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NVIDIA RTX 2000 Ada Generation

NVIDIA graphics card specifications and benchmark scores

16 GB
VRAM
2130
MHz Boost
70W
TDP
128
Bus Width
Ray Tracing Tensor Cores

At a Glance

NVIDIA
VRAM 16 GB
Boost Clock 2,130 MHz
Shaders 2,816
Bus Width 128-bit
TDP 70W
Memory Type GDDR6
RT Cores 22
Architecture Ada Lovelace
nm
Process 5 nm
Released Feb 2024

NVIDIA RTX 2000 Ada Generation Specifications

GPU Core

Shader units and compute resources

The NVIDIA RTX 2000 Ada Generation GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
2,816
Shaders
2,816
TMUs
88
ROPs
48
SM Count
22

RTX 2000 Ada Generation Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the RTX 2000 Ada Generation's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The RTX 2000 Ada Generation by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1620 MHz
Base Clock
1,620 MHz
Boost Clock
2130 MHz
Boost Clock
2,130 MHz
Memory Clock
2000 MHz 16 Gbps effective
GDDR GDDR 6X 6X

NVIDIA's RTX 2000 Ada Generation Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The RTX 2000 Ada Generation's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
16 GB
VRAM
16,384 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
256.0 GB/s

RTX 2000 Ada Generation by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the RTX 2000 Ada Generation, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
128 KB (per SM)
L2 Cache
12 MB

RTX 2000 Ada Generation Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA RTX 2000 Ada Generation against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
12.00 TFLOPS
FP64 (Double)
187.4 GFLOPS (1:64)
FP16 (Half)
12.00 TFLOPS (1:1)
Pixel Rate
102.2 GPixel/s
Texture Rate
187.4 GTexel/s

RTX 2000 Ada Generation Ray Tracing & AI

Hardware acceleration features

The NVIDIA RTX 2000 Ada Generation includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the RTX 2000 Ada Generation capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
22
Tensor Cores
88

Ada Lovelace Architecture & Process

Manufacturing and design details

The NVIDIA RTX 2000 Ada Generation is built on NVIDIA's Ada Lovelace architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RTX 2000 Ada Generation will perform in GPU benchmarks compared to previous generations.

Architecture
Ada Lovelace
GPU Name
AD107
Process Node
5 nm
Foundry
TSMC
Transistors
18,900 million
Die Size
159 mm²
Density
118.9M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA RTX 2000 Ada Generation determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the RTX 2000 Ada Generation to maintain boost clocks without throttling.

TDP
70 W
TDP
70W
Power Connectors
None
Suggested PSU
250 W

RTX 2000 Ada Generation by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA RTX 2000 Ada Generation are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
168 mm 6.6 inches
Height
69 mm 2.7 inches
Bus Interface
PCIe 4.0 x8
Display Outputs
4x mini-DisplayPort 1.4a
Display Outputs
4x mini-DisplayPort 1.4a

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA RTX 2000 Ada Generation. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
8.9
Shader Model
6.9

RTX 2000 Ada Generation Product Information

Release and pricing details

The NVIDIA RTX 2000 Ada Generation is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the RTX 2000 Ada Generation by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Feb 2024
Launch Price
649 USD
Production
Active
Predecessor
Workstation Ampere
Successor
Blackwell PRO W

About NVIDIA RTX 2000 Ada Generation

The NVIDIA RTX 2000 Ada Generation is a workstation GPU built on the Ada Lovelace architecture, fabricated at TSMC on a 5 nm process with 18,900 million transistors on a 159 mm² die. It combines 2,816 shading units, 88 tensor cores, and 22 ray-tracing cores with 16 GB of GDDR6 memory on a 128-bit bus, delivering 256.0 GB/s of bandwidth. Its average benchmark score of 81,916 across Geekbench OpenCL and Vulkan tests places it in the 93rd percentile of all GPUs, indicating strong performance for professional workloads. The card operates at a base clock of 1620 MHz and a boost clock of 2130 MHz, with memory running at 2000 MHz (16 Gbps effective). It was released in February 2024, succeeds the Workstation Ampere line, and is followed by the Blackwell PRO W. The launch MSRP is 649 USD.

Who Should Consider It

The RTX 2000 Ada Generation targets professionals who need a balance of compute, graphics, and memory capacity in a low-power package. Its 16 GB VRAM and 256.0 GB/s bandwidth are well suited for high-resolution textures, large 3D scenes, and datasets that exceed the capacity of typical consumer cards. The 12.00 TFLOPS FP32 throughput and 12.00 TFLOPS FP16 (1:1) provide solid compute headroom for simulation, rendering, and AI inference tasks that leverage tensor cores. With a 93rd percentile ranking, it outperforms the vast majority of GPUs in the database, making it a credible choice for demanding professional applications.

The card’s compact dimensions — 168 mm in length and 69 mm in height — allow it to fit in small form-factor workstations, while its dual-slot design and absence of external power connectors simplify installation. The 70 W TDP and 250 W suggested PSU requirement mean it can be powered by a standard PCIe slot, reducing system power complexity. This makes it suitable for workstations where space and power are constrained, such as compact towers or rack-mounted systems. For users targeting 1080p or 1440p professional workloads, the combination of 16 GB memory and 256.0 GB/s bandwidth is ample, though the 128-bit bus may limit performance at very high resolutions with massive data transfers. For 4K and beyond, the large frame buffer helps, but the bandwidth could become a bottleneck in texture-heavy scenes.

Ray Tracing and Feature Set

The RTX 2000 Ada Generation includes 22 ray-tracing cores and 88 tensor cores, enabling hardware-accelerated ray tracing and AI-based features. The Ada Lovelace architecture provides dedicated RT acceleration for professional visualizations, architectural walkthroughs, and cinematic rendering. The tensor cores support DLSS and other AI workloads, though the card’s primary focus is workstation use rather than gaming. API support is comprehensive: DirectX 12 Ultimate (12_2) ensures compatibility with modern graphics features, Vulkan 1.4 provides cross-platform flexibility, and OpenGL 4.6 covers legacy professional applications. The display outputs consist of four mini-DisplayPort 1.4a connectors, allowing multi-monitor setups for productivity. The card’s pixel rate of 102.2 GPixel/s and texture rate of 187.4 GTexel/s indicate strong rasterization throughput for CAD and 3D modeling tasks.

Power and Cooling

The RTX 2000 Ada Generation has a TDP of 70 W, which is remarkably low for a GPU with 16 GB of memory and 12 TFLOPS of FP32 compute. It requires no external power connectors, drawing all power from the PCIe slot, and the suggested PSU is 250 W, making it compatible with a wide range of systems, including pre-built workstations with modest power supplies. The dual-slot cooler is sufficient for this power level, and the card’s dimensions (168 mm length, 69 mm height) allow it to fit in most chassis. The absence of power connectors simplifies cabling and reduces the risk of installation errors. For users upgrading from older workstation GPUs, the low power draw and compact size are significant advantages, particularly in dense multi-GPU configurations where thermal and power budgets are tight.

How It Compares

The RTX 2000 Ada Generation’s average benchmark score of 81,916 places it in close contention with several rivals. Against the AMD Radeon 8060S, which scores 82,555, the RTX card trails by 0.8% — a negligible difference that will not be perceptible in most workloads. The AMD Radeon PRO W6600 scores 83,209, putting it 1.6% ahead; this gap is still small, but the PRO W6600 may offer slightly better raw compute in certain OpenCL tasks. The AMD Radeon Pro Vega 64X, with a score of 80,611, is 1.6% behind the RTX 2000 Ada, indicating the RTX card holds a modest lead in this comparison. Finally, the NVIDIA GeForce RTX 5050 Mobile scores 84,171, which is 2.7% higher; however, that is a mobile GPU, so the comparison is not directly analogous. Overall, the RTX 2000 Ada Generation sits within a 3% performance band of these rivals, meaning that architectural differences, driver optimizations, and specific application requirements will likely matter more than raw benchmark deltas.

Memory Subsystem

The RTX 2000 Ada Generation is equipped with 16 GB of GDDR6 memory on a 128-bit bus, yielding a bandwidth of 256.0 GB/s. The large capacity is a standout feature for a workstation card at this power level, allowing it to handle high-resolution textures, complex 3D models, and large datasets without spilling to system memory. The 128-bit bus is narrower than that of many higher-end cards, but the effective 16 Gbps memory speed partially compensates, providing sufficient bandwidth for most professional workloads. For high-resolution rendering, the 16 GB frame buffer is a clear advantage, enabling 4K or even 8K texture sets to reside entirely in VRAM. However, the 256.0 GB/s bandwidth may become a limiting factor in memory-intensive tasks that require rapid data streaming, such as real-time 4K video editing or massive simulation grids. In such cases, the card’s compute throughput (12.00 TFLOPS) is more than adequate, but the memory subsystem could throttle performance if data access patterns are not cache-friendly. For typical CAD, 3D modeling, and GPU-accelerated compute, the combination of 16 GB capacity and 256.0 GB/s bandwidth is a well-balanced configuration that supports a wide range of professional applications.

Detailed benchmark scores and charts for the NVIDIA RTX 2000 Ada Generation are below.

Benchmark Scores

3dmark_3dmark_steel_nomad_dx12Source

3DMark Steel Nomad is the latest GPU benchmark running at native 4K with DirectX 12. It's roughly 3x more demanding than Time Spy, testing NVIDIA RTX 2000 Ada Generation with cutting-edge rendering techniques. The benchmark uses state-of-the-art graphics technologies to stress modern hardware. Scores accurately predict NVIDIA RTX 2000 Ada Generation performance in demanding AAA games at 4K resolution.

3dmark_3dmark_steel_nomad_dx12 #116 of 188
1,767
10%
Max: 18,355

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how NVIDIA RTX 2000 Ada Generation handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms. Higher scores benefit applications that leverage GPU acceleration for non-graphics workloads.

geekbench_opencl #137 of 650
78,074
20%
Max: 388,405

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how NVIDIA RTX 2000 Ada Generation performs with next-generation graphics and compute workloads.

geekbench_vulkan #103 of 446
83,360
22%
Max: 376,915

passmark_directx_10Source

DirectX 10 tests NVIDIA RTX 2000 Ada Generation with the graphics API introduced with Windows Vista. This shows performance in games from the 2007-2009 era that targeted this feature level. DX10 introduced geometry shaders and other features still used today.

passmark_directx_11Source

DirectX 11 tests NVIDIA RTX 2000 Ada Generation with the widely-used graphics API powering most current games. This shows mainstream gaming performance across the majority of today's titles. DX11 remains the most common rendering path even in newer games. Tessellation and compute shaders introduced in DX11 are heavily used in modern game engines.

passmark_directx_12Source

DirectX 12 tests NVIDIA RTX 2000 Ada Generation with the modern low-overhead graphics API. This shows performance in next-gen games that leverage DX12 features like ray tracing and mesh shaders.

passmark_directx_9Source

DirectX 9 tests NVIDIA RTX 2000 Ada Generation performance with the legacy graphics API still used by older games. This shows compatibility and performance with classic titles from the 2000s era.

passmark_g2dSource

PassMark G2D tests 2D graphics performance for desktop rendering, UI elements, and productivity applications. This shows how NVIDIA RTX 2000 Ada Generation handles everyday visual tasks.

passmark_g3dSource

PassMark G3D measures overall 3D graphics performance of NVIDIA RTX 2000 Ada Generation across DirectX 9 through 12 tests. This provides a comprehensive gaming capability score. The combined result predicts performance across various game engines and API versions.

passmark_gpu_computeSource

GPU compute tests parallel processing capability of NVIDIA RTX 2000 Ada Generation using OpenCL. This shows performance in video encoding, scientific computing, and AI workloads.

The AMD Equivalent of RTX 2000 Ada Generation

Looking for a similar graphics card from AMD? The AMD Radeon RX 7600 XT offers comparable performance and features in the AMD lineup.

AMD Radeon RX 7600 XT

AMD • 16 GB VRAM

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