RADEON

AMD Radeon Pro 450

AMD graphics card specifications and benchmark scores

2 GB
VRAM
MHz Boost
35W
TDP
128
Bus Width

At a Glance

AMD
VRAM 2 GB
Shaders 640
Bus Width 128-bit
TDP 35W
Memory Type GDDR5
Architecture GCN 4.0
nm
Process 14 nm
Released Oct 2016

AMD Radeon Pro 450 Specifications

GPU Core

Shader units and compute resources

The AMD Radeon Pro 450 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
640
Shaders
640
TMUs
40
ROPs
16
Compute Units
10

Pro 450 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon Pro 450's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon Pro 450 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
800 MHz
Memory Clock
1270 MHz 5.1 Gbps effective
GDDR GDDR 6X 6X

AMD's Radeon Pro 450 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon Pro 450's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
2 GB
VRAM
2,048 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
81.28 GB/s

Radeon Pro 450 by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the Pro 450, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per CU)
L2 Cache
1024 KB

Pro 450 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon Pro 450 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
1,024.0 GFLOPS
FP64 (Double)
64.00 GFLOPS (1:16)
FP16 (Half)
1,024.0 GFLOPS (1:1)
Pixel Rate
12.80 GPixel/s
Texture Rate
32.00 GTexel/s

GCN 4.0 Architecture & Process

Manufacturing and design details

The AMD Radeon Pro 450 is built on AMD's GCN 4.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Pro 450 will perform in GPU benchmarks compared to previous generations.

Architecture
GCN 4.0
GPU Name
Baffin
Process Node
14 nm
Foundry
GlobalFoundries
Transistors
3,000 million
Die Size
123 mm²
Density
24.4M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon Pro 450 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon Pro 450 to maintain boost clocks without throttling.

TDP
35 W
TDP
35W

Radeon Pro 450 by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon Pro 450 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
MXM Module
Bus Interface
PCIe 3.0 x8
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon Pro 450. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_0)
DirectX
12 (12_0)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.3
Vulkan
1.3
OpenCL
2.1
Shader Model
6.7

Radeon Pro 450 Product Information

Release and pricing details

The AMD Radeon Pro 450 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon Pro 450 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Oct 2016
Production
End-of-life

About AMD Radeon Pro 450

The AMD Radeon Pro 450 is a mobile workstation GPU built on the GCN 4.0 architecture with a 14 nm process from GlobalFoundries. It sits in the 49th percentile of all GPUs, placing it squarely in the middle of the pack for its era, with an average benchmark score of 10828 across Geekbench Metal, OpenCL, and Vulkan tests. This is a part designed for Mac portables, not for desktop gaming rigs, and its performance profile reflects that positioning.

Benchmark Performance

The Radeon Pro 450's aggregate benchmark score of 10828 places it in a tight cluster of similarly-performing GPUs, with all nearest rivals within a narrow 1.9% band. The data shows a margin of just 0.6% over the NVIDIA Quadro K2200, which scores 10762, making the two effectively interchangeable in raw compute terms. Against the older NVIDIA GeForce GTX 560 Ti, the Radeon Pro 450 holds a 1.1% edge (10715 versus 10828), a negligible lead that underscores how the Pro 450's advantage lies in efficiency and feature support rather than raw speed.

The most notable comparison is with the AMD Radeon RX 6600S, a much newer part that scores 10625. The Pro 450 actually leads that GPU by 1.9%, which seems counterintuitive given the generational gap, but the benchmark suite here favors the Pro 450's driver optimization and Metal performance in macOS environments. The only rival that beats the Pro 450 is the NVIDIA GeForce GTX 780M, which scores 11012, a 1.7% advantage. That margin is small enough to be within run-to-run variance, but it does indicate the Pro 450 is not the fastest option even among its direct contemporaries.

Breaking down the individual benchmarks, the Geekbench Metal score of 12851 is the strongest result, reflecting AMD's mature Metal driver stack on GCN hardware. The Vulkan score of 10518 sits 18.2% below the Metal result, while the OpenCL score of 9114 trails Metal by 29.1%. This spread suggests the GPU performs best in Apple's proprietary API, which makes sense given its "Radeon Pro Mac (400 Series)" generation designation. For users running cross-platform workloads, the Vulkan and OpenCL numbers are more representative of what to expect outside macOS.

Memory Subsystem

The Radeon Pro 450 ships with 2 GB of GDDR5 memory on a 128-bit bus, yielding a bandwidth of 81.28 GB/s. This is a modest configuration by any standard, and the 2 GB capacity is the primary bottleneck in modern workloads. At 1080p, many games and professional applications will exceed 2 GB of VRAM usage, causing texture streaming or outright failures in memory-constrained scenarios. The 128-bit bus width is also narrow, which limits the effectiveness of the 5.1 Gbps effective memory clock; the resulting 81.28 GB/s bandwidth is sufficient for light 1080p tasks but will choke on high-resolution textures or multi-sample anti-aliasing.

For high-resolution work, the data is clear: this GPU is not designed for 1440p or 4K output with detailed assets. The pixel rate of 12.80 GPixel/s and texture rate of 32.00 GTexel/s further constrain performance at higher resolutions, as the ROPs and TMUs are simply not numerous enough to fill large framebuffers quickly. The 16 ROPs and 40 TMUs are typical for a 640-shader GPU of this class, but they are half or less of what desktop mid-range cards offered in the same generation. Users should treat this as a 1080p-partner GPU, not a high-resolution workstation tool.

Ray Tracing and Feature Set

There are no dedicated ray tracing or tensor cores listed in the specifications, which aligns with the GCN 4.0 architecture's lack of hardware-accelerated ray tracing. The GPU relies on compute shaders for any ray tracing effects, and given the FP32 throughput of 1,024.0 GFLOPS, such workloads will be slow. The FP16 performance is identical at 1,024.0 GFLOPS (1:1 ratio), meaning there is no half-precision acceleration advantage for AI or machine learning tasks that leverage FP16 math.

The feature set is otherwise complete for its era. The GPU supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3, covering all modern API bases. DirectX 12 feature level 12_0 is the baseline for current games, though it lacks the higher-tier features like mesh shaders or variable rate shading found in newer architectures. Vulkan 1.3 support is solid and ensures compatibility with modern Linux and Windows Vulkan titles, though the raw compute power will limit playable settings. The PCIe 3.0 x8 interface is a potential bottleneck for data transfer, but for a mobile GPU with 2 GB of VRAM, the reduced lane count is rarely the limiting factor.

FAQ

Q: How does the Radeon Pro 450 compare to the NVIDIA Quadro K2200?

A: The Radeon Pro 450 scores 10828 on average, which is 0.6% higher than the Quadro K2200's 10762. They are effectively tied in raw performance, so the choice between them comes down to driver support and software ecosystem rather than speed.

Q: Can this GPU handle 4K gaming?

A: No. The 2 GB VRAM capacity and 81.28 GB/s bandwidth are insufficient for 4K textures and framebuffers. The pixel rate of 12.80 GPixel/s also limits fill-rate-heavy scenes at high resolutions. This is a 1080p-class part.

Q: What is the best API for this GPU on macOS?

A: The Geekbench Metal score of 12851 is 18.2% higher than the Vulkan score of 10518 and 29.1% higher than the OpenCL score of 9114. Metal is clearly the strongest API for this GPU in macOS environments.

Q: Does the Radeon Pro 450 support ray tracing hardware?

A: No, there are no ray tracing cores in the specification. Any ray tracing must be done via compute shaders, which will be slow given the 1,024.0 GFLOPS FP32 throughput.

Q: Is the 2 GB VRAM enough for modern professional applications?

A: For light 1080p CAD or photo editing, 2 GB is borderline sufficient. For 3D modeling with large textures or video editing with high-bitrate footage, the 2 GB capacity will be a hard limit that causes performance drops or crashes.

Q: How does this compare to the newer Radeon RX 6600S?

A: The Radeon Pro 450 scores 1.9% higher than the RX 6600S, which scores 10625. This is surprising given the generational gap, but the benchmark results show the Pro 450 holding a slight edge in these specific tests.

Who Should Consider It

The Radeon Pro 450 is a 1080p-class GPU with a strong Metal performance profile, making it suitable for macOS users who need light GPU acceleration for productivity apps. The 49th percentile ranking means it outperforms half of all GPUs in the database, but that is a misleading statistic given the age of the architecture. For 1080p gaming at medium settings, the GPU can handle older titles and esports games, but modern AAA releases will require low settings and often reduced resolution scaling to stay within the 2 GB VRAM limit. The 12851 Metal score suggests that Apple-optimized applications like Final Cut Pro or Logic Pro will run acceptably, but the 9114 OpenCL score indicates cross-platform compute workloads will be slower.

Users targeting 1440p or 4K should look elsewhere entirely; the data shows this GPU is not equipped for those resolutions. Similarly, anyone needing ray tracing or AI acceleration will find no hardware support. The GPU is best suited for a MacBook or iMac user who needs basic GPU acceleration for Office, web browsing, and light photo editing, with occasional 1080p gaming on older titles. For that use case, the performance is adequate, but it is not a part for enthusiasts or professionals with demanding workloads.

Power and Cooling

The Radeon Pro 450 has a TDP of 35 W, which is remarkably low for the performance it delivers. This makes it an ideal candidate for thin-and-light laptops, and it explains the MXM Module slot width — a standardized form factor for mobile GPUs that allows for easy replacement in compatible systems. The low power draw means a modest cooling solution suffices; a single heat pipe and small fan are typically enough to keep the GPU within operating temperatures under load. There is no suggested PSU listed, which is typical for a mobile part, and the power connectors are null, indicating the GPU draws power exclusively from the MXM slot.

The 35 W TDP is a double-edged sword. It enables the GPU to fit in thermally constrained chassis, but it also caps performance headroom. The 1,024.0 GFLOPS FP32 throughput is achieved within that power envelope, meaning there is no room for boost clocks beyond the base design. For system integrators, the low TDP simplifies cooling design and battery life calculations, but for users, it means the GPU will never punch above its weight. The end-of-life production status and 2016 release date confirm this is a legacy part, so replacement availability will dwindle over time. Users with a failing Radeon Pro 450 in a Mac should consider whether the cost of a replacement MXM module is worth it compared to upgrading the entire system.

Detailed benchmark scores and charts for the AMD Radeon Pro 450 are below.

Benchmark Scores

geekbench_metalSource

Geekbench Metal tests GPU compute using Apple's Metal API. This shows how AMD Radeon Pro 450 performs in macOS and iOS applications that leverage GPU acceleration. Metal provides low-overhead access to Apple silicon GPUs. Creative applications on Mac heavily utilize Metal for rendering and video processing.

geekbench_metal #101 of 161
12,893
6%
Max: 226,821

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how AMD Radeon Pro 450 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms.

geekbench_opencl #413 of 650
9,002
2%
Max: 388,405
Compare with other GPUs

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how AMD Radeon Pro 450 performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL. Modern games and applications increasingly use Vulkan for cross-platform GPU acceleration.

geekbench_vulkan #326 of 446
10,518
3%
Max: 376,915

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