AMD Radeon R7 M440
AMD graphics card specifications and benchmark scores
At a Glance
AMDAMD Radeon R7 M440 Specifications
Radeon R7 M440 GPU Core
Shader units and compute resources
The AMD Radeon R7 M440 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
R7 M440 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Radeon R7 M440's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon R7 M440 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's Radeon R7 M440 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon R7 M440's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Radeon R7 M440 by AMD Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the R7 M440, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
R7 M440 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the AMD Radeon R7 M440 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
GCN 3.0 Architecture & Process
Manufacturing and design details
The AMD Radeon R7 M440 is built on AMD's GCN 3.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the R7 M440 will perform in GPU benchmarks compared to previous generations.
AMD's Radeon R7 M440 Power & Thermal
TDP and power requirements
Power specifications for the AMD Radeon R7 M440 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon R7 M440 to maintain boost clocks without throttling.
Radeon R7 M440 by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the AMD Radeon R7 M440 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the AMD Radeon R7 M440. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Radeon R7 M440 Product Information
Release and pricing details
The AMD Radeon R7 M440 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon R7 M440 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Radeon R7 M440 Benchmark Scores
geekbench_openclSource
Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how AMD Radeon R7 M440 handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms. Higher scores benefit applications that leverage GPU acceleration for non-graphics workloads.
geekbench_vulkanSource
Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how AMD Radeon R7 M440 performs with next-generation graphics and compute workloads.
About AMD Radeon R7 M440
The AMD Radeon R7 M440 is an end-of-life mobile graphics processor built on the 28 nm process node at TSMC, using the GCN 3.0 architecture with the Meso chip. It is part of the Gem System (R7 M400) generation, succeeding the Solar System family and preceding Polaris Mobile. The GPU integrates 320 shading units, 20 texture mapping units, and 8 raster output pipelines, with a transistor count of 1,550 million on a 125 mm² die. In the aggregate benchmark database, it holds a 31st percentile rank among all GPUs, with an average benchmark score of 5377 across its tested workloads.
Benchmark Performance
The R7 M440's synthetic performance is anchored by two OpenCL and Vulkan results. In Geekbench OpenCL, it scores 5202, while the Vulkan test yields a higher 5552, indicating that the driver stack and hardware handle the Vulkan API with slightly better efficiency. The average of these two scores, 5377, places it in a tightly contested cluster of low-end mobile and entry-level desktop parts.
Against its nearest measured rival, the NVIDIA Quadro P400, the R7 M440 is essentially tied, with a delta of 0.2% in its favor. This means the two GPUs deliver statistically indistinguishable performance in aggregate, despite the Quadro's professional branding. The gap to the AMD Radeon R7 M445 is similarly narrow at 0.3%, putting the M440 marginally ahead of its direct sibling. The data shows a 0.6% deficit relative to the AMD Radeon R7 M365X, which is a slightly older part but manages to edge out the M440 in raw compute. The largest spread is against the NVIDIA GeForce 930A, where the M440 leads by 1.1% — a real but practically negligible advantage in real-world terms.
These deltas are all within a 1.7-point percentage swing, which means the M440 sits at the center of a performance plateau. The FP32 throughput of 570.2 GFLOPS, with FP16 at the same rate (1:1), aligns with this positioning. The pixel rate of 7.128 GPixel/s and texture rate of 17.82 GTexel/s further confirm that this chip is not designed for high-refresh or high-fidelity gaming, but rather for basic acceleration in thin-and-light laptops where battery life and thermals take priority over frame rates.
How It Compares
NVIDIA Quadro P400 — The M440 matches the Quadro P400 within 0.2%, making them direct performance equivalents for compute-oriented tasks. The Quadro's specialized drivers for professional applications do not translate into a raw benchmark advantage here; both GPUs are bound by their modest shader counts and memory bandwidth.
AMD Radeon R7 M445 — A 0.3% lead over the M445 shows that the two AMD parts are effectively the same hardware with different binning or clock tuning. For a buyer, there is no meaningful difference between them in synthetic tests, so the choice would come down to other system factors like cooling or driver maturity.
AMD Radeon R7 M365X — The M365X outperforms the M440 by 0.6%, a small but consistent margin. This suggests the older architecture, likely with a slightly wider memory bus or higher clocks, still holds a minor edge. The M440's newer GCN 3.0 features do not compensate for the raw throughput deficit.
NVIDIA GeForce 930A — The M440's 1.1% advantage over the 930A is the clearest win in this group. While both are entry-level parts, the AMD chip's higher shading unit count (320 vs the NVIDIA part's typical configuration) gives it a slight edge in compute-heavy benchmarks. Still, this is not a victory that changes the GPU's overall classification.
Ray Tracing and Feature Set
The R7 M440 has no dedicated ray tracing cores and no tensor cores, as these are features reserved for much newer and higher-end architectures. The chip is built on GCN 3.0, which predates the hardware-accelerated ray tracing found in later AMD and NVIDIA generations. Consequently, any ray-traced workloads would run entirely on the 320 shading units using compute shaders, which is not a practical approach for real-time rendering.
The API support is solid for its era: DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.2.170. This means the GPU can run modern games and applications that use these APIs, albeit at reduced settings and resolutions. The Vulkan score of 5552 being higher than the OpenCL score suggests the driver translates Vulkan commands efficiently, which is beneficial for titles that leverage that API. The lack of tensor cores also excludes any AI-accelerated features like DLSS, and the absence of RT cores means no hardware-assisted ray tracing — both are absent from the feature set.
FAQ
Q: Is the AMD Radeon R7 M440 suitable for gaming?
A: The data shows a 31st percentile rank among all GPUs, with an FP32 throughput of 570.2 GFLOPS. This is sufficient for basic 2D acceleration and very light 3D workloads, but modern games at high settings will be limited by the 14.40 GB/s memory bandwidth and 8 ROPs.
Q: How does the R7 M440 compare to its direct successor?
A: The successor is listed as Polaris Mobile. The R7 M440 is part of the Gem System (R7 M400) generation, and the benchmark data does not include a direct comparison to Polaris Mobile parts, so a quantitative assessment is not possible from this pack.
Q: What is the memory configuration of the R7 M440?
A: It has 4 GB of DDR3 memory on a 64-bit bus, yielding a bandwidth of 14.40 GB/s. The memory clock is 900 MHz, with an effective data rate of 1800 Mbps.
Q: Does the R7 M440 support modern graphics APIs?
A: Yes, it supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.2.170. The Vulkan benchmark score of 5552 is higher than the OpenCL score of 5202, indicating good driver efficiency for that API.
Q: What is the production status of this GPU?
A: The production status is marked as end-of-life, with a release date of 2016-05-14. It is an older part that has been superseded by newer mobile GPUs.
Q: Is there a performance difference between the R7 M440 and the R7 M445?
A: The average benchmark scores are 5377 for the M440 and 5361 for the M445, a delta of 0.3% in favor of the M440. This is within normal run-to-run variance, making them effectively equal in performance.
Power and Cooling
The TDP for the R7 M440 is not specified in the available data, which is common for integrated or mobile parts where the system manufacturer designs the cooling solution. The slot width is listed as IGP (Integrated Graphics Processor), indicating that this GPU is intended to be soldered onto the motherboard rather than installed as a discrete card. There are no power connectors listed, and no suggested PSU rating, which aligns with an integrated part that draws power from the system's main power delivery rather than a dedicated PCIe power cable.
The bus interface is PCIe 3.0 x8, which provides adequate bandwidth for the GPU's modest compute capabilities. Because there is no TDP figure, the thermal design must be inferred from the clock speeds and process node: the 28 nm process and 125 mm² die size suggest a relatively low power draw, but no exact wattage can be stated. The lack of a discrete power connector implies that the motherboard's standard power delivery is sufficient, and the cooling solution is entirely dependent on the laptop's chassis design. For a builder or buyer, this means no additional PSU considerations are necessary — the system's existing power delivery handles the GPU.
Memory Subsystem
The R7 M440 is equipped with 4 GB of DDR3 memory, connected via a 64-bit bus. The memory clock runs at 900 MHz, which translates to an effective data rate of 1800 Mbps, resulting in a total bandwidth of 14.40 GB/s. This is a severely constrained memory subsystem — the 64-bit bus is half the width of even low-end desktop parts, and DDR3 at this speed is far slower than GDDR5 or GDDR6 found in more capable GPUs.
For high-resolution gaming, this bandwidth is a critical bottleneck. At 1080p or higher, the GPU's 320 shading units may have enough raw compute to do basic work, but the 14.40 GB/s bandwidth limits how much texture and geometry data can be fed to the shaders. The 4 GB capacity is adequate for frame buffers at moderate resolutions, but the narrow bus means that memory latency and throughput will degrade performance in memory-intensive scenes. The pixel rate of 7.128 GPixel/s and texture rate of 17.82 GTexel/s are consistent with this constraint — the GPU can fill pixels, but it cannot move data fast enough to sustain high detail levels. For users targeting 4 GB of VRAM at 1080p, the M440 will struggle with modern titles, as the bandwidth is a fraction of what contemporary GPUs offer.
The NVIDIA Equivalent of Radeon R7 M440
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.
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