in newer games.

passmark_directx_12Source

DirectX 12 tests NVIDIA GeForce GT 1030 with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders. DX12 offers better CPU efficiency through reduced driver overhead. AAA games increasingly require DX12 for advanced graphical features and optimal performance.

passmark_directx_9Source

DirectX 9 tests NVIDIA GeForce GT 1030 performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era. Many indie games and older titles still rely on DirectX 9. Emulators and legacy software also benefit from good DX9 performance.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how NVIDIA GeForce GT 1030 handles everyday visual tasks. Higher scores mean smoother desktop experience and faster UI rendering. Multi-monitor setups and high-DPI displays benefit from strong 2D performance.

passmark_g2d #147 of 164
441
30%
Max: 1,487

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of NVIDIA GeForce GT 1030 across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score.

passmark_g3d #151 of 164
2,417
5%
Max: 44,065

passmark_gpu_computeSource

GPU compute tests parallel processing capability of NVIDIA GeForce GT 1030 using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads. Non-gaming applications increasingly leverage GPU compute for acceleration. Video editing, 3D rendering, and machine learning all benefit from strong GPU compute scores.

passmark_gpu_compute #148 of 162
1,250
4%
Max: 28,396

About NVIDIA GeForce GT 1030

The NVIDIA GeForce GT 1030 is a low-profile, entry-level discrete GPU built on the Pascal architecture, manufactured by Samsung on a 14 nm process node. It integrates 1,800 million transistors on a 74 mm² die, featuring 384 shading units, 24 texture mapping units, and 16 ROPs, with a base clock of 1228 MHz and a boost clock of 1468 MHz. The card is equipped with 2 GB of GDDR5 memory on a 64-bit bus, delivering 48.06 GB/s of bandwidth, and carries a launch MSRP of 79 USD.

Benchmark Performance

The GT 1030 occupies the 17th percentile of all GPUs, indicating that benchmark results place it firmly in the entry-level tier. Its average benchmark score of 2809 is nearly indistinguishable from its closest rivals, with the margin separating it from the AMD Radeon R5 Graphics being a mere 0.3%. This statistical dead heat means that in practical terms, the two solutions are interchangeable for most workloads, and the data does not suggest any meaningful performance advantage for either part.

Against the NVIDIA GeForce GT 730, the GT 1030 holds a 0.4% lead in average score. This delta is well within typical run-to-run variance, so the GT 1030 cannot be considered a meaningful upgrade over its older sibling based on aggregate metrics alone. The comparison to the NVIDIA GeForce RTX 3060 Ti GDDR6X is more striking: despite a 0.5% difference in average scores, the RTX 3060 Ti GDDR6X is a vastly different class of hardware. The data shows these two cards clustered together in average benchmark scores, but this is an artifact of the scoring methodology rather than an indication of equivalent real-world capabilities.

The GeForce 820M trails the GT 1030 by 0.9%, the largest gap in the nearestRivals group. In specific API tests, the GT 1030 shows a clear preference for modern compute workloads: it scores 9848 in Geekbench OpenCL and 9421 in Geekbench Vulkan, while its Geekbench Metal score drops to 4637. The Passmark suite paints a more granular picture, with the card achieving 2417 in G3D, 1250 in GPU compute, and 441 in G2D. DirectX legacy tests show scores of 36 for DirectX 9, 17 for DirectX 11, and 13 for DirectX 12, while the DirectX 10 test yields a score of 9. These results indicate that the card's compute throughput far exceeds its rasterization capabilities, a characteristic typical of Pascal-based parts with limited ROP counts.

Who Should Consider It

Benchmark results indicate that the GT 1030 is suitable for users whose primary concern is basic display output and light 2D workloads, as evidenced by its Passmark G2D score of 441. The card's DirectX 9 score of 36 suggests it can handle legacy titles and older indie games at acceptable performance levels, but the DirectX 12 score of 13 signals that modern AAA releases will strain the hardware considerably. Users targeting 1080p gaming with low settings in eSports titles may find the card adequate, but the data does not support expectations of smooth frame rates in demanding 3D applications.

For compute-light tasks such as video playback, office productivity, or multi-monitor setups, the GT 1030's Geekbench OpenCL score of 9848 indicates reasonable acceleration for GPU-accelerated effects in productivity software. The card's Vulkan score of 9421 suggests it can handle recent API-based workloads, but the 1,127.4 GFLOPS FP32 throughput places a hard ceiling on compute-heavy applications. Users who require hardware acceleration for photogrammetry, machine learning inference, or 3D rendering would find the GT 1030 insufficient. The card is best suited for systems where the CPU lacks integrated graphics, or where a discrete GPU is needed to drive a single HDMI 2.0 display at modest resolutions.

Power and Cooling

The GT 1030 has a thermal design power of 30 W, which is exceptionally low for a discrete GPU. This modest TDP means that the card requires no external power connectors, drawing all its power from the PCIe 3.0 x4 slot. The suggested power supply rating is 200 W, which accommodates the card even in pre-built systems with minimal power headroom. The card is single-slot in design, measuring 145 mm in length, 69 mm in height, and 18 mm in width, making it compatible with small form factor chassis.

Given the 30 W TDP and the absence of power connectors, cooling requirements are minimal. A passive heatsink or a small low-profile fan suffices to manage thermals, as the card's 23.49 GPixel/s pixel rate and 35.23 GTexel/s texture rate do not generate significant heat. The 14 nm process node contributes to this efficiency, with a transistor density of 24.3M per mm². The card's boost clock of 1468 MHz is sustainable under load without aggressive cooling solutions, and the lack of any power connector simplifies installation in systems with older or lower-wattage power supplies.

FAQ

Q: What is the average benchmark score of the GT 1030 relative to the AMD Radeon R5 Graphics?

A: The GT 1030 has an average benchmark score of 2809, which is 0.3% higher than the AMD Radeon R5 Graphics' average score of 2801.

Q: Does the GT 1030 require a dedicated power connector?

A: No, the GT 1030 has no power connectors and draws all required power from the PCIe 3.0 x4 slot, with a suggested PSU rating of 200 W.

Q: What is the memory configuration of the GT 1030?

A: The GT 1030 features 2 GB of GDDR5 memory on a 64-bit bus, providing 48.06 GB/s of bandwidth at an effective speed of 6 Gbps.

Q: How does the GT 1030 perform in DirectX 12 benchmarks?

A: In Passmark's DirectX 12 test, the GT 1030 scores 13, which is lower than its DirectX 11 score of 17 and DirectX 9 score of 36.

Q: What is the production status and release date of the GT 1030?

A: The GT 1030 is end-of-life, having been released on May 16, 2017, as part of the GeForce 10 generation.

Q: Which graphics APIs does the GT 1030 support?

A: The GT 1030 supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, with Geekbench scores of 9848 for OpenCL and 9421 for Vulkan.

How It Compares

Against the AMD Radeon R5 Graphics, the GT 1030 holds a razor-thin 0.3% advantage in average benchmark score. This delta is negligible, and the data suggests that users would experience near-identical performance in most applications. The Radeon R5 Graphics is typically an integrated solution, so the GT 1030's discrete nature may offer more consistent driver support, but benchmark results do not demonstrate a tangible performance gap.

The NVIDIA GeForce GT 730 is the closest traditional rival, with the GT 1030 leading by 0.4% in average score. Both cards target the same entry-level segment, and the data indicates that the GT 1030's newer Pascal architecture does not translate into a significant benchmark advantage over the older GT 730. Users upgrading from a GT 730 would not see a meaningful jump in frame rates, based on these aggregate scores.

The inclusion of the NVIDIA GeForce RTX 3060 Ti GDDR6X in the nearestRivals list is unexpected, given the two cards' vastly different market positions. The GT 1030's average score of 2809 is only 0.5% higher than the RTX 3060 Ti GDDR6X's 2795, but this clustering is a quirk of the scoring database. The RTX 3060 Ti GDDR6X is a high-end card, and the data should not be interpreted as suggesting the GT 1030 competes with it in any real workload.

The NVIDIA GeForce 820M is the weakest competitor in this group, trailing the GT 1030 by 0.9% in average score. This is the largest delta among the nearest rival set, yet it remains small in absolute terms. The GT 1030's advantage over the 820M is consistent with the former being a desktop part while the latter targets mobile platforms, but the benchmark data shows that both are confined to the lowest performance tier.

The AMD Equivalent of GeForce GT 1030

Looking for a similar graphics card from AMD? The AMD Radeon RX 550 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 550

AMD • 2 GB VRAM

View Specs Compare

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