RADEON

AMD Radeon HD 7750

AMD graphics card specifications and benchmark scores

1 GB
VRAM
MHz Boost
55W
TDP
128
Bus Width

At a Glance

AMD
VRAM 1 GB
Shaders 512
Bus Width 128-bit
TDP 55W
Memory Type GDDR5
Architecture GCN 1.0
nm
Process 28 nm
Released Feb 2012

AMD Radeon HD 7750 Specifications

Radeon HD 7750 GPU Core

Shader units and compute resources

The AMD Radeon HD 7750 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
512
Shaders
512
TMUs
32
ROPs
16
Compute Units
8

HD 7750 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon HD 7750's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon HD 7750 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
800 MHz
Memory Clock
1125 MHz 4.5 Gbps effective
GDDR GDDR 6X 6X

AMD's Radeon HD 7750 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon HD 7750's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
1024 MB
VRAM
1,024 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
72.00 GB/s

Radeon HD 7750 by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the HD 7750, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per CU)
L2 Cache
256 KB

HD 7750 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon HD 7750 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
819.2 GFLOPS
FP64 (Double)
51.20 GFLOPS (1:16)
Pixel Rate
12.80 GPixel/s
Texture Rate
25.60 GTexel/s

GCN 1.0 Architecture & Process

Manufacturing and design details

The AMD Radeon HD 7750 is built on AMD's GCN 1.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the HD 7750 will perform in GPU benchmarks compared to previous generations.

Architecture
GCN 1.0
GPU Name
Cape Verde
Process Node
28 nm
Foundry
TSMC
Transistors
1,500 million
Die Size
123 mm²
Density
12.2M / mm²

AMD's Radeon HD 7750 Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon HD 7750 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon HD 7750 to maintain boost clocks without throttling.

TDP
55 W
TDP
55W
Power Connectors
None
Suggested PSU
250 W

Radeon HD 7750 by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon HD 7750 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
168 mm 6.6 inches
Bus Interface
PCIe 3.0 x16
Display Outputs
1x DVI1x HDMI 1.4a1x DisplayPort 1.2
Display Outputs
1x DVI1x HDMI 1.4a1x DisplayPort 1.2

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon HD 7750. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (11_1)
DirectX
12 (11_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.2.170
Vulkan
1.2.170
OpenCL
2.1 (1.2)
Shader Model
6.5 (5.1)

Radeon HD 7750 Product Information

Release and pricing details

The AMD Radeon HD 7750 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon HD 7750 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Feb 2012
Launch Price
109 USD
Production
End-of-life
Predecessor
Northern Islands
Successor
Sea Islands

Radeon HD 7750 Benchmark Scores

passmark_directx_10Source

DirectX 10 tests AMD Radeon HD 7750 with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level. DX10 introduced geometry shaders and other features still used today.

passmark_directx_11Source

DirectX 11 tests AMD Radeon HD 7750 with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles. DX11 remains the most common rendering path even in newer games. Tessellation and compute shaders introduced in DX11 are heavily used in modern game engines.

passmark_directx_11 #160 of 162
10
3%
Max: 371

passmark_directx_12Source

DirectX 12 tests AMD Radeon HD 7750 with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders.

passmark_directx_9Source

DirectX 9 tests AMD Radeon HD 7750 performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how AMD Radeon HD 7750 handles everyday visual tasks.

passmark_g2d #146 of 164
442
30%
Max: 1,487

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of AMD Radeon HD 7750 across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score. The combined result predicts performance across various game engines and API versions.

passmark_g3d #160 of 164
1,703
4%
Max: 44,065

passmark_gpu_computeSource

GPU compute tests parallel processing capability of AMD Radeon HD 7750 using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads.

passmark_gpu_compute #157 of 162
808
3%
Max: 28,396

About AMD Radeon HD 7750

The AMD Radeon HD 7750 is a 28 nm GCN 1.0 part from the Southern Islands generation, built around the Cape Verde chip with 1,500 million transistors on a 123 mm² die. It launched on February 14, 2012 with a launch MSRP of 109 USD, and is now end-of-life. With an average benchmark score of 430 and a 1st percentile standing among all GPUs, it sits at the very bottom of the performance hierarchy—yet its small footprint, single-slot design, and 55 W TDP make it a curious artifact for legacy systems and low-load use cases.

Who Should Consider It

The HD 7750’s benchmark results paint a clear picture of its intended audience. Its Passmark G3D score of 1703 places it far below any modern discrete GPU, and the DirectX 11 score of 10 suggests that even light 3D workloads will struggle. However, the DirectX 9 score of 33 is comparatively stronger, and the G2D score of 442 indicates competent 2D acceleration. This card is best suited for systems that only need basic display output, legacy software that relies on DirectX 9 or earlier, or as a low-cost fallback for troubleshooting. At 1024 MB of GDDR5 memory with 72.00 GB/s of bandwidth, it can handle low-resolution textures and simple scenes, but high-resolution gaming is out of the question. For anyone considering it today, the data implies a machine dedicated to office productivity, media playback, or very old titles—not a modern gaming rig.

Ray Tracing and Feature Set

The HD 7750 has no dedicated ray tracing cores and no tensor cores, as those are absent from the FACT PACK. Its feature set is instead defined by API support: DirectX 12 (at feature level 11_1), OpenGL 4.6, and Vulkan 1.2.170. This means the card can run applications written for these modern APIs, but it will do so with the hardware limitations of a 2012 architecture. The lack of RT and tensor hardware makes it unsuitable for any ray-traced effects or AI-accelerated workloads. The presence of DisplayPort 1.2 and HDMI 1.4a outputs allows for standard monitor connectivity, but there is no support for high refresh rates or advanced display features beyond what those older standards provide.

How It Compares

Against the Intel HD Graphics 4000, the HD 7750 holds a 4% advantage in average score (430 vs. 414). This is a narrow margin, meaning the two are nearly interchangeable for light 2D and basic 3D tasks, though the discrete card’s dedicated memory gives it a slight edge in texture-heavy scenarios.

The AMD Radeon HD 6850 is 6.2% ahead of the HD 7750, with an average score of 459. That gap is modest, but the 6850’s higher memory bandwidth and greater compute resources make it the better choice for any game that pushes beyond minimal settings. The HD 7750 trails by a small but consistent margin.

Relative to the ATI Radeon HD 5450, the HD 7750 is 10.5% faster (430 vs. 389). This is a clear step up, but both cards occupy the same performance stratum—neither is capable of modern 3D rendering. The HD 7750’s advantage is more pronounced in compute-oriented tasks, as shown by its GPU Compute score of 808 versus the 5450’s lower output.

The ATI Radeon HD 5750 is 11.1% ahead of the HD 7750 (430 vs. 387). That is the largest delta among the nearest rivals, yet the absolute difference remains small. The HD 7750 is the slower card, but the two are close enough that any real-world difference would be imperceptible outside of synthetic benchmarks.

FAQ

Q: Does the HD 7750 support DirectX 12?

A: Yes, it supports DirectX 12, but only at feature level 11_1, meaning it cannot use the full DirectX 12 feature set.

Q: Does the card have ray tracing capabilities?

A: No. The FACT PACK lists no RT cores, so hardware-accelerated ray tracing is not available.

Q: What is the memory configuration?

A: It has 1024 MB of GDDR5 on a 128-bit bus, providing 72.00 GB/s of bandwidth.

Q: What power supply is recommended?

A: AMD suggests a 250 W PSU. The card itself has a 55 W TDP and requires no power connectors.

Q: What display outputs are available?

A: It offers one DVI, one HDMI 1.4a, and one DisplayPort 1.2 output.

Q: Is the card still in production?

A: No, it is end-of-life, having been succeeded by the Sea Islands generation.

Power and Cooling

The HD 7750 is remarkably power-efficient for its era, with a TDP of just 55 W. It draws all its power from the PCIe slot, as it has no auxiliary power connectors. AMD recommends a 250 W power supply, which is modest by any standard. The card is single-slot, measuring 168 mm (6.6 inches) in length, making it suitable for compact cases. Its low power draw and lack of connectors mean it can be dropped into nearly any system without worrying about PSU capacity or cable management. The cooling solution is not specified, but the low TDP suggests a simple passive or low-profile fan would suffice.

Memory Subsystem

The HD 7750 pairs 1024 MB of GDDR5 with a 128-bit memory bus, yielding a bandwidth of 72.00 GB/s. The memory clock is 1125 MHz, translating to 4.5 Gbps effective. This configuration is typical for a low-end card of its generation. At 1080p and above, the 1 GB capacity becomes a limiting factor, as modern textures easily exceed this amount. The bandwidth, while adequate for 2D and light 3D, will throttle performance in any scene that demands frequent texture swaps. For high resolutions, the memory subsystem is a bottleneck; the card’s 12.80 GPixel/s pixel rate and 25.60 GTexel/s texture rate are simply too low to feed a large frame buffer. The data suggests that this card is best used at 720p or lower, with reduced texture quality.

Benchmark Performance

The HD 7750’s synthetic scores are consistently low, but they reveal its relative strengths and weaknesses. The Passmark G3D score of 1703 is the headline number, yet it is dwarfed by the nearest rivals: the HD 6850 scores 459 in average benchmark (6.2% higher), while the HD 5750 scores 387 (11.1% higher). The card does manage to outperform the Intel HD 4000 by 4% and the ATI HD 5450 by 10.5%, but those are not meaningful victories—they are all in the same performance basement. The DirectX 9 score of 33 is the highest among the API tests, indicating that the architecture is better optimized for older shader models. The DirectX 10 score of 7 and DirectX 11 score of 10 are abysmal, and the DirectX 12 score of 8 confirms that the card cannot handle modern graphics workloads. The GPU Compute score of 808 is also weak, reflecting the limited FP32 throughput of 819.2 GFLOPS. The pixel rate of 12.80 GPixel/s and texture rate of 25.60 GTexel/s are similarly modest. In summary, the HD 7750 is a card that was entry-level in 2012 and is now obsolete for any serious 3D work. Its only saving grace is its low power draw and small footprint, which make it a curiosity for retro builds or as a diagnostic tool. The benchmark data leaves no doubt: this is a card for display output, not performance.

The NVIDIA Equivalent of Radeon HD 7750

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

View Specs Compare

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