AMD Radeon RX 560 XT
AMD graphics card specifications and benchmark scores
At a Glance
AMDAMD Radeon RX 560 XT Specifications
Radeon RX 560 XT GPU Core
Shader units and compute resources
The AMD Radeon RX 560 XT GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
RX 560 XT Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Radeon RX 560 XT's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon RX 560 XT by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's Radeon RX 560 XT Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon RX 560 XT's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Radeon RX 560 XT by AMD Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the RX 560 XT, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
RX 560 XT Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the AMD Radeon RX 560 XT against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
GCN 4.0 Architecture & Process
Manufacturing and design details
The AMD Radeon RX 560 XT is built on AMD's GCN 4.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RX 560 XT will perform in GPU benchmarks compared to previous generations.
AMD's Radeon RX 560 XT Power & Thermal
TDP and power requirements
Power specifications for the AMD Radeon RX 560 XT determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon RX 560 XT to maintain boost clocks without throttling.
Radeon RX 560 XT by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the AMD Radeon RX 560 XT are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the AMD Radeon RX 560 XT. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Radeon RX 560 XT Product Information
Release and pricing details
The AMD Radeon RX 560 XT is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon RX 560 XT by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Radeon RX 560 XT Benchmark Scores
geekbench_openclSource
Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how AMD Radeon RX 560 XT handles parallel computing tasks like video encoding and scientific simulations.
geekbench_vulkanSource
Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how AMD Radeon RX 560 XT performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL.
About AMD Radeon RX 560 XT
The AMD Radeon RX 560 XT is built on the Ellesmere chip using the GCN 4.0 architecture and a 14 nm process from GlobalFoundries. It belongs to the Polaris (RX 500) generation, with Arctic Islands as its predecessor and Vega as its successor. The die contains 5,700 million transistors on a 232 mm² area, for a transistor density of 24.6M per mm². The card packs 1792 shading units, 112 texture mapping units, and 32 ROPs, with base and boost clocks of 1074 MHz and 1226 MHz respectively. FP32 and FP16 compute are both listed at 4.394 TFLOPS, reflecting a 1:1 ratio. The card’s average benchmark score is 34427, placing it at the 78th percentile of all GPUs in the database.
Benchmark Performance
In Geekbench, the RX 560 XT scores 31387 under OpenCL and 37467 under Vulkan. The Vulkan result is noticeably stronger, indicating that the card’s compute resources are better exercised in Vulkan workloads than in OpenCL. The average benchmark score of 34427 sits between those two figures, and the 78th percentile ranking puts it above the majority of GPUs in the database.
The nearest-rival data shows how tight this performance band is. The NVIDIA TITAN V has an average score of 34355, and the RX 560 XT is 0.2% ahead. The AMD Radeon PRO W6400 averages 34511, placing the RX 560 XT 0.2% behind. The AMD Radeon HD 7970 averages 34541, putting the RX 560 XT 0.3% behind. The NVIDIA Quadro GV100 averages 34677, making it the strongest of the four rivals and leaving the RX 560 XT 0.7% behind. In short, all four rivals sit within a one-percentage-point band of the RX 560 XT’s average score. There is no meaningful separation between this card and its closest competitors in the database.
The card’s 112 TMUs deliver 137.3 GTexel/s, while its 32 ROPs deliver 39.23 GPixel/s. Those figures describe a design with more texture throughput than pixel output, so pixel-heavy work will be governed by the 32 ROP count. The combination of 1792 shading units, 112 TMUs, and 32 ROPs explains the card’s placement near the 78th percentile rather than higher in the distribution.
Memory Subsystem
The memory subsystem consists of 4 GB of GDDR5 on a 256-bit bus. Memory runs at 1750 MHz, which is 7 Gbps effective, and bandwidth is rated at 224.0 GB/s. The 256-bit bus is a meaningful asset for this class of card; it provides more memory width than a smaller 128-bit implementation would offer. For many workloads, 224.0 GB/s is enough to keep the 1792 shading units fed. The limiting factor is capacity: 4 GB cannot hold as many high-resolution textures as larger frame buffers. At high resolutions, the card’s usable performance will depend heavily on whether the workload fits within that 4 GB envelope. If it does, the bus width and bandwidth provide a solid foundation. If it does not, memory capacity becomes the bottleneck, independent of the card’s compute throughput.
Ray Tracing and Feature Set
The specification list does not include RT core or tensor core counts. Neither is defined for this card, so there is no dedicated hardware-acceleration block for ray tracing or tensor operations in the spec. Instead, the RX 560 XT relies on GCN 4.0 and its API support: DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3. These APIs provide broad compatibility with modern graphics and compute software. The card also offers 1x HDMI 2.0b and 3x DisplayPort 1.4a outputs, which is a flexible display configuration for multi-monitor setups. The bus interface is PCIe 3.0 x16, consistent with the card’s release date of 2019-03-12. For users specifically looking for hardware-accelerated ray tracing or tensor performance, the absence of dedicated cores in the specification is the key limitation.
How It Compares
Against the NVIDIA TITAN V, the RX 560 XT is 0.2% ahead in average score. The TITAN V’s average is 34355, fractionally lower than the RX 560 XT’s 34427. In this benchmark, the two cards are effectively tied, despite the very different product names and positioning implied by the data.
Against the AMD Radeon PRO W6400, the RX 560 XT is 0.2% behind. The PRO W6400 posts an average score of 34511, which is only slightly higher. Both are AMD cards with near-identical average scores, placing them at the same performance point in this database.
Against the AMD Radeon HD 7970, the RX 560 XT is 0.3% behind. The HD 7970 averages 34541, keeping it narrowly ahead. The delta is small enough that different benchmark mixes could easily reorder the two cards.
Against the NVIDIA Quadro GV100, the RX 560 XT is 0.7% behind. The GV100 has the highest average score among the nearest rivals at 34677, representing the largest gap in the group. Even so, the separation is less than one percentage point, so all five cards occupy essentially the same performance tier in this data.
Who Should Consider It
The RX 560 XT is an end-of-life product released on 2019-03-12. It ranks at the 78th percentile of all GPUs, with an average score of 34427. Users considering this card should first determine whether their workload fits within a 4 GB GDDR5 frame buffer. If it does, the 256-bit bus and 224.0 GB/s bandwidth are capable enough for a wide range of graphics tasks. If it does not, the 4 GB capacity will be the primary reason to look elsewhere.
API choice matters for this card. The Geekbench Vulkan score is 37467, substantially higher than the OpenCL score of 31387. Users with software that can run through Vulkan are likely to get more performance out of the card. Users tied to OpenCL will be closer to the lower score.
The card’s physical requirements are modest: a 150 W TDP, dual-slot width, a single 6-pin power connector, and a suggested 450 W PSU. Its length is 241 mm (9.5 inches), which is relatively compact. Those requirements make it easy to accommodate in systems that can supply the needed power.
At high resolutions, the 4 GB memory capacity is the deciding factor. The 1792 shading units, 112 TMUs, and 32 ROPs, combined with 4.394 TFLOPS, give the card enough compute for moderate settings, but texture quality and resolution will need to stay within the memory limit. The 78th percentile ranking and average score of 34427 show a card that is competitive with its immediate rivals; the practical ceiling comes down to memory capacity and the absence of dedicated ray tracing or tensor hardware. For users with a Vulkan-friendly workload and a 4 GB frame buffer, the RX 560 XT is a coherent choice within that performance band.
The NVIDIA Equivalent of Radeon RX 560 XT
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2060 Mobile Refresh offers comparable performance and features in the NVIDIA lineup.
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