AMD Radeon RX 6750 XT vs NVIDIA GeForce RTX 3080 Mobile Comparison

AMD
RADEON

AMD Radeon RX 6750 XT

CORE STATE Navi 22
VRAM 12 GB
CLOCK SPEED 2600 MHz
TDP 250 W
BUS WIDTH 192 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2022
VS
NVIDIA
GEFORCE

GeForce RTX 3080 Mobile

CORE STATE GA104
VRAM 8 GB
CLOCK SPEED 1545 MHz
TDP 115 W
BUS WIDTH 256 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
2,548
2,644
geekbench_metal
137,249
N/A
geekbench_opencl
16,360
104,831
geekbench_vulkan
98,089
104,066
passmark_directx_10
125
120
passmark_directx_11
180
146
passmark_directx_12
80
72
passmark_directx_9
263
170
passmark_g2d
972
637
passmark_g3d
20,700
16,321
passmark_gpu_compute
9,550
7,276

Analysis: AMD Radeon RX 6750 XT vs NVIDIA GeForce RTX 3080 Mobile

# FAQ

Q: How does the AMD Radeon RX 6750 XT compare to the NVIDIA GeForce RTX 3080 Mobile in the database's aggregate benchmark?

A: Across the recorded suite, the AMD card wins 7 of 10 head-to-head tests. Its average benchmark score is 26,011 versus 23,628 for the NVIDIA card, placing it at the 71st percentile of all GPUs, while the RTX 3080 Mobile sits at the 69th percentile.

Q: Which card posts a higher score in 3DMark Steel Nomad DX12?

A: The NVIDIA GeForce RTX 3080 Mobile takes that test with a score of 2,644. The AMD Radeon RX 6750 XT scores 2,548, a 3.6% deficit.

Q: What is the most significant performance gap in the entire benchmark set?

A: The largest margin is in Geekbench OpenCL, where the NVIDIA card scores 104,831 versus 16,360 for the AMD card. That is a massive 84.4% advantage for NVIDIA in this compute-focused workload.

Q: Are there any tests where the AMD card shows a decisive advantage?

A: Yes, in legacy DX9 and 2D workloads the AMD card is clearly ahead. In Passmark DirectX 9 it scores 263 against 170, a 54.7% advantage. In Passmark G2D the win is 972 versus 637, a 52.6% gap.

Q: How do the two cards compare in rasterization and compute throughput?

A: The AMD RX 6750 XT has 64 raster operations units and a pixel rate of 166.4 GPixel/s, while the RTX 3080 Mobile has 96 ROPs and a 148.3 GPixel/s pixel rate. The AMD part does have more texture fill rate at 416.0 GTexel/s versus 296.6 GTexel/s for the NVIDIA card.

Q: Which card has the higher FP32 compute rating?

A: The AMD Radeon RX 6750 XT is rated for 13.31 TFLOPS FP32, whereas the NVIDIA GeForce RTX 3080 Mobile is rated for 18.98 TFLOPS FP32. The NVIDIA card also lists a 1:1 FP16 rating of 18.98 TFLOPS, while the AMD card specifies a 2:1 FP16 rate of 26.62 TFLOPS.

Q: What do the nearest rival scores look like for these cards?

A: The closest recorded rivals to the AMD RX 6750 XT are the AMD Radeon R9 M395X (25,891 average, 0.5% away), AMD FirePro W7100 (25,856, 0.6%), and AMD FirePro D700 (25,842, 0.7%). For the NVIDIA RTX 3080 Mobile, the nearest is the AMD Radeon RX 9070 (23,877, 1.0% away) and the AMD Radeon AI PRO R9700 (23,315, 1.3%).

Where Each One Wins

Looking at the ten head-to-head tests in the database, the split is heavily in favor of the AMD Radeon RX 6750 XT. It wins seven tests, all of which are the legacy DirectX 9, DirectX 10, DirectX 11, DirectX 12, and both Passmark graphics tests. The NVIDIA GeForce RTX 3080 Mobile only manages wins in three tests: 3DMark Steel Nomad DX12, Geekbench OpenCL, and Geekbench Vulkan.

The pattern is clear: the AMD card dominates in older API and rasterization workloads, while the NVIDIA card dominates in the newer DirectX 12 and compute-oriented API tests. The Passmark G3D and GPU compute scores also belong to AMD, with margins of 26.8% and 31.3% respectively.

The largest win for AMD in percentage terms is in Passmark DirectX 9, where the RX 6750 XT scores 263 versus 170 for the RTX 3080 Mobile, a 54.7% advantage. The single largest NVIDIA win is the 84.4% margin in Geekbench OpenCL, where the GeForce RTX 3080 Mobile hits 104,831 versus the AMD's 16,360.

Architecture Differences

The two cards sit at different points in their respective GPU families. The AMD Radeon RX 6750 XT is built on the Navi 22 chip, using the RDNA 2.0 architecture, fabricated on TSMC's 7 nm process node. The NVIDIA GeForce RTX 3080 Mobile uses the GA104 chip with the Ampere architecture, fabbed on Samsung's 8 nm node.

The NVIDIA chip includes 192 tensor cores and 48 ray tracing cores, features the AMD chip does not list. The AMD part does have a higher count of shader units, 2560 versus 6144 for NVIDIA, and its TMUs number 160 against 192. The AMD card carries 64 ROPs versus 96 for the NVIDIA chip.

Memory configurations are another clear separation. The AMD card is equipped with 12 GB of GDDR6 memory across a 192-bit bus, yielding a bandwidth of 432.0 GB/s. The NVIDIA card has 8 GB of GDDR6 on a 256-bit bus, with a bandwidth of 448.0 GB/s. The AMD has the higher capacity, while the NVIDIA has the higher bus width and bandwidth.

Clock behavior differs. The AMD Radeon RX 6750 XT has a base clock of 2150 MHz, a game clock of 2495 MHz, and a boost up to 2600 MHz. The NVIDIA mobile RTX 3080 has a base of 1110 MHz and a boost of 1545 MHz, with no separate game clock in the pack. The memory clock is also higher on the AMD: 2250 MHz (listed as 18 Gbps effective) versus 1750 MHz (14 Gbps effective).

Specification Differences

The table below shows only the fields where the two cards differ in the database.

| Field | AMD Radeon RX 6750 XT | NVIDIA GeForce RTX 3080 Mobile |

|---|---|---|

| Chip | Navi 22 | GA104 |

| Architecture | RDNA 2.0 | Ampere |

| Process | 7 nm | 8 nm |

| Foundry | TSMC | Samsung |

| Transistors | 17,200 million | 17,400 million |

| Die size | 335 mm² | 392 mm² |

| Transistor density | 51.3M / mm² | 44.4M / mm² |

| Base clock | 2150 MHz | 1110 MHz |

| Boost clock | 2600 MHz | 1545 MHz |

| Game clock | 2495 MHz | (none) |

| Memory clock | 2250 MHz (18 Gbps effective) | 1750 MHz (14 Gbps effective) |

| Memory | 12 GB GDDR6 | 8 GB GDDR6 |

| Bus width | 192 bit | 256 bit |

| Bandwidth | 432.0 GB/s | 448.0 GB/s |

| Shading units | 2560 | 6144 |

| TMUs | 160 | 192 |

| ROPs | 64 | 96 |

| Ray tracing cores | (none) | 40 |

| Tensor cores | (none) | 192 |

| Pixel rate | 166.4 GPixel/s | 148.3 GPixel/s |

| Texture rate | 416.0 GTexel/s | 296.6 GTexel/s |

| FP32 | 13.31 TFLOPS | 18.98 TFLOPS |

| FP16 | 26.62 TFLOPS (2:1) | 18.98 TFLOPS (1:1) |

| TDP | 250 W | 115 W |

| Power connectors | 1x 6-pin + 1x 8-pin | None |

| Suggested PSU | 600 W | (none listed) |

| Bus interface | PCIe 4.0 x16 | PCIe 4.0 x16 |

| APIs | DirectX 12 Ultimate, OpenGL 4.6, Vulkan 1.4 | DirectX 12 Ultimate (12_2), OpenGL 4.6, Vulkan 1.4 |

| Release | 2022-03-02 | 2021-01-11 |

| Production status | End-of-life | End-of-life |

| Predecessor | Navi | GeForce 20 Mobile |

| Successor | Navi III | (none) |

| Launch MSRP | 549 USD | (none) |

Note that the database lists the AMD card's predecessor as "Navi" and successor as "Navi III," while the NVIDIA card's predecessor is "GeForce 20 Mobile" and successor is not listed. The AMD card is also in end-of-life status and carries a launch MSRP of $549 USD.

Head-to-Head Benchmarks

The recorded head-to-head data presents a split picture with a clear direction. In the ten tests, the AMD Radeon RX 6750 XT wins seven, all of them in DirectX 9, DirectX 10, DirectX 11, DirectX 12, and the three Passmark tests (G2D, G3D, GPU Compute). The NVIDIA GeForce RTX 3080 Mobile wins the remaining three: 3DMark Steel Nomad DX12, Geekbench OpenCL, and Geekbench Vulkan.

The most decisive AMD win is Passmark DirectX 9: 263 versus 170, a 54.7% delta. The most decisive NVIDIA win is Geekbench OpenCL: 104,831 versus 16,360, an 84.4% delta. These are not close races; each card has a domain where it is clearly dominant.

In the 3DMark Steel Nomad test, the margin narrows: the NVIDIA scores 2,644 against the AMD's 2,558, a 3.4% advantage. For Geekbench Vulkan, the NVIDIA wins 104,066 versus 98,089, only 5.7% apart.

The Passmark suite shows AMD winning by 23.3% in DirectX 11 (180 vs 146) and by 11.1% in DirectX 12 (80 vs 72). In Passmark G3D and GPU compute, AMD leads 26.8% (20,700 vs 16,321) and 31.3% (9,550 vs 7,276) respectively.

The Verdict

The data points to a simple division of labor. The AMD Radeon RX 6750 XT is the stronger card in older DirectX workloads and traditional 2D/3D rasterization tests, where it leads by margins as high as 54.7% in DirectX 9 and 52.6% in the G2D test. It also offers more memory (12 GB vs 8 GB), more TMUs and ROPs, and a higher base and boost clock, while drawing more board power (250 W TDP vs 115 W) and requiring external power connectors.

The NVIDIA GeForce RTX 3080 Mobile, by contrast, is the pick in compute-heavy modern workloads: Geekbench OpenCL and Vulkan, and 3DMark Steel Nomad. Its Ampere architecture includes 192 tensor cores and 40 RT cores, which the Radeon does not have, and it delivers significantly higher FP32 throughput (18.98 TFLOPS versus 13.31 TFLOPS). It also does all of that inside a lower 115 W power envelope, with no external power connector, and a higher memory bandwidth of 448.0 GB/s.

The choice comes down to workload. For legacy DirectX titles and general 2D/3D rasterization, the AMD Radeon RX 6750 XT has the clear edge, often by double-digit percentage margins. For DX12 Ultimate, Vulkan, and compute applications, the NVIDIA GeForce RTX 3080 Mobile is the stronger pick, with the largest single margin being its 84.4% lead in Geekbench OpenCL. The data does not support one universal winner; it supports two specialized ones.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 6750 XT
RTX 3080 Mobile
Core Specs
Shading Units
2,560
6,144 +140.0%
Shaders
2,560
6,144 +140.0%
TMUs
160
192 +20.0%
ROPs
64
96 +50.0%
Compute Units
40
—
SM Count
—
48
Clocks
Base Clock
2150 MHz
1110 MHz
Boost Clock
2600 MHz
1545 MHz
Game Clock
2495 MHz
—
Memory Clock
2250 MHz 18 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
12 GB
8 GB
VRAM (MB)
12,288
8,192 -33.3%
Memory Type
GDDR6
GDDR6
Memory Bus
192 bit
256 bit
Bandwidth
432.0 GB/s
448.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
3 MB
4 MB
L3 Cache
96 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
166.4 GPixel/s
148.3 GPixel/s
Texture Rate
416.0 GTexel/s
296.6 GTexel/s
FP32 (TFLOPS)
13.31 TFLOPS
18.98 TFLOPS
FP64 (TFLOPS)
832.0 GFLOPS (1:16)
296.6 GFLOPS (1:64)
FP16 (TFLOPS)
26.62 TFLOPS (2:1)
18.98 TFLOPS (1:1)
AI/RT
RT Cores
40
48 +20.0%
Tensor Cores
—
192
Power
TDP
250 W
115 W
TDP (W)
250
115 -54.0%
Suggested PSU
600 W
—
Power Connectors
1x 6-pin + 1x 8-pin
None
Architecture
Architecture
RDNA 2.0
Ampere
GPU Name
Navi 22
GA104
Generation
Navi II (RX 6000)
GeForce 30 Mobile
Process Size
7 nm
8 nm
Transistors
17,200 million
17,400 million
Die Size
335 mm²
392 mm²
Foundry
TSMC
Samsung
Density
51.3M / mm²
44.4M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
—
8.6
Shader Model
6.8
6.8
Physical
Slot Width
Dual-slot
—
Length
267 mm 10.5 inches
—
Height
110 mm 4.3 inches
—
Outputs
1x HDMI 2.13x DisplayPort 1.4a
Portable Device Dependent
Bus Interface
PCIe 4.0 x16
PCIe 4.0 x16
Other
Launch Price
549 USD
—
Production
End-of-life
End-of-life
Predecessor
Navi
GeForce 20 Mobile
Successor
Navi III
—
View Radeon RX 6750 XT Details View GeForce RTX 3080 Mobile Details