Intel Arc A550M
Intel graphics card specifications and benchmark scores
At a Glance
IntelIntel Arc A550M Specifications
GPU Core
Shader units and compute resources
The Intel Arc A550M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
A550M Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Arc A550M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Arc A550M by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
Intel's Arc A550M Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Arc A550M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Arc A550M by Intel Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the A550M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
A550M Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the Intel Arc A550M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Arc A550M Ray Tracing & AI
Hardware acceleration features
The Intel Arc A550M includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the A550M capable of delivering both stunning graphics and smooth frame rates in modern titles.
Xe-HPG Architecture & Process
Manufacturing and design details
The Intel Arc A550M is built on Intel's Xe-HPG architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the A550M will perform in GPU benchmarks compared to previous generations.
Power & Thermal
TDP and power requirements
Power specifications for the Intel Arc A550M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Arc A550M to maintain boost clocks without throttling.
Arc A550M by Intel Physical & Connectivity
Dimensions and outputs
Physical dimensions of the Intel Arc A550M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
Intel API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the Intel Arc A550M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Arc A550M Product Information
Release and pricing details
The Intel Arc A550M is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Arc A550M by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
About Intel Arc A550M
The Intel Arc A550M is a mobile-class graphics processor built on the Xe-HPG architecture, and its benchmark results place it in a highly competitive mid-range segment. With an average benchmark score of 49737, the A550M ranks in the 87th percentile of all GPUs, indicating that it outperforms the vast majority of installed graphics hardware. However, the data reveals a tightly contested battlefield at the top of its class, where the A550M trades blows with several desktop and professional cards within a narrow performance band. The 6 nm process node and 21,700 million transistors on a 406 mm² die provide the foundation for its capabilities, and the results show a product that is well-suited for high-refresh-rate 1080p and capable 1440p gaming.
Benchmark Performance
The Arc A550M delivers a Geekbench OpenCL score of 49894 and a Geekbench Vulkan score of 49580, resulting in an average score of 49737 across these tests. This performance places it just 0.5% behind the AMD Radeon RX 6800 XT, a high-end desktop part, which is a remarkably small deficit for a mobile chip. In practical terms, this means the A550M offers essentially equivalent compute performance to that flagship desktop card in these synthetic workloads, though real-world gaming may vary due to driver and thermal constraints. The data shows a 1.4% lead over the NVIDIA CMP 50HX, a mining-focused card, and a more substantial 2.1% advantage over the NVIDIA GeForce RTX 4070 Ti SUPER, which is a notable result given the latter's reputation as a high-end desktop GPU.
The 16.79 TFLOPS of FP16 performance (at a 2:1 ratio) and 8.397 TFLOPS of FP32 throughput indicate a strong compute capability that scales well into professional and content-creation tasks. The pixel rate of 131.2 GPixel/s and texture rate of 262.4 GTexel/s further support high-resolution rendering, with the texture rate being particularly important for modern game engines that rely heavily on detailed surface materials. While the A550M trails the NVIDIA RTX A1000 by 2.1% in average score, it is important to note that the A1000 is a professional workstation card with different driver optimizations, so this delta is less relevant for gaming scenarios. Overall, the benchmark picture is one of a mobile GPU that punches well above its class, sitting comfortably in the upper echelon of available graphics solutions.
Memory Subsystem
The Arc A550M is equipped with 8 GB of GDDR6 memory on a 128-bit bus, yielding a total bandwidth of 224.0 GB/s. This configuration is adequate for 1080p and 1440p gaming, but the memory capacity is the more critical factor for high-resolution textures. At 4K resolutions, 8 GB can become a limiting factor in modern titles that require large texture pools, potentially causing stuttering or reduced texture quality as the GPU spills over into system memory. The 128-bit bus width is narrower than what is found on many desktop rivals, but the effective 14 Gbps memory speed helps compensate, delivering a bandwidth figure that is sufficient for the GPU’s compute throughput.
The memory clock runs at 1750 MHz with a 14 Gbps effective data rate, which is a standard configuration for GDDR6. For users targeting 1440p gaming, the 224.0 GB/s bandwidth should be sufficient to feed the 2048 shading units and 128 texture mapping units without creating a significant bottleneck. However, those planning to use the A550M for 4K gaming should be aware that the combination of 8 GB capacity and 128-bit bus will likely require reduced texture settings or the use of upscaling technologies to maintain smooth performance. The data suggests that the memory subsystem is well-balanced for the GPU's compute power at mainstream resolutions, but it is not designed for extreme high-resolution workloads.
Power and Cooling
The Arc A550M carries a TDP of 60 W, which is remarkably low for the level of performance it delivers. This power envelope makes it highly suitable for thin-and-light gaming laptops or portable workstations, as it generates relatively little heat compared to desktop GPUs with similar performance. The slot width is listed as "IGP," indicating that this is an integrated graphics processor or mobile-only part, which means it is soldered to the motherboard and cannot be upgraded by the end user. The display outputs are "Portable Device Dependent," confirming that the A550M is designed exclusively for laptop implementations where the manufacturer dictates the available ports.
Because the power connectors and suggested PSU are not specified in the data, the A550M does not require an external power connection, relying instead on the laptop's internal power delivery system. The 60 W TDP is a critical advantage for system integrators, as it allows for thinner cooling solutions and smaller batteries while still providing desktop-class compute performance. The end-of-life production status suggests that Intel is transitioning to newer architectures, but the low power draw remains a compelling feature for any remaining devices using this chip. The thermal management will depend on the specific laptop chassis, but the low TDP means that even a capable air cooler should be sufficient to maintain boost clocks of 2050 MHz under sustained load.
Who Should Consider It
The Arc A550M is best suited for gamers who prioritize high frame rates at 1080p with maximum settings, as its performance relative to the RX 6800 XT and RTX 4070 Ti SUPER indicates it can handle nearly any current title at this resolution. The 8 GB VRAM and 224.0 GB/s bandwidth are sufficient for 1080p ultra textures and most 1440p scenarios, making it a strong choice for competitive shooters and AAA games alike. Users who play at 1440p will find that the A550M delivers excellent performance, though they may need to adjust a few settings in the most demanding titles to maintain a consistent 60 FPS.
For 4K gaming, the A550M is less recommended due to the 8 GB memory capacity, which is marginal for modern 4K texture packs. That said, the GPU's raw compute power—being within 0.5% of the RX 6800 XT—means it can handle 4K with reduced settings or upscaling enabled. The 87th percentile ranking also makes this a viable option for users who engage in GPU-accelerated content creation, such as video editing or 3D rendering, provided the software supports Intel's Xe-HPG architecture. This is not a card for those seeking maximum 4K performance, but it is an excellent choice for mainstream gaming laptops that want to deliver high-refresh-rate experiences without excessive power consumption.
Ray Tracing and Feature Set
The Arc A550M includes 16 dedicated ray tracing cores, which enable hardware-accelerated ray tracing in supported games. The DirectX 12 Ultimate (12_2) support is a key feature, as it ensures compatibility with the latest ray tracing and mesh shader technologies used in modern games. The API support also includes OpenGL 4.6 and Vulkan 1.4, providing broad compatibility across different game engines and applications. While the 16 RT cores are fewer than what is found in dedicated high-end desktop RTX cards, the performance is sufficient for enabling ray tracing at 1080p with moderate settings in many titles.
The absence of tensor core information in the data means that AI-accelerated features like DLSS are not listed, but the Xe-HPG architecture does support Intel's XeSS upscaling technology, which relies on similar hardware acceleration. The 2048 shading units and 64 ROPs provide a solid foundation for rasterization, while the 16 RT cores handle the additional computational load of ray-traced lighting and shadows. The FP16 performance of 16.79 TFLOPS indicates strong compute throughput for AI workloads and other half-precision tasks, which is beneficial for both gaming and professional applications. The feature set is competitive for its class, offering modern API support and dedicated ray tracing hardware that will remain relevant for several years.
FAQ
Q: How does the Arc A550M perform compared to the NVIDIA GeForce RTX 4070 Ti SUPER?
A: The Arc A550M has an average benchmark score of 49737, which is 2.1% higher than the RTX 4070 Ti SUPER's average score of 48704, indicating a slight performance advantage in synthetic tests.
Q: What is the memory bandwidth of the Arc A550M and is it sufficient for 1440p gaming?
A: The memory bandwidth is 224.0 GB/s over a 128-bit bus with 8 GB of GDDR6 memory, which is sufficient for 1440p gaming, though 4K may require reduced settings.
Q: Does the Arc A550M support hardware ray tracing?
A: Yes, it includes 16 ray tracing cores and supports DirectX 12 Ultimate (12_2), which enables hardware-accelerated ray tracing in compatible games.
Q: What is the power consumption of the Arc A550M?
A: The TDP is 60 W, which is very low for the performance level, making it suitable for thin-and-light laptops without external power connectors.
Q: How does the Arc A550M compare to the AMD Radeon RX 6800 XT?
A: The A550M's average score is 49737, just 0.5% behind the RX 6800 XT's 49982, showing nearly identical compute performance despite being a mobile chip.
Q: Is the Arc A550M still in production?
A: No, the production status is listed as "End-of-life," indicating that Intel has discontinued the chip.
How It Compares
The closest rival is the AMD Radeon RX 6800 XT, which scores 49982 and leads the A550M by just 0.5%. This tiny delta means the two GPUs are effectively tied in raw compute performance, making the A550M a remarkable mobile competitor to a high-end desktop card. The A550M trails by a negligible margin, and in many real-world workloads, the difference would be imperceptible.
Against the NVIDIA CMP 50HX, the A550M holds a 1.4% lead with a score of 49737 versus 49071. The CMP 50HX is a mining-oriented card, so this comparison is more relevant for compute tasks than gaming, but the A550M’s advantage demonstrates its versatility across different workloads.
The NVIDIA GeForce RTX 4070 Ti SUPER scores 48704, placing it 2.1% behind the A550M. This is a notable result because the RTX 4070 Ti SUPER is a newer, high-end desktop GPU, and the A550M’s lead indicates that Intel’s mobile chip offers competitive performance against some of NVIDIA’s strongest consumer parts, at least in synthetic benchmarks.
Finally, the NVIDIA RTX A1000 scores 50826, which is 2.1% higher than the A550M. This professional workstation card outperforms the A550M in average score, but the A1000 is optimized for professional applications and ISV certifications, so the delta is less meaningful for gaming. The A550M remains a strong all-around performer, even when measured against specialized hardware.
Detailed benchmark scores and charts for the Intel Arc A550M are below.
Benchmark Scores
geekbench_openclSource
Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how Intel Arc A550M handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms.
geekbench_vulkanSource
Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how Intel Arc A550M performs with next-generation graphics and compute workloads. Vulkan offers better CPU efficiency than older APIs like OpenGL. Modern games and applications increasingly use Vulkan for cross-platform GPU acceleration.
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