Intel Arc B570 vs NVIDIA GeForce RTX 5070 Ti Mobile Comparison

Intel
GPU

Intel Arc B570

CORE STATE BMG-G21
VRAM 10 GB
CLOCK SPEED 2500 MHz
TDP 150 W
BUS WIDTH 160 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti Mobile

CORE STATE GB205
VRAM 12 GB
CLOCK SPEED 1447 MHz
TDP 60 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
2,649
N/A
geekbench_opencl
83,514
143,870
geekbench_vulkan
96,844
139,213
passmark_directx_10
65
151
passmark_directx_11
118
237
passmark_directx_12
72
102
passmark_directx_9
164
259
passmark_g2d
661
981
passmark_g3d
14,195
24,004
passmark_gpu_compute
7,281
10,101

Analysis: Intel Arc B570 vs NVIDIA GeForce RTX 5070 Ti Mobile

The Verdict

The benchmark data separates these two GPUs cleanly. The NVIDIA GeForce RTX 5070 Ti Mobile wins all nine head-to-head tests recorded in the database, with deltas ranging from 27.9% to 57% in its favor. Its average benchmark score of 35435 places it at the 80th percentile of all GPUs, while the Intel Arc B570 averages 20556 and sits at the 65th percentile. The RTX 5070 Ti Mobile's nearest rivals are the NVIDIA Quadro GV100 (0.2% ahead) and the AMD Radeon Pro Duo (1.2% ahead), which shows it competes in a higher performance class. The Arc B570, by comparison, trades positions with the NVIDIA GeForce RTX 3070 Mobile (0.1% ahead) and the Intel Arc A750 (0.1% behind). The data indicates the NVIDIA part is the stronger choice for any workload where raw compute and graphics throughput matter, including DirectX 12, Vulkan, and OpenCL tasks. The Intel part remains a functional alternative for systems where its lower thermal envelope and simpler power delivery are priorities, but it does not match NVIDIA's recorded output in any measured test. The Verdict: the RTX 5070 Ti Mobile dominates on performance metrics; the Arc B570 is the fallback for constrained mobile or compact builds.

Architecture Differences

The two GPUs use different architectures, node designs, and feature sets. The Intel Arc B570 uses the Xe2-HPG architecture on the BMG-G21 chip, belonging to the Battlemage (Arc 5) generation. It is built on a 5 nm process at TSMC, with 19,600 million transistors on a 272 mm² die, giving a transistor density of 72.1M per mm². The NVIDIA GeForce RTX 5070 Ti Mobile uses the Blackwell 2.0 architecture on the GB205 chip, part of the GeForce 50 Mobile generation. It also uses a 5 nm TSMC process, but packs 31,100 million transistors into a 263 mm² die, achieving a higher density of 118.3M per mm².

The shading resources differ substantially. The RTX 5070 Ti Mobile carries 5888 shading units, 184 texture mapping units, 80 ROPs, 46 ray tracing cores, and 184 tensor cores. The Arc B570 has 2304 shading units, 144 TMUs, 80 ROPs, and 18 ray tracing cores, with no tensor core count listed in the database. The NVIDIA part also has a different FP16 implementation: it delivers 17.04 TFLOPS FP16 at a 1:1 ratio, meaning FP16 and FP32 throughput are equal. The Intel part delivers 23.04 TFLOPS FP16 at a 2:1 ratio, doubling its FP32 rate of 11.52 TFLOPS. The RTX 5070 Ti Mobile reaches 17.04 TFLOPS FP32.

Memory architecture also differs. The Arc B570 uses 10 GB of GDDR6 on a 160-bit bus, producing 380.0 GB/s of bandwidth. The RTX 5070 Ti Mobile uses 12 GB of GDDR7 on a 192-bit bus, producing 672.0 GB/s. The NVIDIA part has a lower base clock of 847 MHz and a boost clock of 1447 MHz, while the Intel part runs at a flat 2500 MHz for both base and boost. The NVIDIA memory clock is 1750 MHz (28 Gbps effective), compared to the Intel's 2375 MHz (19 Gbps effective). The RTX 5070 Ti Mobile's higher bandwidth and greater memory capacity give it a structural advantage in bandwidth-heavy scenes, even though its core clocks are lower.

The power and physical profiles are nearly opposite. The Arc B570 has a TDP of 150 W, uses a dual-slot cooler, requires a single 8-pin power connector, and needs a suggested 450 W PSU. It is a PCIe 4.0 x8 card with 1x HDMI 2.1a and 3x DisplayPort 2.1 outputs, measuring 272 mm in length and 115 mm in height. The RTX 5070 Ti Mobile is an IGP (integrated graphics processor) with a 60 W TDP, no power connectors, no suggested PSU, and a PCIe 5.0 x16 interface. Its display outputs are listed as portable device dependent, and it has no recorded dimensions. The NVIDIA part is designed for mobile integration, while the Intel part is a discrete add-in card.

Head-to-Head Benchmarks

The RTX 5070 Ti Mobile wins every recorded head-to-head test, but the margins vary by workload. The largest gap appears in the Passmark DirectX 10 test, where the NVIDIA part scores 151 against the Intel's 65, a 57% difference. The Passmark DirectX 11 test shows the NVIDIA part at 237 versus 118, a 50.2% lead. In the Passmark DirectX 9 test, the NVIDIA part scores 259 against 164, a 36.7% advantage. The Passmark DirectX 12 test shows the smallest margin in the DirectX family: 102 versus 72, a 29.4% lead. These results indicate that the NVIDIA part maintains a consistent advantage across legacy and modern DirectX APIs, with the largest gap in the older DX10 path.

The compute-oriented tests also favor NVIDIA. In Geekbench OpenCL, the RTX 5070 Ti Mobile scores 143870 versus 83514, a 42% difference. In Geekbench Vulkan, it scores 139213 versus 96844, a 30.4% lead. The Passmark GPU Compute test shows 10101 versus 7281, a 27.9% difference, the smallest margin of any recorded test. The Passmark G3D test, a general 3D graphics benchmark, shows 24004 versus 14195, a 40.9% gap. The Passmark G2D test shows 981 versus 661, a 32.6% difference.

The pattern is clear: the RTX 5070 Ti Mobile leads by roughly 28% to 57% across all nine tests, with compute and modern graphics APIs showing the smaller margins and older DirectX paths showing the larger ones. The Intel Arc B570's closest result is the Passmark GPU Compute test at 27.9% behind, and its worst is the Passmark DirectX 10 test at 57% behind. The database records zero wins for the Intel part in this comparison.

Specification Differences

The two GPUs differ in nearly every specification field. The Arc B570 uses 10 GB of GDDR6 on a 160-bit bus with 380.0 GB/s bandwidth. The RTX 5070 Ti Mobile uses 12 GB of GDDR7 on a 192-bit bus with 672.0 GB/s bandwidth. The Intel part has 2304 shading units, 144 TMUs, 80 ROPs, and 18 RT cores. The NVIDIA part has 5888 shading units, 184 TMUs, 80 ROPs, 46 RT cores, and 184 tensor cores. The Arc B570 runs at 2500 MHz base and boost; the RTX 5070 Ti Mobile runs at 847 MHz base and 1447 MHz boost. The Intel memory clock is 2375 MHz (19 Gbps effective); the NVIDIA memory clock is 1750 MHz (28 Gbps effective).

Pixel and texture rates differ. The Arc B570 delivers 200.0 GPixel/s and 360.0 GTexel/s. The RTX 5070 Ti Mobile delivers 115.8 GPixel/s and 266.2 GTexel/s. The Intel part has higher pixel and texture rates despite its lower shading unit count, because its core clock is much higher. The NVIDIA part compensates with more shading units, more RT cores, and higher memory bandwidth. FP32 throughput favors NVIDIA at 17.04 TFLOPS versus 11.52 TFLOPS. FP16 throughput favors Intel at 23.04 TFLOPS versus 17.04 TFLOPS.

Transistor counts and die sizes differ: Intel has 19,600 million transistors on 272 mm²; NVIDIA has 31,100 million on 263 mm². Transistor density is 72.1M per mm² for Intel and 118.3M per mm² for NVIDIA. The bus interface differs: PCIe 4.0 x8 for Intel, PCIe 5.0 x16 for NVIDIA. The power profile differs: 150 W TDP with a dual-slot cooler and one 8-pin connector for Intel, versus 60 W TDP with IGP form factor and no power connectors for NVIDIA. The Intel card has a suggested PSU of 450 W; the NVIDIA part has none listed. The Intel card has fixed display outputs (1x HDMI 2.1a, 3x DisplayPort 2.1); the NVIDIA part's outputs are portable device dependent. The Intel part has dimensions of 272 mm by 115 mm; the NVIDIA part has no recorded dimensions. The Intel launch MSRP is 219 USD; the NVIDIA part has no launch MSRP recorded in the database. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Arc B570 was released on 2025-01-15, and the RTX 5070 Ti Mobile on 2025-02-28.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA GeForce RTX 5070 Ti Mobile has an average benchmark score of 35435, compared to the Intel Arc B570's 20556. The NVIDIA part also sits at the 80th percentile of all GPUs, while the Intel part sits at the 65th percentile.

Q: How much faster is the RTX 5070 Ti Mobile in the largest recorded test gap?

A: The largest gap is in the Passmark DirectX 10 test, where the RTX 5070 Ti Mobile scores 151 against the Arc B570's 65, a 57% difference.

Q: What is the smallest performance gap between the two in any recorded test?

A: The smallest gap is in the Passmark GPU Compute test, where the RTX 5070 Ti Mobile scores 10101 versus 7281, a 27.9% difference.

Q: How do the memory configurations differ?

A: The Arc B570 uses 10 GB of GDDR6 on a 160-bit bus with 380.0 GB/s bandwidth. The RTX 5070 Ti Mobile uses 12 GB of GDDR7 on a 192-bit bus with 672.0 GB/s bandwidth.

Q: Do both GPUs support the same APIs?

A: Yes, both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: What is the TDP difference between the two?

A: The Arc B570 has a TDP of 150 W and requires a dual-slot cooler with one 8-pin power connector. The RTX 5070 Ti Mobile has a TDP of 60 W, uses an IGP form factor, and has no power connectors.

DETAILED SPECIFICATIONS

SPECIFICATION
B570
RTX 5070 Ti Mobile
Core Specs
Shading Units
2,304
5,888 +155.6%
Shaders
2,304
5,888 +155.6%
TMUs
144
184 +27.8%
ROPs
80
80 0.0%
SM Count
46
Execution Units
18
Clocks
Base Clock
2500 MHz
847 MHz
Boost Clock
2500 MHz
1447 MHz
Memory Clock
2375 MHz 19 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
10 GB
12 GB
VRAM (MB)
10,240
12,288 +20.0%
Memory Type
GDDR6
GDDR7
Memory Bus
160 bit
192 bit
Bandwidth
380.0 GB/s
672.0 GB/s
Cache
L1 Cache
256 KB (per EU)
128 KB (per SM)
L2 Cache
13.5 MB
48 MB
Performance
Pixel Rate
200.0 GPixel/s
115.8 GPixel/s
Texture Rate
360.0 GTexel/s
266.2 GTexel/s
FP32 (TFLOPS)
11.52 TFLOPS
17.04 TFLOPS
FP64 (TFLOPS)
720.0 GFLOPS (1:16)
266.2 GFLOPS (1:64)
FP16 (TFLOPS)
23.04 TFLOPS (2:1)
17.04 TFLOPS (1:1)
AI/RT
RT Cores
18
46 +155.6%
Tensor Cores
184
XMX Cores
144
Power
TDP
150 W
60 W
TDP (W)
150
60 -60.0%
Suggested PSU
450 W
Power Connectors
1x 8-pin
None
Architecture
Architecture
Xe2-HPG
Blackwell 2.0
GPU Name
BMG-G21
GB205
Generation
Battlemage (Arc 5)
GeForce 50 Mobile
Process Size
5 nm
5 nm
Transistors
19,600 million
31,100 million
Die Size
272 mm²
263 mm²
Foundry
TSMC
TSMC
Density
72.1M / mm²
118.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
Shader Model
6.6
6.9
Physical
Slot Width
Dual-slot
IGP
Length
272 mm 10.7 inches
Height
115 mm 4.5 inches
Outputs
1x HDMI 2.1a3x DisplayPort 2.1
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x16
Other
Launch Price
219 USD
Production
Active
Active
Predecessor
Alchemist
GeForce 40 Mobile
View Arc B570 Details View GeForce RTX 5070 Ti Mobile Details