GEFORCE

NVIDIA GeForce MX330

NVIDIA graphics card specifications and benchmark scores

2 GB
VRAM
1594
MHz Boost
10W
TDP
64
Bus Width

NVIDIA GeForce MX330 Specifications

⚙️

GeForce MX330 GPU Core

Shader units and compute resources

The NVIDIA GeForce MX330 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
384
Shaders
384
TMUs
24
ROPs
16
SM Count
3
⏱️

MX330 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce MX330's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce MX330 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1531 MHz
Base Clock
1,531 MHz
Boost Clock
1594 MHz
Boost Clock
1,594 MHz
Memory Clock
1752 MHz 7 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce MX330 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce MX330's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
2 GB
VRAM
2,048 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
56.06 GB/s
💾

GeForce MX330 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the MX330, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
48 KB (per SM)
L2 Cache
512 KB
📈

MX330 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce MX330 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
1,224.2 GFLOPS
FP64 (Double)
38.26 GFLOPS (1:32)
FP16 (Half)
19.13 GFLOPS (1:64)
Pixel Rate
25.50 GPixel/s
Texture Rate
38.26 GTexel/s
🏗️

Pascal Architecture & Process

Manufacturing and design details

The NVIDIA GeForce MX330 is built on NVIDIA's Pascal architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the MX330 will perform in GPU benchmarks compared to previous generations.

Architecture
Pascal
GPU Name
GP108B
Process Node
14 nm
Foundry
Samsung
Transistors
1,800 million
Die Size
74 mm²
Density
24.3M / mm²
🔌

NVIDIA's GeForce MX330 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce MX330 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce MX330 to maintain boost clocks without throttling.

TDP
10 W
TDP
10W
Power Connectors
None
📐

GeForce MX330 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce MX330 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 3.0 x4
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
🎮

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce MX330. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
6.1
Shader Model
6.8
📦

GeForce MX330 Product Information

Release and pricing details

The NVIDIA GeForce MX330 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce MX330 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Feb 2020
Production
End-of-life

GeForce MX330 Benchmark Scores

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA GeForce MX330 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms. Higher scores benefit applications that leverage GPU acceleration for non-graphics workloads.

geekbench_opencl #366 of 582
9,196
2%
Max: 380,114

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA GeForce MX330 performs with next-generation graphics and compute workloads.

geekbench_vulkan #304 of 386
9,019
2%
Max: 379,571

About NVIDIA GeForce MX330

  • Ever heard of the NVIDIA GeForce MX330? It's a graphics card that might surprise you with its performance. The NVIDIA GeForce MX330 packs 2 GB of GDDR5 VRAM, which is more than enough for most casual gaming. Released in 2020, the NVIDIA GeForce MX330 runs on a 14 nm Pascal architecture, making it efficient and reliable. While it's not the most powerful GPU out there, the NVIDIA GeForce MX330 holds its own in a lot of scenarios.
  • With a base clock of 1531 MHz and a boost clock of 1594 MHz, the NVIDIA GeForce MX330 delivers solid performance for its class. It uses a PCIe 3.0 x4 interface, which is standard for many laptops. The TDP of 10 W means it doesn't consume too much power, making it ideal for lightweight systems. The NVIDIA GeForce MX330 might not be the top of the line, but it's a decent choice for everyday tasks and some gaming.
  • Looking at the benchmark data, the NVIDIA GeForce MX330 scores 9,196 points on Geekbench OpenCL and 9,019 on Vulkan. These numbers show that the NVIDIA GeForce MX330 can handle modern games at lower settings. It's not the best for high-end titles, but the NVIDIA GeForce MX330 is great for older or less demanding games. The NVIDIA GeForce MX330 might not be a powerhouse, but it's surprisingly capable for its size.
  • The NVIDIA GeForce MX330 is known for its gaming performance, advanced graphics, and video memory. It's recommended for games that don't require too much power, like older titles or indie games. The NVIDIA GeForce MX330 also has low power requirements, making it a good fit for laptops. Whether you're looking for a budget-friendly GPU or just want to know what the NVIDIA GeForce MX330 can do, it's worth considering. The NVIDIA GeForce MX330 might not be the most powerful, but it's reliable and efficient.

The AMD Equivalent of GeForce MX330

Looking for a similar graphics card from AMD? The AMD Radeon RX 5700M offers comparable performance and features in the AMD lineup.

AMD Radeon RX 5700M

AMD • 8 GB VRAM

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