RADEON

AMD FirePro W5100

AMD graphics card specifications and benchmark scores

4 GB
VRAM
MHz Boost
50W
TDP
128
Bus Width

At a Glance

AMD
VRAM 4 GB
Shaders 768
Bus Width 128-bit
TDP 50W
Memory Type GDDR5
Architecture GCN 2.0
nm
Process 28 nm
Released Mar 2014

AMD FirePro W5100 Specifications

GPU Core

Shader units and compute resources

The AMD FirePro W5100 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
768
Shaders
768
TMUs
48
ROPs
16
Compute Units
12

FirePro W5100 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the FirePro W5100's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The FirePro W5100 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
930 MHz
Memory Clock
1500 MHz 6 Gbps effective
GDDR GDDR 6X 6X

AMD's FirePro W5100 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The FirePro W5100's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
4 GB
VRAM
4,096 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
96.00 GB/s

FirePro W5100 by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the FirePro W5100, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per CU)
L2 Cache
256 KB

FirePro W5100 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD FirePro W5100 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
1,428.5 GFLOPS
FP64 (Double)
89.28 GFLOPS (1:16)
Pixel Rate
14.88 GPixel/s
Texture Rate
44.64 GTexel/s

GCN 2.0 Architecture & Process

Manufacturing and design details

The AMD FirePro W5100 is built on AMD's GCN 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the FirePro W5100 will perform in GPU benchmarks compared to previous generations.

Architecture
GCN 2.0
GPU Name
Bonaire
Process Node
28 nm
Foundry
TSMC
Transistors
2,080 million
Die Size
160 mm²
Density
13.0M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the AMD FirePro W5100 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the FirePro W5100 to maintain boost clocks without throttling.

TDP
50 W
TDP
50W
Power Connectors
None
Suggested PSU
250 W

FirePro W5100 by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD FirePro W5100 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
173 mm 6.8 inches
Height
111 mm 4.4 inches
Bus Interface
PCIe 3.0 x16
Display Outputs
4x DisplayPort 1.2
Display Outputs
4x DisplayPort 1.2

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD FirePro W5100. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_0)
DirectX
12 (12_0)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.2.170
Vulkan
1.2.170
OpenCL
2.1
Shader Model
6.5

FirePro W5100 Product Information

Release and pricing details

The AMD FirePro W5100 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the FirePro W5100 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Mar 2014
Production
End-of-life
Predecessor
FirePro Terascale
Successor
Radeon Pro Polaris

About AMD FirePro W5100

The AMD FirePro W5100 is a professional workstation graphics card built on the GCN 2.0 architecture, utilizing a 28 nm process at TSMC. It targets entry-level CAD and DCC workloads, and its benchmark data places it near the middle of the database’s GPU performance distribution. This analysis focuses on its measured scores, memory configuration, power requirements, and direct comparisons with the nearest rivals in the benchmark database.

Benchmark Performance

The FirePro W5100’s average benchmark score is 12,789 points, derived from its Geekbench OpenCL result of 11,753 and a significantly stronger Geekbench Vulkan score of 13,824. The Vulkan result indicates that the card’s compute capability is more fully realized under modern, low-overhead APIs, while the OpenCL score suggests slightly more conservative performance in older compute workloads. The card sits at the 51st percentile among all GPUs, meaning it outperforms just over half of the database’s entries — a respectable position for a professional card of its era.

In raw compute throughput, the card delivers 1,428.5 GFLOPS of FP32 performance, a figure that directly supports its benchmark positioning. The texture rate is 44.64 GTexel/s, and the pixel rate is 14.88 GPixel/s, both of which are moderate for a card with 768 shading units, 48 texture mapping units, and 16 raster operation units. These specifications suggest the card is balanced for its class, with no single bottleneck dominating in typical workstation tasks.

Comparing against the nearest rivals, the FirePro W5100 is remarkably close to each. It trails the NVIDIA GeForce GTX 590 by just 0.3%, a negligible margin given the GTX 590 is a dual-GPU flagship from an older generation. Against the AMD Radeon 740M, an integrated solution, the W5100 is 0.6% behind, and versus the NVIDIA Quadro P5000, a much newer professional card, it is 0.7% slower. The largest gap is with the NVIDIA GeForce RTX 3050 Ti Mobile, where the W5100 is 1.2% behind. In practical terms, these deltas are within run-to-run variance; the data shows the FirePro W5100 performs essentially on par with all four rivals in aggregate synthetic benchmarks. This is a notable outcome for a 2014-era card, indicating that its compute architecture remains competitive in raw throughput metrics.

Ray Tracing and Feature Set

The FirePro W5100 is built on the GCN 2.0 architecture and does not include dedicated ray tracing cores or tensor cores; the FACT PACK lists both as null. Consequently, hardware-accelerated ray tracing is not a feature of this card. For professional workflows that require ray-traced rendering, the card would rely entirely on compute shaders, which is inefficient compared to modern RTX-class hardware. The Vulkan API support is version 1.2.170, which is modern enough to run contemporary Vulkan-based applications, but without RT extensions hardware support, ray tracing workloads will be limited.

The card supports DirectX 12 (12_0) and OpenGL 4.6, covering the essential API bases for professional DCC and CAD software. DirectX 12 feature level 12_0 means it can handle current game engines and DirectX-based compute workloads, while OpenGL 4.6 ensures compatibility with older workstation applications that rely on that API. The absence of tensor cores also means no AI-accelerated features like DLSS or similar deep-learning-based upscaling, which is expected for a card from this generation. The display outputs are four DisplayPort 1.2 connections, which support multi-monitor professional setups at up to 4K resolution each, though at 60 Hz or lower, depending on the monitor. The card’s feature set is firmly rooted in its era: solid general-purpose compute, broad API compatibility, but no dedicated hardware for ray tracing or AI acceleration.

Memory Subsystem

The FirePro W5100 comes with 4 GB of GDDR5 memory on a 128-bit bus, yielding a memory bandwidth of 96.00 GB/s. The memory clock is 1500 MHz, with an effective data rate of 6 Gbps. This configuration is modest by modern standards, but it was appropriate for entry-level professional work at the time of release. For high-resolution workloads, particularly at 4K, the 128-bit bus width is a constraint; 96.00 GB/s of bandwidth can become a limiting factor when handling large textures or complex scenes in CAD or video editing. The 4 GB capacity is sufficient for many 1080p and 1440p professional tasks, but users working with 4K textures or large scientific datasets may encounter memory pressure.

The pixel rate of 14.88 GPixel/s and texture rate of 44.64 GTexel/s are directly tied to the memory subsystem’s ability to feed the shader array. With 16 ROPs, the card is not designed for high fill-rate scenarios, which is consistent with its professional positioning rather than gaming. For multi-monitor setups — supported by the four DisplayPort outputs — the memory bandwidth is adequate for typical 2D desktop usage and moderate 3D viewport work. However, in scenarios where the card is pushed to its limits, such as rendering a large assembly in a CAD package, the 128-bit memory interface may cause noticeable slowdowns. The data indicates that the memory subsystem is the card’s weakest link relative to its compute throughput, a common trade-off in lower-end professional cards.

Power and Cooling

The FirePro W5100 has a TDP of 50 W, making it an exceptionally power-efficient card for its performance class. This low power draw allows it to be a single-slot design, which is beneficial for dense workstation builds or systems with multiple cards. The card requires no external power connectors; it draws all its power from the PCIe 3.0 x16 slot. The suggested PSU is 250 W, which is a very low requirement and means the card can be installed in almost any existing system without a PSU upgrade, provided the system’s total power draw stays within the PSU’s capacity. The physical dimensions are 173 mm in length (6.8 inches) and 111 mm in height (4.4 inches), making it a compact card that fits in most chassis, including small form factor cases. The single-slot cooler is presumably adequate given the 50 W TDP, likely relying on a blower-style fan to exhaust heat outside the case.

The combination of a 50 W TDP and no power connectors simplifies installation significantly. There is no need to manage auxiliary power cables, and the thermal output is low enough that even a modest case airflow setup will suffice. This makes the card an attractive option for upgrading older workstations that may have limited PSU headroom or inadequate cooling. The production status is end-of-life, meaning it is no longer manufactured, but for users with existing systems, the power and cooling requirements are trivial to meet. The 250 W PSU recommendation is among the lowest in the database, underscoring the card’s suitability for low-power builds or as a secondary compute card in a larger system.

How It Compares

NVIDIA GeForce GTX 590 — The GTX 590 has an average score of 12,830, which is 0.3% higher than the FirePro W5100’s 12,789. This is a statistical tie, despite the GTX 590 being a dual-GPU flagship card from a previous generation. The W5100’s GCN architecture appears to scale better in synthetic benchmarks relative to its power draw; the GTX 590 likely consumes several times more power to achieve a similar score. For professional workloads, the W5100’s driver optimizations and lower power requirements make it a more practical choice, though the GTX 590 may have an edge in raw gaming performance that is not reflected here.

AMD Radeon 740M — The Radeon 740M, an integrated GPU, scores 12,870, which is 0.6% higher than the W5100. This is a remarkable result for an iGPU, but the W5100 offers dedicated VRAM and professional driver support, which the 740M lacks. The 4 GB of dedicated GDDR5 memory on the W5100 is a significant advantage for large datasets, whereas the 740M must share system memory. The W5100 also has a much lower TDP at 50 W, but the 740M uses even less, being integrated. For a standalone card, the W5100 provides better isolation from system memory bottlenecks.

NVIDIA Quadro P5000 — The Quadro P5000 scores 12,880, just 0.7% higher than the W5100. This is surprising given the P5000 is a much newer and more expensive professional card. The benchmark data suggests that in these specific synthetic tests, the older W5100 is nearly as fast. However, the P5000 likely excels in real-world professional applications with larger memory pools and newer driver optimizations, which are not captured in these aggregate scores. The W5100’s 4 GB VRAM is a clear limitation versus the P5000’s capacity, but for compute-bound tasks, the performance delta is minimal.

NVIDIA GeForce RTX 3050 Ti Mobile — The RTX 3050 Ti Mobile scores 12,940, which is 1.2% higher than the W5100. This is the largest performance gap in the rival set, but still small enough to be considered negligible in practice. The RTX 3050 Ti Mobile benefits from newer architecture and more memory bandwidth, but the W5100’s desktop form factor and 50 W TDP make it a viable alternative for low-power professional workstations. The RTX 3050 Ti Mobile also supports hardware ray tracing, which the W5100 lacks, but in pure compute benchmarks, the older card holds its own.

FAQ

Q: What is the average benchmark score of the AMD FirePro W5100?

A: The average benchmark score is 12,789 points, based on a Geekbench OpenCL score of 11,753 and a Geekbench Vulkan score of 13,824.

Q: How does the FirePro W5100 compare to the NVIDIA Quadro P5000 in performance?

A: The Quadro P5000 has an average score of 12,880, which is 0.7% higher than the W5100’s 12,789, making the performance difference negligible in these benchmarks.

Q: Does the FirePro W5100 support hardware ray tracing?

A: No, the card does not have dedicated ray tracing cores or tensor cores, so hardware-accelerated ray tracing is not supported.

Q: What is the memory configuration of the FirePro W5100?

A: It has 4 GB of GDDR5 memory on a 128-bit bus, with a memory bandwidth of 96.00 GB/s and a memory clock of 1500 MHz (6 Gbps effective).

Q: What power supply is recommended for the FirePro W5100?

A: The suggested PSU is 250 W, and the card has a TDP of 50 W with no external power connectors required.

Q: What display outputs are available on the FirePro W5100?

A: The card features four DisplayPort 1.2 outputs, supporting multi-monitor professional setups.

Detailed benchmark scores and charts for the AMD FirePro W5100 are below.

Benchmark Scores

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how AMD FirePro W5100 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms.

geekbench_opencl #367 of 650
11,888
3%
Max: 388,405
Compare with other GPUs

Top 5 Performers

#1 NVIDIA RTX 6000D
388,405
#2 NVIDIA B300 SXM6 AC
369,831
#3 NVIDIA B200
345,482
#4 NVIDIA H200 NVL
334,891

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how AMD FirePro W5100 performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL. Modern games and applications increasingly use Vulkan for cross-platform GPU acceleration.

geekbench_vulkan #309 of 446
13,805
4%
Max: 376,915

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