ARC

Intel Arc A350M

Intel graphics card specifications and benchmark scores

4 GB
VRAM
2200
MHz Boost
25W
TDP
64
Bus Width
Ray Tracing XMX Cores

At a Glance

Intel
VRAM 4 GB
Boost Clock 2,200 MHz
Shaders 768
Bus Width 64-bit
TDP 25W
Memory Type GDDR6
RT Cores 6
Architecture Xe-HPG
nm
Process 6 nm
Released Mar 2022

Intel Arc A350M Specifications

GPU Core

Shader units and compute resources

The Intel Arc A350M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
768
Shaders
768
TMUs
48
ROPs
24
Execution Units
96

A350M Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Arc A350M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Arc A350M by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1150 MHz
Base Clock
1,150 MHz
Boost Clock
2200 MHz
Boost Clock
2,200 MHz
Memory Clock
1750 MHz 14 Gbps effective
GDDR GDDR 6X 6X

Intel's Arc A350M Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Arc A350M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
4 GB
VRAM
4,096 MB
Memory Type
GDDR6
VRAM Type
GDDR6
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
112.0 GB/s

Arc A350M by Intel Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the A350M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
4 MB

A350M Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the Intel Arc A350M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
3.379 TFLOPS
FP64 (Double)
844.8 GFLOPS (1:4)
FP16 (Half)
6.758 TFLOPS (2:1)
Pixel Rate
52.80 GPixel/s
Texture Rate
105.6 GTexel/s

Arc A350M Ray Tracing & AI

Hardware acceleration features

The Intel Arc A350M includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the A350M capable of delivering both stunning graphics and smooth frame rates in modern titles.

RT Cores
6
XMX Cores
96

Xe-HPG Architecture & Process

Manufacturing and design details

The Intel Arc A350M is built on Intel's Xe-HPG architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the A350M will perform in GPU benchmarks compared to previous generations.

Architecture
Xe-HPG
GPU Name
DG2-128
Process Node
6 nm
Foundry
TSMC
Transistors
7,200 million
Die Size
157 mm²
Density
45.9M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the Intel Arc A350M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Arc A350M to maintain boost clocks without throttling.

TDP
25 W
TDP
25W

Arc A350M by Intel Physical & Connectivity

Dimensions and outputs

Physical dimensions of the Intel Arc A350M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 4.0 x8
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

Intel API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the Intel Arc A350M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
Shader Model
6.6

Arc A350M Product Information

Release and pricing details

The Intel Arc A350M is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Arc A350M by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
Intel
Release Date
Mar 2022
Production
End-of-life

About Intel Arc A350M

The Intel Arc A350M is a mobile integrated GPU from Intel's Alchemist generation, built on the Xe-HPG architecture and fabricated on TSMC's 6 nm process. The chip packs 7,200 million transistors into a 157 mm² die, with a transistor density of 45.9M per square millimeter. In aggregate benchmarks, it averages 24,647 points across Geekbench OpenCL and Vulkan tests, placing it in the 68th percentile of all GPUs. Its nearest rivals are all within a fraction of a percent, making this a tightly contested part in the low-power segment.

Benchmark Performance

The Arc A350M delivers a Geekbench OpenCL score of 24,546 and a Geekbench Vulkan score of 24,747, yielding an average of 24,647. The Vulkan result is slightly higher than the OpenCL score, indicating solid driver optimization for that API. Against its nearest rivals, the A350M edges out the NVIDIA GeForce RTX 5060 Mobile by 0.2% and the NVIDIA Quadro RTX 5000 by 0.5%, while trailing the AMD Radeon RX 5700 XT by 0.3% and the NVIDIA RTX A5000 Mobile by 0.5%. These deltas are negligible—well within run-to-run variance—so the A350M effectively trades blows with all four competitors. The 68th percentile ranking means it outperforms roughly two-thirds of all GPUs in the benchmark database, a strong showing for a 25 W integrated part. The data suggests that in synthetic compute workloads, the A350M is indistinguishable from much larger discrete cards, though real-world gaming performance depends on other factors like memory bandwidth and driver maturity.

Who Should Consider It

The Arc A350M is designed for portable devices, as its display outputs are "Portable Device Dependent" and its slot width is IGP (integrated GPU). With a 25 W TDP, it targets thin-and-light laptops where power efficiency is paramount. The memory subsystem—4 GB of GDDR6 on a 64-bit bus with 112.0 GB/s bandwidth—indicates that this GPU is best suited for 1080p gaming at moderate settings. At 1440p or higher, the limited capacity and bandwidth could become bottlenecks, particularly in texture-heavy titles. For esports and older games, the A350M's 3.379 TFLOPS of FP32 performance and 105.6 GTexel/s texture rate are ample. However, modern AAA games at high detail may exceed the 4 GB VRAM buffer, forcing lower resolutions or reduced texture quality. The card's 24 ROPs and 52.80 GPixel/s pixel rate further reinforce its 1080p orientation. Users who prioritize portability and modest gaming over maximum visual fidelity will find the A350M adequate.

Power and Cooling

The A350M has a TDP of 25 W, which is exceptionally low for a GPU with this level of performance. Its slot width is listed as IGP, meaning it is integrated into the motherboard or system-on-chip layout rather than a discrete add-in card. Consequently, no power connectors are required—the card draws all its power from the system's existing power delivery. The absence of a suggested PSU in the specifications confirms that it is not intended for desktop builds. The low power draw allows for passive or low-profile cooling solutions in compact chassis. The bus interface is PCIe 4.0 x8, which provides adequate bandwidth for the GPU's memory and compute needs without the overhead of a full x16 link. The 25 W envelope also means that thermal management is straightforward, even in fanless designs. The production status is end-of-life, indicating that this part is no longer actively manufactured, but it remains a relevant data point for comparison in the low-power mobile segment.

How It Compares

NVIDIA GeForce RTX 5060 Mobile: The A350M is 0.2% faster in average benchmark score, effectively a statistical tie. Both GPUs occupy the same performance tier, though the A350M achieves this with a far lower power envelope and integrated form factor.

AMD Radeon RX 5700 XT: The A350M trails the RX 5700 XT by 0.3%, a margin too small to be meaningful in real-world use. The RX 5700 XT is a desktop discrete card, while the A350M is a mobile integrated part, making the near-parity proof of the efficiency of Intel's Xe-HPG architecture.

NVIDIA RTX A5000 Mobile: The A350M is 0.5% slower than the RTX A5000 Mobile. This professional mobile GPU typically commands a premium for its feature set, but in raw compute benchmarks the two are nearly indistinguishable. The A350M's lower power draw and integrated nature make it a more practical choice for consumer ultraportables.

NVIDIA Quadro RTX 5000: The A350M is 0.5% ahead of the Quadro RTX 5000. Like the RTX A5000, the Quadro RTX 5000 is a professional-grade card, yet the A350M manages to edge it out in average score. This highlights that for compute-bound tasks, the A350M holds its own against much more expensive hardware.

Ray Tracing and Feature Set

The Arc A350M includes 6 ray tracing cores, enabling hardware-accelerated ray tracing. It supports DirectX 12 Ultimate (12_2), which is the latest DirectX feature level, along with Vulkan 1.4 and OpenGL 4.6. The card has 768 shading units, 48 texture mapping units, and 24 ROPs. Its pixel rate is 52.80 GPixel/s and its texture rate is 105.6 GTexel/s. FP32 performance is 3.379 TFLOPS, while FP16 performance reaches 6.758 TFLOPS at a 2:1 ratio. Notably, the specification does not list tensor cores, meaning there is no dedicated AI acceleration hardware. As a result, features that rely on tensor cores—such as AI-based upscaling—are not supported, though the card's ray tracing capabilities are present. The combination of DirectX 12 Ultimate and Vulkan 1.4 ensures broad API compatibility for modern games and applications. The 6 RT cores are modest in count, but they provide a baseline for ray-traced effects at reduced resolutions.

FAQ

Q: What is the average benchmark score of the Intel Arc A350M?

A: The average benchmark score is 24,647 points, based on Geekbench OpenCL (24,546) and Vulkan (24,747) tests.

Q: How does the A350M compare to the NVIDIA GeForce RTX 5060 Mobile?

A: The A350M is 0.2% faster than the RTX 5060 Mobile in average benchmark score, making the two effectively equal.

Q: What is the memory configuration of the A350M?

A: It has 4 GB of GDDR6 memory on a 64-bit bus, providing 112.0 GB/s of bandwidth.

Q: Does the A350M support hardware ray tracing?

A: Yes, it includes 6 ray tracing cores and supports DirectX 12 Ultimate (12_2), which includes ray tracing features.

Q: What is the TDP of the A350M?

A: The TDP is 25 W, making it suitable for power-constrained portable devices.

Q: Is the A350M still in production?

A: No, it is end-of-life, with a release date of 2022-03-29.

Memory Subsystem

The Arc A350M is equipped with 4 GB of GDDR6 memory on a 64-bit bus, yielding a bandwidth of 112.0 GB/s. This configuration is modest by modern standards. The 4 GB capacity is sufficient for 1080p gaming with standard textures, but it becomes a limiting factor at higher resolutions or with high-resolution texture packs. The 64-bit bus width restricts the amount of data that can be transferred per clock cycle, and the 112 GB/s bandwidth is about half of what many mid-range discrete GPUs offer. In practice, this means that the A350M may experience stuttering or reduced frame rates in memory-intensive scenes, particularly at 1440p or 4K. The memory clock is 1750 MHz (14 Gbps effective), which is standard for GDDR6. For the intended use case of 1080p gaming on ultraportable laptops, the memory subsystem is adequate, but it clearly delineates the card's performance ceiling. Users seeking higher resolution or virtual reality applications would need a GPU with more VRAM and wider bus. The 4 GB capacity also limits the use of advanced texture filtering and anti-aliasing techniques that consume additional memory. Overall, the memory subsystem is the primary bottleneck for the A350M beyond 1080p, and any serious gaming at higher resolutions would require a more robust solution.

Detailed benchmark scores and charts for the Intel Arc A350M are below.

Benchmark Scores

geekbench_openclSource

Geekbench OpenCL tests GPU compute performance using the cross-platform OpenCL API. This shows how Intel Arc A350M handles parallel computing tasks like video encoding and scientific simulations. OpenCL is widely supported across different GPU vendors and platforms. Higher scores benefit applications that leverage GPU acceleration for non-graphics workloads.

geekbench_opencl #287 of 650
24,546
6%
Max: 388,405
Compare with other GPUs

geekbench_vulkanSource

Geekbench Vulkan tests GPU compute using the modern low-overhead Vulkan API. This shows how Intel Arc A350M performs with next-generation graphics and compute workloads.

geekbench_vulkan #262 of 446
24,747
7%
Max: 376,915

The NVIDIA Equivalent of Arc A350M

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 1630 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce GTX 1630

NVIDIA • 4 GB VRAM

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