RADEON

AMD FirePro W5000

AMD graphics card specifications and benchmark scores

2 GB
VRAM
MHz Boost
75W
TDP
256
Bus Width

At a Glance

AMD
VRAM 2 GB
Shaders 768
Bus Width 256-bit
TDP 75W
Memory Type GDDR5
Architecture GCN 1.0
nm
Process 28 nm
Released Aug 2012

AMD FirePro W5000 Specifications

GPU Core

Shader units and compute resources

The AMD FirePro W5000 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
768
Shaders
768
TMUs
48
ROPs
32
Compute Units
12

FirePro W5000 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the FirePro W5000's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The FirePro W5000 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
825 MHz
Memory Clock
800 MHz 3.2 Gbps effective
GDDR GDDR 6X 6X

AMD's FirePro W5000 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The FirePro W5000's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
2 GB
VRAM
2,048 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
102.4 GB/s

FirePro W5000 by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the FirePro W5000, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per CU)
L2 Cache
512 KB

FirePro W5000 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD FirePro W5000 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
1,267.2 GFLOPS
FP64 (Double)
79.20 GFLOPS (1:16)
Pixel Rate
26.40 GPixel/s
Texture Rate
39.60 GTexel/s

GCN 1.0 Architecture & Process

Manufacturing and design details

The AMD FirePro W5000 is built on AMD's GCN 1.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the FirePro W5000 will perform in GPU benchmarks compared to previous generations.

Architecture
GCN 1.0
GPU Name
Pitcairn
Process Node
28 nm
Foundry
TSMC
Transistors
2,800 million
Die Size
212 mm²
Density
13.2M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the AMD FirePro W5000 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the FirePro W5000 to maintain boost clocks without throttling.

TDP
75 W
TDP
75W
Power Connectors
None
Suggested PSU
250 W

FirePro W5000 by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD FirePro W5000 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
183 mm 7.2 inches
Height
111 mm 4.4 inches
Bus Interface
PCIe 3.0 x16
Display Outputs
1x DVI2x DisplayPort 1.2
Display Outputs
1x DVI2x DisplayPort 1.2

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD FirePro W5000. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (11_1)
DirectX
12 (11_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.2.170
Vulkan
1.2.170
OpenCL
2.1 (1.2)
Shader Model
6.5 (5.1)

FirePro W5000 Product Information

Release and pricing details

The AMD FirePro W5000 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the FirePro W5000 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Aug 2012
Launch Price
599 USD
Production
End-of-life
Predecessor
FirePro Terascale
Successor
Radeon Pro Polaris

About AMD FirePro W5000

The AMD FirePro W5000 is a professional workstation graphics card built on the GCN 1.0 architecture, utilizing the Pitcairn chip manufactured on a 28 nm process at TSMC. It was released in August 2012 and is now classified as end-of-life, positioned within the FirePro GCN (Wx000) generation. The card features 2,800 million transistors on a 212 mm² die, resulting in a transistor density of 13.2 million per square millimeter. Its production status and age place it in a legacy category, yet its benchmark data still offers a measurable point of reference for its compute capabilities. This analysis examines the card's performance metrics, target use cases, feature set, power requirements, and memory configuration based strictly on the provided fact pack.

Benchmark Performance

The FirePro W5000 achieves a Geekbench OpenCL score of 9,999, which places it at the 47th percentile of all GPUs in the database. This score represents its raw compute throughput in a general-purpose workload, and the nearest rival comparisons provide a clear picture of its standing. The closest competitor is the AMD Radeon R9 M375, which scores 10,001, yielding a deltaPct of 0 — meaning the two cards are effectively identical in performance. This is a notable result for a workstation card from 2012, as it matches a mobile Radeon part in raw OpenCL compute.

Looking further, the AMD Radeon RX 550X scores 10,095, which translates to a deltaPct of -1 for the FirePro W5000. This indicates the FirePro trails the RX 550X by approximately 1%, a margin that is within typical run-to-run variance for benchmark tests. The practical difference is negligible for most compute tasks. Conversely, the AMD Radeon Pro 5300M scores 9,881, giving the FirePro W5000 a deltaPct of +1.2 — meaning the FirePro is 1.2% faster than this newer professional mobile GPU. This is an interesting outcome, as it suggests the older Pitcairn-based card still holds its own against a significantly newer Radeon Pro part in OpenCL workloads.

The NVIDIA Quadro P4000 presents a different comparison, scoring 10,134 with a deltaPct of -1.3 for the FirePro W5000. Here, the FirePro trails the Quadro P4000 by 1.3%, a modest deficit that again falls within the noise of synthetic benchmarks. Across all four rivals, the FirePro W5000's score of 9,999 sits within a tight band of 9,881 to 10,134, demonstrating that its compute performance is highly competitive with a range of both older and newer cards. The data shows a GPU that, despite its age, delivers compute throughput that is essentially on par with mid-range mobile parts from later generations. For context, the 47th percentile ranking means half of all tested GPUs perform better, but this figure includes modern high-end cards, so the FirePro's position is respectable given its 2012 origin.

Who Should Consider It

Based on the benchmark scores, the FirePro W5000 is suited for users whose workloads align with its compute profile. The Geekbench OpenCL score of 9,999 indicates it can handle general-purpose GPU tasks such as OpenCL-accelerated filters in productivity applications or basic scientific computing. Its performance parity with the Radeon R9 M375 (deltaPct 0) and its 1.2% lead over the Radeon Pro 5300M suggest that it remains viable for older software titles or legacy professional applications that do not require the latest hardware features. For resolutions and settings, the card's 2 GB GDDR5 memory and 102.4 GB/s bandwidth provide a baseline that suits 1080p workloads with moderate texture requirements; however, the data does not include game-specific benchmarks, so recommendations must be inferred from raw compute scores.

Users considering this card for contemporary applications should note that its closest rival, the RX 550X, is only 1% faster, meaning the FirePro W5000 is not obsolete in compute terms. It can be a reasonable choice for secondary workstations or diagnostic systems where the workload is known to be OpenCL-bound and does not exceed 2 GB of memory. Conversely, the 1.3% gap to the Quadro P4000 suggests that tasks requiring NVIDIA-specific CUDA optimizations would not be well-served, as the FirePro lacks that ecosystem entirely. The card's 47th percentile ranking indicates it is a mid-tier performer; users with demanding, multi-GPU render farms or machine learning tasks would likely need more modern hardware, but for single-GPU professional workloads from its era, the FirePro W5000 delivers adequate compute headroom.

Ray Tracing and Feature Set

The FirePro W5000 does not include any dedicated ray tracing cores or tensor cores, as those fields are null in the specifications. This is consistent with its GCN 1.0 architecture, which predates hardware-accelerated ray tracing. Consequently, any ray-traced workloads would rely on compute shaders or CPU fallbacks, and the card's 1,267.2 GFLOPS FP32 performance would be the limiting factor. For API support, the card offers DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170. The DirectX 12 support is feature-limited to the 11_1 level, which means it can run DirectX 12 titles but only with the baseline feature set, not the full DirectX 12 Ultimate features like mesh shaders or variable rate shading.

The Vulkan 1.2.170 support is more robust, allowing access to modern Vulkan extensions, though the hardware's older GCN design may not efficiently utilize all features. OpenGL 4.6 is fully supported, which is beneficial for legacy professional software that relies on fixed-function pipeline elements. The absence of tensor cores means no AI-accelerated features like DLSS or similar upscaling technologies, and the lack of RT cores means no hardware-accelerated ray tracing. In a professional context, this limits the card to traditional rasterization and compute tasks. The display outputs include 1x DVI and 2x DisplayPort 1.2, enabling multi-monitor setups with modern displays, though the card does not support newer interfaces like HDMI 2.1 or USB-C.

FAQ

Q: How does the FirePro W5000's OpenCL score compare to the AMD Radeon RX 550X?

A: The FirePro W5000 scores 9,999, while the RX 550X scores 10,095, resulting in a deltaPct of -1, meaning the FirePro is 1% slower.

Q: Is the FirePro W5000 faster than the AMD Radeon Pro 5300M?

A: Yes, the FirePro W5000 has a deltaPct of +1.2 relative to the Radeon Pro 5300M, making it 1.2% faster in Geekbench OpenCL despite the newer architecture of the rival.

Q: What API versions does the FirePro W5000 support?

A: It supports DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170.

Q: Does the FirePro W5000 have ray tracing or tensor cores?

A: No, both rtCores and tensorCores fields are null, meaning the card lacks dedicated hardware for ray tracing and AI tensor operations.

Q: What is the card's memory size and type?

A: The FirePro W5000 has 2 GB of GDDR5 memory with a 256-bit bus width and a bandwidth of 102.4 GB/s.

Q: What is the production status of the FirePro W5000?

A: The production status is "End-of-life," and it was released on August 6, 2012.

Power and Cooling

The FirePro W5000 has a TDP of 75 W, which is a low power draw for a professional GPU of its era. This low TDP means the card operates within the power envelope of a standard motherboard slot, and it requires no auxiliary power connectors — the powerConnectors field is listed as "None." The suggested PSU is 250 W, which is a modest requirement that allows installation into pre-existing office or workstation systems without upgrading the power supply. The slot width is single-slot, and its dimensions are 183 mm in length (7.2 inches) and 111 mm in height (4.4 inches), making it a compact card that fits into tight chassis.

The low power consumption is a direct consequence of its 28 nm process node and the efficiency of the GCN architecture. For cooling, the single-slot design implies a blower-style cooler that exhausts heat out of the case, which is beneficial for multi-GPU setups or small form factor cases. However, the 75 W TDP means a capable air cooler is sufficient, and no liquid cooling is necessary. The absence of power connectors simplifies installation, as users only need to ensure the PCIe slot provides the required power. This makes the FirePro W5000 an easy drop-in upgrade for systems with a 250 W or higher PSU, though users should verify their motherboard has a PCIe 3.0 x16 slot, as the card uses that bus interface.

Memory Subsystem

The FirePro W5000 is equipped with 2 GB of GDDR5 memory operating at an effective speed of 3.2 Gbps, with a memory clock of 800 MHz. The memory bus is 256 bits wide, which yields a total bandwidth of 102.4 GB/s. This bandwidth figure is a critical metric for high-resolution workloads, as it determines how quickly textures and frame buffers can be accessed. For a 2012 card, 102.4 GB/s was a solid figure, and the 256-bit bus ensures that memory transactions are efficient across a wide data path.

In practice, the 2 GB capacity is the primary limiting factor for modern high-resolution textures, as 4K assets can easily exceed this amount. The 102.4 GB/s bandwidth, however, is sufficient for 1080p and some 1440p workloads, provided the scene complexity does not require more than 2 GB of VRAM. The GDDR5 type is standard for the era, and its 3.2 Gbps effective rate is moderate compared to later GDDR5X or GDDR6 parts, but it aligns well with the card's overall compute performance. For professional applications, the memory subsystem supports the card's 26.40 GPixel/s pixel rate and 39.60 GTexel/s texture rate, ensuring that rasterization and texturing tasks are not bottlenecked by memory access. The data indicates that the FirePro W5000's memory is well-matched to its compute capabilities, though users targeting high-resolution multi-monitor setups would need to manage texture budgets carefully to avoid exceeding the 2 GB limit.

Detailed benchmark scores and charts for the AMD FirePro W5000 are below.

Benchmark Scores

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how AMD FirePro W5000 handles parallel computing tasks like video encoding and scientific simulations.

geekbench_opencl #399 of 650
9,803
3%
Max: 388,405
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