NVIDIA GeForce GTX 870M
NVIDIA graphics card specifications and benchmark scores
At a Glance
NVIDIANVIDIA GeForce GTX 870M Specifications
GeForce GTX 870M GPU Core
Shader units and compute resources
The NVIDIA GeForce GTX 870M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
GTX 870M Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the GeForce GTX 870M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce GTX 870M by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
NVIDIA's GeForce GTX 870M Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce GTX 870M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
GeForce GTX 870M by NVIDIA Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the GTX 870M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
GTX 870M Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce GTX 870M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Kepler Architecture & Process
Manufacturing and design details
The NVIDIA GeForce GTX 870M is built on NVIDIA's Kepler architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GTX 870M will perform in GPU benchmarks compared to previous generations.
NVIDIA's GeForce GTX 870M Power & Thermal
TDP and power requirements
Power specifications for the NVIDIA GeForce GTX 870M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce GTX 870M to maintain boost clocks without throttling.
GeForce GTX 870M by NVIDIA Physical & Connectivity
Dimensions and outputs
Physical dimensions of the NVIDIA GeForce GTX 870M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
NVIDIA API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the NVIDIA GeForce GTX 870M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
GeForce GTX 870M Product Information
Release and pricing details
The NVIDIA GeForce GTX 870M is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce GTX 870M by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
GeForce GTX 870M Benchmark Scores
geekbench_metalSource
Geekbench Metal tests GPU compute using Apple's Metal API. This shows how NVIDIA GeForce GTX 870M performs in macOS and iOS applications that leverage GPU acceleration. Metal provides low-overhead access to Apple silicon GPUs.
geekbench_openclSource
Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce GTX 870M handles parallel computing tasks like video encoding and scientific simulations.
About NVIDIA GeForce GTX 870M
The NVIDIA GeForce GTX 870M is a mobile graphics solution built on the Kepler architecture, using the GK104 chip fabricated on a 28 nm process at TSMC. With 3,540 million transistors on a 294 mm² die, this part targets high-end laptops from 2014 and sits in the 49th percentile of all GPUs in the database. Benchmark results place its average score at 11,173 points, derived from Geekbench OpenCL and Metal tests, and the data shows it remains a competent performer for its generation, though it is now clearly outclassed by modern parts.
Benchmark Performance
The GTX 870M delivers an average benchmark score of 11,173, which places it almost exactly in the middle of its immediate competitive set. In Geekbench Metal, it scores 9,715, while the OpenCL result is significantly higher at 12,630, indicating that compute-heavy workloads see a notable performance boost over graphics API tests. This spread suggests the card’s raw compute capabilities outpace its driver or feature utilization in Metal environments.
Against its nearest rivals, the GTX 870M is essentially neck-and-neck with several workstation and desktop parts. The AMD FirePro W4300 averages 11,187, a mere 0.1% ahead of the GTX 870M, making that matchup a statistical tie. The AMD Radeon Pro WX 3200 scores 11,228, leading by 0.5%, while the NVIDIA GeForce GTX 760 desktop card posts 11,259, a 0.8% advantage. Conversely, the GTX 870M holds a 1.5% lead over the NVIDIA GeForce GTX 780M, which averages 11,012. In practical terms, the GTX 870M is functionally indistinguishable from these four rivals in aggregate performance, with deltas all under 2%.
The FP32 throughput of 2.599 TFLOPS, combined with a texture rate of 108.3 GTexel/s and a pixel rate of 27.08 GPixel/s, indicates that the card handles traditional rasterization workloads competently. The 1344 shading units and 112 texture mapping units provide ample parallel processing capacity for gaming at moderate settings, but the relatively low 24 ROPs become a bottleneck at high resolutions with heavy anti-aliasing. The data suggests that the GTX 870M is best suited for 1080p gaming, where its compute and texture resources can be fully utilized without overburdening the ROP pipeline.
Who Should Consider It
Given its benchmark positioning, the GTX 870M is appropriate for users running games at 1080p with medium to high detail settings, provided they are playing titles from its era or older. The 49th percentile ranking means it outperforms roughly half of all GPUs in the database, which translates to playable frame rates in most esports and older AAA titles at 1080p. For newer, more demanding releases, the card will require reduced settings or lower resolutions to maintain acceptable performance.
Users who prioritize compute tasks, such as OpenCL-accelerated applications, will find the GTX 870M more capable than its gaming reputation suggests, given the 12,630 OpenCL score. However, those seeking high-refresh-rate gaming or 1440p+ resolutions should look elsewhere, as the 120.0 GB/s memory bandwidth and 192-bit bus will limit texture streaming and frame buffer throughput in demanding scenarios. The card is also viable for users with legacy software that relies on DirectX 11 or OpenGL 4.6, as the API support includes DirectX 12 (11_0) and Vulkan 1.2.175, though the 11_0 feature level restricts advanced DirectX 12 effects.
Ray Tracing and Feature Set
The GTX 870M does not include dedicated ray tracing cores or tensor cores, as these features were introduced in later architectures. Consequently, the card lacks hardware-accelerated ray tracing and AI-based upscaling capabilities. The Kepler architecture relies on traditional rasterization and compute shaders for rendering, meaning any ray tracing workloads would be handled in software with severe performance penalties, making them impractical for real-time use.
In terms of API support, the GTX 870M offers DirectX 12 (11_0), OpenGL 4.6, and Vulkan 1.2.175. The DirectX 12 support is limited to the 11_0 feature level, which means it can run DirectX 12 titles but without the full feature set, such as mesh shaders or variable rate shading. Vulkan 1.2.175 provides broader compatibility with modern cross-platform engines, though performance will still be constrained by the older hardware. The card’s display outputs are portable device dependent, which is typical for MXM modules, and it connects via an MXM-B (3.0) bus interface.
How It Compares
The AMD FirePro W4300 is the closest competitor, with an average score of 11,187 versus the GTX 870M’s 11,173, a delta of only -0.1%. This effectively means the two perform identically in aggregate benchmarks. The FirePro is a workstation card, so the GTX 870M offers comparable compute performance while being designed for consumer gaming laptops.
The AMD Radeon Pro WX 3200 leads the GTX 870M by 0.5%, with an average score of 11,228. This margin is negligible in real-world usage, and the GTX 870M’s higher clock speeds (941 MHz base, 967 MHz boost) and larger memory bandwidth (120.0 GB/s) may give it an edge in texture-heavy workloads despite the lower aggregate score.
The NVIDIA GeForce GTX 760 is a desktop card that outperforms the GTX 870M by 0.8%, scoring 11,259. The GTX 760 benefits from a higher power envelope and potentially better cooling, but the GTX 870M is a mobile part with a 100 W TDP, making the performance gap remarkably small given the form factor differences.
The NVIDIA GeForce GTX 780M is the only rival the GTX 870M beats, with a 1.5% advantage (11,173 vs 11,012). This indicates that the GTX 870M is a modest generational improvement over its predecessor within the same mobile segment, though the difference is minor and unlikely to be noticeable without direct side-by-side testing.
FAQ
Q: Does the GTX 870M support hardware ray tracing?
A: No, the GTX 870M has no ray tracing cores, as it is based on the Kepler architecture, which predates hardware RT acceleration.
Q: How does the GTX 870M perform in OpenCL workloads?
A: The Geekbench OpenCL score is 12,630, which is notably higher than its Metal score of 9,715, indicating strong compute performance for its class.
Q: What is the average benchmark score of the GTX 870M?
A: The average benchmark score is 11,173, placing it in the 49th percentile of all GPUs in the database.
Q: Is the GTX 870M faster than the GTX 780M?
A: Yes, by 1.5% in average benchmark scores, with the GTX 870M scoring 11,173 versus 11,012 for the GTX 780M.
Q: What DirectX version does the GTX 870M support?
A: It supports DirectX 12 (11_0), meaning it can run DirectX 12 titles but with the feature level of DirectX 11.
Q: How much memory bandwidth does the GTX 870M have?
A: The memory bandwidth is 120.0 GB/s, provided by 3 GB of GDDR5 memory on a 192-bit bus.
Power and Cooling
The GTX 870M has a TDP of 100 W, which is modest for a high-end mobile GPU of its generation. This power draw allows for thinner laptop designs, but it also limits sustained performance under heavy loads compared to desktop parts. The card uses an MXM Module slot width and requires no additional power connectors, drawing all power through the MXM-B (3.0) interface. This simplifies integration into laptops, but the lack of external power connectors means the system’s power delivery is entirely dependent on the motherboard design.
Cooling requirements are moderate given the 100 W TDP, and most laptops equipped with this GPU include dual-fan solutions or heat pipe assemblies. The 28 nm process node and 3,540 million transistor count contribute to the thermal profile, but the card’s boost clock of 967 MHz is relatively conservative, helping to manage temperatures. Users should ensure adequate airflow in their chassis, as sustained loads at the boost clock will generate substantial heat, though no specific PSU recommendation is provided in the data.
Memory Subsystem
The GTX 870M is equipped with 3 GB of GDDR5 memory operating at 1250 MHz, with an effective data rate of 5 Gbps. The memory bus is 192 bits wide, yielding a total bandwidth of 120.0 GB/s. This configuration is adequate for 1080p gaming in its era, but the 192-bit bus is narrower than some desktop rivals, which can limit performance at higher resolutions or with large texture packs.
For high-resolution gaming, the 3 GB frame buffer is a constraint, as modern titles at 1440p or above can exceed this capacity with high-quality textures. The 120.0 GB/s bandwidth also becomes a limiting factor when rendering at higher resolutions, as the GPU must fetch more data per frame. Given the card’s 49th percentile ranking and the modest bandwidth, the GTX 870M is best paired with 1080p displays and moderate settings. The GDDR5 type is standard for the era, and the memory clock of 1250 MHz is within normal ranges for Kepler-based parts, but the overall subsystem is not designed for future-proofing beyond its contemporary game titles.
The AMD Equivalent of GeForce GTX 870M
Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.
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