Intel Arc 140V Mobile vs Intel Graphics 24EU Mobile Comparison
Intel Arc 140V Mobile
Graphics 24EU Mobile
Analysis: Intel Arc 140V Mobile vs Intel Graphics 24EU Mobile
Intel Arc 140V Mobile and Intel Graphics 24EU Mobile represent two distinct tiers of Intel’s integrated graphics stack, with the former built for a high-performance mobile platform and the latter for a low-power, entry-level segment. The database records no direct head-to-head benchmark entries for these two parts, so the analysis below relies entirely on the recorded architectural and specification data to establish relative positioning.
Head-to-Head Benchmarks
The database contains no head-to-head benchmark results for these two mobile graphics processors. There are no recorded wins for either part, and no average benchmark scores or percentile rankings beyond the shared 50th percentile placement against all GPUs. That shared percentile value indicates that, within the database’s broader classification system, both parts sit at the median of all recorded GPUs, but that placement does not reflect comparative performance between them.
Without direct measurement data, the recorded compute specifications provide the only quantitative basis for comparison. The Arc 140V Mobile delivers a peak FP32 throughput of 3.994 TFLOPS, while the Graphics 24EU Mobile delivers 384.0 GFLOPS. This represents a 10.4x advantage for the Arc 140V in raw single-precision floating-point work. The FP16 figures follow the same ratio: 7.987 TFLOPS versus 768.0 GFLOPS, both listed with the same 2:1 ratio relative to their respective FP32 values.
Pixel and texture throughput tell a similar story. The Arc 140V records a pixel rate of 62.40 GPixel/s and a texture rate of 124.8 GTexel/s. The Graphics 24EU records 4.000 GPixel/s and 12.00 GTexel/s. These figures place the Arc 140V 15.6x ahead in pixel fill and 10.4x ahead in texture fill. The boost clock difference contributes to these gaps: the Arc 140V boosts to 1950 MHz, while the Graphics 24EU boosts to 1000 MHz. Both parts share the same 300 MHz base clock.
Where Each One Wins
The Arc 140V Mobile wins in every recorded compute metric. Its shading unit count of 1024 against 192 gives it a 5.3x advantage in raw shader hardware. The TMU count of 64 against 12 yields a 5.3x advantage in texture units, and the ROP count of 32 against 4 yields an 8x advantage in render output units. The Arc 140V also includes 8 ray tracing cores, a feature entirely absent from the Graphics 24EU, whose record lists no RT cores at all.
The Graphics 24EU Mobile wins on power efficiency. Its TDP is 6 W, versus 37 W for the Arc 140V. That 31 W difference means the Graphics 24EU consumes roughly one-sixth the power of its larger counterpart. For the same base clock of 300 MHz, the Graphics 24EU achieves 384.0 GFLOPS at 6 W, while the Arc 140V achieves 3.994 TFLOPS at 37 W. Normalizing to power, the Arc 140V delivers about 108 GFLOPS per watt, while the Graphics 24EU delivers about 64 GFLOPS per watt, so the Arc 140V is still more compute-efficient per watt, but the Graphics 24EU is the only viable option in a 6 W envelope.
The Graphics 24EU also wins on process simplicity. Its 10 nm Intel process node represents an older, more mature manufacturing flow, while the Arc 140V uses a 3 nm TSMC node. The database does not record transistor counts for either part, but the die size difference is notable: the Arc 140V has a 172 mm² die, while the Graphics 24EU lists an unknown die size, meaning no direct comparison of silicon area is possible from the recorded data.
Architecture Differences
The two GPUs belong to different architectural generations. The Arc 140V Mobile uses the Xe2-LPG architecture, part of the Arc Graphics-M (Lunar Lake) generation. The Graphics 24EU uses the Xe-LP architecture, part of the HD Graphics-T (Twin Lake) generation. This architectural split explains the major feature gaps.
The Xe2-LPG architecture in the Arc 140V supports DirectX 12 Ultimate (12_2), while the Xe-LP architecture in the Graphics 24EU supports DirectX 12 (12_1). That one-level difference in the DirectX feature tier corresponds to the presence of ray tracing hardware in the Arc 140V and its absence in the Graphics 24EU. Both parts support OpenGL 4.6 and Vulkan 1.4, so the API compatibility overlap is substantial for non-DirectX workloads.
The process nodes differ significantly. The Arc 140V is built on a 3 nm process at TSMC, while the Graphics 24EU is built on a 10 nm process at Intel. This process generation gap explains the large difference in clock speed capability and power draw. The Arc 140V boosts to 1950 MHz at 37 W, while the Graphics 24EU boosts to 1000 MHz at 6 W.
The memory interface is identical in type: both use System Shared memory with a System Shared bus width and System Dependent bandwidth. Neither part has dedicated VRAM. The bus interface differs, however. The Arc 140V uses an IGP bus interface, while the Graphics 24EU uses a Ring Bus interface.
The production status for both parts is Active. The release dates differ by a few months: the Arc 140V launched on 2024-09-23, and the Graphics 24EU launched on 2024-12-31. The Arc 140V lists a predecessor of HD Graphics-M, while the Graphics 24EU has no predecessor listed. Neither part has a recorded successor.
The Verdict
The data indicates that the Arc 140V Mobile is the superior part in every recorded performance metric. It leads by an order of magnitude in FP32 throughput, FP16 throughput, pixel rate, and texture rate. It has more than five times the shading units, more than five times the texture units, and eight times the render output units. It is the only part with ray tracing cores, and it supports a higher DirectX feature level.
The Graphics 24EU Mobile is the appropriate part for a system with a 6 W power budget. Its 6 W TDP is a hard constraint that the Arc 140V cannot meet, as the latter requires 37 W. For workloads that do not demand high fill rates or shader throughput, the Graphics 24EU provides a functional DirectX 12 (12_1) experience at a fraction of the power draw.
The shared 50th percentile placement in the database’s global ranking does not reflect parity between these parts. That percentile is a categorical marker, not a comparative score. The recorded specification data shows a clear performance hierarchy: the Arc 140V dominates all compute and graphics throughput metrics, while the Graphics 24EU dominates on power consumption and process simplicity.
FAQ
Q: How much faster is the Arc 140V Mobile in FP32 compute than the Graphics 24EU Mobile?
A: The Arc 140V delivers 3.994 TFLOPS of FP32 throughput, while the Graphics 24EU delivers 384.0 GFLOPS. That is a 10.4x advantage for the Arc 140V.
Q: Does the Graphics 24EU Mobile support ray tracing?
A: No. The database records no ray tracing cores for the Graphics 24EU, while the Arc 140V has 8 RT cores.
Q: What is the power consumption difference between the two parts?
A: The Arc 140V has a TDP of 37 W, and the Graphics 24EU has a TDP of 6 W. The Graphics 24EU consumes about one-sixth the power.
Q: Do both GPUs support the same DirectX version?
A: No. The Arc 140V supports DirectX 12 Ultimate (12_2), while the Graphics 24EU supports DirectX 12 (12_1).
Q: What process nodes are these parts built on?
A: The Arc 140V is built on a 3 nm TSMC process, and the Graphics 24EU is built on a 10 nm Intel process.
Q: Are both GPUs currently in production?
A: Yes. The database lists both the Arc 140V Mobile and the Graphics 24EU Mobile as Active production status.
Specification Differences
The following fields differ between the two parts, based on the recorded data:
- Architecture: Xe2-LPG for the Arc 140V, Xe-LP for the Graphics 24EU
- Generation: Arc Graphics-M (Lunar Lake) for the Arc 140V, HD Graphics-T (Twin Lake) for the Graphics 24EU
- Process node: 3 nm for the Arc 140V, 10 nm for the Graphics 24EU
- Foundry: TSMC for the Arc 140V, Intel for the Graphics 24EU
- Die size: 172 mm² for the Arc 140V, unknown for the Graphics 24EU
- Boost clock: 1950 MHz for the Arc 140V, 1000 MHz for the Graphics 24EU
- Shading units: 1024 for the Arc 140V, 192 for the Graphics 24EU
- TMUs: 64 for the Arc 140V, 12 for the Graphics 24EU
- ROPs: 32 for the Arc 140V, 4 for the Graphics 24EU
- RT cores: 8 for the Arc 140V, none for the Graphics 24EU
- Pixel rate: 62.40 GPixel/s for the Arc 140V, 4.000 GPixel/s for the Graphics 24EU
- Texture rate: 124.8 GTexel/s for the Arc 140V, 12.00 GTexel/s for the Graphics 24EU
- FP32 performance: 3.994 TFLOPS for the Arc 140V, 384.0 GFLOPS for the Graphics 24EU
- FP16 performance: 7.987 TFLOPS for the Arc 140V, 768.0 GFLOPS for the Graphics 24EU
- TDP: 37 W for the Arc 140V, 6 W for the Graphics 24EU
- Bus interface: IGP for the Arc 140V, Ring Bus for the Graphics 24EU
- DirectX support: 12 Ultimate (12_2) for the Arc 140V, 12 (12_1) for the Graphics 24EU
- Release date: 2024-09-23 for the Arc 140V, 2024-12-31 for the Graphics 24EU
- Predecessor: HD Graphics-M for the Arc 140V, none for the Graphics 24EU